The biggest Flaw in perfect world

lozza
lozza Posts: 16 Arc User
edited March 2010 in Suggestion Box
after playing casually since 2008 it has become obvious that there is one major problem with PW and thats that is is mind numbingly repetitive.

the quests almost always follow the same format, there are too few pvp events, most people argue that TW is really the only thing they care about in endgame, things like 1v1 and 2v2 tournaments for people starting at lvl 30 and other PvE events too, it doesnt matter how many skills, classes, races or fasions there are if the game gets boring relatively quickly to most people.
do your old pal lozza a favour,
next time some tideborn noob is talking smack use this line,
"shut it, fishface"
Post edited by lozza on

Comments

  • anwynd
    anwynd Posts: 0 Arc User
    edited March 2010
    yea the game can get rlly boring thts y i have 7 alts
    Collector of pet eggs, armor, weapons, fashion, and mountsb:chuckle
  • Lyritha - Heavens Tear
    Lyritha - Heavens Tear Posts: 447 Arc User
    edited March 2010
    at "end game" and let me tell you I do not care about TW for a few reasons. The first being the fact that it is not a power struggle... you go in knowing you are going to win or lose depending on which faction you are in. One sided wars are never fun. TW needs restructure and multiple battle fields if it is to even have a glimmer of hope of being fun in the long run. I have some ideas... but lets see that Forest Ruins one get implemented first b:chuckle
  • lozza
    lozza Posts: 16 Arc User
    edited March 2010
    thats was going to be my other suggestion,
    the TW system has gone to hell since 2008, pretty soon every server will have a system where 2 factions domniate everyone else earn 110, 000 000 coins a week and will become unstoppable
    do your old pal lozza a favour,
    next time some tideborn noob is talking smack use this line,
    "shut it, fishface"
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited March 2010
    lozza wrote: »
    thats was going to be my other suggestion,
    the TW system has gone to hell since 2008, pretty soon every server will have a system where 2 factions domniate everyone else earn 110, 000 000 coins a week and will become unstoppable

    Well duh, money makes more money, power attracts power.
    That's something normal, the big faction will keep growing till it fals apart from boredom or something like that
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Phel - Lost City
    Phel - Lost City Posts: 32 Arc User
    edited March 2010
    i think they should change TW to be something more of a mini game. i think it would fun to do something like capture the flag or a siege. but it sounds a lot like WOW to me.
  • kiodelequa
    kiodelequa Posts: 6 Arc User
    edited March 2010
    Yea, the game does get boring real quick, I will agree, I believe all factions should have diffrent type of quests, that make a diffrent story for each. They all do follow the same pattern, "each big city has a small (main village) youll see every now and then. I think besides fashion, armor should be allowed to "dye", making the game a lil bit more unlimited to type of styles... hmm, with the faction deal, Heavens Tear is a good example id say lol. Small miniture events would be nice yea it would, someone suggested on another forum expanding the limit for these factions... i like the idea (for factions that have no desire in land.) If that idea is allowed, games like the ones suggested (capture the flag, last man standing, ect.) can be placed for those factions who have more than 200 members and are not allowed to TW. For factions who are allowed to TW, they can be part of those events as well. Im sure the people in the forums can think of random events or things to do to add to the game to make it better. (Suddenly home creation might be added.) xD
  • lozza
    lozza Posts: 16 Arc User
    edited March 2010
    i really think there has to be a limit on the amount of territories controlled [a generous limit mind you] but one that prevents 1-2 superpowers killing everyones chances at a fun tw whos more likeley to get bored and quit?
    the guy that epicly fails at every tw cause hes not in the beast team that owns the map
    or people who roll around in cash and win every battle?
    do your old pal lozza a favour,
    next time some tideborn noob is talking smack use this line,
    "shut it, fishface"
  • lozza
    lozza Posts: 16 Arc User
    edited March 2010
    lets get back to the main point though

    whilst TW is a hot topic among people my idea was for more kinds of events or quests that vary from the normal frame of killing x amount of x, tw does this by pitting factions against each other for world domination, which is why its fun, what otehr types of content could be put in place to break up the boredom?
    do your old pal lozza a favour,
    next time some tideborn noob is talking smack use this line,
    "shut it, fishface"
  • anwynd
    anwynd Posts: 0 Arc User
    edited March 2010
    they should add treasure all over the map in random locations so people can go treasure hunting to see if they can get an item worth alot of coin the locations would change every week tht would be fun to do imo sense i like ma moneyb:dirty
    Collector of pet eggs, armor, weapons, fashion, and mountsb:chuckle
  • GSnipes - Raging Tide
    GSnipes - Raging Tide Posts: 104 Arc User
    edited March 2010
    a total revamping of TW maps would b gr8 as suggested on MANY occasions* waits 4 implementation* make it more strategy based to that not jus raw power can prevail
    so make it that we actualkly hav to think..instead of the never dieng strategy..RUSH LANE B!!!
    uh oh i sold out like EVERY TW guilds strategy there b:shocked

    pwi isnt as fun as it used to b as ppl used to grind etc....now...i think that doesnt even exist lving is toooooooooooooo easy so wats the point?? at the end of it all ppl jus turned lazy **** well american couch potatoes..and hav no skill
    My Arrows shall block out the sun
  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited March 2010
    lozza wrote: »
    after playing casually since 2008 it has become obvious that there is one major problem with PW and thats that is is mind numbingly repetitive.

    the quests almost always follow the same format, there are too few pvp events, most people argue that TW is really the only thing they care about in endgame, things like 1v1 and 2v2 tournaments for people starting at lvl 30 and other PvE events too, it doesnt matter how many skills, classes, races or fasions there are if the game gets boring relatively quickly to most people.

    Asian MMORPG, they are made in this style.

    PWI has obviously tried to change that offering alternative means of experience. Changing Frost, Hyper Exp stones, Oracle sales, bringing pack the packs.
    If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.

    Everyone wants to be different, but when you're different you wish you were normal.
  • GSnipes - Raging Tide
    GSnipes - Raging Tide Posts: 104 Arc User
    edited March 2010
    but in the end it ruined the fun of the game...a hard worker lvs really high...hey thats an acheivement but now it to easy so the hypers and fc was a really bad idea
    its game...after cheating to get things easy...it becomes boring fast...imagine Fable if u had all godl and all skills w/o doin any work...it isnt fun, jus kills the whoel point
    My Arrows shall block out the sun
  • lozza
    lozza Posts: 16 Arc User
    edited March 2010
    this isnt my point, not at all...

    i don't care how hard it is to level up, its how fun it it to play the game in general.
    people who played guild wars understand, their level cap was 20 but the game itself was fun so that nobody cared and played on anyway, thats what should be done with PWI
    do your old pal lozza a favour,
    next time some tideborn noob is talking smack use this line,
    "shut it, fishface"
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited March 2010
    lozza wrote: »
    this isnt my point, not at all...

    i don't care how hard it is to level up, its how fun it it to play the game in general.
    people who played guild wars understand, their level cap was 20 but the game itself was fun so that nobody cared and played on anyway, thats what should be done with PWI

    But the game was made like these. b:surrender
    You know about one or two year ago, i am playing pw version of my country.
    A friend invite me to play, then i try playing a wizard and bm.
    The first thing i say is . . " Nice graphic. " but after a 30 minute or 1 hour what i say is
    " Wth . . So boring . . "
    Actually if you asking me . . i don't remember why i say it boring at that time, there something i always found on other MMORPG but can't find it on PW. b:surrender (maybe it because i am more patient these days)
    Last time i try to invite my sister to play these game, she also bored less than 2 hour . .
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • lozza
    lozza Posts: 16 Arc User
    edited March 2010
    wait so everyone buys the argument that other games are boring to?
    perfect world has so much potential, but they need to make the game fun to play as well, not just content filled, a new dungeon doesn't change much at all, fixing bugs does.
    do your old pal lozza a favour,
    next time some tideborn noob is talking smack use this line,
    "shut it, fishface"