Can Someone Post Some Combos?

SharkSoul - Heavens Tear
SharkSoul - Heavens Tear Posts: 2 Arc User
edited January 2010 in Psychic
i always kill mobs with randomly skills...but i finish mp very frequently...b:angry
Can someone counseil me some combos? (my built is 9 mag 1 str...b:laugh)
ty!!!b:kiss
Post edited by SharkSoul - Heavens Tear on

Comments

  • SharkSoul - Heavens Tear
    SharkSoul - Heavens Tear Posts: 2 Arc User
    edited January 2010
    if you want to counseil me the lvl that i must be to use your combos...
  • Sangodoc - Dreamweaver
    Sangodoc - Dreamweaver Posts: 501 Arc User
    edited January 2010
    Well, for my level 31 psychic this is my attack buff combo:

    Black Voodoo -> Soul of Stunning -> Soul of Vengeance

    For a defense macro just swap in White Voodoo instead of Black Voodoo.

    Then I use this as my normal attack combo:

    Aqua Impact -> Spirit Blast -> Aqua Impact -> Spirit Blast

    When used at maximum distance it takes down most mobs before they can hurt me.

    Against fast physical attackers, here's an alternate version of that last one:

    Spirit Blast -> Aqua Impact -> Landslide -> Spirit Blast -> Aqua Impact

    It lets them get a bit closer, slows them, pushback, and then the finishers.

    For Increased Life, Magic Resistance, and bosses I use this one (though it's still kind of experimental):

    Aqua Impact -> Torrent -> Sand Trap -> Aqua Impact -> Landslide -> Spirit Blast -> Aqua Impact -> Spirit Blast

    It slows them, then does the DoTs, then slows again, pushback, and then hits them with the finishers. Again, use at max range for best results, follow up with the normal attack combo I gave above if necessary.
  • Swdgy - Heavens Tear
    Swdgy - Heavens Tear Posts: 176 Arc User
    edited January 2010
    1) Aqua impact + Spirit Blast + Aqua impact + Spirit Blast
    2) Spirit Blast + Aqua impact + Spirit Blast
    3) Aqua impact + Spirit Blast + Landslide
    4) Spirit Blast + Landslide + Spirit Blast

    Use 1 when things take 4 hits to kill
    Use 2 when things take 3 hits to kill
    Use 3 when you can't kill it with 2 but can kill with 3
    Use 4 against water mobs (sometimes they die in 2 hits)

    oh... and always use black voodoo first
    [SIGPIC][/SIGPIC] yay :) ^.^
    stuffed a bunch of my favorite animes into 1 signature lolz
  • SacredPride - Heavens Tear
    SacredPride - Heavens Tear Posts: 39 Arc User
    edited January 2010
    I honestly think Aqua Impact should be the first skill to ever be set off.

    Ranged Mobs:
    Aqua Impact, Spirit Blast, Aqua Impact, Spirit Blast, Aqua Impact
    (for ranged mobs its useless using landslide because you're basically running up to them for it to be casted, allow another hit upon you)

    Close up mobs:
    Aqua Impact, Spirit Blast, Aqua Impact, Landslide, Spirit Blast (or Aqua Impact)

    Mag Res Mobs:
    Spark, Aqua Impact, Torrent (if you have Glacial Shards, use that instead), Spirit Blast, Aqua Impact, Landslide (if close up mob), Spirit Blast etc.

    Increased Life:
    Spark, Aqua Impact, Spirit Blast, Aqua Impact, Spirit Blast, Aqua Impact (if close up mobs use Landslide), etc.

    Always remember to use Black Voodoo and go max range if you wanna take less than 1 hit, or less than 2-4 hits with mag and increased life mobs.

    Hope that helps, this is what I use, and I usually never get hit more than 4 times. Using these combos has never got me killed.
    Be without fear in the face of your enemies. Be brave and upright, that God may love thee. Speak the truth always, even if it leads to your death. Safeguard the helpless and do no wrong.
  • YuuYuuu - Dreamweaver
    YuuYuuu - Dreamweaver Posts: 6 Arc User
    edited January 2010
    look, i don't think the best alternative is using aqua impact first...all the time ._.'
    Comparing with spirit blast, the damage is lower
    why should kill the mob with 4 hits and waste mp when i can do it with 3 ^^

    using aqua impact first should be just for fire mobs or when u can't kill them with
    Spirit Blast> Aqua Impact> Spirit Blast

    Now look, a use the combo above with general mobs and i don't even get hit and also don't waste my mana :P
    of course, u must use any combo from the highest distance possibly xD
  • Sangodoc - Dreamweaver
    Sangodoc - Dreamweaver Posts: 501 Arc User
    edited January 2010
    The reason you use Aqua Impact first is for the slowing effect. That keeps the mobs far enough away from you that you can usually finish them off before they get to you. Besides, I can still usually finish them off in three shots with Aqua Impact first.
  • YuuYuuu - Dreamweaver
    YuuYuuu - Dreamweaver Posts: 6 Arc User
    edited January 2010
    the point is:
    using Spirit Blast> Aqua Impact> Spirit Blast, the mobs are killed before they come close to you, the middle aqua impact slowing effect is enough to keep them away.
    i just can't see why waste mp with 4 skills whem i can kill with 3 :9
    of course, sometimes i really need 4 skills to kill them, but they just hit me once, and it is not that big lost of hp '-'
    when my life is halved i use bubble of life and go on .-.
  • Im_Wet - Lost City
    Im_Wet - Lost City Posts: 8 Arc User
    edited January 2010
    Soulburn eats mag res mobs takes 3/4 of their hp in 2 hits very effective in killing them
  • Swdgy - Heavens Tear
    Swdgy - Heavens Tear Posts: 176 Arc User
    edited January 2010
    Soulburn eats mag res mobs takes 3/4 of their hp in 2 hits very effective in killing them

    ROFL
    if your squishy psychic takes 2 hits from every mob then he won't get far >.>
    [SIGPIC][/SIGPIC] yay :) ^.^
    stuffed a bunch of my favorite animes into 1 signature lolz
  • Sangodoc - Dreamweaver
    Sangodoc - Dreamweaver Posts: 501 Arc User
    edited January 2010
    ROFL
    if your squishy psychic takes 2 hits from every mob then he won't get far >.>
    Just do a pre-attack heal with Life Bubble and the heal over time will take care of that.

    Life Bubble is a very underrated skill, in my opinion.
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited January 2010
    Just do a pre-attack heal with Life Bubble and the heal over time will take care of that.

    Life Bubble is a very underrated skill, in my opinion.

    woot?
    using teh fighting style of the clerics.
    b:chuckle
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • Sangodoc - Dreamweaver
    Sangodoc - Dreamweaver Posts: 501 Arc User
    edited January 2010
    using teh fighting style of the clerics.
    b:chuckle
    Where do you think I learned it from? b:mischievous

    The other option is to use White Voodoo, which will allow you to survive more hits.

    Still, worst comes to worst you've got Landslide, so you can push away an enemy if you're too close to dying. (I added Earthquake to my genie for AoE pushback in emergencies too.)