Noob to Perfect World (And Psychic Class)
RaethAngelos - Lost City
Posts: 6 Arc User
I've only recently started playing Perfect World. The first thing I've noticed is that, unlike my other MMO, Guild Wars, when you spend attribute points, it's not so easy to unassign them (if it is even possible). I definitely don't want to end up destroying a character after putting in a lot of work, so I would like to know what attribute point allotments (on a per level up basis) are efficient to create a Psychic that is useful in both PvE and PvP. Normally, I'ld think that 4 Mag 1 Vit per level would work wonders, but it appears as though I need strength for equipment.
I've already checked out threads on this, but most of them simply appear to be debates with pure magic vs. high vitality vs. everyone else and I really don't have enough experience yet to determine which sides are "right".
Also, which server would be the best to experience both PvE and PvP to the fullest?
I've already checked out threads on this, but most of them simply appear to be debates with pure magic vs. high vitality vs. everyone else and I really don't have enough experience yet to determine which sides are "right".
Also, which server would be the best to experience both PvE and PvP to the fullest?
Post edited by RaethAngelos - Lost City on
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Comments
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Pure - Odd levels: 5 Mag, Even levels: 1 Str 4 Mag
Light armor: 1 Str 4 Mag every level.
Light armor + vit: 1 Str 1 Vit 3 Mag every level.
Go with the pure build. Low HP but nothing really hits you as you blast it to death before it reaches you.
Also you can unassign stat points but you need to buy restat scrolls off the boutique to do it.0 -
And the pure build will allow me to wield max equipment?0
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Pure build means you wear arcane robes, which means you have ridiculously high magic def but basically no physical def. Best way to go.0
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CruelBreak - Dreamweaver wrote: »Pure build means you wear arcane robes, which means you have ridiculously high magic def but basically no physical def. Best way to go.
For PVE servers, you can do pure mage stats allocation.
For PVP servers, better to add a little in vit. Reasons will be clear to you when you hit lvl 30.0 -
Giodia - Heavens Tear wrote: »For PVE servers, you can do pure mage stats allocation.
For PVP servers, better to add a little in vit. Reasons will be clear to you when you hit lvl 30.
A little as in how many points?0 -
RaethAngelos - Lost City wrote: »A little as in how many points?
I cannot tell you that ratio, but it should be kept to low so as not to affect your damage. Also, level white voodoo (as needed) to make up for def and pray that you can get out of chain stunlock.0 -
go pure build and shard your armor with citrines and garnets and refine your armorTheEmpire
[SIGPIC][/SIGPIC]0 -
_Surreal_ - Heavens Tear wrote: »go pure build and shard your armor with citrines and garnets and refine your armor
Imho, refining and sharding of gear should only be done after lvl 60 and above for arcane build.
The reason behind is to wait till your TT-90 gear (which has good boost to pdef and HP). You will stay in 90 - 100 zone for a very very long time.
To shard your gear and refine armor now is wastage of funds as you will outgrow it pretty fast like basically 2 or more levels per day.
The only thing you should shard and not refine unless necessary is your weapon.
If a weapon is gonna last you more than 10 levels, refine and shard.
If it's gonna be phased out in 10 levels and less, shard and just use it till your next weapon.0 -
Giodia - Heavens Tear wrote: »The reason behind is to wait till your TT-90 gear (which has good boost to pdef and HP). You will stay in 90 - 100 zone for a very very long time.
To shard your gear and refine armor now is wastage of funds as you will outgrow it pretty fast like basically 2 or more levels per day.
The only thing you should shard and not refine unless necessary is your weapon.
If a weapon is gonna last you more than 10 levels, refine and shard.
If it's gonna be phased out in 10 levels and less, shard and just use it till your next weapon.
lol never said now...70 and after is when the pure magic build starts needing more health but sharding at lower levels is pretty damn cheap, seeing as you dont have a 100% chance to get the next mold weapon from the weapon token quests refining can help alot as my psy is at level 40 using the level 22 mold and the blacksmith weps are **** and i 3 shot everything still using said moldTheEmpire
[SIGPIC][/SIGPIC]0 -
im going to add 50 vit for a few extra HP. By doing this, i can gain 500 HP and only have 200-300 raw damage less than a pure mag psy.0
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_Surreal_ - Heavens Tear wrote: »lol never said now...70 and after is when the pure magic build starts needing more health but sharding at lower levels is pretty damn cheap, seeing as you dont have a 100% chance to get the next mold weapon from the weapon token quests refining can help alot as my psy is at level 40 using the level 22 mold and the blacksmith weps are **** and i 3 shot everything still using said mold
Newbies reading it probably will hard and refine as you said. Be precise and concise.
For me, I'm gonna wear lvl 60 mold stuff and upgrade only when I need it, to conserve funds. Main concern will be weapons. Worse come to worse if I do not get the lvl 43 mold, I will open the stash up for the lvl 50, or simply try to refine and last till TT-60.Amouriv - Dreamweaver wrote: »im going to add 50 vit for a few extra HP. By doing this, i can gain 500 HP and only have 200-300 raw damage less than a pure mag psy.
Do note though, the damage gap widens as levels goes higher and it's non linear. Therefore 200-300 now may widen up to 300-500, much akin to LA Mages compared with Robe Mages.0 -
Giodia - Heavens Tear wrote: »Newbies reading it probably will hard and refine as you said. Be precise and concise.
For me, I'm gonna wear lvl 60 mold stuff and upgrade only when I need it, to conserve funds. Main concern will be weapons. Worse come to worse if I do not get the lvl 43 mold, I will open the stash up for the lvl 50, or simply try to refine and last till TT-60.
Do note though, the damage gap widens as levels goes higher and it's non linear. Therefore 200-300 now may widen up to 300-500, much akin to LA Mages compared with Robe Mages.
ok you beat me b:chuckle but i will stand firm on sharding because it it sooooo cheap...and hit 40 already i wanna kill fushma again and make him pay for not getting me the 43 mold and ofc feel good about helping people b:chuckle b:victory and yes the gap in damage will get alot bigger as the levels go by, a tip for all you people listen to gio she is very knowledgable b:cuteTheEmpire
[SIGPIC][/SIGPIC]0 -
_Surreal_ - Heavens Tear wrote: »ok you beat me b:chuckle but i will stand firm on sharding because it it sooooo cheap...and hit 40 already i wanna kill fushma again and make him pay for not getting me the 43 mold and ofc feel good about helping people b:chuckle b:victory and yes the gap in damage will get alot bigger as the levels go by, a tip for all you people listen to gio she is very knowledgable
hey Hey, fushma for lvl 40 weapon token? greeat !! I was thinking it's wyvern myraidtail or something....
Yay !!
Edit: if you are hybrid, just stay as where you are till we have our full skill tree and get a clear direction on where we are going. PWI might want us to be paladins....
Also, I'm like surreal, just a normal player with our own opinions and directions on where to proceed. What is true for us, may not be true for you.
Some may wish to go LA, some go for arcane....and some went for vit.... It's really up to individual play style. In a perfect scenario, of course one would want to be most efficient as possible.
Even efficiency has got different interpretations by different players. Before you add a stat point or buy a gear or even refine it.... think and re-think, ask for opinions, find the mean point and decide.
Always upgrade and buy what you Need (need is the key). Chances are if it's a slight upgrade on equipment only, you can just grind though it.0 -
Giodia - Heavens Tear wrote: »hey Hey, fushma for lvl 40 weapon token? greeat !! I was thinking it's wyvern myraidtail or something....
Yay !!
yep its fushy
and he is so fun to killTheEmpire
[SIGPIC][/SIGPIC]0 -
Giodia - Heavens Tear wrote: »Newbies reading it probably will hard and refine as you said. Be precise and concise.
For me, I'm gonna wear lvl 60 mold stuff and upgrade only when I need it, to conserve funds. Main concern will be weapons. Worse come to worse if I do not get the lvl 43 mold, I will open the stash up for the lvl 50, or simply try to refine and last till TT-60.
Do note though, the damage gap widens as levels goes higher and it's non linear. Therefore 200-300 now may widen up to 300-500, much akin to LA Mages compared with Robe Mages.
Actually, its 200-300 damage at level 100(i know this from wizard experience). If i was do to it now it would be like 50 or so damage loss.0 -
Go pure, all in Magic, except put as much needed in strength thats needed for armor/weapon.
Best build...
Oh and vit? don't even think about it....Even for PVP it's useless.
Don't even start pking before lvl 70, it's not worth it. And at lvl 70+ u get the chance to have very good armor which should be shared best as possible with citrine shards. That will give u alot more HP that VIT
(my Wiz is 80, has no Vit allocated but has 3200hp unbuffed due to armor b:pleased )0 -
TideLord - Dreamweaver wrote: »Go pure, all in Magic, except put as much needed in strength thats needed for armor/weapon.
Best build...
Oh and vit? don't even think about it....Even for PVP it's useless.
Don't even start pking before lvl 70, it's not worth it. And at lvl 70+ u get the chance to have very good armor which should be shared best as possible with citrine shards. That will give u alot more HP that VIT
(my Wiz is 80, has no Vit allocated but has 3200hp unbuffed due to armor b:pleased )
Im sorry, but this is stupid. Whats the point of having 3200 HP if you get hit for 1k damage? Whats the point of getting hit for 300 damage if you only have 900 HP?
You need a balance of HP and pdef and vit can help a lot with that pre-90. I have more pvp experience than you do and 2 of the hardest classes to kill are barbs and clerics. Notice how both of these classes are the ones that add vit. You can add a small amount of vit, get some better HP and still have good damage. You can go pure mag if you want but a pure mag psy will never kill me because I have more Hp and we are doing about the same damage(probably 25-50 off at lvl 100 with pvp reductions)0 -
Amouriv - Dreamweaver wrote: »Im sorry, but this is stupid. Whats the point of having 3200 HP if you get hit for 1k damage? Whats the point of getting hit for 300 damage if you only have 900 HP?
You need a balance of HP and pdef and vit can help a lot with that pre-90. I have more pvp experience than you do and 2 of the hardest classes to kill are barbs and clerics. Notice how both of these classes are the ones that add vit. You can add a small amount of vit, get some better HP and still have good damage. You can go pure mag if you want but a pure mag psy will never kill me because I have more Hp and we are doing about the same damage(probably 25-50 off at lvl 100 with pvp reductions)
First of all it's not stupid it's how arcane rolls.
Second, u have more experience than me? Sounds like an empty accusation...
In duels they don't hurt me, cuz of sutra and blink, and they go down fast.
In PVP/TW, they don't hit me cuz of blink, and high magical defense.
Melee cant hit me, magic hardly dmges me with charm equiped.
3200HP is more than enough to have for now....I'm lvl 80 and talking about that experience, not lvl 100. Everything changes at 100. All I know is that 10HP each Vit is useless for an arcane build and destroy the fact ur a DD and not a DMG taker...
Oh and I have a barb lvl 85 too, he can take dmg, and does what he needs to do as a BARB, but then again, his dmg is laughable...
I played both ends and know pretty well how to play...0 -
So for psychic, should I or should I not worry about vit?
Otherwise I get the impression that I'd better stick with pure magic.
(Gotta accept your strengths and weaknesses :P)0 -
CruelBreak - Dreamweaver wrote: »Pure - Odd levels: 5 Mag, Even levels: 1 Str 4 Mag
Light armor: 1 Str 4 Mag every level.
Light armor + vit: 1 Str 1 Vit 3 Mag every level.
Go with the pure build. Low HP but nothing really hits you as you blast it to death before it reaches you.
Also you can unassign stat points but you need to buy restat scrolls off the boutique to do it.
Do not, and I repeat do NOT listen to that.
If you folow this light armor build, you'll soon find you can't equip anything.
LA is 1str, 1dex, 3mag each lvl.
Pure is 9mag, 1str every 2 lvls.
The 1str per 2 lvls is the bare minimum of str to go for if you want pure, otherwise you won't be able te wear up to date equipment. (also, for your weapon, 3mag per lvl is the bare minimum to equip the most up to date weapon, but the more mag the better since it gives you more dmg)
However, I would not recomend going for psy or assasin if you're new to PW. Because they are new classes, there are not yet any guides for it, so it could get confusing fast (unles you go and ask every question on the forum ofcourse b:chuckle )9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Amouriv - Dreamweaver wrote: »Actually, its 200-300 damage at level 100(i know this from wizard experience). If i was do to it now it would be like 50 or so damage loss.
The Robe Mages over there claimed it's a 25% decreased in overall damage suffered by LA Mages.
So i think the number is higher as they were arguing it's 300-500 decreased in normal damage and blah blah blah in PVP.
I do agree that at lower levels, the difference is negligible.0 -
Amouriv - Dreamweaver wrote: »Im sorry, but this is stupid. Whats the point of having 3200 HP if you get hit for 1k damage? Whats the point of getting hit for 300 damage if you only have 900 HP?
You need a balance of HP and pdef and vit can help a lot with that pre-90. I have more pvp experience than you do and 2 of the hardest classes to kill are barbs and clerics. Notice how both of these classes are the ones that add vit. You can add a small amount of vit, get some better HP and still have good damage. You can go pure mag if you want but a pure mag psy will never kill me because I have more Hp and we are doing about the same damage(probably 25-50 off at lvl 100 with pvp reductions)
if you want "balanced defenses" - roll LA. Or refine your pdef ornaments for it if you're arcane. You do realize that when you're defense numbers get larger, you get diminishing returns on added def numbers? IE.. 200 points of pdef may net you 9% extra defense now. But when you're pdef increases - that same 200 may only net you 2% damage reduction (or only 1). The defenses gained from vit points is laughable.. truly laughable. Have you ever actually seen how much it goes up? Not enough to raise your pdef by 1%. You'll gain a bigger HP pool sure, but if you want HP... shard and refine gears.[SIGPIC][/SIGPIC]
Retired..0 -
to clear some things out here :
LA is NOT i repeat NOT a viable build for psys - for venos and wizzies it might be - as they both have most of their skills with a huge boost from weapon attack - with psys its a bit different - our dmg is divided to base matk(gained from int) and weapon atk.
LA builds are viable for the said above , due to the points of crit u get and the synergy from venos foxform with dexterity and strength.
as an psy u get no bonusses from wearing LA
getting to the vit point: if u are a new played and never experienced kiting(eg hit and run on mobs) in any kind in other mmos before - i would STRAIGHTLY recommend u add some vit points as it will increase ur survival rate alot in lower lvls. try 2 points of vit every 4 lvls(taken from int). u will be able to reset those vit points later on -the time u are more used to the game mechanics and the certain aspects of the game.
happy testing and happy b:cute xmas0 -
edit : of course u would still get the crit (1 point of crit every 20 agi) but the dmg gap would be greater compared to wiz and veno la , as u loose more dmg compared to them.0
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So do I keep adding the 9 mag 1 str on every 2 level ups, or is there an eventual stopping point where I quit adding strength level ups and use the points on magic or vitality?
Edit:
And where is Qingzi in Flag Hill (target for Weapon Token I quest).0 -
i would recommend vit before 90. You are not going to heavily refine your gear before 90 so you will have low HP. Let me pwcalc a build really fast one vit and one pure @ 100 to show the damage loss/benefits.
pure: http://pwcalc.ru/pwi/?char=c61855155c62e434
vit: http://pwcalc.ru/pwi/?char=c61855155c62e434
a small damage loss, not enough to be a factor in pvp. I will still do about the same damage as a pure but will have much more HP. Lets buff those two.
pure: http://pwcalc.ru/pwi/?char=e5ee9f3148db40e8
vit: http://pwcalc.ru/pwi/?char=03ac838212270c53
With buffs on, i still have a insane amount of damage with MUCH BETTER HP. Its a loss of about 700 damage for 700 HP. 1 damage for 1 extra HP which i would gladly trade for. I plan on getting tt99 gold on my psy too, so lets change their armor.
pure: http://pwcalc.ru/pwi/?char=a25a03c12ad47df6
vit: http://pwcalc.ru/pwi/?char=ff442ee63e3fc8c9
1k raw damage loss in pve, 200 raw damage in pvp, but better HP gain. Lets buff these builds. Lets spice things up a bit and add sage HP and bell buff.
pure: http://pwcalc.ru/pwi/?char=f7eb9eff3670e8a2
vit: http://pwcalc.ru/pwi/?char=ff442ee63e3fc8c9
If these two people were of equal skill, both charmed, same gear, same buffs. Who would win? The vit one will. It will do the same amount of damage but have greater survivability.0 -
^^ Interesting. So far I've had a pure build for my psy but this makes me wonder if it would be even better to add some vit too.0
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Stick with pure mag for a while, and IF you think you need more HP, add a bit in.
You can NEVER have to much MAG. But you CAN have to much VIT. That's the key thing.
TBH, you probably won't need the VIT. I'd tough it out until around 24 so you get your Heal spell. Then see how your doing. Remember 1 VIT = 10 HP. Think about how much damage the mobs are doing to you, and how many HITS it takes to kill you. sure, 500 HP looks good on paper. But if I mob hits you for 500, your only saving yourself for one more blast.
I'm pure MAG, the mobs just don't hit me. Occasionally A ranged mob can take a chunk, or I'll aggro more than I can handle. But it happens. If I need to heal, I either pot or hit my heal spell. I personally, don't see the value in VIT points on a PvE server.
I cannot say anything about PvP, as I'm on a PvE server and I'm to low to tell.
As for sharding, it's a preference thing. If you got the cash, might as well shard a bit. But it's probably better to save your money for higher levels. Even with basic gear, we seem to be fine. If I were to shard, I'd focus on attack. Like I said, I don't get hit yet.0 -
What I tend to do with my psychic is per 2 levels.
8 Mag 1 str 1 vit. < Works good for me as you get a little Vit encase you need it.
Or you could do 7 mag 2 str 1 vit depends entirely on the player b:chuckle
Hope that works b:pleased
- Bare in mind thats Arcane Armour0 -
I ll cap my vit at 50, and for the rest just put in mag and what I need in str to wear armor
(ok i put a bit in dex too XD, but that s in my personal appreciation, don t recommand it if you just start with the game)
Those 500 Hp realy makes the difference in PvP and you get the hp bonus from refine so you can use phys shard for even more survability (where a pure build will lean you to a good death after a stun). Plus you don't loose so much dmg compare to a pure build and you are still able to kill stuff in PvE before they reach you. And when i say cap your vit at 50 i mean doing that with wearing Arcane Armor not LA ****.
Of course a pure build will always be better if you can handle the price of the best gear/refine/shards that ll give you enough vit and phys def without you even need to put in vit, but most people don t have a so big wallet b:bye0
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