Sage fist BM

OHa - Heavens Tear
OHa - Heavens Tear Posts: 24 Arc User
edited June 2010 in Blademaster
Hello Dear Blade Masters!

I have couple of questions!

I was wondering if it is possible for a sage claw BM to get 5 atk/sec? ( Or anything close to 5? )If so, what kind of gear would I need?

Also another question I have , what is set bonus how exactly it is calculated, as I see some high leveled BMs mixing light and heavy armor, but I don't quite understand how it works.

Thank you in advance. b:thanks
Post edited by OHa - Heavens Tear on

Comments

  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited March 2010
    Fists have the base attack speed of 1.43 attacks/sec or 0.7 second of interval between attacks. To achieve 5 attacks/sec, you'll need 0.2 interval between attacks. So basically what you need is a total of -0.5 interval between attacks to achieve 5 attacks/sec. What's available to BMs in PWI right now are:

    TT90/99 Gold wrists or Bracers of Blood Moon: -0.1
    Love: Up and Down tome: -0.05
    Lunar cape: -0.05
    Nirvana recast on TT99 leggings: -0.05
    Lionheart set bonus: -0.05
    Ashura set bonus: -0.05
    Lunar Claws/TT100 fists and Nirvana recasts: -0.1

    The set bonuses are obtained from having any 2 pieces of LA or HA TT99 armor, including ornaments. The reason people go half HA and LA is to get both bonuses. If you can afford all of the above, which majority of the players won't be able to, you'll have 4 attacks/sec and can reach 5 with either Cyclone or Relentless Courage on a high STR genie.
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • _DarkSeph_ - Sanctuary
    _DarkSeph_ - Sanctuary Posts: 2,294 Arc User
    edited March 2010
    Hmm.

    At 4 attacks per second, you gain 20 chi a second, or 3 sparks in 15 seconds. Which would be the exact duration of sage spark. So since they've updated the chi-per-hit for BM's it's technically possible to perma-spark even as a sage?

    Of course, there's usually that pause after casting for the animation before you can attack again, so realistically you'll have a second shaved off and it won't be quite permanent spark. But still close enough.
  • Starchief - Sanctuary
    Starchief - Sanctuary Posts: 606 Arc User
    edited March 2010
    didnt wanna start a new thread for this, but: I use 80 Buddha fists currently and was thinking og getting 90 zerk fists, will the zerk make up for interval gear.... oooooo zerk fists + interval gear b:dirtyb:dirty
    [SIGPIC][/SIGPIC]
  • Legendadry - Harshlands
    Legendadry - Harshlands Posts: 250 Arc User
    edited March 2010
    i know someone who has those and tbh if you dont have high hp dont get them. He attacks so fast and zerks often he almost kills himself on bosses, lots of dmg yes but u have to know what ur doing too :P.
    I dont level Slow I just enjoy the game b:surrender
  • Starchief - Sanctuary
    Starchief - Sanctuary Posts: 606 Arc User
    edited March 2010
    i know someone who has those and tbh if you dont have high hp dont get them. He attacks so fast and zerks often he almost kills himself on bosses, lots of dmg yes but u have to know what ur doing too :P.

    well my use for them would be to kill barbs in pvp fast with tripple spark and genie speed boost.
    [SIGPIC][/SIGPIC]
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited March 2010
    I wouldn't use zerk fists on Barbs really. If the Barb's in tiger mode, you'll hit around 300 on him. Assuming you have about 6k HP, you are giving up 300 HP to hit about extra 300 more. Trading HP on something with about twice as much HP as you is, well, you do the math. Although trading HP combining with the damage you do on the hits that are not zerk might kill the Barb before you guys trade off a lot of HP, that just depends on how often you proc. If the Barb Invokes then... >_<. Using zerk fists on squishes on the other hand could be entertaining.

    I'd suggest you compare FC gold fists with zerk ones and see which ones you like. They should cost about the same.
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • AdvanceZero - Heavens Tear
    AdvanceZero - Heavens Tear Posts: 1,413 Arc User
    edited March 2010
    Frost fists should be cheaper....and they have a life gaining add woot!!!
    Retired

    [SIGPIC][/SIGPIC]
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited March 2010
    sage fist BM would be much better than a demon one if they could achieve that magical number.

    Sage spark 25% damage reduction is better than nothing, amirite?
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited March 2010
    sage fist BM would be much better than a demon one if they could achieve that magical number.

    Sage spark 25% damage reduction is better than nothing, amirite?

    Umm yeah, probably. If triple spark then Cyclone can get you to 5/s as well, it would seems better than demon. Now did swordman see that coming when he picked sage? Who knows? b:shocked

    <---went demon because poor. b:avoid
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • AdvanceZero - Heavens Tear
    AdvanceZero - Heavens Tear Posts: 1,413 Arc User
    edited March 2010
    Bottom line is if your pocket book is deep enough it doesn't matter if you went sage or demon.
    Retired

    [SIGPIC][/SIGPIC]
  • Michael - Harshlands
    Michael - Harshlands Posts: 348 Arc User
    edited March 2010
    It always matters if you go sage or demon for fists regardless of final attack speed (actually it becomes more important the faster you attack), as a sage you lose out on nearly 2 seconds of DD for cyclone heel which when you hit the 5 attacks per second cap is 10 hits (and sparked these can be 1k+ for a total of 10-12k damage lost) this can be the difference between killing someone before the stunlock ends although to be honest in most cases sparking isnt even needed to kill people with fists.
  • Lucifer - Dreamweaver
    Lucifer - Dreamweaver Posts: 67 Arc User
    edited March 2010
    Hmm.

    At 4 attacks per second, you gain 20 chi a second, or 3 sparks in 15 seconds. Which would be the exact duration of sage spark. So since they've updated the chi-per-hit for BM's it's technically possible to perma-spark even as a sage?

    Of course, there's usually that pause after casting for the animation before you can attack again, so realistically you'll have a second shaved off and it won't be quite permanent spark. But still close enough.

    why go sage when Demon spark adds to your attack speed?. u can hit faster and do more crits and like u said u can keep spark going, well with Demon spark you'll be hitting faster and crit more offten. for a Fist BM demon is better from what ive seen..or am i mistaken?
  • Lucifer - Dreamweaver
    Lucifer - Dreamweaver Posts: 67 Arc User
    edited March 2010
    It always matters if you go sage or demon for fists regardless of final attack speed (actually it becomes more important the faster you attack), as a sage you lose out on nearly 2 seconds of DD for cyclone heel which when you hit the 5 attacks per second cap is 10 hits (and sparked these can be 1k+ for a total of 10-12k damage lost) this can be the difference between killing someone before the stunlock ends although to be honest in most cases sparking isnt even needed to kill people with fists.

    ok didnt read that but u just answered my question :)
  • MALIGNO - Harshlands
    MALIGNO - Harshlands Posts: 21 Arc User
    edited March 2010
    Amazing how ppl nowadays can see how uber Fist BMs are both in PVE ad PVP. there some very technical knowledge on this thread how to achieve that 5 attack speed. i Just want to add, you can also use some good ol genie skills to amp ur attack speed as well as some pots. also, if you want to see some pro Fist BMS go to Harshland server and look for EmoWDF, wakanahalugi, Fisted, and the original FIst BMs since lvl 1 MALIGNO and LingTong.

    Fist BMs are the most complicated BM build and even more so when you are sage. If you don't have the TT 99 gears, 80-90 gold bracers, Love up and down and the interval cape; you might want to consider going demon. Last thing, FC 95 claw vs Fist. my advice on this is go claw if your demon and Fist if you're sage.
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited March 2010
    Fisted b:chuckle. He ran my Sin's FB59 and was so set on getting zerk fists instead of FC or Claws.
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • ssilly
    ssilly Posts: 0 Arc User
    edited March 2010
    my advice on this is go claw if your demon and Fist if you're sage.
    Any reasons for thiz ? b:surrender
  • Drunken_Chu - Dreamweaver
    Drunken_Chu - Dreamweaver Posts: 257 Arc User
    edited March 2010
    A few important things. 5 aps perma demon sparked > 4 aps perma sage sparked dps wise. What about sage fist mastery you might ask? Believe it or not sage fist mastery is only THREE PERCENT more damage than demon fist mastery, not including that extra 1% crit. That's already a neglible number in pve, imagine how much smaller the damage gap is in pvp. Finally, demons get demon hf and demon gs, both EPIC skills.

    Demon > Sage

    Swordman still fails
  • Telarith - Sanctuary
    Telarith - Sanctuary Posts: 1,417 Arc User
    edited March 2010
    A few important things. 5 aps perma demon sparked > 4 aps perma sage sparked dps wise. What about sage fist mastery you might ask? Believe it or not sage fist mastery is only THREE PERCENT more damage than demon fist mastery, not including that extra 1% crit. That's already a neglible number in pve, imagine how much smaller the damage gap is in pvp. Finally, demons get demon hf and demon gs, both EPIC skills.

    Demon > Sage

    Swordman still fails

    The 3% was when not sparked, perma-spark changes the difference in damage %.

    300 STR

    (1 + 2 + .9 + 5)/(1 + 2 + .75 + 5) = 1.017

    So difference of 1.7% extra damage; provided you don't have poison pots going, barb damage buff, or wizzie buff, or a proc from your weapon increasing damage. All of those will drop the damage difference even further.
    Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura

    Get a High lvl Fist warrior use it, Restat to axes. GG - complexx

    :NOTE: These signatures are to forever immortalize, how stupid people can be.
  • MALIGNO - Harshlands
    MALIGNO - Harshlands Posts: 21 Arc User
    edited March 2010
    ssilly wrote: »
    Any reasons for thiz ? b:surrender

    For technical purposes lets say we have the same lvl 95 BM with same interval gears; same mastery lvl; same skill lvls; same build (distribution of str, vits, dex) etc.. only difference between these 2 are, one is demon and other is sage.
    During PVE, demon BM will aggro most of the time because of their dps gained from their demon spark. Sage BM with fist on the other hand will aggro during zerk where the FC 95 fist gives off increase phy attack and added dps along with the double edge sword Curse. Since sage BM cannot pull the added dps from their skill except cylone heal, we look somewhere else to supplement this ie. genie skill like leaf dance, relentless courage and pots. Being sage BM, i find it cumbersome to use genie skills and pots just to add dps, so i eliminate this by using the FC 95 fist.
    Now let me get a little technical which i hate to do cuz i'm sure someone will dissect this and take it out of context, so i will look at pwi etacomb to be more precise.
    lvl 11 fist, axe, pole, sword mastery on sage BMs gives 90% added damage based on equipment value vs the demon which only gives 75% +1% crit. 15% added damage for sage BM vs 1% crit. you may ask, "will the 15% added damage gained from equipment be enough?" Now, i told u that FC 95 fist gives off increase physical attack and dps when they zerk., so my advice for sage BMs who wants to use the FC 95 fist; Don't neglect refining your weapon because this will give you more base phy damage. Also, your build (distribution of vits, str, and dex) makes the difference whether you will be a successful sage BM with FC 95 fist.
    Being a pvp sage Fist BM, my advice is go minimum str and dex and put the rest on vits for added hp will make it harder for them to kill you. Also, that added vits increase your pdef and mdef.
    Now lets not talk about PVP sage BM vs demon BM for this will depend on timing, careful use of sparks, pots and genie skill which most player cannot master unless they spend a lot of time pvp'ing out of SZ... Go ahead and crunch the numbers if you want with demon BM vs sage BMs, but one thing is for sure; Both path have its advantage and disadvantage. So just using the premise demon path vs sage path is better PVP/PVE is like saying "Dude duh, my car is better than yours!" so begin the long argument xD.
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited March 2010
    Refined might rings only give physical def boost the last time I checked.
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • ssilly
    ssilly Posts: 0 Arc User
    edited March 2010
    Sage BM with fist on the other hand will aggro during zerk where the FC 95 fist gives off increase phy attack and added dps along with the double edge sword Curse. Since sage BM cannot pull the added dps from their skill except cylone heal, we look somewhere else to supplement this ie. genie skill like leaf dance, relentless courage and pots. Being sage BM, i find it cumbersome to use genie skills and pots just to add dps, so i eliminate this by using the FC 95 fist.
    Nice point ^ but the CV claws has a -0.1 int which could increase the dps...
    But the FC95 fist has the zerk.. any idea whtz da attck.rate increase whn it activatez ?
  • Telarith - Sanctuary
    Telarith - Sanctuary Posts: 1,417 Arc User
    edited March 2010
    ssilly wrote: »
    Nice point ^ but the CV claws has a -0.1 int which could increase the dps...
    But the FC95 fist has the zerk.. any idea whtz da attck.rate increase whn it activatez ?

    Unless it's 25%, not enough to be worth the switch. 20% would hit max usefulness at .4 interval, which without -.1 claw would still take TT99 HA + LA, and any 2 of these 3 (tome, cape, nirvana leggings). Which would still only increase their APS to 3.33, and even with all 3 of them would only hit 3.33 max APS, since the interval reduction would be .05 worse with only 20% attack speed boost.

    With decadals, you get the -.1 boost for an automatic increase in chi and DPS. At same -int gear that fist would have .4, claws would have .3 for 3.33 APS already. Also the attack speed buff is still an available option to further increase damage should it be needed. And while fist would max at 3.33 with full gear, claw would be able to have 4 APS, with 5 APS possible.

    In short, lunar fist would remove the benefit of sage spark (damage reduction), not increase damage enough to make up for the attack rate shortfall, be out of spark mode more often, and eliminate the ability to boost APS further. No real noticeable benefit basically.
    Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura

    Get a High lvl Fist warrior use it, Restat to axes. GG - complexx

    :NOTE: These signatures are to forever immortalize, how stupid people can be.
  • MALIGNO - Harshlands
    MALIGNO - Harshlands Posts: 21 Arc User
    edited March 2010
    b:puzzled looked above and got dizzy with the numbers.
    Fist BMs are the most complicated BM build and even more so when you are sage. If you don't have the TT 99 gears, 80-90 gold bracers, Love up and down and the interval cape; you might want to consider going demon. Last thing, FC 95 claw vs Fist. my advice on this is go claw if your demon and Fist if you're sage.

    so we are talking about sage BM and what's more advantageous to them to use cube fist or decide claw. Remember and keep in mind, the cube fist or decide claw is just one tool out of your overall make up. To be successful on PVE/PVP will depend on how you properly execute the other skills you have on your arsenal. Now, i think what a lot of players really want to know is what tool will give them the EDGE on PVE/PVP. well guys and gals, this will depend entirely how adept you are using your skills. "A pen is mightier than the sword" but even more deadlier on a ESKRIMA master. You see, it don't really matter what you use; claw or fist, bottom line is how you use it and what you use it on PVE/PVP.

    I adviced on cube fist for sage BM and decide claw for demon BMs because of what i mentioned on my earlier post based on my experience. All what claw do is constant ticking while fist spikes (when it zerks) for a sure kill. As i look at the above comment, i am fascinated with all the numbers so good job on that. But if i may ask where the heck did u get 3.33 as max for fist users. Are u talking about sage BMs or demons? i really don't want to prolong this because crunching the numbers and actually testing it on the field is totally different with all the different factors involve. Last thing i want to address before i retire this thread is the question of ST u get from the claw vs the spike damage u get from fist.

    Decide claw - -.1 interval and ST (% debuff of max oppnents HP)
    Cube Fist - Zerk ( will increase attack speed and phy damage along with Curse)


    AGAIN, these numbers wont matter unless you have full cognitive use of all your skills. But so far, in my experience FIST spikes for the sure kill while claw just ticks the charm out of your opponent.
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited March 2010
    But if i may ask where the heck did u get 3.33 as max for fist users. Are u talking about sage BMs or demons? i really don't want to prolong this because crunching the numbers and actually testing it on the field is totally different with all the different factors involve.

    Here's how, and no, the number's the same on paper or in the field. Below is taken from the "Archer Attack Speed Basics" thread and it works for all class.

    1.43 attacks / sec (0.70 secs / attack) Fist (weapon), Claw
    1.54 attacks / sec (0.65 secs / attack)
    1.67 attacks / sec (0.60 secs / attack)
    1.82 attacks / sec (0.55 secs / attack)
    2.00 attacks / sec (0.50 secs / attack)
    2.22 attacks / sec (0.45 secs / attack)
    2.50 attacks / sec (0.40 secs / attack)
    2.86 attacks / sec (0.35 secs / attack)
    3.33 attacks / sec (0.30 secs / attack)
    4.00 attacks / sec (0.25 secs / attack)
    5.00 attacks / sec (0.20 secs / attack) Maximum Attack Speed / Minimum Attack Interval

    You are starting with 0.7 interval between attacks. With the gears I listed,
    TT90/99 Gold wrists or Bracers of Blood Moon: -0.1
    Love: Up and Down tome: -0.05
    Lunar cape: -0.05
    Nirvana recast on TT99 leggings: -0.05
    Lionheart set bonus: -0.05
    Ashura set bonus: -0.05
    Lunar Claws/TT100 fists and Nirvana recasts: -0.1

    not including the int from weapon, you'll have max of -0.35 second between attacks possible. That'll get you down to 0.35 second between attacks from 0.7, or 2.86 hits per second. When the fists' effect procs, it'll puts you at 3.33 attacks/sec and that's how she got that. If you don't like the calculation, fine, but there isn't a better way to explain it. This is a game, not real life. So while there are many elements involved in PvP, the game mechanics will stay the same due to coding.

    I think what my friend, who had both Lunar fists and TT100, said holds true. If you planning on getting a lot of -int gears, go with the claws or TT100, if not then go with Lunar fists. While -0.1 second stays constant, it boots your speed much more at smaller interval so gets more valuable as you stack more int gears.

    Btw, I just remembered that Fisted got the TT90 LA gold bracers instead of HA just so he'll have STR boost from them intead of DEX boost from HA. Not who I would call a "pro fists BM" tbh.
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • MALIGNO - Harshlands
    MALIGNO - Harshlands Posts: 21 Arc User
    edited March 2010
    So in summary, the more gears/weapon with interval adds/bonuses = more dps; b:victory got it. Now, i think we both agree the more of these you have the better Fist users you will be so lets move on. Now you mentioned, Fisted got the LA bracer instead of heavy. If you happen to stop by at Harshland and see who is the bane for most high lvl barbs and BMs, u will see mages and those dang Nuclear warhead that they have called water dragons or whatever they use. At +90 BMs lack mdef/elemental resistance against these high damage casters not to mention magic damage mobs. To compensate we look for gears that can strengthen some of these deficiencies thus the reason for the LA bracers or maybe LA chest green TT for the later 99 LA chest. I know +160 elemental resist may seem not much but this will make the difference between being one shotted along with marrow magic by these nuclear warheads which btw i think should be banned.b:shocked
  • marcin1990t
    marcin1990t Posts: 0 Arc User
    edited June 2010
    oki don't get one thing you see all that sage is bete then deomn even with demons exstra dmg and you see that you should take claws as a demon isn't it posible to be demon with exstra dmg with FC 95 fists and have 5 attacks/sec?? what stands in the way of that...