herc tanking nob

Anamallia - Sanctuary
Anamallia - Sanctuary Posts: 24 Arc User
edited February 2010 in Venomancer
i had always heard that this was impossible unless 93+ with more than one veno healing the herc

last night on our final bh the cleric bailed at last boss, nob, with the barb standing ready to take agro if herc died i tanked nob all the way through at lvl 81 with 81 herc and no help from an other veno

for channelling gear i have -21% total, im not pure magic as i put 45 into vit for extra survivability

it was touch and go a few times where i thought nob was going to get the best of me as low hp flashed over my herc, but he dropped in the end and gave up his mold(unfortunately not to me)

now if only wine costs where not so i think i could farm for capes, or was this a fluke and next time i get cocky and try will i get smeared across the cave?
Post edited by Anamallia - Sanctuary on

Comments

  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited February 2010
    its actually fairly easy to do the higher you get your herc, he hits a little harder than kong, which you should be able to solo. its not worth farming though, wines expensive, and drops arent always guarenteed.
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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited February 2010
    now kill pole
    xD
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  • Astoru - Heavens Tear
    Astoru - Heavens Tear Posts: 822 Arc User
    edited February 2010
    now kill pole
    xD
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  • Anamallia - Sanctuary
    Anamallia - Sanctuary Posts: 24 Arc User
    edited February 2010
    i knew pole was impossible, and i have done kong, i even can do 2-1 high (wurlord i have tanked for a while when barb died, but he got rezzed and took back agro after about 2 minutes)

    i guess i was misinformed about nobb:surrender
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited February 2010
    I've done Gaurnob with another 80s veno, both of us healing his veno (level 86 or so at the time). The biggest problem wasn't keeping the herc healed, it was Gaurnob's AOE hitting squad members who had never killed him without a cleric. A couple of us weren't ready with our heal pots and almost died.
    now kill pole
    Polearm is doable too with 3 venos (at least 2 with herc). Theoretically, if you have low lag, you should be able to do it with just 2 herc venos.

    If you're a heavy veno and have a good cleric, you can tank Polearm yourself. The cleric just needs to start casting purify on you the moment Polearm starts casting. At 87 I didn't think I could do it, but the cleric was sure I could. So I figured what the heck, and what do you know, he was right.
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    i think you dont really need 2 venos just one and a class like barb/bm/? to intrerrupt his casting.. or 2 genies with high mag and earthquake to take turns.
    well this is theory and never tested
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited February 2010
    kenlee wrote: »
    i think you dont really need 2 venos just one and a class like barb/bm/? to intrerrupt his casting.. or 2 genies with high mag and earthquake to take turns.
    well this is theory and never tested
    That works too. But if you've got a barb to interrupt, you could just have him tank instead of your herc. And since bosses are immune to stuns, you need a fist BM to interrupt (their only interrupt skill requires a fist weapon), which until recently were very rare.

    The 2 genie earthquake interrupt should work. I just haven't been lucky enough to find someone willing to try it with me. You're better off with 3 genies though. With 2 genies with 80 mag, I think they run out of energy after about 4 minutes (can't find the spreadsheet where I calculated this), which may not be enough time for your group to kill Polearm.

    Edit: Found the sheet.
    2 genies with 80 mag/ea and 20 vit (120 energy) run out of energy after 4 minutes.
    2 genies need 93 mag/ea to keep Earthquake-interrupting indefinitely.
    3 genies with just 45 mag/ea can keep the interrupts up indefinitely.
  • Anamallia - Sanctuary
    Anamallia - Sanctuary Posts: 24 Arc User
    edited February 2010
    hmmm maybe tonight i will have to round up my friend and knock off our bh alone, see if pole is really doable for 2 herc venos
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    so if ppl dont kill the boss in 4 mins it might end badly with only 2 genies. what is the regen rate of genies energy at +1 mag?
    now im thinking at phlebo, he also does an amplify debuff but i just press follow on herc skillbar so phlebo will use only magic till debuff is gone then send pet back to fight. so you can probably try this too at pole but he aoe iirc.
    im also thinking at another veno with a pet with good atk rate like that new renger (also has good pdef) and use shriek on him. when i had magmite in the past i used shriek to intrerrupt drum cast. its 10 seconds reuse which is fine but sometimes, because of slow atk speed, pet can delay this skill a bit so i think one with better atk speed might be better
  • Obsessed - Heavens Tear
    Obsessed - Heavens Tear Posts: 670 Arc User
    edited February 2010
    Nobs a joke. :/
    Polearm 1-shot my lvl100 Blessing Herc, you need to interrupt him to survive.
    Polearm is doable too with 3 venos (at least 2 with herc). Theoretically, if you have low lag, you should be able to do it with just 2 herc venos.
    Assuming you mean to trade off aggro on the debuff?
    If you're a heavy veno and have a good cleric, you can tank Polearm yourself. The cleric just needs to start casting purify on you the moment Polearm starts casting. At 87 I didn't think I could do it, but the cleric was sure I could. So I figured what the heck, and what do you know, he was right.


    Usually end up doing this. Cleric just has to be relatively quick on the purify.
  • LloydAsplund - Sanctuary
    LloydAsplund - Sanctuary Posts: 3,899 Arc User
    edited February 2010
    Yea, nob's damage towards herc is no real problem. I easily tanked him probably in the late 70s. His aoe is more of a pain in the ****. Now, pole is a different story.
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  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited February 2010
    hmmm maybe tonight i will have to round up my friend and knock off our bh alone, see if pole is really doable for 2 herc venos
    Er, what Obsessed said. This isn't a straight-up send-in-pet and spam-heal fight. You need to trade off aggro. Only the pets can attack. Every time Pole debuffs your herc, you stow it. Aggro will switch to the other herc, which hopefully will live long enough to give you time to summon, buff, and send in your herc. When Pole debuffs that herc, the other veno stows and your herc gets aggro. Repeat.

    You can heal a little during the fight, but you should try not to. Too much healing can make it harder for the pets to take back aggro every time they're resummoned, which makes Pole run around and AOE making the whole thing difficult.
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited February 2010
    a little addition, MAKE SURE YOUR PARTY DOES NOT DD IN THIS PROCESS, it will result in a swift and quick death for the one stupid enough to hit pole in between resummonings :).
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • SeaStorm - Heavens Tear
    SeaStorm - Heavens Tear Posts: 315 Arc User
    edited February 2010
    Back when the BHs were a norm of 1 a day, or maybe two if you logged early enough. I would solo tank Gaurnob in BH69, I was mid-80s when I started running with about -24 to -27% channeling. A cleric buddy and I would run Nob with just us as with our log times it was hard to get a squad. Quick way to learn how to pull not get one shotted and heal fast. Tanked that BH for some friends last night.

    Polearm, due to the HP debuff...I wouldn't even bother trying. You can't purify it off the herc and it's turns the herc into a 1 or 2 shot death depending on where the health bar is. Right now I still only aggro the herc on him if the tank goes down to hopefully allow the cleric time to rez the tank and get him rebuffed and take back over. It's touch and go depending on where in Pole's channeling/debuff cycle he is. Although doing the double herc thing might work as well...never attempted it.
    [SIGPIC][/SIGPIC]
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited February 2010
    due to the HP debuff...
    its actually a -75% defenses debuff, being physical and magical... it makes things hurt like hell.
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • Anamallia - Sanctuary
    Anamallia - Sanctuary Posts: 24 Arc User
    edited February 2010
    thankyou for all of the info guysb:victory
  • _Lyra - Lost City
    _Lyra - Lost City Posts: 84 Arc User
    edited February 2010
    Tanked nob today with a lvl 88 herc and -6% channeling, which is pretty much nothing. Also I'm HA with only 267 magic points, so I'd definitely say its possible before lvl 10 heal.