Assassin's Bugs
Alayina - Raging Tide
Posts: 4 Arc User
I noticed Sin must wait long time before he use skill and then he wait much time after skill to attack target! Secound bug is he interrupt attack after many skills. That's ridiculus. Only after Deep Sting (Sleep) he should stop attacking. Will these bugs will be fixed? Plz GM answer cause I dunno should I play my bugged Sin or pr0 Archer ;P Would be nice if u repair these bugs
Post edited by Alayina - Raging Tide on
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Alayina - Raging Tide wrote: »I noticed Sin must wait long time before he use skill and then he wait much time after skill to attack target! Secound bug is he interrupt attack after many skills. That's ridiculus. Only after Deep Sting (Sleep) he should stop attacking. Will these bugs will be fixed? Plz GM answer cause I dunno should I play my bugged Sin or pr0 Archer ;P Would be nice if u repair these bugs
Well, to stop attacking after deep u just have to start running a bit b:bye[SIGPIC][/SIGPIC]0 -
Nagamorph - Harshlands wrote: »Well, to stop attacking after deep u just have to start running a bit b:bye
Yes, but however we need to repair these bugs ;/ It makes Sin sux versus BMs! Why BMs attack so fast and don't have to w8 before and after using skills? Why they don't stop attack after using skills? I think Sin should get fixed.0 -
I agree... We need to get it repaired ;/0
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Im not the one who made the game lol we can just wait until the original PW repairs their errors. b:bye[SIGPIC][/SIGPIC]0
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...how is this even a bug or a problem. Just press your damn auto attack button. I grind with normal attacks all the time because skill spamming fails, and it's not really an issue.Wondering how much longer these **** packs are going to be around.0
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It is when u w8 1 min before and after skill, when u run after Range Mob (archer) u cannot do anything before he stop run so before u lose 50% of ur HP.0
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Alayina - Raging Tide wrote: »It is when u w8 1 min before and after skill, when u run after Range Mob (archer) u cannot do anything before he stop run so before u lose 50% of ur HP.Wondering how much longer these **** packs are going to be around.0
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All other classes: SINS ARE OP RUN RUN RUN THEY'RE GONNA KILL US ALL
Sins: I'm bugged! Make me better!
Rofl.[SIGPIC][/SIGPIC]
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Yeah it's rly weird my BM can attack Range Mob immidiatelly when he's near mob, and Sin not. Kristoph just try to do Sin and do quests/grind/FBs, Oracle-noobs won't realize it.0
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Alayina - Raging Tide wrote: »Yeah it's rly weird my BM can attack Range Mob immidiatelly when he's near mob, and Sin not. Kristoph just try to do Sin and do quests/grind/FBs, Oracle-noobs won't realize it.Wondering how much longer these **** packs are going to be around.0
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If the bugs are gone , then the class will be perfect,regards Every class has bugs b:surrender but they might fix it a little0
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I do have to agree sins have a weirdly long cast time for a melee. Once they start hacking away at the target, their dps is extremely high. But for pvp just hitting the target isnt enough. Using skills are important, whether to stop your opponent or delay them. I can get a single plum shot off faster than most sin skills, and this is coming technically from a non melee class. I also have a sin and compared to cleric, their average skill cast is as slow as chromatic healing (aoe heal) which is pretty slow[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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that's because their cast time IS long...you have stuff like 1.9s cast times which are unheard of for most physical classes. however, they have short channel times as well.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
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Qui: b:dirty0 -
They kinda need it... short channel times so you can't see the skills coming, but high cast times because well... without them you'd be kind of overpowered. Would be like an archer firing off Take Aim's and Deadly Shots every second or two.Wondering how much longer these **** packs are going to be around.0
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They randomly pause to while doing normal attacks[SIGPIC][/SIGPIC]0
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Alayina - Raging Tide wrote: »Yeah it's rly weird my BM can attack Range Mob immidiatelly when he's near mob, and Sin not. Kristoph just try to do Sin and do quests/grind/FBs, Oracle-noobs won't realize it.
I haven't noticed this problem =P4x sin - Sacronox
3x psy- Aegento
5x wiz- Kimbley
3x ea - Mavado
Raging Tides-
3x cleric- Ishmael0 -
Kristoph - Lost City wrote: »lol... I got an assassin to 66. Used a total of maybe 5 oracles. I know what you're talking about and it's not a bug. It can't be fixed, learn to compensate and deal with it.
me are agree with the Kristoph
human technology be teh slow....learn to compensate like me has....(like the wizard sutra "bug" although not really a bug.)ShadowDemon_ - Heavens Tear wrote: »If the bugs are gone , then the class will be perfect,regards Every class has bugs b:surrender but they might fix it a little
yes....
QQ
wizards be underpowered~ can we has some sort of uber move that destroys half (if not all) of perfect world every time me use it?
and can it be named the "Genesis Spell" *cough in game reference cough*
and only wizards should be able to use this since it be a spell and all.
b:chuckle
o and tideborns should suffocate out of water....being fish people and all.
xD
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Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
Alayina - Raging Tide wrote: »Yeah it's rly weird my BM can attack Range Mob immidiatelly when he's near mob, and Sin not. Kristoph just try to do Sin and do quests/grind/FBs, Oracle-noobs won't realize it.
Well you obviously are new or just plain newbie to the class Sins'... they can do that too! [highlight]Ever heard of shadow jump?(jumps to the target) Shadow flash?(jumps to the target and stuns) and Sins have a stealth skill that can make them invisible just enough to get close to the enemy...[/highlight]
So it's not the character that sucks or are bad, it's based on the player, and the skills that one has... 1 vs 1, sin vs sin in a duel, you can see the difference between a skilled and a noob one*shrugs*
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