What is the % chance of procs like sacrificial strike?
Gri - Lost City
Posts: 88 Arc User
I've been trying to decide which weapon I would like at 90 and one of the main things I need to know to make an informed decision is how often will my procs kick in?
I haven't been able to find anything on the web about sacrifical strikes percent chance to inflict double damage and I've never used the proc before so I have no numbers to base anything off of. Anyone feel like helping? :-)
I haven't been able to find anything on the web about sacrifical strikes percent chance to inflict double damage and I've never used the proc before so I have no numbers to base anything off of. Anyone feel like helping? :-)
Post edited by Gri - Lost City on
0
Comments
-
I've heard 5%, although when using calamities I would say it's closer to 10-15%DarkSniper - 83 archer - quit
The only way to win the game is to leave it0 -
Gri - Lost City wrote: »I've been trying to decide which weapon I would like at 90 and one of the main things I need to know to make an informed decision is how often will my procs kick in?
I haven't been able to find anything on the web about sacrifical strikes percent chance to inflict double damage and I've never used the proc before so I have no numbers to base anything off of. Anyone feel like helping? :-)
I ran an experiment on Gloom trigger percentage a while back and concluded it was a 5% chance proc (sample size of ~2000 @ 5.5%).
I assume this to be the same for all Procs.0 -
Ok thanks guys! I was thinking it would probably be around 5-10% so that helps alot. :-)0
-
Legerity - Sanctuary wrote: »I ran an experiment on Gloom trigger percentage a while back and concluded it was a 5% chance proc (sample size of ~2000 @ 5.5%).
I assume this to be the same for all Procs.
Gloom's Proc is about that, however i started a huge thread comparing GX to Star (same axe basically except sac strike vs. gloom). And in that thread pretty much the entire GX/Calamity/etc community as a whole said Sac Strike (at that point called Berserk), was WAY more than Gloom proc. Now that i have GXs & Star Axes both, i can truthfully say, they were right. I'd place Sac Strike at about 20%, or 1 in 5 strikes, WAY more often then Gloom procs. Granted that just my observation, but it seems to be backed up by the observation of everyone who uses a Sac Strike weapon. So, granted without direct proof, i dont think all weapon procs are identical. And Sac Strike Procs way more then Gloom.0 -
Darksylph - Heavens Tear wrote: »Gloom's Proc is about that, however i started a huge thread comparing GX to Star (same axe basically except sac strike vs. gloom). And in that thread pretty much the entire GX/Calamity/etc community as a whole said Sac Strike (at that point called Berserk), was WAY more than Gloom proc. Now that i have GXs & Star Axes both, i can truthfully say, they were right. I'd place Sac Strike at about 20%, or 1 in 5 strikes, WAY more often then Gloom procs. Granted that just my observation, but it seems to be backed up by the observation of everyone who uses a Sac Strike weapon. So, granted without direct proof, i dont think all weapon procs are identical. And Sac Strike Procs way more then Gloom.
Has anyone ran any experiments documenting their procs and sample sizes? That may help for a more conclusive answer.
I once had gloom proc on me repeatedly that the entire duration was approximately 1 minute. You may get a lot of procs or sometimes no procs, which is why it's best to note them down rather than go with personal experience. Personal bias forms when an event occurs twice or more in a row, or in small sample sizes.
Just throwing this thought out there. I'm not doubting a 20% proc percentage however, I would like to know that there is at least some form of unbiased basis for such claims. Perhaps someone who has some free time could run some tests? Maybe swing at a pillar a thousand times or so and note the number of occurences.0 -
I could test it but... I'm lazy. Let's stick with 20%. b:avoid
Edit: 6/20, 4/20, 4/21.
There's your data >=O[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
Divine_Death - Dreamweaver wrote: »I could test it but... I'm lazy. Let's stick with 20%. b:avoid
Edit: 6/20, 4/20, 4/21.
There's your data >=O
If all things were run with such small sample sizes and were able to accurately model situations, the entire foundation of statistics would not exist.
I'm not content with the sample size you chose, but if it's enough to convince others, so much the better. I would try again with a bigger sample size just for accuracy but that's just me.0 -
If all things were tested by hitting pillar while waiting for tabber to dig token then yeah, a lot of things wouldn't exist. (Like pillars... o.o)[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
dunno about other procs... but sac assault (aka zerk) tends to proc every few hits for me...
also, the proc that regens 5% of max hp, it seems to proc only on the rare random occasion, but when it does, tends to proc for the next 6-7 or so hitsI have officially "won the game"... Actually, I decided it was time to leave.
Joined sometime in March of 2009 - right after Dreamweaver opening.
Retired on March 16, 2010... 1 year later...0 -
Legerity - Sanctuary wrote: »If all things were run with such small sample sizes and were able to accurately model situations, the entire foundation of statistics would not exist.
I'm not content with the sample size you chose, but if it's enough to convince others, so much the better. I would try again with a bigger sample size just for accuracy but that's just me.
6/20, 4/20, and 4/21 totals 14/61 = 23%
Margin of error with a 95% confidence interval is +/- 5.3% (17.7%-28.3%)
Margin of error with a 99% confidence interval is +/- 6.9% (16.1%-29.9%)
Or put another way, if the true chance for the weapon to proc were 5%, the chances of it procing 14 or more times in 61 attempts is 0.00015%.0
Categories
- All Categories
- 181.9K PWI
- 697 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk