Please improve buffing system
Bruxie - Harshlands
Posts: 19 Arc User
Please consider improving the buffing system.
1. When a buff is recasted on a player or when you recast a self buff, the buff timer should reset and that buff should last the whole amount of time it is supposed to last. (I hate casting 10min buffs when they are still active only to find out a few seconds later that i have to recast them again because the buff timed out).
2. When you log off you should keep all your buffs (with the amount of time left for each of them).
3. When you move your mouse over the buff icon it should display how much time the buff is still going to be active.
Just a few simple suggestions but I think it would make the game a lot more easier and fun for a lot of players.
1. When a buff is recasted on a player or when you recast a self buff, the buff timer should reset and that buff should last the whole amount of time it is supposed to last. (I hate casting 10min buffs when they are still active only to find out a few seconds later that i have to recast them again because the buff timed out).
2. When you log off you should keep all your buffs (with the amount of time left for each of them).
3. When you move your mouse over the buff icon it should display how much time the buff is still going to be active.
Just a few simple suggestions but I think it would make the game a lot more easier and fun for a lot of players.
Post edited by Bruxie - Harshlands on
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Comments
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Bruxie - Harshlands wrote: »Please consider improving the buffing system.
1. When a buff is recasted on a player or when you recast a self buff, the buff timer should reset and that buff should last the whole amount of time it is supposed to last. (I hate casting 10min buffs when they are still active only to find out a few seconds later that i have to recast them again because the buff timed out).
2. When you log off you should keep all your buffs (with the amount of time left for each of them).
3. When you move your mouse over the buff icon it should display how much time the buff is still going to be active.
Just a few simple suggestions but I think it would make the game a lot more easier and fun for a lot of players.
1+, good suggestion. Support this. Because part of it really annoys one when getting disc and relogging n the buffs vanished all... And it would be cool to have a buff timer.0 -
i totally support this b:victoryIf you happy wanna be, against the wind you won't have to pee.
[SIGPIC][/SIGPIC]0 -
+1
support this too0 -
Bruxie - Harshlands wrote: »Please consider improving the buffing system.
1. When a buff is recasted on a player or when you recast a self buff, the buff timer should reset and that buff should last the whole amount of time it is supposed to last. (I hate casting 10min buffs when they are still active only to find out a few seconds later that i have to recast them again because the buff timed out).
It does. magic shel/agis spirit is the only exeption to this, and that is because it's glitched
I don't think you'd need to keep the bufs when you logg of. I'm pritty sure it's impossible for the server to remember who had what bufs for a week until you get back on.
I would love a timer though, would make cleric's life alot easyer9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Psssst, Robert, think they meant the timer as in RL timer, not in game timer for the buffs.0
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