need mp or hp more?

Posts: 54 Arc User
edited December 2009 in Assassin
for asassians which do we need more of hp or mp?
Post edited by I_can_own - Harshlands on

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  • Posts: 114 Arc User
    edited December 2009
    Uhhh... HP...

    I buy like 30k worth of MP potions and it lasts me a LONG time.
  • Posts: 98 Arc User
    edited December 2009
    ...HP is more useful for every class. MP doesn't save you from dying.
  • Posts: 69 Arc User
    edited December 2009
    Plume shell, Heals...Buffs...Escape methods all need MP...I'd say MP can very much save you from dying if you're certain classes XD But HP is more noticable.
  • Posts: 98 Arc User
    edited December 2009
    Plume shell, Heals...Buffs...Escape methods all need MP...I'd say MP can very much save you from dying if you're certain classes XD But HP is more noticable.

    MP charm. And pots.
    HP charms help keep your health up, and the more HP you have, the harder you are to kill with a charm. Having more MP doesn't change that.
  • Posts: 7,021 Arc User
    edited December 2009
    HP all the way.

    If you run out of MP, you can pot.
    If you run out of HP, you... can lie on the floor and wait for a res.
  • Posts: 69 Arc User
    edited December 2009
    Just saying MP is a backup health bar for some classes...mostly Clerics :D
  • Posts: 7,021 Arc User
    edited December 2009
    Just saying MP is a backup health bar for some classes...mostly Clerics :D

    Don't you mean venos? If a cleric is about to die from lack of HP, they probably won't be able to make use of their MP and heal in time. If a veno is about to die from lack of HP, thy can use soul transfusion to swap the % of HP and MP they have. b:laugh
  • Posts: 98 Arc User
    edited December 2009
    truekossy wrote: »
    Don't you mean venos? If a cleric is about to die from lack of HP, they probably won't be able to make use of their MP and heal in time. If a veno is about to die from lack of HP, thy can use soul transfusion to swap the % of HP and MP they have. b:laugh

    He's talking about winged shell.
    Absorbs physical damage by using up mana
  • Posts: 69 Arc User
    edited December 2009
    Yeah...You just said "Mp doesn't save you from dying" But for some classes it kinda does...Indirectly compared to HP of course ^.^
  • Posts: 693 Arc User
    edited December 2009
    Hp Duh
  • Posts: 98 Arc User
    edited December 2009
    Yeah...You just said "Mp doesn't save you from dying" But for some classes it kinda does...Indirectly compared to HP of course ^.^

    My point is, lets say you have both charms.
    If your mana drops to zero because you're absorbing damage with winged shell, you're not going to die, and the charm will restore it right back.
    If you're HP drops to zero, you're dead. That's it.
  • Posts: 7,021 Arc User
    edited December 2009
    My point is, lets say you have both charms.
    If your mana drops to zero because you're absorbing damage with winged shell, you're not going to die, and the charm will restore it right back.
    If you're HP drops to zero, you're dead. That's it.

    And that would be he point of my post.

    Having MP is great and all for an inderict (or, in the case of venos, very direct) save... but if you run out of HP then GG.
  • Posts: 54 Arc User
    edited December 2009
    Just saying MP is a backup health bar for some classes...mostly Clerics :D

    venos too soul transufison

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