What is PWI trying to say?

Hitumura - Lost City
Hitumura - Lost City Posts: 53 Arc User
edited February 2010 in General Discussion
Hyper XP... the easiest way to gain XP other than BH. Honestly...

When this game came out a year and a half ago, it was hard to level. Took a bit more than now, and now without BH it would be unbearable...

I think they are implementing this because of new High level stuff comin up? What would be the other point to spike player growth? Spiking this growth decreases a player's gameplay due to less need. Decreasing this decreases interest (sometimes, not all of the time) and less wpurchases will be made. I think they are implementing a higher level max, and other things to make high levels never end. Who knows, they might actually increase level limit to 150? (Unless they have and I am just ignorant)

What's your opinion/judgement?
Post edited by Hitumura - Lost City on

Comments

  • Naughtysin - Heavens Tear
    Naughtysin - Heavens Tear Posts: 2 Arc User
    edited February 2010
    I think it's because the "true" power of two new classes occur in higher levels. That and the game developers want to put the new classes on overdrive to monitor their development. Lol. Not that I mind the slightest.
  • Ephemerai - Sanctuary
    Ephemerai - Sanctuary Posts: 335 Arc User
    edited February 2010
    I think hyper exp has its drawbacks, and seems to be intended for those who can't spend that much time playing in game. Sort of balances things out between people who can play for 10+ hours and those who can only play for 2-3 hours max.

    Why do I say this? The normal "buffer" and exhaustion durations.. Sure, if you use hyper EXP just once, the buffer/exhaustion shouldn't be too un-indurable.. just take a day's break and it should be done with.

    But if you stack hyper EXP... the buffer/exhaustion stacks too, if I'm not mistaken.

    So, good for people who can play a few hours every odd day, and maybe for those who have to take a vacation anyway -- get their exp while they're still around, then while away the exhaustion period when they're gone & can't play.

    That, or I guess you could just grind quests when exhaustion comes into play o_o
    [SIGPIC][/SIGPIC]
  • AgentAiko - Lost City
    AgentAiko - Lost City Posts: 11 Arc User
    edited February 2010
    I think hyper exp has its drawbacks, and seems to be intended for those who can't spend that much time playing in game. Sort of balances things out between people who can play for 10+ hours and those who can only play for 2-3 hours max.

    Why do I say this? The normal "buffer" and exhaustion durations.. Sure, if you use hyper EXP just once, the buffer/exhaustion shouldn't be too un-indurable.. just take a day's break and it should be done with.

    But if you stack hyper EXP... the buffer/exhaustion stacks too, if I'm not mistaken.

    So, good for people who can play a few hours every odd day, and maybe for those who have to take a vacation anyway -- get their exp while they're still around, then while away the exhaustion period when they're gone & can't play.

    That, or I guess you could just grind quests when exhaustion comes into play o_o


    This is 100% the point IMO. Its a gateway for those who dont have 22 hours a day to play. You use them, then you have to give it the 18-20 hours to cooldown.

    Its a waste of the 2x exp event if you ask me, but for those that only get a few hours on a computer, its great.
  • Iseria - Harshlands
    Iseria - Harshlands Posts: 216 Arc User
    edited February 2010
    desperate attempt to grasp leaving players if you ask meb:avoid should have thought about that little detail before releasing so many packs PWIb:chuckle
  • Rinari - Raging Tide
    Rinari - Raging Tide Posts: 199 Arc User
    edited February 2010
    hyper exp is directed at those who have deep pockets and no life... because at the end of it all, those are who will have spent the most money on it b:lipcurl
    Retired Character

    New main is Alexenokin of Lost City
  • Ephemerai - Sanctuary
    Ephemerai - Sanctuary Posts: 335 Arc User
    edited February 2010
    ^ Or those who have enough of a life to have a decent income to spend as they wish, but don't have the time to sit at a computer 10+ hours a day grinding to stay close to their friends' levels.
    [SIGPIC][/SIGPIC]
  • Rinari - Raging Tide
    Rinari - Raging Tide Posts: 199 Arc User
    edited February 2010
    ^ Or those who have enough of a life to have a decent income to spend as they wish, but don't have the time to sit at a computer 10+ hours a day grinding to stay close to their friends' levels.

    that's not the people the hyper exp is directed at, because those people will never spend as much money overall as the no-lifers with deep pockets will. look at it from the business standpoint, not from the advertisement standpoint

    big picture-> they dont care about the individual so much as they care about the ones who can keep the business alive
    Retired Character

    New main is Alexenokin of Lost City