Poll for chi
Dice_i - Sanctuary
Posts: 13 Arc User
Hello everyone,
I'm pretty sure there were similar posts already but let me cry about it too: keep agro of tideborns is as good as impossible. Or for me at least, it has been impossible throughout my bhs on 50ies and 60ies to not lose agro now and then to assassins or psychs in bhs. If it works, it does only on single mobs and as long as psych is not on attack voodoo.
And then, there was gamma... Been into gamma, and one brave psych decided to try and do Wizard role. It worked great, but the psych had to keep defence voodoo up because attack one took agro away right after all my AoE agro skills (roar, sunder, alpha male - all maxed for level). So I was thinking to post a poll on how to handle this problem since the patch that stated to have "
Lowered the additional hatred value by Psychic or Assassin's skills." was pretty unsuccessful at doing so.
I'm pretty sure there were similar posts already but let me cry about it too: keep agro of tideborns is as good as impossible. Or for me at least, it has been impossible throughout my bhs on 50ies and 60ies to not lose agro now and then to assassins or psychs in bhs. If it works, it does only on single mobs and as long as psych is not on attack voodoo.
And then, there was gamma... Been into gamma, and one brave psych decided to try and do Wizard role. It worked great, but the psych had to keep defence voodoo up because attack one took agro away right after all my AoE agro skills (roar, sunder, alpha male - all maxed for level). So I was thinking to post a poll on how to handle this problem since the patch that stated to have "
Lowered the additional hatred value by Psychic or Assassin's skills." was pretty unsuccessful at doing so.
Post edited by Dice_i - Sanctuary on
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Comments
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I've no experience in rebirth whatsoever, so I can't comment there, but when tanking a boss the sins should keep their e-peen low and cut back on the sparking. I generally don't lose aggro to psychics though.0
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get a barb thats 1/2 competent isnt listed so i checked the do nothing boxb:surrenderGifs are hard to make work here0
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Joshcja - Sanctuary wrote: »get a barb thats 1/2 competent isnt listed so i checked the do nothing boxb:surrender
That's what it's there for, and thanks for the insult.0 -
I'll let you know when I start losing aggro for more than a second.[SIGPIC][/SIGPIC]
Lvl10XBarb
Lvl10XArcher
lvl10XAssassin0 -
As far as I can tell physics and assassins have a lot of DPS for a DD with fast casts = resulting more arggo. If that is true, then the toona fesh race have to be nerfed damage wise. But on second thought, things are fine, I don't even seem to lose arggo from even higher leveled physics or assassins. But veno's pets higher leveled (maybe its their own arggo skills) than me and other barbs that use flesh ream I still lose arggo, as a barb. But if a BM keeps losing arggo to the fesh, then that would be a real problem.
Decreasing chi cost from flesh ream as a suggestion is a no-no, sage and demon barbs SHOULD have no problem with chi, with decreased chi from flesh ream, tanking will be extremely boring.
Arggo works like this
Skill > Amount of damage > amount of heal on a target that lured
Skills based hate level vs amount of dps makes sense. Barbs should not lose arggo from damage because flesh ream, roar and sunder is pretty quick. Not sure about AOE, but I remembered doing RB with a physic and I didn't lose a lot of arggo. However, BMs have less hate level with their skills than barbs.
Fast casting is too much for arggo skills for BMs. Tideborns are not balanced, because of the fast damage deal which will arggo. So they have to have some skills nerfed[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
XylolyX - Heavens Tear wrote: »I'll let you know when I start losing aggro for more than a second.
10charsPartyAnimalb:bye
[SIGPIC][/SIGPIC]
youtube.com/watch?v=WfYyBp4Ln2s Mai theme songb:laugh0 -
XylolyX - Heavens Tear wrote: »I'll let you know when I start losing aggro for more than a second.
Ok where on the poll was the option for please start to brag? At 91 I strongly believe you've encountered a fully geared and same-leveled psych or assassin yet. I'm sure you won't be that confident when you lose agro during flesh ream cooldown (yes, I'm aware it's only 3 sec).
I'm talking about skills like flesh ream needing to be spammed at cooldown in order to keep agro (not even that's working oh-so-well). That way you run out of chi fast as heck, and have nothing left for any specials like invoke or sunder... Also having a veno in 6-person squads is not always possible.0 -
Yulk - Heavens Tear wrote: »Decreasing chi cost from flesh ream as a suggestion is a no-no, sage and demon barbs SHOULD have no problem with chi, with decreased chi from flesh ream, tanking will be extremely boring.
Meant it as decreasing the chi cost necessary for flesh ream.
Also you can't reduce all barbs to sage/demon barbs >.>0 -
FR,Alacrity,FR,Surf,FR,Rage,Alacrity throw in devour and frighten when I can..
I rarely use chi pots and I save double spark for emergency invoke
Works out that I'm hitting FR just about at cooldown every time and my chi is full
I never use roar unless adds as it seemed to loose aggro more when I do.
Every boss and group makeup is different on the order of skills,but if you spam a skill constantly it seems to help hold and build chi well.(bring alot of mana pots tho)Internet connection -$50.00 a month
Free MMO -Free
Building self esteem through fantasy roleplaying-Priceless0 -
I normally don't have aggro problems unless the dpser intentionally wants to pull aggro and does one of the following:
1)Is a higher lvl then me and simply unloads anyways at a boss.
I grouped with a lvl 80 psy on a fb51 run with one of our faction members and this girl pulled aggro on both wyvern and rankar simply because she didn't wish to hold back, on rankar I pulled aggro right back on wyvern it took a second fleshream.
2)Intentionally always attacks a different target then me.
When I go up to tank 3-4 mobs and people attack all 3-4 mobs at the same time I will probably lose aggro simply because my fleshream won't work fast enough and I don't wish to waste my chi to save the idiots in my squad.... I mean theres a difference between not paying attention to what im fighting, and INTENTIONALLY attacking the opposite one I am... This has happened many times before unfortunately.
But in all honesty, I think FR works just fine... If I could choose something it would be reduce the chi.0 -
Dice_i - Sanctuary wrote: »Ok where on the poll was the option for please start to brag? At 91 I strongly believe you've encountered a fully geared and same-leveled psych or assassin yet. I'm sure you won't be that confident when you lose agro during flesh ream cooldown (yes, I'm aware it's only 3 sec).
I'm talking about skills like flesh ream needing to be spammed at cooldown in order to keep agro (not even that's working oh-so-well). That way you run out of chi fast as heck, and have nothing left for any specials like invoke or sunder... Also having a veno in 6-person squads is not always possible.
Nope I haven't encountered a fully geared same level psych. The only classes I've had trouble holding onto aggro from are higher level demon sparking fist BMs and barbs over lvl100 with outrageous gear. After the demon sparks, I let the BMs tank.
When I start losing aggro on a regular basis, like I said, I'll respond to this thread's poll. But in general, the only time I lose aggro is when I'm being lazy or if (and it's only happened against Belial) I lose all Chi.[SIGPIC][/SIGPIC]
Lvl10XBarb
Lvl10XArcher
lvl10XAssassin0 -
Cmon guys, this has been seen everywhere with every class. A barb that controls his skills like supposed should hold aggro anytime. If sins, like archers, or whoever, like spamming sparks and strong skills on bosses, well, they're stupid. Everybody in a squad has a specific job. Barb tanks, cleric heals, others DD. Now, DD doesn't mean show-off and do max damage all the way. If DDs can't understand that, I just let them show off how well they take my job if they want it. (usually ends up with u noobs spamming insults at me...just do ur job, ill do mine, but dont pretend to be better coz u do lots of damageb:angry)
U guys gotta make a difference between solo play and squad play.b:surrender CONTROL UR DAMAGE WHEN IN SQUAD MODE!0 -
i voted for inc. hate value. Flesh ream lvl10 u can learn at low lvl, and u get same hate value at higher lvls while other classes get more dmg skills and higher dps. Demon/sage change that some way but i think that if barb tanking it should be very hard to take aggro from him. Even when archers demon crits a few times in row. That way, all bosses would die faster, which means faster runs, lesser repairs.
Chances that something like that ever happens are same as chances to win 10 lunar insignias from 10 anni packs tho b:surrenderMy in-game name is:
V i l k a s P i l k a s
where l is L b:victory
Sorry for my bad english b:surrender0 -
Nevaglar - Sanctuary wrote: »Cmon guys, this has been seen everywhere with every class. A barb that controls his skills like supposed should hold aggro anytime. If sins, like archers, or whoever, like spamming sparks and strong skills on bosses, well, they're stupid. Everybody in a squad has a specific job. Barb tanks, cleric heals, others DD. Now, DD doesn't mean show-off and do max damage all the way. If DDs can't understand that, I just let them show off how well they take my job if they want it. (usually ends up with u noobs spamming insults at me...just do ur job, ill do mine, but dont pretend to be better coz u do lots of damageb:angry)
U guys gotta make a difference between solo play and squad play.b:surrender CONTROL UR DAMAGE WHEN IN SQUAD MODE!
Uhm, you have to use devour and flesh ream a few more times before they spark, then you won't lose arggo that much. Not even LVL70 archers hold arggo from my 50+ barb with that.VilkasPilkas - Sanctuary wrote: »i voted for inc. hate value. Flesh ream lvl10 u can learn at low lvl, and u get same hate value at higher lvls while other classes get more dmg skills and higher dps. Demon/sage change that some way but i think that if barb tanking it should be very hard to take aggro from him. Even when archers demon crits a few times in row. That way, all bosses would die faster, which means faster runs, lesser repairs.
Chances that something like that ever happens are same as chances to win 10 lunar insignias from 10 anni packs tho b:surrender
I regret voting for that, I really misclicked XD, but yeah i'm not really sure, if your barb is in trouble, someone else should be able to take arggo off of you. So hate value should not be increased that high. As for BMs, should be increased, stream strike *cough*[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0
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