Everyone tells me I should be able to solo BH's....but I can't with herc
Sandaili - Dreamweaver
Posts: 119 Arc User
He's the same level as me, fully upgraded. I'm level 63.
I take one step into the place where Fushma is and I basically try to solo and die. I can't get very far before I'm swamped with monsters as I try to pull one single mob.
My stats:
2046 HP, 5259 MP
Vit 20
Str 39
Mag 293
Dex 5
Pdef 775
Mag Attk 3156-3600
Can a veno maybe take me under their wing and tell me what I'm doing wrong, and should plan on fixing for the future? I hear constantly that I should be soloing all bh's when I try to group.
I take one step into the place where Fushma is and I basically try to solo and die. I can't get very far before I'm swamped with monsters as I try to pull one single mob.
My stats:
2046 HP, 5259 MP
Vit 20
Str 39
Mag 293
Dex 5
Pdef 775
Mag Attk 3156-3600
Can a veno maybe take me under their wing and tell me what I'm doing wrong, and should plan on fixing for the future? I hear constantly that I should be soloing all bh's when I try to group.
Post edited by Sandaili - Dreamweaver on
0
Comments
-
Are you making sure the herc does not have reflect on when you try to pull? If reflect is on, any mob that hits him will come back when you try to pull.[SIGPIC][/SIGPIC]
Thanks for the sig Ophida0 -
I was light armor build when i solo'd that boss with my herc at 63. That is very odd that you cant. Only boss in fb49/51 that i couldn't do was wyvern at that lvl.
I cleared out all the mobs first then sent in my herc with no reflect only bash on auto, magic def and physical def buffs on. Recalled herc sent it out again made sure it hit the boss at least once then heal and rebuff herc, told herc to come back since boss will run (it sucks when herc runs out of healing range and dies), when boss comes running back to hit herc i send herc out again, and repeat till boss stops running around and position him in an area patrols wont pop up and kill me all the while healing herc as need be.
Did it with a +1 ancient arbor with one average sapphire shard.
Yeah what FatherTed said is correct also.
edit - Soloing BH although you can do it isn't worth it time wise alone imo since i can grind for more exp. I'm no pro its just my opinion.
edit2 - Are all your heals up to date?0 -
If you can't solo 51 at your level with a Herc, then you're doing something wrong. Are you sending your Herc into mobs and trying to attack all of them at once? You need to lure each mob one by one. As far as the bosses go: Fushma is easy as hell, Rankar is the toughest of the three only because you can't heal the Herc outside of his aoe range, and Wyvern is simple because you can spam-heal the Herc outside of his aoe range.
Get an Eldergoth Marksman as a lurer, get Bash on the Herc, and make sure Bash and Pet Heal are maxed as far as you can get them.0 -
At fushma there are a couple of groups of wandering monsters - make sure you either deal with them first, or that you lure fushma away from his path into the big room you killed the guardian in to open the door.
Remember that fushma is ranged-only and that the hercs reflect won't generate aggro on him, so you need to tone down your casting.
Other than that - your herc should easily be able to tank fushma.
Learn to lure. You need it.
Edit: Oh, I'm not SURE that you can solo myriadtail at the end, without another vneo to help heal. I know I could by the time I was 69, but in the low 60s his debuff is a real killer.0 -
only thing u seem to have problems with is luring...By reading it seems u buff the herc with the reflect skill which is a pretty bad idea when luring..only need the Phys and mag buff0
-
Another option is this (I use it all the time when in BH 89/79 and TT).
Put Herc on manual mode (ie the hand symbol not the auto attack or defend mode). This means you WILL have click the attack button when you want him to attack or the follow button if the mob runs back to other mobs.
Use your taming skill on the mob (work starting the nearest to you) I like to have sprint and deflect on as well. As the mob has full HP it will resist any chance to tame it, however, it will pull that mob (and only that mob) to you. As soon as the taming skill finishes turn and run back into the area that as already been cleared. As you get far enough away keep running and click attack on the herc's bar he will turn and attack the mob. Depending on the mob I usually don't get hit at all or get 1 to 2 hits that's it if it's a ranged mob. Once the herc is attack turn around heal and attack till dead. Ranged mobs if they try and run back into the pack tell the herc to follow (paw print), it brings the herc back to you forcing the mob to return towards you and not the "pack" then hit attack on the herc's bar again to have him re-engage the mob.
Note: I have lured Linus and Brig this way in 79 while leaving the poison mobs on the platform. This does work on "walker" mobs provided you time it correctly with their pattern.
While this does put more "risk" on the veno it does save you from having to stow and call your pet. Then again you're a sitting duck while waiting for the pet to reappear too.[SIGPIC][/SIGPIC]0 -
fushma is too easy to solo u.u
u just must learn how to lure, and when it's possible, lure phys mobs and then kill ranged mobs when they're alone.
In some istance (tts 1-x for example) a ranged mobs can 1-2 shot u when u lure, if u're not vit made. (And I hate them cuz I've just few hps xD)
There's just one problem (??) in fb51 at fushma: 2 walkers/runners that come when they wanna xD but if u take fushma away from where u hit for the first time, there's no problem.
Other thing I think u need to learn (Q_Q I love to think and make useless strategies xD) is which mobs are ranged, which melee/ranged, which only melee. So u can lure phys and then kill ranged without luring.
If u're not sure of ur resistance to hits, get a cleric that follows u. It's always the best way to go in bh19-29-39-51-zimo/gluttonix 59.
U cant solo 69.
But dont worry, u'll be able to solo 79 from lvl 72-73 *_* and if u get another veno u can do it fast without luring or just one veno lure and other hit mobs before they can start to atk lurer.
GL0 -
OK, the easiest SAFEST way to deal with fushma using a herc.
First, if the wanderers turn up at the same time as fushma, use the nurmal unsummon-pet lure *on the wanderers* (making sure herc isn't reflecting, or using another pet - here is a good place to learn about eldergolths abilities)
Once you've got fushma on his own:
Send in the herc (reflect buff won't do diddly, but you want the other two)
Then use 'manual mode' and hit follow, healing the herc.
Drag (not lure) fushma to you.
Get behind fushma, and send herc in to attack, pushing fushma into the main room.
Let herc generate big piles of aggro.
Then everyone can attack.
If a wanderer turns up, either have everyone else deal with it, or put reflect on herc and have it hit the wanderer.0 -
BH easy to solo with a herc when done right only BH boss that is impossible to do is when you get into the BH69 and need polearm he has a debuff that can kill my lvl 97 herc rapidly i also find that sometimes carrying 2 sets of orniments protection orniments for normal use like questing or in squad where i not tanking and when i am going to be used for tanking i got orniments with -channeling on to speed my channeling up can make even the bosses you find hard and some boss that people have told me that aint tankable by a herc possible due to i have when i need it -21% channeling you wont encounter any bosses like that till you hit the 90s0
-
sandaili - Dreamweaver wrote: »he's The Same Level As Me, Fully Upgraded. I'm Level 63.
I Take One Step Into The Place Where Fushma Is And I Basically Try To Solo And Die. I Can't Get Very Far Before I'm Swamped With Monsters As I Try To Pull One Single Mob.
My Stats:
2046 Hp, 5259 Mp
Vit 20
Str 39
Mag 293
Dex 5
Pdef 775
Mag Attk 3156-3600
Can A Veno Maybe Take Me Under Their Wing And Tell Me What I'm Doing Wrong, And Should Plan On Fixing For The Future? I Hear Constantly That I Should Be Soloing All Bh's When I Try To Group.
Try Summoning Herc Before You Attack A Monster + Use Pet Heal Lolomg0 -
i have seen lvl 59 veno with herc solo fb59..<.<
i think y have to low HP..lol vit only 20..at ur lvl i had 3k hp, 95 vit.[SIGPIC][/SIGPIC]
QQ If i did Crazy stone at 3x AND not 6x, i had been lvl 105 now!
Didnt know about Bh/CrazyStone before lvl 6x LOL0 -
If u keep dieing cause u gotta resummon pet after luring, put herc on manual and use tame to lure... then run away and press alt+1 to have ur herc catch it.[SIGPIC][/SIGPIC]0
-
Um, yes - learn to lure.
The only excuse for a monster hitting you is because your pet is dead - and there's not many things that can make that happen.0 -
Vitenka - Dreamweaver wrote: »Um, yes - learn to lure.
The only excuse for a monster hitting you is because your pet is dead - and there's not many things that can make that happen.
For the OP, you just have to learn how to control your herc. There are groups of two, groups of three, in BH51 -- first off, when you are controlling one or more mobs, make sure they are all hit so you can safely heal your herc without pulling aggro doing so. It means know your alt+1 very well (check the mob's hp to be sure that it's not full health). Secondly, a major rule of thumb is, since there are kiting mobs in BH51, don't let your herc get caught chasing mobs if there are other groups of mobs around. Keep your herc on manual, and utilize that paw-like button that brings your herc back to you. Practice makes perfect, and you gotta **** up to learn in most cases. Don't let yourself get so frustrated that you can't learn.0 -
Quote: I cleared out all the mobs first then sent in my herc with no reflect only bash on auto,
How do you Auto Bash? I cant put it in my macro and I do not know how to make it auto use bash. Is there a way to move the spells around so It will auto?0 -
Zorlani - Dreamweaver wrote: »Quote: I cleared out all the mobs first then sent in my herc with no reflect only bash on auto,
How do you Auto Bash? I cant put it in my macro and I do not know how to make it auto use bash. Is there a way to move the spells around so It will auto?
Right click on bash icon to highlight it.Be kind: Help the GMs to depopulate the servers.0 -
JanusZeal - Heavens Tear wrote: »Wait til BH79 and later, young padawan. You won't be saying that when trying to use tame or EF on weavers or ruinwaters, or exorcists/stings in BH89. It's okay to take hits, long as the veno can survive it.
Seventy nine is indeed painful. But if anything hits you it's because you failed the lure. The solution being to not do that.
Yes, sometimes we make mistakes and get hit. But it pretty much is only because we made a mistake (or tried to tank something way too hard) that we do get hit.
If they're dying over and over in 51 then they are doing something very wrong.0 -
JanusZeal - Heavens Tear wrote: »Wait til BH79 and later, young padawan. You won't be saying that when trying to use tame or EF on weavers or ruinwaters, or exorcists/stings in BH89. It's okay to take hits, long as the veno can survive it.
i bramble hood when tame luring ranged mobs.[SIGPIC][/SIGPIC]
oh look, i'm inactive again.
b> leviciti b:cry0 -
Vitenka - Dreamweaver wrote: »Seventy nine is indeed painful. But if anything hits you it's because you failed the lure. The solution being to not do that.
Yes, sometimes we make mistakes and get hit. But it pretty much is only because we made a mistake (or tried to tank something way too hard) that we do get hit.
If they're dying over and over in 51 then they are doing something very wrong.0 -
Vitenka - Dreamweaver wrote: »Seventy nine is indeed painful. But if anything hits you it's because you failed the lure. The solution being to not do that.
Personally, I'm not afraid to get hit. I successfully lure mobs, bosses, etc using both taming skill and pet luring. And if something goes wrong, which it will when you pug with other random people needing the BH, I tank any roaming mobs while my pet tanks the tougher ones.0 -
JanusZeal - Heavens Tear wrote: »It's clear you've never lured with anything other than a pet in 79. Kinda impossible to avoid with EF or tame when they're already inside their attack range (particularly the archers) by the time you've finished channeling tame and the delay in you being able to move once aggroing the mob, and it only gets slightly better with EF. Next thing I want you to say is luring with a pet is a good idea, particularly with you catching or being able to resummon a pet before getting hit. At some point one has to concede to getting hits and limit the hits to few. Obviously a person dying is a problem, but being hit is not a sign whatsoever of fail luring, as that is situational, opposed to the broad brush you just painted luring with.
I'm sorry - I could CHOOSE to lure with tame and take damage. Well duh. Why would I do that?
I mean, heck - I could CHOOSE to just run into the middle of the room and spam my four AOE skills! (Actually, that might be fun some time... Ahem.)
Yes, I lure with my pet. It's kinda our key class advantage. The only time I don't (and it's frequent) is when I don't bother luring and just send the pet in to tank them all at once.
And that works just fine in most of 79. (With a HECK of a lot of wrangling to persuade the archers to run the right way.)Ryiah - Heavens Tear wrote: »So the question is - are you one of those venomancers who believes that if they'll get hit on they should just sit in the back and let everyone else do the dirty work? Because that's precisely what it sounds like.
No. I have a fairly hard time stealing aggro from my pet. My day in a group would have to be going disastrously wrong to need to have my pet save one person and myself draw aggro to save another.
And my saving them with my own person would last two, maybe three seconds. I be HELLA squishy.
But yes - save the cleric. Absolutely, ALWAYS save the cleric.Personally, I'm not afraid to get hit. I successfully lure mobs, bosses, etc using both taming skill and pet luring. And if something goes wrong, which it will when you pug with other random people needing the BH, I tank any roaming mobs while my pet tanks the tougher ones.
Yeah, I rarely take pick up groups. Wow. That's Bad.
And sure. If you want to take damage, great. It's useful. Heck - our abilty to trade health for mana is a simple example of it being something you DO want to do sometimes.
And I'll even agree that I rarely play optimally. (Any instance I end with more than 1mp and 1hp I've wasted resources and could have gone faster by using them up.)
But. If you are UNABLE to avoid taking damage (not CHOOSING to take damage, but unable to avoid it) then... yeah, you're not being very good at being a veno. (Huge radius AOE mobs aside, obviously)0 -
Sandaili - Dreamweaver wrote: »He's the same level as me, fully upgraded. I'm level 63.
I take one step into the place where Fushma is and I basically try to solo and die. I can't get very far before I'm swamped with monsters as I try to pull one single mob.
My stats:
2046 HP, 5259 MP
Vit 20
Str 39
Mag 293
Dex 5
Pdef 775
Mag Attk 3156-3600
Can a veno maybe take me under their wing and tell me what I'm doing wrong, and should plan on fixing for the future? I hear constantly that I should be soloing all bh's when I try to group.
i solo'd fushma around that level with just a crystaline magmite that I put "tough" skill on. I'm not even pure magic, nor even as much as you have. Lol.. i statted whacked out and have enough str to wear level 90 arcane gear, 3x level into magic, 23 or so in dex, rest to vit (crazy build, but it works for me b:laugh). Learning to pull is key to soloing dungeons, though with a herc you could likely get by with sending him in to attack 2 or 3 at a time - be sure to command herc to attack each mob at least once before healing in order to prevent heal aggro. Other than that, fighting fushma should be plain and simple so long as you keep him, your pet, and yourself out of the path of the roamers (or take them out first). Still, if you see one coming you can always send herc after the roamer(s) to intercept. I guess I'd have to see how you actually do things to make better suggestions. I just know that I learned through trial and error what works and what doesnt.I'm a man0 -
At that time, I seen veno's pet tank Trioc in BH39 with a walker, had no cleric or wizard. Its not hard as long as you have a tank pet with tough.[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
Vitenka - Dreamweaver wrote: »I'm sorry - I could CHOOSE to lure with tame and take damage. Well duh. Why would I do that?
I mean, heck - I could CHOOSE to just run into the middle of the room and spam my four AOE skills! (Actually, that might be fun some time... Ahem.)
Yes, I lure with my pet. It's kinda our key class advantage. The only time I don't (and it's frequent) is when I don't bother luring and just send the pet in to tank them all at once.
And that works just fine in most of 79. (With a HECK of a lot of wrangling to persuade the archers to run the right way.)0 -
JanusZeal - Heavens Tear wrote: »You sure have a lot to learn, young padawan. Why would you do that? Because you can, and you can turn the mob yourself and have them kite the right way, all without the hassle and time of unsummoning and re-summoning, which would get you hit anyways if somebody doesn't catch for you, and make it impossible to turn if they are facing you and you go the mind-boggling route of pet pulling in the 79 instance. What use do you think metabolic boost, soul transfuse, and nature's grace is for anyways? Duh. For avoiding, right? Maybe it's okay to take hits here and there. What's clear here is you're overtly an idealist, that bleeds through in your posts, and it's time perhaps to be a bit more practical.
Um. I did most of my 79 202020 solo. Half by stow and summon, half by tanking multiple things at once.
Yes, things sometimes hit me - because I'm not perfect. But it's rare that things hit me, it happens when I fail.
For me, my various healing skills are there for when I mess up. (And when grinding to make more mana)
It's not impossible to turn an archer with a pet holding aggro, just annoying.
The easiest for me was to drag the mob back a long way (healing pet if needed, which means sending pet back to attack if heal aggro gets too high) - the mob WILL run toward your pet if it gets too far away. Then run around behind the mob whilst it's frozen in place (during its attack cycle, or even throwing a stun) and then push it to where you want it to go.
Complicated to explain, easier to do.
Anyway - I'm in no way saying that going in and taking hits is a bad thing to do. It does work.
It's not what I mostly do, I don't have the ability to survive it well enough - but it works.
All I'm saying is that you should be able to do it either way.
And I really hate the short range of a tame-lure.0 -
JanusZeal - Heavens Tear wrote: »You sure have a lot to learn, young padawan. Why would you do that? Because you can, and you can turn the mob yourself and have them kite the right way, all without the hassle and time of unsummoning and re-summoning, which would get you hit anyways if somebody doesn't catch for you, and make it impossible to turn if they are facing you and you go the mind-boggling route of pet pulling in the 79 instance. What use do you think metabolic boost, soul transfuse, and nature's grace is for anyways? Duh. For avoiding, right? Maybe it's okay to take hits here and there. What's clear here is you're overtly an idealist, that bleeds through in your posts, and it's time perhaps to be a bit more practical.
It's much safer with a pet, although it's probably going to troublesome in 79 just because the monsters in there are so annoying in kiting. Yea, most likely you'll get hit at least once, I mean I remember I have. It's not that bad, sharded and with decent equips, any veno should be ok with the pull and catch method.
Not all venos are perfect; I'm one of them b:thanks0 -
Vitenka - Dreamweaver wrote: »Um. I did most of my 79 202020 solo. Half by stow and summon, half by tanking multiple things at once.
Yes, things sometimes hit me - because I'm not perfect. But it's rare that things hit me, it happens when I fail.
For me, my various healing skills are there for when I mess up. (And when grinding to make more mana)
It's not impossible to turn an archer with a pet holding aggro, just annoying.
The easiest for me was to drag the mob back a long way (healing pet if needed, which means sending pet back to attack if heal aggro gets too high) - the mob WILL run toward your pet if it gets too far away. Then run around behind the mob whilst it's frozen in place (during its attack cycle, or even throwing a stun) and then push it to where you want it to go.
Complicated to explain, easier to do.
Anyway - I'm in no way saying that going in and taking hits is a bad thing to do. It does work.
It's not what I mostly do, I don't have the ability to survive it well enough - but it works.
All I'm saying is that you should be able to do it either way.
And I really hate the short range of a tame-lure.
It's not really complicated whatsoever to use EF/tame to pull said mobs. Here is how:
1. Use tame or EF
2. Ranged mob (weaver or brigand, one a spell caster, the other an archer) aggros, then comes into range
3. In the case of the archer, they will hit you once. In the case of the spellcaster, soon as they start their channel, if you're fast enough, you can run back and have enough distance by the time they finish so that they cancel channeling and run after you instead of even taking a hit -- or they just hit you once
4. After archer hits, or after spell caster has finished channeling spell and failed or hit you and is running after you, hit them with the herc before they can get back in range
5. The mob turns, kites the other way. No unsummoning/stowing required
Unless somebody else catches for you, stowing a pet means they will come into range to hit you before you can even pull your pet back out to hit them. On top of that, when it gets to this point, the kiting mob is facing you and when your pet hits them to take aggro, they are turned the wrong way and kite back into where other mobs are.
What is apparent is perhaps you have not tried this nor been familiarized with it, because this method is highly used by herc venos not only when doing 79 for BH but Eden and Brim on kiting mobs. A veno who is too used to the squad doing stuff for them, or who is not very skilled, will not necessarily have the confidence to try, whereas a more independent or skilled veno (or one who is apt to lead) is. Reminds me of venos being too scared to tank the first boss in FF and saying venos shouldn't.0 -
JanusZeal - Heavens Tear wrote: »Was it not you that said numerous times (I'm sure I can find quotes as it's likely only back one page) if people get hit at all when luring that they've failed at luring?
Indeed I said that. And I meant it.
Sometimes I fail a lure. Is that hard to believe?
But when I don't fail, I don't get hit.
Trying to fail as rarely as possible is a good thing.JanusZeal - Heavens Tear wrote: »It's not really complicated whatsoever to use EF/tame to pull said mobs.
Sure, I CAN lure with earthflame and with tame. I don't LIKE doing it, because of the short range. (You're inside the attack range pretty much instantly)
I do use it sometimes. Snagging the mobs guarding myriadtail, for some reason, I almost always use earthflame.JanusZeal - Heavens Tear wrote: »Unless somebody else catches for you, stowing a pet means they will come into range to hit you before you can even pull your pet back out to hit them.
And except for increased movespeed mobs, that's just not true.
Your pet can be sent in from a long way off, and you can move back slightly further as it runs up.
You can then resummon your pet and catch it, even the archers in 79, before it attacks. (Send the pet to attack and run backwards so that the pet takes aggro before it comes into range of you.)
Then, if you're unlucky, the archer will start to run away and you have to play ping-pong to get it running the right way. That's very variable though.
Pounce makes both of these parts of the job much much easier. If I were soloing 79 again that's the thing I'd miss most. (Humm... I could use the shadau for the initial pull....)
With a squad - the tank is catching anyway. Then it's not an issue at all.
Again - I'm not saying this is the only way to do it. I'm saying it's the way I prefer.
I am saying, and will keep saying, that if a veno can't do it, then they need to learn it.
Likewise if they didn't know how to lure with earthflame or tame, then, well, they need to learn that too.
Now - are there going to be monsters in later dungeons which are too long-range / too fast for pet luring to work? I'm quite happy to believe it.
Zimo was a damn good example of a monster that was far too fast moving to lure-and-catch.
In those situations - yes, I have to act differently (in the case of zimo, I generally killed the guards and then just rushed her rather than trying to make her move)0 -
First of all I would like t say thank you. I leaned something new... I didn't realize that tame luring was a good method. I makes sense how it can be.
Secondly, I was soloing 29/39/TT 1-1 at lvl 63. I started tanking fushma and rankar at about lvl 66 with a glacial walker. It has no skill upgrades and I'm not a pure mag veno. I have some vit, Str, and dex. I do it purely through pet luring and spam healing. I do have my TT60 wep though.
I cannot tank wyvern..... I tried and could not heal fast enough. Seems weird since someone said that rankar was harder than wyvern. I tried and failed quickly.
Anyway, that's my story.0 -
SuperFireFly - Harshlands wrote: »I cannot tank wyvern..... I tried and could not heal fast enough. Seems weird since someone said that rankar was harder than wyvern. I tried and failed quickly.
I would agree that wyvern is harder than rankar. The only problem with rankar is its long-range fire aoe is pretty much impossible to avoid, so you need to apply a bit of healing to yourself as well as to your pet.
I'm... not sure what level of glacial you'd need to do wyvern. It's risky even with a herc early on - when the debuff lands you really need a decent amount of channel gear to keep up with the damage.0
Categories
- All Categories
- 181.9K PWI
- 697 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk