teleportin in dungeons(nother Q_Q thread)

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Twsted - Raging Tide
Twsted - Raging Tide Posts: 135 Arc User
edited January 2010 in Assassin
Y CNT WE TELE IN DUNGEONS?!!? its annoying. one of the sins stuns is based off a tele so it bums me out we cnt use it in dungeons. also pvp areas like DT and the battle arena we cnt use it either which jus nurfs us because.....idk...thats wat we do lol we teleport to u and kill u!! >.> jus thought id throw this out here >.<
is it jus me or does every thread turn into a flame thread at some point? wheres the love?? b:cry
WTF is a gank? -_- its called pvp
Post edited by Twsted - Raging Tide on

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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited January 2010
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    they don't want you to teleport past mobs and stuff.
    b:sweat
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • Twsted - Raging Tide
    Twsted - Raging Tide Posts: 135 Arc User
    edited January 2010
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    Y CNT WE TELE IN DUNGEONS?!!? its annoying. one of the sins stuns is based off a tele so it bums me out we cnt use it in dungeons. also pvp areas like DT and the battle arena we cnt use it either which jus nurfs us because.....idk...thats wat we do lol we teleport to u and kill u!! >.> jus thought id throw this out here >.<

    OOOPPS!! apparently they jus fixed this in the patch lol >.<
    is it jus me or does every thread turn into a flame thread at some point? wheres the love?? b:cry
    WTF is a gank? -_- its called pvp
  • YupYup - Sanctuary
    YupYup - Sanctuary Posts: 20 Arc User
    edited January 2010
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    Indeed its annoying, when i want to go PK in sp and want to tele/stun i always forget the damn skill aint working in the SP either.....
  • skyxiii
    skyxiii Posts: 0 Arc User
    edited January 2010
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    There's a thread around here somewhere saying what the people in Asia already have/will have in their game.

    Sins had their chi gain increased from 4 to 5 per hit.

    One of our skills gain a slow effect ailment.

    Teleports work in dungeons.

    Something like that. I don't quite remember exactly and I can't find the thread.
  • skyxiii
    skyxiii Posts: 0 Arc User
    edited January 2010
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    Skill Changes

    "Assassin
    Assassin's Chi gain per attack increased from 4 points to 5.

    Changed the effect of Assassin's skill Raving Slash into reducing target's movement speed.

    The Assassin's skill Bloodpaint has a longer duration.

    The Assassin’s skill Shadow Teleport and Shadow Jump can be used in any area"

    Gah oopsies. Sowwie for double post.
  • Death_Tide - Heavens Tear
    Death_Tide - Heavens Tear Posts: 39 Arc User
    edited January 2010
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    EDIT:

    Skill Changes

    Assassin
    Assassin's Chi gain per attack increased from 4 points to 5.

    Changed the effect of Assassin's skill Raving Slash into reducing target's movement speed.

    The Assassin's skill Bloodpaint has a longer duration.

    The Psychic's skill Bubble of Life radius increased from 5m to 15m.

    The Assassin’s skill Shadow Teleport and Shadow Jump can be used in any area.

    Psychic
    Fixed the issue that the skill Sandburst Blast has a wrong CD time.

    The effect duration time of Psychic's skills White Voodoo and Black Voodoo increased from 60 seconds to 900 seconds.

    Changed the timing for Soul of Vengeance and Soul of Silence:

    -The two skills no longer share the same cooldown.
    -Increased the effect duration time to 10 minutes.
    -Increased the CD time to 10 minutes.
    -Skill effects will remain after log off or death.

    Lowered the additional hatred value by Psychic or Assassin's skills.

    Blademaster
    Blademaster's Chi gain per attack increased from 4 points to 5.
  • Xirel - Harshlands
    Xirel - Harshlands Posts: 7 Arc User
    edited January 2010
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    The chi change is really well suited to the speed/dps build sins.

    Is raving slash any more useful now? (this is not a complaint though since every class has skills that are not very useful).

    Thank you O thank you for the bloodpaint time extension.

    Don't think that psychic bit is in the right place but its a good change anyway.

    Yippee for teleporting anywhere.


    Good changes all around.
  • Foxymage - Harshlands
    Foxymage - Harshlands Posts: 373 Arc User
    edited January 2010
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    Indeed its annoying, when i want to go PK in sp and want to tele/stun i always forget the damn skill aint working in the SP either.....

    thats aganist the rules
    -i was in the million dolla meetins he was cheatin. all up in the church, he was sneakin with the deacon. cats away while the mice will play lol smiley face have a nicer day. cuz pop pop po it goes my rubber band so stop stop stop sniffin that contraband. cuz you was penny pinchin my accounts laced attenion! about face.

    ~nicki minaj~
  • Lessein - Sanctuary
    Lessein - Sanctuary Posts: 152 Arc User
    edited January 2010
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    thats aganist the rules

    while i dont pk, pking isnt against the rules lol, so pking in secret passage isnt against the rules XD if somebody is in pk mode they can be pk'd end-of
  • YupYup - Sanctuary
    YupYup - Sanctuary Posts: 20 Arc User
    edited January 2010
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    thats aganist the rules


    lol, you're funny
  • Lyve - Sanctuary
    Lyve - Sanctuary Posts: 33 Arc User
    edited January 2010
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    thats aganist the rules

    Hun I believe that is just Harshlands due to the grieving of players trying to quest in there, and not being able to turn pk off b:cute
  • Trawne - Lost City
    Trawne - Lost City Posts: 966 Arc User
    edited January 2010
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    it is bannable on harshlands and lost city to pk 3x/4x in SP. it is not bannable to kill a 7x-9x (normal griefing rules still apply) b:victory
    I hope that I shall always possess firmness and virtue enough to maintain what I consider the most enviable of title, the character of an honest man. -George Washington