Running out of MP way too fast

pinertia
pinertia Posts: 0 Arc User
edited January 2010 in Cleric
Hey. I'm Resistant, my Blademaster, and Irrational, my Cleric.
I made my Cleric for fun and to buff/heal my Blademaster.
The problem is, my Cleric runs out of mp really fast. I can use Ironheart every 30 seconds or so without running out of mp ridiculously fast. (That's not including pots, but they won't help all too much in the long run)
Does anybody have any suggestions? Much appreciated. Also feel free to add my in game characters. Love the friends.
Post edited by pinertia on

Comments

  • Kashmiir - Lost City
    Kashmiir - Lost City Posts: 36 Arc User
    edited January 2010
    pinertia wrote: »
    Hey. I'm Resistant, my Blademaster, and Irrational, my Cleric.
    I made my Cleric for fun and to buff/heal my Blademaster.
    The problem is, my Cleric runs out of mp really fast. I can use Ironheart every 30 seconds or so without running out of mp ridiculously fast. (That's not including pots, but they won't help all too much in the long run)
    Does anybody have any suggestions? Much appreciated. Also feel free to add my in game characters. Love the friends.

    bring/craft pots.. or buy a charm if you're higher lvl. things get slightly (read:SLIGHTLY) better at higher lvl (more points in mag = bigger mana pool and faster regen).
  • pinertia
    pinertia Posts: 0 Arc User
    edited January 2010
    Yea, I bring pots. They don't help all too much, not to mention I can barely afford them. I've 16k. I get a minuscule amount of coins for grinding.
    Charms are completely out of the question, with my funding.
    If I can't heal my Blademaster too much now, how do I spam Ironheart for tanks at later levels?
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited January 2010
    Gather herbs and make apothecary pots when you can - and a lot of it is just patience. If you can't afford NPC pots, just sit and meditate when needed. The early levels suck but as you get higher it's easier to manage.
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • pinertia
    pinertia Posts: 0 Arc User
    edited January 2010
    Thanks, guys. Any other suggestions welcome, but I guess it's gathering herbs and sitting for me.
  • Barbariankev - Heavens Tear
    Barbariankev - Heavens Tear Posts: 831 Arc User
    edited January 2010
    another advice which isnt given yet go for a high mag build and not a low one as more mag points is a bigger mp pool and a higher mp regen and more m.atack so less heals,atacks are needed
    its impossible to always do the right thing we all make mistakes i am not different from that
    just try to be a good person

    english isn't my native language so there might be a few spelling/grammatical errors in my posts
  • Socordia - Lost City
    Socordia - Lost City Posts: 10 Arc User
    edited January 2010
    This is what I learned through out my Cleric career.

    1) Stop spamming IH when it's not needed.

    2) At about level 75, I realized that buying Apothecary pots SUCKS compared to Herb Yuanxiao. I forget the exact cost for Apothecary but I believe it's about 1000 cold for 1000 MP restored over time compared to Herb Yuanxiao which you can buy for about 2,000 coin a piece for 5000 MP restored over time at cat shops. They're generally more costly if bought directly at cat shops so I'd advise just buying 3 Tokens of Luck (20-30k a each at Lost City) then trading them in at PW Bountique Exchange NPC for 50 Herb Yuanxiao.
    With that in cost comparison, it's about 60,000-90,000 coin (3 Tokens ) for 250,000 MP versus buying 250 MP Pots for 250,000 coin. Just wish it was easier to find the level 25 MP Event Pots which are most likely still more cost effective than buying
    It took me a awhile to figure it out that MP Charms are useless as mess for Clerics since you can wear a MP Plat Charm out in a week time or even in 2 days time depending on your play time.
    Even if you aren't level 75 just keep that in mind :x Or if you are bypassing Cleric that is reading this wall-of-text that can use Herbs, please switch to. I still party up with fellow Clerics that still use Apothecary Pots compared to Event Pots.

    3) Concentrate Orbs ( + 100 MP Regeneration ) and Focus Powders ( +50 MP Regeneration ) will help some, you get 5 for every synthesis.

    That's pretty much it
  • pinertia
    pinertia Posts: 0 Arc User
    edited January 2010
    Thanks for the advice, I'll try the lucky token thing. Also, if you stop spamming IH on a tank during a good monster, the IH gets un-stacked and he could die. I keep it stacked at all times. Either way....thanks. What're orbs and powders of regen by the way? I'm kinda new :>
    By the way, I AM a full MAG build. 14 str for the Level 20 Supply Stash Weapon and the rest is in MAG.
  • Lemuria - Harshlands
    Lemuria - Harshlands Posts: 114 Arc User
    edited January 2010
    Thanks for the advice, I'll try the lucky token thing. Also, if you stop spamming IH on a tank during a good monster, the IH gets un-stacked and he could die.
    A little point that always gets forgotten where spamming Ironheart is concerned. Ironheart Blessing does NOT stack in the traditional sense of the word. Only its effect stacks. Whats the difference? Well, im glad you asked.

    The duration of the spell is fixed from the first casting. Counting 15 seconds from the time it first lands, thats how long the effect will remain regardless of how many times you recast it. The strength of each 'tick' of healing, however, is magnified depending on how many times it has been cast. So, in short even if you spam it over and over again, it will still drop from your tank every 15 seconds.

    We can use this to our advantage, in a sense. Stack it three times or so, wait about 14 seconds then begin reapplying it three times again. The new casting should land a hairsbreadth after the old one dies out, giving your tank a fresh Ironheart and beginning the cycle all over.

    Now, if that isn't an MP saving tip, I'd love to see a better one!
    [SIGPIC][/SIGPIC]
  • Magicgabe - Lost City
    Magicgabe - Lost City Posts: 225 Arc User
    edited January 2010
    A little point that always gets forgotten where spamming Ironheart is concerned. Ironheart Blessing does NOT stack in the traditional sense of the word. Only its effect stacks. Whats the difference? Well, im glad you asked.

    The duration of the spell is fixed from the first casting. Counting 15 seconds from the time it first lands, thats how long the effect will remain regardless of how many times you recast it. The strength of each 'tick' of healing, however, is magnified depending on how many times it has been cast. So, in short even if you spam it over and over again, it will still drop from your tank every 15 seconds.

    We can use this to our advantage, in a sense. Stack it three times or so, wait about 14 seconds then begin reapplying it three times again. The new casting should land a hairsbreadth after the old one dies out, giving your tank a fresh Ironheart and beginning the cycle all over.

    Now, if that isn't an MP saving tip, I'd love to see a better one!

    Um I think this is wrong. Whenever, I get mobbed by say 3+ mobs, I IH 3x. After the 1st ironheart, the little IH sign goes up. After 15sec it goes away, but the healing effect still remains for about 6 more seconds.

    Whenever fighting bosses, I generally follow this rule:
    IH-->(count:1missippi,2mississippi, 3 mississippi) and I repeat this over and over. If the tank loses too much HP then go IH->IH->IH and then go back to your "mississippi"s. Also, use advanced spark whenever possible(preferably before the boss AOEs). Its 10%MP. And because you have more attack, you can IH every 6mississippi's while you have spark on.

    When solo grinding:
    I stack +MP regen gear. Heal yourself with lvl1 Blessing Ironhearted. Don't use wield thunder.

    When AOE grinding w/ BM:
    BM should be able to lure, without getting hit much so an occasion IH, and when BM goes into killiing mode, you should need only 10IH as the BM should be good enough to kill in that time.

    General tips:
    Get Celestial Guardian's seal(+10MP regen doesn't seem like alot but over time and when mediitating, its adds up). Use advanced spark to get 10%MP back.
    and bro...fyi this isn't a story.

    All people are idiodic but some are more idiotic than others.
  • Lemuria - Harshlands
    Lemuria - Harshlands Posts: 114 Arc User
    edited January 2010
    Um I think this is wrong. Whenever, I get mobbed by say 3+ mobs, I IH 3x. After the 1st ironheart, the little IH sign goes up. After 15sec it goes away, but the healing effect still remains for about 6 more seconds.
    I've checked and double checked this. Once the icon vanishes, so does the effect. I've noticed it a lot when healing barb tanks, when it vanishes I need to reapply the stacks or else they start losing HP considerably faster than before. Try it yourself and remember that you have your own native regeneration likely enhanced by Celestial Seal/Exalted -- you might be confusing that with the Ironheart effect.
    [SIGPIC][/SIGPIC]
  • Mrvate - Heavens Tear
    Mrvate - Heavens Tear Posts: 406 Arc User
    edited January 2010
    even though the ih effect symbol is not there it can still be working. the symbol really isn't reliable to tell, I notice the ih symbol will often disappear right when I cast a new ih.
  • Aadi - Lost City
    Aadi - Lost City Posts: 4,449 Arc User
    edited January 2010
    Try to keep yourself out of attack mode as well. If you're healing a tank and debuffing a boss, you'll lose MP much faster due to reduced MP regen in attack mode.
    [SIGPIC][/SIGPIC]
    "aadi is a forum ninja, always there, skirting thru the shadows... striking with quick posts while you are distracted by your own" -Alexeno(kin)
    "We talk about you because you're fab. b:cute" -Chillum
    "You live for forums. Like seriously."
  • Magicgabe - Lost City
    Magicgabe - Lost City Posts: 225 Arc User
    edited January 2010
    I've checked and double checked this. Once the icon vanishes, so does the effect. I've noticed it a lot when healing barb tanks, when it vanishes I need to reapply the stacks or else they start losing HP considerably faster than before. Try it yourself and remember that you have your own native regeneration likely enhanced by Celestial Seal/Exalted -- you might be confusing that with the Ironheart effect.

    I've tried it even with bosses, once the icon vanishes the effect still stays for some of the other ironhearts. I would not just cast iron 3x and let it go for 14 seconds. Generally, counting to 3 in between ironhearts is much safer,
    and bro...fyi this isn't a story.

    All people are idiodic but some are more idiotic than others.
  • Lemuria - Harshlands
    Lemuria - Harshlands Posts: 114 Arc User
    edited January 2010
    Yeah, I went back and experimented solo for a bit. Took note of my base regen and the amount IH restored when spammed. You are correct -- the effect does actually stay when the icon vanishes. Not sure why I got the results I did before though b:surrender

    I daresay, its a pain in the backside when you're checking to see who has it. I can't tell if its a bug or intentional (maybe IH stacking in the first place is a supposed 'bug' b:scared) but it does seem rather odd to me that the icon vanishes when the effect is still in place, but I digress.

    In my normal exerience, most tanks don't need that much IH to keep topped up anyway. You can throw in wellspring to make up if they take more damage, but on the whole a tank who takes too much damage isn't doing a very good job of tanking and probably needs better defense.
    [SIGPIC][/SIGPIC]