Soul force and refine

Ecatomb - Harshlands
Ecatomb - Harshlands Posts: 139 Arc User
edited March 2010 in Psychic
Hi,

I wonder how the refine effect the soul force
We talked a little about it here but I need more data for finding a formula.

So if you will refnie you armor/weapon, pls check soul force before and after, then post it on this thread with something like that:
weapon / grade 6 / +0 = 0 / +2 = +60

Thank you
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Post edited by Ecatomb - Harshlands on

Comments

  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited January 2010
    my grade 12 protection belt [Sundown Pendant] +1 give 1 soulforce
    my grade 12 protection belt [Sundown Pendant] +2 give 2 soulforce
    my grade 12 protection belt [Sundown Pendant] +3 give 4 soulforce

    same for grade 10 protection necklace [Necklace of Assembled spirit]
    my guess is like bonus refine from equipment, the more refine, the greater the bonus on soulforce

    Grade 10 Artifact [Skyshaker Soulglaive] +2 give 8 soulforce <= this I dont know =/
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  • XHappyBunnyx - Sanctuary
    XHappyBunnyx - Sanctuary Posts: 683 Arc User
    edited January 2010
    i get the same as Hynos on my lvl 50 and 60 armors with +1 or +2 refines.
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  • Ecatomb - Harshlands
    Ecatomb - Harshlands Posts: 139 Arc User
    edited January 2010
    Anyone got a +4 (or more) armor? It give 7 or 8 soulforce?

    Noone got some refined weapon? I wonder how many it give too ...

    Thank you
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  • Wildpowers - Heavens Tear
    Wildpowers - Heavens Tear Posts: 3 Arc User
    edited January 2010
    I'll supply what i can with what i have Refined so far at my current level show to the side <-!

    Ring of Windy Skies: Lvl 7 Ring +4 = 10 Soulforce
    Emerald Meteor: LvL 8 ring +3 = 4 Soulforce
    TT 60 Flameheart Soulsphere: Lvl 8 weapon +3 = 23 Soulforce

    Currently all my armor are +2 and they all still give 2 Soulforce
  • f0xxya
    f0xxya Posts: 0 Arc User
    edited February 2010
    Psychic lv 64 with normal 1 stat and 3 star arcane (no refine).
    Weapon mold lv 56 +2.
    With molder equiped: 7303 soulforce.
    Without molder equiped: 7296 soulforce.

    No idea with molder +1

    bye bye
    b:bye
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited February 2010
    TT90 + 5 give 200 soulforce
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  • steelmyth
    steelmyth Posts: 9 Arc User
    edited February 2010
    It seems it depends on the amount of dragon orbs needed to refine the item... so for armor it is soulforce = dragon orbs/2, and for weapons soulforce = 2*dragon orbs.

    Or maybe not... In any case, +12 full refines i'd say guarantees around 50k extra soulforce... everything +10 would be smth like 20k SF... +8 wep, +5 armor would be ~2k SF... and so on
  • Pinball_Map - Heavens Tear
    Pinball_Map - Heavens Tear Posts: 29 Arc User
    edited February 2010
    Long story short:

    They want you to spend lots of money in order for you to get lots of Soul Force....

    More Soul Force = More consistent/damaing Soul of ______ skills.
  • Kai_Umi - Heavens Tear
    Kai_Umi - Heavens Tear Posts: 265 Arc User
    edited February 2010
    all i know is : soulforce = lvl *(50+lvl) + refinement bonus
    took it from another post idk where, but for the refinement bonus part idk how it works sry
    b:bye

    edit: ty for the awesome website!!
  • BittereRache - Lost City
    BittereRache - Lost City Posts: 14 Arc User
    edited February 2010
    +6 g13 cv orb 14277 soulforce
    w/o equipped - 13882 soulforce.

    dunno in between.


    though a g13 cv necklace +5 apparently only gives 25 soulforce, 14277 equipped and 14202 w/o

    which is also same for g11 hh90 +5 1 piece, is 25 soulforce.


    actually, I think grade has nothing to do with it now, I took off g10 +4 helm, 10 soulforce.
    g8 +4 boots - 10 soulforce
    g9 +4 cape - 10 soulforce
    g10 +4 wrists - 10 soulforce


    and a +3 g12 NB ring only gives 5 soulforce, and apparently +1 gives 0 soulforce.


    must be purely refine based >_>
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  • Ecatomb - Harshlands
    Ecatomb - Harshlands Posts: 139 Arc User
    edited February 2010
    +6 g13 cv orb 14277 soulforce
    w/o equipped - 13882 soulforce.

    dunno in between.


    though a g13 cv necklace +5 apparently only gives 25 soulforce, 14277 equipped and 14202 w/o

    which is also same for g11 hh90 +5 1 piece, is 25 soulforce.


    actually, I think grade has nothing to do with it now, I took off g10 +4 helm, 10 soulforce.
    g8 +4 boots - 10 soulforce
    g9 +4 cape - 10 soulforce
    g10 +4 wrists - 10 soulforce


    and a +3 g12 NB ring only gives 5 soulforce, and apparently +1 gives 0 soulforce.


    must be purely refine based >_>
    Thank you. Yes grade don't change anything for equipment (not sure for weapon)

    So could be that for armor: (number or orb needed for +0 -> +x) / 4
    Example for +4: you need 40 orb 1 so it give 10 soulforce.

    If I'm right, +5 armor give 58 soulforce.


    No idea of weapon formula for the moment
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  • BittereRache - Lost City
    BittereRache - Lost City Posts: 14 Arc User
    edited February 2010
    Thank you. Yes grade don't change anything for equipment (not sure for weapon)

    So could be that for armor: (number or orb needed for +0 -> +x) / 4
    Example for +4: you need 40 orb 1 so it give 10 soulforce.

    If I'm right, +5 armor give 58 soulforce.


    No idea of weapon formula for the moment


    I have the hh90 pants +5 and they only give 25 soulforce, but yes +4 is 10.

    and a +3 ring gives 4 soulforce, was wrong in my last post :s

    actually, as it is atm the amount of soulforce given is the same as the amount of dragon orbs used for 1 refine below it,
    +5=25 soulforce, its 25 orbs for +4
    +4=10 soulforce, its 10 orbs for +3
    +3=4 soulforce, its 4 orbs for +2
    +1=0 soulforce, its 0 orbs for +0
    don't have any +2 gear but assuming that it would be 1 soulforce.

    Though I think that only works up until +5 as a +6 cape gives 58 soulforce, which is 2 less then a +5orb
    and for weapons +6 gives 345 soulforce.
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  • Ecatomb - Harshlands
    Ecatomb - Harshlands Posts: 139 Arc User
    edited February 2010
    I have the hh90 pants +5 and they only give 25 soulforce, but yes +4 is 10.

    and a +3 ring gives 4 soulforce, was wrong in my last post :s

    actually, as it is atm the amount of soulforce given is the same as the amount of dragon orbs used for 1 refine below it,
    +5=25 soulforce, its 25 orbs for +4
    +4=10 soulforce, its 10 orbs for +3
    +3=4 soulforce, its 4 orbs for +2
    +1=0 soulforce, its 0 orbs for +0
    don't have any +2 gear but assuming that it would be 1 soulforce.

    Though I think that only works up until +5 as a +6 cape gives 58 soulforce, which is 2 less then a +5orb
    and for weapons +6 gives 345 soulforce.
    Thank you.

    I still need these data:
    +3 weapon give 22 or 23 soulforce?
    +4 weapon
    +5 weapon give 150 or 200 soulforce?

    Someone can confirm +5 and +6 armor give 58 soulforce? Maybe it isn't the same for armor and cape
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  • Risingson - Lost City
    Risingson - Lost City Posts: 499 Arc User
    edited February 2010
    I have Bloodpain Soulglaive (mold level 74) +3, it gives 23 Soulforce.
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  • Yllarius - Heavens Tear
    Yllarius - Heavens Tear Posts: 25 Arc User
    edited February 2010
    *Is happy his fomula was used*

    Yeah, this whole refinement has me a bit baffled. But it definetely seems almost only worthwhile to refine weapons (If your going for +SF)

    I believe that's everything frmo this thread. I'm partially baffled right now. But I've never done much refining so I'm not sure. It almost seems to be doubling and adding the number of the previous refine. But it's just a bit off....
    ( 4 * 2) + (2) = 10
    (10 * 2) + (4) = 24
    (25 * 2 ) + (10) = 60

    I dunno, I gotta go do some stuff, I'll come back in a bit and see where we're at and what I can do....

    ARMOR:
    +1 = 0
    +2 =
    +3 = 4 (+6)
    +4 = 10 ( + 15)
    +5 = 25 ( + 28)
    +6 = 58(?)
    WEAPONS:
    +1 = 1
    +2 = 7
    +3 = 23
    +4 =
    +5 = 200
    +6 = 395
  • BittereRache - Lost City
    BittereRache - Lost City Posts: 14 Arc User
    edited February 2010
    *Is happy his fomula was used*

    Yeah, this whole refinement has me a bit baffled. But it definetely seems almost only worthwhile to refine weapons (If your going for +SF)

    I believe that's everything frmo this thread. I'm partially baffled right now. But I've never done much refining so I'm not sure. It almost seems to be doubling and adding the number of the previous refine. But it's just a bit off....
    ( 4 * 2) + (2) = 10
    (10 * 2) + (4) = 24
    (25 * 2 ) + (10) = 60

    I dunno, I gotta go do some stuff, I'll come back in a bit and see where we're at and what I can do....

    ARMOR:
    +1 = 0
    +2 =
    +3 = 4 (+6)
    +4 = 10 ( + 15)
    +5 = 25 ( + 28)
    +6 = 58(?)
    WEAPONS:
    +1 = 1
    +2 = 7
    +3 = 23
    +4 =
    +5 = 200
    +6 = 395


    +6 is 345 *

    I'll +7 sometime today and post how much that is.
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  • thedarkburst
    thedarkburst Posts: 3 Arc User
    edited February 2010
    well this all sounds like zero b:shocked but for the weapons i believe u dbl the soulforce of any other item or even 3x/4x
  • DerBoese - Dreamweaver
    DerBoese - Dreamweaver Posts: 30 Arc User
    edited February 2010
    Level 9 Cape
    Tauran Chieftain
    +7 gives 111 Soulforce.

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  • Aneurysmal - Heavens Tear
    Aneurysmal - Heavens Tear Posts: 798 Arc User
    edited February 2010
    g13 necklace +6= 58 soulforce
    g12 cape +4= 10 soulforce
    g13 wrists +5 = 25 soulforce
    g14 belt +8= 213 soulforce
    g12 ring +2= 2 soulforce
    g11 ring +3= 4 soulforce
    g13 helm +5 = 25 soulforce
    g13 top +5 = 25 soulfroce
    g13 pants +5 =25 soulforce
    g13 boots +4 = 10 soulforce
    g13 weap +10 = 4455 soulforce
    g11 weap +5 = 150 soulforce

    basically, what I'm seeing is 2 sets of soulforce scales that aren't dependant on grade of equip

    ornament/armor scale
    +1=1
    +2=2
    +3=4
    +4=10
    +5=25
    +6=58
    +7=111
    +8=213

    weapon scale
    +1=?
    +2=?
    +3=?
    +4=?
    +5=150
    +6=?
    +7=?
    +8=?
    +9=?
    +10=4455

    kinda wishing I'd just held onto the orbs to refine the weap to record each step of the way.
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  • Giodia - Heavens Tear
    Giodia - Heavens Tear Posts: 475 Arc User
    edited February 2010
    g13 weap +10 = 4455 soulforce

    Wt...????

    4455 alone yielded from weapon..... that's gonna hurt if you soul burn anyone. b:shocked
  • Ecatomb - Harshlands
    Ecatomb - Harshlands Posts: 139 Arc User
    edited February 2010
    kinda wishing I'd just held onto the orbs to refine the weap to record each step of the way.
    Thank you very much b:thanks

    So I got the right formula, I don't really need more data now. So it will be that when refined +12:
    +12 armor : 2535
    +12 weapon : 15210 b:shocked
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  • Pinball_Map - Heavens Tear
    Pinball_Map - Heavens Tear Posts: 29 Arc User
    edited February 2010
    Hmm it seems like the most Soulforce you get is from the weapon refines themselves.

    So that means at level 100 with just a +12 weapon you will potentially end up with 30,210 Soulforce.

    Meaning you can soulburn the living life out of anything...have a 18-20% chance of sealing automatically...6 seconds of stun....15,000 damage from soul of retaliation...and a 30,210 Bleed damage...wow holy **** man, I can see where Psychics can become incredibly/ridiculously powerful end game!
  • Alexenokin - Lost City
    Alexenokin - Lost City Posts: 418 Arc User
    edited February 2010
    Hmm it seems like the most Soulforce you get is from the weapon refines themselves.

    So that means at level 100 with just a +12 weapon you will potentially end up with 30,210 Soulforce.

    Meaning you can soulburn the living life out of anything...have a 18-20% chance of sealing automatically...6 seconds of stun....15,000 damage from soul of retaliation...and a 30,210 Bleed damage...wow holy **** man, I can see where Psychics can become incredibly/ridiculously powerful end game!

    correct me if i'm wrong, but doesnt those numbers get reduced by target's defense values?
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  • PequetteV - Lost City
    PequetteV - Lost City Posts: 1,202 Arc User
    edited February 2010
    look like under the white vodoo u get full damage other then that it look like defence reduce it a little bit
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  • Ecatomb - Harshlands
    Ecatomb - Harshlands Posts: 139 Arc User
    edited February 2010
    Character simulator updated:
    http://www.ecatomb.net/pwi/character2.php

    Can you check if it's right?

    ps: will add more item later
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  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited March 2010
    With all equipment has +12 refine psychic can has 56835 soulforce (lv105). b:bye
    With these soulforce :

    Soul vengeance deal 4546 damage, even with damage reduction it still nasty. (drain 227 mana though)
    Soul stunning do 12 second stun. b:dirty
    Soul silence seem to be always working with that soulforce.
    Soul retaliation b:laugh

    How many soulburn will deal ? b:surprised
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  • Shealu - Heavens Tear
    Shealu - Heavens Tear Posts: 189 Arc User
    edited March 2010
    lol *feel the one shot soulburn kill* rofl
  • Kagizyu - Heavens Tear
    Kagizyu - Heavens Tear Posts: 319 Arc User
    edited March 2010
    Unless i totally skipped someone saying this. the extra soulforce depends on the pure refines and what you are refining. the grade will not matter and +1 +2 usually makes so little dont even bother. but yes weapon gives more armor gives some ornaments suk just play with it until psychics and sins are actually done with 89 92 99 100 and 79 skills and what ever else is missing