Viscious + Serrated = ZOMG My archer is a NIX
SneakyStalk - Harshlands
Posts: 440 Arc User
Devoted - Lost City wrote: »Don't forget to throw in a poison and serrated arrow. So much damage over time you could probably fly away and he will die. You are almost a wf with a nix now. Congrats.
edit: nvm about serrated arrow and poison. its a joke, so many archers in harshlands do this in pvp I can't stop laughing. i thought lost city was full of **** archers.
Snakeeater - Harshlands wrote: »Haha this happened to me the other day, i saw the poison and thought a vipon was hitting me, i was looking around for 2 minutes trying to find it till i realized it was the archer i was fighting
I LOL'ED FOR LIKE 10 MINS SO FAR b:chuckle
http://pwi-forum.perfectworld.com/showthread.php?t=250401&page=3
[SIGPIC][/SIGPIC]
Un4given
Un4given
Post edited by SneakyStalk - Harshlands on
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Comments
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why did you link us to a poll from april?[SIGPIC][/SIGPIC]
advice to fledgling archers:
Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.0 -
If you use those two skills in PvP as an archer you suck. Period.Currently playing : |||| Waiting for:
Allods |||||| G.W.2
GW
Bloodline Champions0 -
Collapse - Harshlands wrote: »If you use those two skills in PvP as an archer you suck. Period.
No, if you use them you are as good as a nix.
Stun+Serrated+Viscious = enemy dead in less than you can run from tai chi shore to Land of the Buried Bones. b:bye[SIGPIC][/SIGPIC]
Un4given0 -
Collapse - Harshlands wrote: »If you use those two skills in PvP as an archer you suck. Period.
Not true; DoTs are effective when fighting charmed players, especially BMs and Barbs for added damage after the tick. Other than that, yes b:laugh5.0 "Pure" 8jun Sage Clawrcher of Dreamweaver0 -
best archer opener:
Sharpened Tooth Arrow
16% of target's max hp in damage right off the bat, 20% for sages. and there's no damage reduction here b:sin
best followup:
aimlow -> normal attack -> stunshot -> normal attack -> demonspark after charm tick -> normal attack
no idea about sage best followup, i'd assume same thing tho[SIGPIC][/SIGPIC]
"Hell hath no fury like Alexeno trying to prove his point" -Mizuoni0 -
Archers might have the most DoTs of any class in the game.
Blood Vow > Stormrage > Vicious > Serrated
4 DoTs that all stack! Must learn demon stormrage nao :O[SIGPIC][/SIGPIC]
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Veno with pet can have
water, poison, fire, and bleed. MUST REROLL VENO!Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
Quilue - Sanctuary wrote: »Veno with pet can have
water, poison, fire, and bleed. MUST REROLL VENO!
OMFG... so they have pets with poison, and fire and bleed? ZOMG... and they dont spend on ammo... and they can wear light armor .... b:shocked
Ima delete SneakyStalk and start leveling SneakyVeno then b:angry[SIGPIC][/SIGPIC]
Un4given0 -
veno pet: phys dmg, mag dmg, bleed, debuffs
veno: wood dmg, burn, waterDoT, poison, stun, debuffs[SIGPIC][/SIGPIC]
"Hell hath no fury like Alexeno trying to prove his point" -Mizuoni0 -
In addition to the damage stacking thing Illyana mentioned, damage over time does not get reduced by damage reduction effects, (and can also be used in your skill rotation to help build a little extra chi in an emergency).
Edit: damage reduction from armor and such still works, but winged shell does not and I imagine other damage reduction effects like plume shell and probably defense level and maybe bramble hood or invoke the spirit might also not reduce damage over time.0 -
Fleuri - Sanctuary wrote: »In addition to the damage stacking thing Illyana mentioned, damage over time does not get reduced by damage reduction, (and can also be used in your skill rotation to help build a little extra chi in an emergency).
it appears to be reduced lol
each tick does 100 to a mob, would only do 10 to a player (numbers for example purposes)[SIGPIC][/SIGPIC]
"Hell hath no fury like Alexeno trying to prove his point" -Mizuoni0 -
This feels like a ZOMG QQ VENOS ARE OP thread.b:bye0
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Illyana - Dreamweaver wrote: »Not true; DoTs are effective when fighting charmed players, especially BMs and Barbs for added damage after the tick. Other than that, yes b:laugh
you... fail.0 -
Whadafak - Harshlands wrote: »^this coming from pve server.
you... fail.
^and thsi is coming form a lvl 1 char in harshlands....
whats ur point
b:shockedClerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
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Alyyy - Sanctuary wrote: »^and thsi is coming form a lvl 1 char in harshlands....
whats ur point
b:shocked
lulz coming from a nonfactor lowbie on a pve server trolling archer forums. gg0 -
Alyyy - Sanctuary wrote: »^and thsi is coming form a lvl 1 char in harshlands....
whats ur point
b:shocked
i could be ur lvl in 3 weeks tops b:bye0 -
Waterboy - Lost City wrote: »i could be ur lvl in 3 weeks tops b:bye
b:puzzled
it takes you 3 weeks to get to level 1?
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Whadafak - Harshlands wrote: »^this coming from pve server.
you... fail.
I was experimenting with DPS in a delta this weekend looking at total time to kill a boss while rotating stormrage, serrated and vicious arrows. Since my char in particular is built with negative hit intervals, I think it'd be more effective to straight up attack. SE is good in delta though since attack auras overwrite celestial spark amp damage, so it is a good outlet for chi. In one particular instance we had an archer with sage SE and we ended up shaving about 4 minutes off each boss. In delta, that adds up very quickly.5.0 "Pure" 8jun Sage Clawrcher of Dreamweaver0 -
that sounds like such a terrible reason to spend some 4m on maxing eagleon, then another 2m to learn the skill (5m sp as well) just so you can half-assedly debuff a boss
when there are classes that are hax at debuffing.
where do you get that you got to take off 4min off each boss as opposed to no eagleon? did you experiment on a boss w/out that archer having cast it?Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
Quilue - Sanctuary wrote: »that sounds like such a terrible reason to spend some 4m on maxing eagleon, then another 2m to learn the skill (5m sp as well) just so you can half-assedly debuff a boss
when there are classes that are hax at debuffing.
where do you get that you got to take off 4min off each boss as opposed to no eagleon? did you experiment on a boss w/out that archer having cast it?
We had a before and after (sort of) the 4 min is a bit of a guesstimate, there is fudge room probably 1 min in either direction. Almost the same squad ran it before and after (having accumulated enough spirit to learn it, I do believe we replaced the cleric, so negligible).
The delta squad consisted of 3 archers, 1 cleric, 1 barb, 1 BM.
Yes, there are other classes that have better debuffs, but a 30 second 20% debuff for both mag and phys is phenomenal. Sage SE is hardly a half-**** debuff when it comes to boss/instances. With appropriate chi set up for a delta instance means you can have the boss debuffed the entire time.
Edit: insomnia related errors, redacted5.0 "Pure" 8jun Sage Clawrcher of Dreamweaver0 -
Illyana - Dreamweaver wrote: »We had a before and after (sort of) the 4 min is a bit of a guesstimate, there is fudge room probably 1 min in either direction. Almost the same squad ran it before and after (having accumulated enough spirit to learn it, I do believe we replaced the cleric, so negligible).
The delta squad consisted of 3 archers, 1 cleric, 1 barb, 1 BM.
Yes, there are other classes that have better debuffs, but a 30 second 20% debuff for both mag and phys is phenomenal. Sage SE is hardly a half-**** debuff when it comes to boss/instances. With appropriate chi set up for a delta instance means you can have the boss debuffed the entire time.
Since when do delta bosses take more than 4 minutes to kill? I could understand saving 20seconds per boss maybe but 4 minutes per boss doesn't make sense. Even the stage 10 boss takes like 5 mins.
Stormrage might also be effective while in red bubble since demon spark is overbuffed and there is nothing else to spend chi on.[SIGPIC][/SIGPIC]
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Asterelle - Sanctuary wrote: »Since when do delta bosses take more than 4 minutes to kill? I could understand saving 20seconds per boss maybe but 4 minutes per boss doesn't make sense. Even the stage 10 boss takes like 5 mins.
Stormrage might also be effective while in red bubble since demon spark is overbuffed and there is nothing else to spend chi on.
What am I thinking? b:shutup b:surrender Bosses were killed in UNDER 4 mins, not shaving 4 minutes off a boss.... which generally means they're killed a minute faster... that makes so much more sense. Bosses generally take about 5 minutes to drop so a 20% reduction makes perfect sense.
Behold, late night Deltas for double drops means I'm running on about.... ehh, 2 hours of sleep. Apologies for the confusion! b:shocked5.0 "Pure" 8jun Sage Clawrcher of Dreamweaver0 -
Well of course 20% resist reduction is much less than 20% more damage. I would say 20% resist reduction might be around 7% more damage.
You can actually take down delta bosses insanely quickly if you have everyone pile on debuffs / amp damage at the same time. The best thing to do is wait for the BM to ready Heaven's Flame and have everyone just throw down at once.
You can get some pretty massive crits too
http://img682.imageshack.us/img682/9366/20091109013452.jpg[SIGPIC][/SIGPIC]
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Asterelle - Sanctuary wrote: »Well of course 20% resist reduction is much less than 20% more damage. I would say 20% resist reduction might be around 7% more damage.
You can actually take down delta bosses insanely quickly if you have everyone pile on debuffs / amp damage at the same time. The best thing to do is wait for the BM to ready Heaven's Flame and have everyone just throw down at once.
You can get some pretty massive crits too
http://img682.imageshack.us/img682/9366/20091109013452.jpg
Nice crits! I have to say, the one thing that I could stand to read up on (more) is defense and how it chews into DPS. I don't think my crits have been that high before b:shocked
Of course, the increase in DPS from sage SE will vary with the boss you're attacking, being absolutely useless (minus the DoTs) on Harpy...
I'll be sure to do more rigorous testing and timing once I learn the skill and report back.5.0 "Pure" 8jun Sage Clawrcher of Dreamweaver0 -
Hi there. I want to start by declaring while i wrote this i was under influence of both (points-wasted) skills. Serrated and Vicious under my humble lv48 archer sight are just a waste of money and spirit points. Nevertheless we should remember that the archer himself encourages us to learn and be proficient in A FEW SKILLS rather than being a flying useless-skill creature. I must confess that the 'damage over time' deal sounds really cool but i remember trying to use that 'DoT' in some Taurocs near arrowhead manor. USELESS.
I declare here that my current lvs for vivious and serrated are high but anyway nothing compares to the blasting power of my prety nice Thunder Shock > Thunderous Blast > Lightning Strike + lv6 Tangling Mire cuz honestly playing this combi i'm a noob DD giving up to 6000 HP with just one click. Unbuffed and with no Spark included.
At the end of the day i realize i've just wasted my coins and spirit as much in Serrated as in Vicious Too since their Phys Damage stats really, but really, seem to be lil MISCALCULATED since any mob (test Skelevizen Sailor for example) will LOL 'bout the 'DoT Damage over time' archer skill.
With all respect guys, ma humble opinion.
Knock back - Electro combi - Stunin' Arrow and the rest ...might be the best.
Thank you, the everlasting No.oB.
b:chuckleb:thanks0 -
What is better of the two of them?Looking for a decent casual understanding Faction.0
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Voirshn - Raging Tide wrote: »Hi there. I want to start by declaring while i wrote this podt i was under the influence
fixed, have a nice day0 -
MystiMonk - Sanctuary wrote: »What is better of the two of them?
I guess honestly it's all about the mob/boss we're fighting against.
Until my current gaming experience (i mean usual cords where noobs like me are deployed) i've found too many wood type mobs so, as Vicious Arrow is (as you friends well know it) a wood based poison, then is not effective against this type of mobs. To be true at last, i couldn't tell which one's better but since Metal Damage tends to hurt almost every low level mob my vote goes for serrated arrow no more enhanced than lv5.
Hope somebody agrees with my statement. And please if i'm wrong i'd be truly thankful if from my mistakes come a better explanation. Big up!
Thank you friends. Everlasting No.oBb
:chuckleb:thanks0 -
Asterelle - Sanctuary wrote: »Well of course 20% resist reduction is much less than 20% more damage. I would say 20% resist reduction might be around 7% more damage.
You can actually take down delta bosses insanely quickly if you have everyone pile on debuffs / amp damage at the same time. The best thing to do is wait for the BM to ready Heaven's Flame and have everyone just throw down at once.
You can get some pretty massive crits too
http://img682.imageshack.us/img682/9366/20091109013452.jpg
Where does fortify armour buff come from?I wouldn't mind another answer on my first post no offense Voirshnn.Looking for a decent casual understanding Faction.0 -
MystiMonk - Sanctuary wrote: »Where does fortify armour buff come from?I wouldn't mind another answer on my first post no offense Voirshnn.
Rebirth auras.0
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