Glitches after reccent patches

queengambit
queengambit Posts: 2 Arc User
edited February 2010 in Suggestion Box
I have started playing this game in Janurary and have seen reccent patches that have create some aesthetic problems when playing.

grandlobster.jpg
Whenever I am near someone with a Grand Lobster, I see a gray line attached to it that is tethered to the sky.

Waypointerror.jpg
The way point flag icon looked like they have been trimmed.

One of the three show/hide buttons are switched wrongly. The 'Show/hide players outside the range limit' is activated when u turn it off? PWI needs to switch it back. If done correctly, if a player turns them on (turn to green) everything will be showed.
Post edited by queengambit on

Comments

  • Aedrian - Lost City
    Aedrian - Lost City Posts: 750 Arc User
    edited February 2010
    Yeah, it need to be fixed, I have the same issue with lobsters, and as well with the Waning Cloud
    <"shameless self-bump :D" Alexenokin - Lost City>
    -102% channeling self buffed wizzie, ready to shoot ^.^ (And -107% on Demon Spark, **** refines, I got turbo)

    *WTB: -12~-18% chan stuff, pm me in here or in game for details*

    [SIGPIC][/SIGPIC]
  • bmwrabcd1234
    bmwrabcd1234 Posts: 19 Arc User
    edited February 2010
    its your graphics card. they gave the lobster enhanced graphics and your card cant handle it
  • queengambit
    queengambit Posts: 2 Arc User
    edited February 2010
    Can anyone vouch for bmwrabcd1234?

    It is a possibility; I am using the standard intel chipset card for my laptop.