Is it me or Physic's voodoo's odd? Does it need fixing?
Yulk - Heavens Tear
Posts: 1,951 Arc User
Its not that they overpowered. But I think its even worse on the physic than everyone else. I did witness a physic who used black voodoo that everyone else hates in pvp xD. Also white voodoo which i never seen a physic use yet. Which I seen on ectacomb (hope its wrong -_-") apparently, the voodoos make it seem OP to other players, but it is probably worse on the physic than the others... So don't the voodoos need adjustments if its true? It can kill the physic really bad this way, noticed some of them died due to black voodoo on them, they died really fast even with a cleric using regeneration aura
On bigger topic, why would a physic deal with attack and defense levels?
On bigger topic, why would a physic deal with attack and defense levels?
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VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye
Post edited by Yulk - Heavens Tear on
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Comments
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Eehm, that's the secret in knowing your class, knowing when to use what vodoo, and when NOT to.
If you can't play your class, learn to so you don't die. It's the same as a wizzy being unable to kite, a cleric not healing/buffing himself during grinding, a tank who can't tank, eehm, what did I miss?
On your bigger note, psy's use psycic powers (DUH). They manipulate the soul, including attack/def powers of this soul9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Figures, but I think it does need a little fixing, so they don't steal arggo from bms that easily b:surrender[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
Yes Dear it is odd, The Voodoo has a proper time to use it. I throw on White Voodoo in instances, Black Voodoo when I'm questing/grinding (I' know I'm alone so Black Voodoo makes monsters fall alot faster wit Black Voodoo b:surrender)
White Voodoo should be used when you ave enemies with horrendous enemies with devastating aoe moves. Instances is where White Voodoo is your best friend then. The stupid things that I've seen some Psychic's do (I have toob:surrender). The only reason we pull aggro is if we have Black Voodoo then Blast through our spells and then have a spree (fastest Casters in the game Besides Clerics). Besides on Bosses I aoe Heal next to cleric in case of AoE moves hitting the Godly Healer, Then I become DD when the tank gets to about
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Is currently working on Wizzy (imo better than my Psy)b:surrender name: SaphiraGione0 -
Yulk - Heavens Tear wrote: »Figures, but I think it does need a little fixing, so they don't steal arggo from bms that easily b:surrender
Dude, BM is NOT a pure DD (unles a -interval stacked fist BM), and also not a full tank (that's a barb, with tanking skils). It's a combination of these 2
Every SINGLE DD (archer, wizzy, psy) is ganna steal your aggro in a 1v1 fight if they want to, and often if they don't want to.
If you have probs with a DD stealing your aggro, tell the DD to wait and let you build aggro first.
If I want to steal aggro form a Bm my lvl, I steal aggro from a BM my lvl (again, not counting high -interval fists). Same as a psy, only he trades his defences to do even more dmg. Stupid psy if he dies because of that, shouldn't have used black vodoo9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
well, Vodoo is nice skill , but that is true if we want more power we are easy Fish b:cry[SIGPIC][/SIGPIC]0
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psychics arent supposed to get hit.0
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