QQ about knockbacking players
Comments
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DrDrakken - Lost City wrote: »oh great, so i finally reach teh damn archer and and he simply knocks me back
b:surrender
Stuns FTW? You have skills that make you faster, archers don't until lvl 79 and thats AFTER we pay 1 mil spirit, 1 mil coins and buy/make a book for it. Your skill can be learned at a low lvl.
I think that every class should be able to use skills in PvP that they are given to use in game. I find it totally unfair that they cant.
Just like damage, knockback could be nerfed somewhat ... to only knockback a few meters instead of the entire distance. Will of phoenix on wizards do the same thing.. just an fyi.0 -
OneHottShot - Heavens Tear wrote: »Stuns FTW? You have skills that make you faster, archers don't until lvl 79 and thats AFTER we pay 1 mil spirit, 1 mil coins and buy/make a book for it. Your skill can be learned at a low lvl.
You have anti stun skill and apoch items, if they implemented knockback working in PvP then they should/would have to add skills/apoch items that protected against it.
Ie: Bm's WoB making them immune to knockback.
It would mean changing how 7 classes are built just because of the Sin's being able to tele to you, much easier just to make tele not work in PvP b:shutup
While we asking for stuff, can my two bleed skills not suffer PvP dmg reduction plz b:thanks0 -
WShadow - Harshlands wrote: »I know this will newer change, but if cound it should be really great and resreshing for PvP. So why knockback skills dont works on players. Right now while assassin can TP to us, stun, stow and even sleep us, why we could not be able knock them back? b:surrender[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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HMM....
KNOCKBACK....
wow, u gotta look deeply into the issue here..
Suppose an archer is doing a range dmg to a bm/barb....
bm/barb uses holy path to finally catch up with the archer....
then......
KNOCKBACK...
RINSE N REPEAT>....then ARCHER = GOD b:shockedWell here I am.....Now who wants their face screwed up by my paw? b:laugh0 -
TheLastBarb - Raging Tide wrote: »HMM....
KNOCKBACK....
wow, u gotta look deeply into the issue here..
Suppose an archer is doing a range dmg to a bm/barb....
bm/barb uses holy path to finally catch up with the archer....
then......
KNOCKBACK...
RINSE N REPEAT>....then ARCHER = GOD b:shocked
Or what if an archer is doing ranged damage to a bm/barb.
then.....
AIM LOW....
ARCHER = GOD b:shocked
That's why barbs and bm's are getting PKd by archers left and right.[SIGPIC][/SIGPIC]
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Why won't Alpha Male work in PvP too? b:cry[SIGPIC][/SIGPIC]
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Cyanea - Lost City wrote: »If they made "immune to movement debuff" abilities and consumables prevent knockback, that would help... some. But you all have been ignoring some of the game breaking problems. Like, for example:
XXX has invited you to a duel
(knockback)
Hey, look, I can sneak through locked doors in instances!!
Like, for example, in tw:
catapult? No problem, get the knockback teams in here... knockback, knockback, knockback, knockback, knockback, lolusuck
And these were just examples. I am sure we can find a zillion other examples if we try.
b:laughb:laugh lol this really made me laugh, specially the catapult one
that would be really something to watch b:chuckle
I want knockback teams in PWI >:D0 -
Iseria - Harshlands wrote: »b:laughb:laugh lol this really made me laugh, specially the catapult one
that would be really something to watch b:chuckle
I want knockback teams in PWI >:D
Have BMs run in and stun the knockback teams while a wiz or archer opens up a zhen on them. Knockback wouldn't have a much different effect on PVP than stun already does. The reason why it hasn't been implemented is likely more for technical reasons than gameplay.[SIGPIC][/SIGPIC]
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Deceptistar - Sanctuary wrote: »I know this will newer change, but it should also really be great and refreshing for PvP if i could eat a nice greasy cheeseburger served right out of the pwi screen while tempest and wieldthunder had a cast time of 0.5 sec and both did 99999 dmg while my razor feathers had a range of 500 meters with a constant dmg of 999999 with a cast and cooldown of 0.2 sec. So why does this not work for clerics. Right now while BMs can stun lock us, why we could not be able to do this uberz skill?
hehehe...*steals Decep's cheesebergur*
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Asterelle - Sanctuary wrote: »Have BMs run in and stun the knockback teams while a wiz or archer opens up a zhen on them. Knockback wouldn't have a much different effect on PVP than stun already does. The reason why it hasn't been implemented is likely more for technical reasons than gameplay.
knockback may not harm melee too much on ground, but imagine it in fly-mode, sprint skills DO NOT work in sky..0 -
Kittennice - Heavens Tear wrote: »The more the momentum, the harder the hit.
If a car hits you closeby as it starts going vs a car speeding and gaining speed then hits you, the second car pwns.
Physics. b:cool
this game dosent support physics otherwise cloth and clothes would overlap each other and layer; rather than go through each other lol
you point has been deemed invalid b:chuckle jk jk, but still there is no physics in this game so you cant claim that0 -
Santacruz - Heavens Tear wrote: »this game dosent support physics otherwise cloth and clothes would overlap each other and layer; rather than go through each other lol
you point has been deemed invalid b:chuckle jk jk, but still there is no physics in this game so you cant claim that
If there was physics in this game, jumping so high would be a difficulty...and more rubber banding for trying to go down on steep hills/mountains. b:surrender[SIGPIC][/SIGPIC]
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what would be really funny about knockback working or pvp, is that you could like knockback people into bosses or mobs and stuff. if an archer gets stuck with a bad party in an FB, he can drop squad, kill the cleric and knockback the barb into the boss then port out XD0
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mystics knockback works in pvp0
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Necro much ?WTB>More Fash
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I have been knocked back by mystics in pvp before.... they get a pvp knockbavk[SIGPIC][/SIGPIC]0
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