Battle cleric building

modycage
modycage Posts: 1 Arc User
edited January 2010 in Cleric
Im a lvl 51 cleric i ve about 60 points of vit i gave vit all the artribute points 4 the last 10 lvls and now im stuck with the lvl 30 armor, cuz i dnt ve the required stats 4 gear 4 my lvl, lol, i need to knw the stats 4 building a battle cleric.
Post edited by modycage on

Comments

  • fiznik
    fiznik Posts: 105 Arc User
    edited January 2010
    For the love of all things precious, do not make a battle cleric.... That is unless you've reached lvl 90 and just want to restat for fun.

    If you want to DD, make a DD etc. you should know the rest
  • _DarkSeph_ - Sanctuary
    _DarkSeph_ - Sanctuary Posts: 2,294 Arc User
    edited January 2010
    What do you mean by a battle cleric? Whatever build you're aiming for, sounds like you need a restat b:surrender
  • Rinsharkunos - Sanctuary
    Rinsharkunos - Sanctuary Posts: 13 Arc User
    edited January 2010
    That's too much vit.
    I'm not sure what you mean by a battle cleric.
    It sounds like you're building a hybrid cleric, but screwed up with vit and mag.
    You need magic. Either restat, or for the next 10 levels or so add nothing but magic in hopes to achieve some kind of balance.
  • Sheeeba - Dreamweaver
    Sheeeba - Dreamweaver Posts: 287 Arc User
    edited January 2010
    an attack cleric is usually 1 str and 9 mag every 2 lvls. the point is to do as much dmg as possible, so mag needs to be as high as possible. also, don't let people discourage you from this path. it can be lots of fun, tho i do recommend getting your support skills at least moderately lvled in case you need them.
    [SIGPIC][/SIGPIC]

    ::venos kick tail::

    Sheeeba: 8x Venomancer, Hate2Love
    ClericNico: 7x Cleric(Mainly Support), Hate2Love Executor
    _Poe_: 6x Barbarian, Einherjar

    "You don't know me, son, so let me explain this to you once. If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed."
  • Maragon - Dreamweaver
    Maragon - Dreamweaver Posts: 645 Arc User
    edited January 2010
    As the above poster said battle cleric build is 9 mag 1 str per 2 levels basically this is what I have done and it is a lot of fun. but you will need some vit whether you get it from vit point or gear refines and shards is up to you.

    Also aside from leveling your buffs which you will need to survive, please at least get purify lvl 1, max out ironheart and revive (wellspring surge and regeneration aura too if you have some left over spirit). Limiting yourself to only/mostly attack skills or mostly support skills will also somewhat limit you in game play
    [SIGPIC][/SIGPIC]
  • Belkas - Lost City
    Belkas - Lost City Posts: 129 Arc User
    edited January 2010
    As the above poster said battle cleric build is 9 mag 1 str per 2 levels basically this is what I have done and it is a lot of fun. but you will need some vit whether you get it from vit point or gear refines and shards is up to you.

    Also aside from leveling your buffs which you will need to survive, please at least get purify lvl 1, max out ironheart and revive (wellspring surge and regeneration aura too if you have some left over spirit). Limiting yourself to only/mostly attack skills or mostly support skills will also somewhat limit you in game play


    Umm, I would say get all the skills. They are all useful when used properly. Purify should be one that you max asap along with IH. While you are waiting for cool down on lvl 1 purify, ppl will die. All buffs should be maxed as well imo.
  • Seiowan - Harshlands
    Seiowan - Harshlands Posts: 193 Arc User
    edited January 2010
    While you are waiting for cool down on lvl 1 purify, ppl will die.
    Sorry, but I had to quote this one. If people are dying because you don't have level 10 purify, then you're not doing your job of HEALING them. Ironheart/Wellspring Surge are good ways to keep players with decent HP to prevent DoT attacks like Crown of Flame or poisons from killing them while you wait for the cooldown. Heck, you should be casting them anyway, and they don't require chi like Purify does (discounting demon version).

    Our primary role in a group is to keep everyone alive, cures come foremost in that list. Later levels of purify don't alter the effect in anyway save for its cooldown and the range and only sage version is really spammable. Yes, its incredibly useful but as for maxing it 'asap' I say leave it until later levels when people are more likely to suffer from these crippling poisons.
  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited January 2010
    yea.. m8 wherre do u need maxed purify at low lvls? o0
    BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681

    AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682

    GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=938282
  • Sheeeba - Dreamweaver
    Sheeeba - Dreamweaver Posts: 287 Arc User
    edited January 2010
    Yea, i'd say get purify to lvl 6 and leave it there unless ur gonna be aoe grinding, in which case, max it.
    [SIGPIC][/SIGPIC]

    ::venos kick tail::

    Sheeeba: 8x Venomancer, Hate2Love
    ClericNico: 7x Cleric(Mainly Support), Hate2Love Executor
    _Poe_: 6x Barbarian, Einherjar

    "You don't know me, son, so let me explain this to you once. If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed."