Time for a Cross-Server PvP Instance..

Michael_Dark - Lost City
Michael_Dark - Lost City Posts: 9,091 Arc User
edited February 2010 in Suggestion Box
Where you can't lose, drop or trade items, but you can kill each other.

Perhaps with a reward system similar to City of Abominations, Tournament or PQ.

Would like to meet some of my fellow forum mates in there. b:chuckle
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Post edited by Michael_Dark - Lost City on
«1

Comments

  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited February 2010
    Doubtful that this is physically possible.

    And it would be a big fat lagfest, just like all the Meet The GMs.
    If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.

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  • UltraStatic - Raging Tide
    UltraStatic - Raging Tide Posts: 69 Arc User
    edited February 2010
    i say but the top 6 in a server vs the other server kinda like a big tw. that would be cool
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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2010
    Doubtful that this is physically possible.

    And it would be a big fat lagfest, just like all the Meet The GMs.

    Guess you've never done Tournament or City of Abominations?

    And how would that be physically impossible? I'ts physically impossible to lift 10,000 pounds. This is data from a database that can be sorted, exported, imported, etc... learn about computers please, there is no "physically impossible". lol Also, apparently there is a feature that can be implemented to do cross-server shounts... which was removed due to complaints about the extra useless chatbox...

    Also, your PWI account is linked to all the servers... so you don't need to create a new login/password for any of the servers, so there is some interconnectivity between servers, eh?

    All your char's info could easily be ported over for an instance where you can't lose or trade items... could actually be achievable.
    I post in forums. This one and others. That's why I post.
  • MistaBwanden - Sanctuary
    MistaBwanden - Sanctuary Posts: 2,803 Arc User
    edited February 2010
    I'd like to see more of a cross-server TW.
    Best factions from each server 1v1 against each other.
    >:D
  • Arma_Geddon - Heavens Tear
    Arma_Geddon - Heavens Tear Posts: 163 Arc User
    edited February 2010
    I would love to see some HT TW factions vs TW factions from LC.
    That would be very epic.
    The doctor will see you now.
  • VILKASS - Sanctuary
    VILKASS - Sanctuary Posts: 278 Arc User
    edited February 2010
    say but the top 6 in a server
    Woot! I'm 7 b:cute My bum is safe.

    But It's a cool idea. b:chuckle
    This should be in Suggestions box though.
  • Redmenace - Heavens Tear
    Redmenace - Heavens Tear Posts: 908 Arc User
    edited February 2010
    Guess you've never done Tournament or City of Abominations?

    And how would that be physically impossible? I'ts physically impossible to lift 10,000 pounds. This is data from a database that can be sorted, exported, imported, etc... learn about computers please, there is no "physically impossible". lol Also, apparently there is a feature that can be implemented to do cross-server shounts... which was removed due to complaints about the extra useless chatbox...

    Also, your PWI account is linked to all the servers... so you don't need to create a new login/password for any of the servers, so there is some interconnectivity between servers, eh?

    All your char's info could easily be ported over for an instance where you can't lose or trade items... could actually be achievable.

    You are truly a *gem*.

    GMs, mods, and assorted representatives have said, over and over again, that there will be no cross server *anything*.

    But, since you say it can be done, I'll be sure to refer anyone I see starting one of these threads to you for analysis. A weekend programming and I'm sure you'll have it ready to roll.

    RedMenace

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  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited February 2010
    Guess you've never done Tournament or City of Abominations?

    And how would that be physically impossible? I'ts physically impossible to lift 10,000 pounds. This is data from a database that can be sorted, exported, imported, etc... learn about computers please, there is no "physically impossible". lol Also, apparently there is a feature that can be implemented to do cross-server shounts... which was removed due to complaints about the extra useless chatbox...

    Re-arranging the data on all the servers to allow cross-server events would most likely come with tons and tons of bugs that would at least make things annoying, at most make the game perfectly unplayable.
    Also, your PWI account is linked to all the servers... so you don't need to create a new login/password for any of the servers, so there is some interconnectivity between servers, eh?

    What about characters with the same name? That would be alike to a division by zero for the code, which would then crash on itself.

    And do you realize how big an actual game is, in terms of code? Think millions of lines of code. Now, think about all the potential bugs that haphazardly smashing together several instances of these millions of lines of code could cause. Now, do you think that they want to make the poor Chinese programmers spend months re-doing the code just for a possibility of finding out which server has the best PvP faction? Not going to happen.
    If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.

    Everyone wants to be different, but when you're different you wish you were normal.
  • Hunter_PT - Heavens Tear
    Hunter_PT - Heavens Tear Posts: 1,222 Arc User
    edited February 2010
    Now, do you think that they want to make the poor Chinese programmers spend months re-doing the code just for a possibility of finding out which server has the best PvP faction? Not going to happen.

    More likely those on a PvP will more than surpass those on a PvE server, look at ranks for kills in PvE servers and how many of the kills are level 30's? Now go to a PvP server how many of those kills are level 30's?
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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2010
    You are truly a *gem*.

    GMs, mods, and assorted representatives have said, over and over again, that there will be no cross server *anything*.

    lol, Silly barb. Intelligence is for non-WBs. They said there would be no server merges and no character migrations. A GM can world shout across all servers simultaneously. And if you know what GMs are and aren't allowed to say, even if this were a planned event, you wouldn't be told about it until after they announced it. Getting any information about such things from a GM is sketchy and unreliable at best.

    Remember right before they announced the new Rising Tide server? How many threads were locked with a GM or MOD stating there were no plans for introducing a new server? Yeah, you're just brilliant and insightful. lol

    Re-arranging the data on all the servers to allow cross-server events would most likely come with tons and tons of bugs that would at least make things annoying, at most make the game perfectly unplayable.

    What about characters with the same name? That would be alike to a division by zero for the code, which would then crash on itself.

    And do you realize how big an actual game is, in terms of code? Think millions of lines of code. Now, think about all the potential bugs that haphazardly smashing together several instances of these millions of lines of code could cause. Now, do you think that they want to make the poor Chinese programmers spend months re-doing the code just for a possibility of finding out which server has the best PvP faction? Not going to happen.

    In terms of server merging, when this is done with MMOs, chars get a tag appended onto their name denoting server... like "Michael_Dark-LC" or something to that extent.

    Hurr de durr... no I have no clue how many lines of uncompiled code there is in a 4 gigabyte + game, and don't pretend you do either. Your ignorance of how a program works is amazing. Your character isn't coded into the game, or the server side client. Learn how databases function please.
    I post in forums. This one and others. That's why I post.
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited February 2010
    MD reminds me of Jay & Silent Bob at the end of their self-titled movie (Jay & Silent Bob Strike Back), except they end up getting their own butts kicked instead. b:surrender
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2010
    MD reminds me of Jay & Silent Bob at the end of their self-titled movie (Jay & Silent Bob Strike Back), except they end up getting their own butts kicked instead. b:surrender

    lol resort to stupidity when you can't argue a logical point. b:pleased
    I post in forums. This one and others. That's why I post.
  • Nukesrus - Harshlands
    Nukesrus - Harshlands Posts: 665 Arc User
    edited February 2010
    I think Dark is actually right, it is possible.


    They merged Oracle and Delphi and somehow managed to figure out the "duplicate name" thing.

    So what they do is merge certain players to whichever server has the least traffic, let them have it out, then roll it all back.

    Rinse and repeat for an event.
  • VILKASS - Sanctuary
    VILKASS - Sanctuary Posts: 278 Arc User
    edited February 2010
    lol resort to stupidity when you can't argue a logical point. b:pleased
    No just Ad Hominem attacks.

    It's a fun idea to imagine of some ppl I know getting their butts kicked b:chuckle
    I doubt this is gona happen, but still nice to imagine b:cute
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2010
    No just Ad Hominem attacks.

    It's a fun idea to imagine of some ppl I know getting their butts kicked b:chuckle
    I doubt this is gona happen, but still nice to imagine b:cute

    Oddly reminds me of the pain of the healing cuts and soreness of knuckles a couple days after a good fight... even if you lost. Kinda miss that. lol
    I post in forums. This one and others. That's why I post.
  • MANray_ - Sanctuary
    MANray_ - Sanctuary Posts: 2,311 Arc User
    edited February 2010
    It is certainly feasible to implement such feature from a technical point of view, but i very much doubt PWE would consider the work required worth the investment.

    As a reference, server transfers, a common feature in other MMOs, have yet to be worked into the game despite the incentive of an average cost of $50 in most games offering the service. And this is a much simpler feature from a technical standpoint.
  • Rhyme - Harshlands
    Rhyme - Harshlands Posts: 1,004 Arc User
    edited February 2010
    The GMs would need an incentive.


    Lets put a 20 Gold Ticket in Boutique to enter.

    Seems like a lot but it is kind of worth it.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2010
    The GMs would need an incentive.


    Lets put a 20 Gold Ticket in Boutique to enter.

    Seems like a lot but it is kind of worth it.

    I would pay for an event like this. Open new event instance server, export data could probably be easily automated. All they would need to do is write a simple application, or depending on the database management tools, script it. Create NPC to activate the application if you have the purchased "object" in your inventory, and viola.

    Once the event were over, since nothing with the chars would actually change, you just log back onto your original server, and if there were prizes or any rewards given, the GMs would just mail them to you as if you'd won a prize from an event like the Fashion, Calendar or PrePaid Card promotions.

    It really wouldn't be outrageously difficult.
    I post in forums. This one and others. That's why I post.
  • Ulquira - Lost City
    Ulquira - Lost City Posts: 40 Arc User
    edited February 2010
    Doubtful that this is physically possible.

    And it would be a big fat lagfest, just like all the Meet The GMs.

    It is quite possible actually, Requiem: Momento Mori another game similar to PWI has Server vs. Server wars every week. Must say its the most fun thing ive ever experienced in a game.
  • Telarith - Sanctuary
    Telarith - Sanctuary Posts: 1,417 Arc User
    edited February 2010
    So no one here has had a lag issue, that shows we aren't listed under our names, but that our names are simply labels for an existing file?

    Don't know about you, but I'm listed as P-XXXXXX, which means as long as that isn't the same, it can have people with the same names for simply being there. The only issue, might be in how the tell system works, or other instances where it converts our label name over to actual file name.
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  • Promivius - Dreamweaver
    Promivius - Dreamweaver Posts: 278 Arc User
    edited February 2010
    You guys need to look around more.

    In a game named after a lost civilization made "online" the game has home-servers and a common cross-server to cross-server-PvP.
    The characters of the "normal" home-server are copied unto this PvP cross-server instance using name + home-server add to avoids duplicate names.
    When you login onto this cross-server instance your character on the home-server get logged out automatically and vice-versa.


    Example
    I play on Dreamweaver so when I log on to this PvP cross-server if it existed in PWI my name could be Promivius-Dw
    If I had played on Sanctaury I would be Promivius-Sa

    Will it work for PWI.. no idea.

    An option to look into?
    Your call.
    I speak for myself. My opinions are my own.
    Assuming I speak for others is therefor void.
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited February 2010
    *Stuff*

    Beam meh up Promivius!
    b:chuckle
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
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  • Promivius - Dreamweaver
    Promivius - Dreamweaver Posts: 278 Arc User
    edited February 2010
    hehehe sorry..

    "I don't have the power..."
    I speak for myself. My opinions are my own.
    Assuming I speak for others is therefor void.
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited February 2010
    DX
    not enough powah?
    Q_Q
    who stole all teh fuel.
    b:angry
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • Promivius - Dreamweaver
    Promivius - Dreamweaver Posts: 278 Arc User
    edited February 2010
    I blame the Borg.

    They are like insects...
    I speak for myself. My opinions are my own.
    Assuming I speak for others is therefor void.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2010
    You guys need to look around more.

    In a game named after a lost civilization made "online" the game has home-servers and a common cross-server to cross-server-PvP.
    The characters of the "normal" home-server are copied unto this PvP cross-server instance using name + home-server add to avoids duplicate names.
    When you login onto this cross-server instance your character on the home-server get logged out automatically and vice-versa.


    Example
    I play on Dreamweaver so when I log on to this PvP cross-server if it existed in PWI my name could be Promivius-Dw
    If I had played on Sanctaury I would be Promivius-Sa

    Will it work for PWI.. no idea.

    An option to look into?
    Your call.

    Yeah, that would be amazing if they did that here.
    I post in forums. This one and others. That's why I post.
  • Amy_Nailo - Lost City
    Amy_Nailo - Lost City Posts: 141 Arc User
    edited February 2010
    It would be possible if they wanted to do it.

    It would be awesome.

    It's not gonna happen.

    - Amy
  • Ninnuam - Sanctuary
    Ninnuam - Sanctuary Posts: 1,086 Arc User
    edited February 2010
    Yea awesome sauce idea but never gonna happen with this management.

    Brownie points for trying tho.
    b:dirty
  • Firatha - Dreamweaver
    Firatha - Dreamweaver Posts: 8 Arc User
    edited February 2010
    I -love- the idea. Technologically speaking, it should not be too hard. I would need a more accurate idea of server loads before I can surmise if they would need a new physical server to host it. Pooling data from all servers, temporarily or not, would take a sizeable chunk of server runtime and I suspect would adversely affect gameplay if hosted on a primary server.


    Maybe drop it on the webserver would be best? b:laugh
  • Alexenokin - Lost City
    Alexenokin - Lost City Posts: 418 Arc User
    edited February 2010
    does it directly make them money? answer is no, and therefore it wont happen


    what they dont realize however, is adding this would draw in droves of new players, and THAT would have the potential to net them ALOT of money
    I have officially "won the game"... Actually, I decided it was time to leave.
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    Retired on March 16, 2010... 1 year later...