Account factions

Dinias - Dreamweaver
Dinias - Dreamweaver Posts: 50 Arc User
edited January 2010 in Suggestion Box
Ive been thinking about this idea for awhile and looking at the posts on the forum about ppl being like spys to enemy factions and such on the alt chars. I was thinking about it being made that if you have a char on your account join a faction all of your chars are in that faction, so its not so much your char joined but your account joined. They have this way of doing it in [removed] and i thought it would fix (for the most part) the spys in factions and ppl who faction jump and such. Any ideas on this leave a message :D
Post edited by Dinias - Dreamweaver on

Comments

  • Rheic - Dreamweaver
    Rheic - Dreamweaver Posts: 154 Arc User
    edited January 2010
    +1 for this, but for a different reason.

    I have 8 chars, which I'm playing and joining a faction with 1 of them would more or less mean that I'd have to play that char more often than the others.
    Who needs a sig anyways?
  • TaosWarrior - Raging Tide
    TaosWarrior - Raging Tide Posts: 4 Arc User
    edited January 2010
    Sounds like a good idea, I think a good addition would be to have the ability to have friends linked to your account no matter what character you play. I have played [removed] and even though the game is boring it has a great player friends system that allows you to have your friends linked to your account, meaning that if u play as your tide born character and then play as an archer you will still be able to play with your other friends.
    I am awesome lol
  • PequetteV - Lost City
    PequetteV - Lost City Posts: 1,202 Arc User
    edited January 2010
    wont change anything people create multi account and join lot different guild
    genesis (r.i.p.) ===> conqueror (r.i.p.) ===> zen (r.i.p.) ===> iam (r.i.p.) ===> guardianz (r.i.p.) ===> spectral ===> essence
    starting to be a nice guild hoppers b:surrender

    go on my website it contains lots useful informations about PWI

    [noparse]http://pequette.comuf.com[/noparse]
  • Elviron - Dreamweaver
    Elviron - Dreamweaver Posts: 812 Arc User
    edited January 2010
    Not really a good idea since it would basically occupy that many slots of the faction capacity.

    Say I have 8 chars and I join a faction, then I would be using 8 member slots which doesnt make sense. Also how would it handle characters on different servers?

    So what if I have an alt in another faction, be it for spying or any other reason? Having spies is a part of war and every major faction would have it in order to get the upper hand. The victor is determined by quick changes in strategy depending on the situation irrespective of having spies or simply have enough strength to take the enemy out by brute force which would negate the usefulness of spies. Thats the whole concept of war.
  • Olivassin - Heavens Tear
    Olivassin - Heavens Tear Posts: 360 Arc User
    edited January 2010
    It's a good idea, the only problem i see is that how / when to implement it. Theres a lot of ppl that has a lvl 90 character is in a lvl80+ faction, and another lvl 50 character that is in a random faction. So, who's the account's faction in this case?

    Responses to others:
    Not really a good idea since it would basically occupy that many slots of the faction capacity.
    Mhh it can be solved... if slots of faction were in acounts too (meaning u only see one line)
    Also how would it handle characters on different servers?
    Well... u can have a faction for each server :P