Light armor cleric and PvP genie skills for clerics
Dark_Kai - Dreamweaver
Posts: 30 Arc User
building a LA cleric needin some tips and things to watch out for stating nd what not, just doin 3mag 1 str 1 dex every lvl atm. Mainly need some ideas on what to throw on my genie for PvP though
Post edited by Dark_Kai - Dreamweaver on
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Comments
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Extreme Poison.0
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lol thats it?0
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holy path second wind extreme poison blood cloth etc etcClerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
[SIGPIC][/SIGPIC]0 -
after alot of debate and tearing my hair out at it, this is wat i've come up w/.
holy path- who doesnt use it? o.o
wind sheild- its nice to have when other skills r one cooldown to save ur **** a bit
expel- nuff said
cauterize- clerics r pron to eccessive bleeding >.>
badge of courage- i think 7 out of 8 classes use stun so y not have it?
absolute domain or extreme poision- w/e floats ur boat here, domain is good for a lot but the cooldown sucks to me, and poision is used in everything for DDing, but can drain ur stamina over constant use in TT's. so up to u
as for stats, i'd say about 20-40 dex, 50 or so vit, and the rest in mag.0 -
Black_lce - Heavens Tear wrote: »
as for stats, i'd say about 20-40 dex, 50 or so vit, and the rest in mag.[/COLOR]
u cant have vit in a LA build <.< not enough free points as far as i know..
anyways, I use absolute domain, holy path, ToP, Rainbow Blessing, and Extreme Poison on my genie. Working on getting a 6th skill atm, probably bloodclot or cauterize..0 -
u cant have vit in a LA build <.< not enough free points as far as i know..
My Light Armor Cleric uses a 1str, 1dex, 3mag build. You absolutely MUST have 1dex + 1str per level in order to equip the most up-to-date light armors. Your stats will perfectly match the requirements for any light armor (assuming no bonuses from gear) at the level you can first equip it. You could tecnically make up for deficits using tomes or crafted bonues, but in my opinion you'd be wasting an opportunity to stack more magic, which will be reduced compared to pure MAG or VIT/MAG hybrid clerics.
As for genie skills, my genie has Holy Path, Qi Manipulation (for mana draining melee classes), Extreme Poison and Fortify (stun immunity). When in battle, it tends to be melee's who attack me most, so I've gone for a genie which can defend against stuns and help me dish out quick damage on them, as well as provide a good escape. You might have a different purpose for your genie though.0 -
Seiowan - Harshlands wrote: »Considering the poster made no mention of STR (which is needed to equip ANY armor, let alone Light Armor), im guessing they're talking about genie stats, not player stats.
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ah, totally missed that.b:cute0 -
dragonfire!!! its kinda like heaven's flame for bm but dragonfire is for every1..plus mag attk, u can 1 shot most of the class that is same lvl as u
i recommend anti stun skill too0
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