Tideborn Hvn/Hell Skills
Comments
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Isn't Shadow Escape already supposed to dispel negative status ailments anyway?[SIGPIC][/SIGPIC]0
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Nasume - Lost City wrote: »b:bye korren doesnt translate "fake" skills
Why would it be "fake" if it's posted by one the 客服小组 members? Their job descriptions are equivalent of a GM on this forum.[SIGPIC][/SIGPIC]
Making "non-trash-talkers" show their true color. RAGE ON! b:laugh0 -
RoidAbuse - Sanctuary wrote: »Why would it be "fake" if it's posted by one the 客服小组 members? Their job descriptions are equivalent of a GM on this forum.
He just mad about something, either that or he is the most fail troll i have seen in a long time.[SIGPIC]http://i21.photobucket.com/albums/b274/skyeuser/Whispercopy.jpg[/SIGPIC]
I got my Fishy Gills, And my Flippy Floppy's. Im a fish on land, no one can stop mehb:chuckle0 -
Maiya - Lost City wrote: »Isn't Shadow Escape already supposed to dispel negative status ailments anyway?
What's interesting about that skill is that in this site http://event51.wanmei.com/w2i/200906/imitator/index.htm, Shadow Escape doesn't have dispel description for that skill.
I don't know?[SIGPIC][/SIGPIC]
Making "non-trash-talkers" show their true color. RAGE ON! b:laugh0 -
Ascii - Harshlands wrote: »your Chinese but ur only level 73?! i dont beleive your Chinese.... b:chuckle
Do Chinese have to be high lv?b:surrender0 -
Maiya just to let you know, no it doesnt it was a typo/bug along with other assassin skills that say one thing and do another. I guess it was giving us a look into the 89 skills without even knowing itb:chuckle[SIGPIC]http://i21.photobucket.com/albums/b274/skyeuser/Whispercopy.jpg[/SIGPIC]
I got my Fishy Gills, And my Flippy Floppy's. Im a fish on land, no one can stop mehb:chuckle0 -
_Whisper_ - Raging Tide wrote: »He just mad about something, either that or he is the most fail troll i have seen in a long time.
-edited-
wont say anything else to this because whether it's real or not the thread itself is stickied.0 -
Maiya - Lost City wrote: »Isn't Shadow Escape already supposed to dispel negative status ailments anyway?RoidAbuse - Sanctuary wrote: »What's interesting about that skill is that in this site http://event51.wanmei.com/w2i/200906/imitator/index.htm, Shadow Escape doesn't have dispel description for that skill.
I don't know?
It doesn't. b:sad0 -
From what RoidAbuse Provided i can pair up the remaining sage and demon with corrections:
Deep Sting
Sage: Cooldown Reduced by 2 seconds
Demon: Sleep Duration increased by 3 seconds
Throat cut
Sage: 25% Chance to not consume chi
Demon: "25% chance of injury to deepen" (unknown)
Earthen Rift
Sage: Damage increased to 430% Weapon Damage
Demon: Has 20% Chance to Deal 30% More Damage
Subsea Strike
Sage: Amplify effect increased to 50%
Demon: Amplify duration increased to 15 seconds
Inner Harmony
Sage: 30% chance to gain additional 100 Chi
Demon: "Release time less 0.5 seconds" (Unknown)
Raving Slash
Sage: Increases Attack level increase by 10 and reduces users defence by 50% Equipment value for 5 seconds.
Demon: 40% Chance to reduce Opponents Speed by 90%. Effect extended by 5 Seconds.
Rib Strike
Sage: Reduces Target Attack speed by an additional 15%
Demon: Reduces Targets Maximum HP By 10% for 10 Seconds. (< WTF Owned much lol?)
Windpush
Sage: Cooldown reduce by 10 seconds.
Demon: Effect Extended by 3 seconds.
Maze Steps
Sage: Effect Extended by an Additional 2 seconds.
Demon: Immune Resist effect reduced to 80% Chance but Effect Extended by 10 seconds.
Dagger Devotion
Sage: Damaged increased to 90% Weapon Damage
Demon: Critical Hit increased by 1%
Focused Mind
Sage: Chance to resist hit increased by 8%
Demon: "Dodge with 10% of the damage effects" (unknown)
Shadow Escape
Sage: Removes any Negative Effects
Demon: Cooldown Reduced by 15 Seconds
Bloodpaint
Sage: Drain Effect increased to 3%
Demon: Increases Evasion
Deaden Nerves
Sage: 30% chance to recover Full HP
Demon: HP Recovery Effect increased to 20% maximum HP
Power Dash
Sage: 50% chance to only Consume 1 spark.
Demon: 30% Chance to increase the duration by 3 seconds.
Tackling slash
Sage: Immobilize target effect extended by an additional 2 seconds
Demon: Immobilize target effect extended by 20 seconds at the cost of reducing the chance to Immobilize to 50%
Tidal Protection
Sage: Chance to resist Negative effects increased by 16%
Demon: "With 10% of the negative effects of the state dodge" (Unknown)
Tide Form
Sage: Swimming Speed increased by 20%
Demon: Adds an Additional 3 Defence
Puncture Wound
Sage: Bleed Damage increased by 20%
Demon: Bleed Time reduced by 3 seconds
Wolf Emblem
Sage: Effect lasts 30 Minutes, but decreased to 20%
Demon: Rage Damage Effect increased to 40%
Knife Throw
Sage: Cooldown reduced by 5 seconds
Demon: 100% chance to interrupt enemies channelling
Chill of the Deep
Sage: Adds an additional 5 Attack levels
Demon: Attack speed Reduction reduced to 70%
Rising Dragon Strike
Sage: Gain an Additional 30 Chi
Demon: Cooldown reduced by 5 seconds
Shadow Jump
Sage: Chi cost Reduced to 10
Demon: Distance increased to 35m
Shadow Teleport
Sage: Cooldown reduced to 30 seconds
Demon: Stun Time increased by 2 seconds
Again best i can do and its not 100% gauentee.0 -
20 seconds for Tackling wtf xD. Idc if that's only 50% chance. Rib and Tackling does it for me, demon ftw.0
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working on psychics lists atm, gimme 20 mins0
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Okay.. So. If these are our skills. Where is our 69. 79 etc skills? No where in either list I read on here shows any sign of any new skill.0
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Hideshadow - Sanctuary wrote: »Okay.. So. If these are our skills. Where is our 69. 79 etc skills? No where in either list I read on here shows any sign of any new skill.
I probably wouldn't expect any 69 skills. No other classes even have those (to my knowledge), so that's even more from scratch.[SIGPIC][/SIGPIC]0 -
Hideshadow - Sanctuary wrote: »Okay.. So. If these are our skills. Where is our 69. 79 etc skills? No where in either list I read on here shows any sign of any new skill.
Fail Hide is fail =P
I want 79 skills... and dammit I don't think I can choose between demon/sage >< Some of those demon effect durations are tempting D=[SIGPIC][/SIGPIC]0 -
Added some that were not on the list and corrected some mis-infos. as well as my own interpretation of skill descriptions.
Earthen Rift
Sage: Damage increased to 430% Weapon Damage
Demon: (击中敌人时有20%的几率额外增加30点元气)
(When hit target successfully, has a 20% chance to gain 30 chi)
Shadow walk
Sage: Decrease mana usage by 3 points
Demon: Cast time lowered by 0.5 seconds?
Deaden Nerves
Sage: (效果持续时间增长30秒) (Effect lasts 30 addtional seconds)
Demon: HP Recovery Effect increased to 20% maximum HP (回血提高到35%) (Recover 35% of max HP upon avoiding death)
Wolf Emblem
Sage: Effect lasts 30 Minutes, but decreased to 20%
Demon: Rage Damage Effect increased to 40% (提高暴击伤害上限效果提高至40%) (I think 暴击 is critical strike)
Focused Mind
Sage: Chance to resist hit increased by 8%
Demon: "Dodge with 10% of the damage effects" (unknown) (附带10%负面状态闪避效果) (10% chance to avoid negative debuffs)
Tidal Protection
Sage: Chance to resist Negative effects increased by 16%
Demon: "With 10% of the negative effects of the state dodge" (Unknown) (附带10%伤害闪避效果) (Might be 10% chance to avoid damage)
Twin Strike
Sage: 20% chance to gain 20 chi
Demon: channeling and cast time reduce by 0.1 second
Headhunt
Sage: 50% chance to use only 1 spark
Demon: Stun for an additional 1 second
Slipstream strike
Sage: Cool down reduce by 1 second
Demon: 30% chance to increase 20% attack speed
Inner Harmony
Sage: 30% chance to gain additional 100 Chi
Demon: "Release time less 0.5 seconds" (Unknown) (Should be return 10% of max HP)
Power Dash
Sage: 50% chance to only Consume 1 spark.
Demon: 30% Chance to increase the duration by 3 seconds. (Should be 30% chance to immobilize for 3 seconds.. Doesn't say if it's target or yourself.)
Tackling slash
Sage: Immobilize target effect extended by an additional 2 seconds
Demon: Immobilize target effect extended by 20 seconds at the cost of reducing the chance to Immobilize to 50% (Should be reduce moving speed by 50% and lasts for 20 seconds)
Sage: Effect Extended by an Additional 2 seconds.
Demon: Immune Resist effect reduced to 80% Chance but Effect Extended by 10 seconds. (Direct translation is "effect evasion raise to 80%, lasts for 10 seconds)[SIGPIC][/SIGPIC]
Making "non-trash-talkers" show their true color. RAGE ON! b:laugh0 -
RoidAbuse - Sanctuary wrote: »Tackling slash
Sage: Immobilize target effect extended by an additional 2 seconds
Demon: Immobilize target effect extended by 20 seconds at the cost of reducing the chance to Immobilize to 50% (Should be reduce moving speed by 50% and lasts for 20 seconds)
If your version were true that'd be sooo OP... thought reduce speed doesn't make too much sense on target or self. *shrugs*0 -
Okeano - Harshlands wrote: »If your version were true that'd be sooo OP... thought reduce speed doesn't make too much sense on target or self. *shrugs*
Yea.. Now that you mentioned it, I went and took another look to make sure I got it right.
"附加20s移动速度降低50%效果"
I translate it as "additional effect: 20 seconds of movement decrease by 50%). That does sound OP. Down with SINS!!![SIGPIC][/SIGPIC]
Making "non-trash-talkers" show their true color. RAGE ON! b:laugh0 -
If those are the official skills i feel very sry for those that spent all that money to choose demon at 89 2 weeks past release. You still have time to make another sin and get it up as it really seems sage is just b:shocked scary and demon skills are mediocre. Silly 1% crit from dagger mastery (we already have alot of crit as is ill take the 30% dmg increase), another 8% evasion on top of 25% from focus mind=sick, 16% more status effect chance to avoid=sick, another 5 attack lvls chill... wowow.
Sage sin is b:dirty b:victory
As silly as it seems/sounds but Sage sin=pk and Demon sin=pve? >.<0 -
The above is a discussion/suggestion board, open from 11 March to 25 March.
So no it's not official.[SIGPIC][/SIGPIC]0 -
Ascii - Harshlands wrote: »working on psychics lists atm, gimme 20 mins
huh passed 19 days u still translating? give us the listtttttt b:surrender0
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