teleportin in dungeons(nother Q_Q thread)
Twsted - Raging Tide
Posts: 135 Arc User
Y CNT WE TELE IN DUNGEONS?!!? its annoying. one of the sins stuns is based off a tele so it bums me out we cnt use it in dungeons. also pvp areas like DT and the battle arena we cnt use it either which jus nurfs us because.....idk...thats wat we do lol we teleport to u and kill u!! >.> jus thought id throw this out here >.<
is it jus me or does every thread turn into a flame thread at some point? wheres the love?? b:cry
WTF is a gank? -_- its called pvp
WTF is a gank? -_- its called pvp
Post edited by Twsted - Raging Tide on
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Comments
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they don't want you to teleport past mobs and stuff.
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Twsted - Raging Tide wrote: »Y CNT WE TELE IN DUNGEONS?!!? its annoying. one of the sins stuns is based off a tele so it bums me out we cnt use it in dungeons. also pvp areas like DT and the battle arena we cnt use it either which jus nurfs us because.....idk...thats wat we do lol we teleport to u and kill u!! >.> jus thought id throw this out here >.<
OOOPPS!! apparently they jus fixed this in the patch lol >.<is it jus me or does every thread turn into a flame thread at some point? wheres the love?? b:cry
WTF is a gank? -_- its called pvp0 -
Indeed its annoying, when i want to go PK in sp and want to tele/stun i always forget the damn skill aint working in the SP either.....0
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There's a thread around here somewhere saying what the people in Asia already have/will have in their game.
Sins had their chi gain increased from 4 to 5 per hit.
One of our skills gain a slow effect ailment.
Teleports work in dungeons.
Something like that. I don't quite remember exactly and I can't find the thread.0 -
Skill Changes
"Assassin
Assassin's Chi gain per attack increased from 4 points to 5.
Changed the effect of Assassin's skill Raving Slash into reducing target's movement speed.
The Assassin's skill Bloodpaint has a longer duration.
The Assassin’s skill Shadow Teleport and Shadow Jump can be used in any area"
Gah oopsies. Sowwie for double post.0 -
EDIT:
Skill Changes
Assassin
Assassin's Chi gain per attack increased from 4 points to 5.
Changed the effect of Assassin's skill Raving Slash into reducing target's movement speed.
The Assassin's skill Bloodpaint has a longer duration.
The Psychic's skill Bubble of Life radius increased from 5m to 15m.
The Assassin’s skill Shadow Teleport and Shadow Jump can be used in any area.
Psychic
Fixed the issue that the skill Sandburst Blast has a wrong CD time.
The effect duration time of Psychic's skills White Voodoo and Black Voodoo increased from 60 seconds to 900 seconds.
Changed the timing for Soul of Vengeance and Soul of Silence:
-The two skills no longer share the same cooldown.
-Increased the effect duration time to 10 minutes.
-Increased the CD time to 10 minutes.
-Skill effects will remain after log off or death.
Lowered the additional hatred value by Psychic or Assassin's skills.
Blademaster
Blademaster's Chi gain per attack increased from 4 points to 5.0 -
The chi change is really well suited to the speed/dps build sins.
Is raving slash any more useful now? (this is not a complaint though since every class has skills that are not very useful).
Thank you O thank you for the bloodpaint time extension.
Don't think that psychic bit is in the right place but its a good change anyway.
Yippee for teleporting anywhere.
Good changes all around.0 -
YupYup - Sanctuary wrote: »Indeed its annoying, when i want to go PK in sp and want to tele/stun i always forget the damn skill aint working in the SP either.....
thats aganist the rules-i was in the million dolla meetins he was cheatin. all up in the church, he was sneakin with the deacon. cats away while the mice will play lol smiley face have a nicer day. cuz pop pop po it goes my rubber band so stop stop stop sniffin that contraband. cuz you was penny pinchin my accounts laced attenion! about face.
~nicki minaj~0 -
Foxymage - Harshlands wrote: »thats aganist the rules
while i dont pk, pking isnt against the rules lol, so pking in secret passage isnt against the rules XD if somebody is in pk mode they can be pk'd end-of0 -
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Foxymage - Harshlands wrote: »thats aganist the rules
Hun I believe that is just Harshlands due to the grieving of players trying to quest in there, and not being able to turn pk off b:cute0 -
it is bannable on harshlands and lost city to pk 3x/4x in SP. it is not bannable to kill a 7x-9x (normal griefing rules still apply) b:victoryI hope that I shall always possess firmness and virtue enough to maintain what I consider the most enviable of title, the character of an honest man. -George Washington0
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