Technotics Guide
Technotic - Sanctuary
Posts: 591 Arc User
I get asked a lot about Archer guides and how to make a good one. This is what I found to be best. This guide is NOT complete and I will probably get too lazy to complete it. But if you have comments or added material, please post in comments below and I will answer/insert your comments accordingly.
Technotic basics for Archers
Your stats will be 4 dex and 1 str per level for a pure dex Archer. For any other kind of build, you can take a point or two out of dex per level and put it in vit. I highly suggest that you don't put any into mag or anymore into str than what you need for your armor. You will be using Light Armor. It doesn't matter on which kind of range weapon you use. Whatever works for you. here are the basic stats of Weapons. IMPORTANT---> Remember all attacks do half damage within 5 meters of you, so try to keep them away from you by using some skills or even running.
Lets pretend at level 50 you have a choice between slingshot, bow, crossbow, here are the stats and information.
Crossbow: Damage 500 to 1500, Slow shooting, High maximum damage, Low minimum damage
Bow: Damage 700 to 1300, Little bit faster shooting, Medium maximum damage, Medium minimum damage
Slingshot: Damage 850 to 1150, Fast shooting speed, Low maximum damage, High minimum damage
Skills: Get one level into every skill(Except Flight Mastery, explained later)
1st priority to max: Winged Blessing, Bow Mastery, Blazing Arrow, Wings of Protection
2nd priority to max: Frost Arrow, Sharpened Tooth Arrow, Barrage of Arrows, Deadly Shot
Aoe: Barrage of Arrows, Thunderous Blast, Sharpened Tooth Arrow, Deadly Shot(Sage), Wingspan(Close range)
Close range suggestion to max: Winged pledge and Wingspan
Other Skills(PvP): Thunder Shock, Lightning Strike, Take Aim
Other Skills(PvE): Serrated Arrow, Vicious Arrow, Stormrage Eagleon, Take Aim
Skill choices;
Aim Low vs Stunning Arrow: Aim Low stops the person from moving for up to 8 seconds costing you 1 Spark, Stunning Arrow stops the person from moving/attacking/casting/summoning.. for 3 seconds at the cost of no Chi.
Frost Arrow vs Quick Shot: Quickshot maxes at 908.4 added damage, Frost Arrow maxes at 1381.1 added damage and slows the person for 5 seconds by 50% at the cost of 25 Chi.
Sage vs Demon: Sage = more damage, Demon = higher crit and faster attack. Example: Sage will do 15,000 damage with 20% crit, Demon will do 12,000 damage with 30% crit.
Sage has better chi building and passives, where as demon has more "tricks"
Sage:
- Can gain 50 chi/min
- Has many chi building skills
- Has better passives
- Has a 20% STA at lv 99 (but demon and sage both can get 18% at lv 100)
- 500% take aim
Demon:
- Better spark erupt
- Demon quickshot for speed
- A few crit bonus skills
- An attack which can't miss
- Demon Barrage aparently deals ungodly high amounts of damage.
- You won't start flame wars in the archer forums when you say your path
Without skills, I've read that sage is better, since sparking more > better spark. But beyond getting the easy 3 skills (FA, blazing arrow and take aim), demon pulls ahead when you start grabbing more. However this debate is a thread on its own.
Skill information;
Blazing Arrow: This is your buff for your attacks. It may seem like it isn't doing anything but it does get powerful at higher levels. Please note that it only works on normal attacks.
Frost Arrow: Same attack time delays as Quick Shot but does more damage. This attack slows your target which comes very useful with combined with Wingspan or Knockback Arrow by slowing them down then hitting them back, taking them longer to get to you again.
Vicious Arrow: Wood damage overtime which works well against increased defence targets. This skill works well against higher hp targets such as bosses.
Serrated Arrow: Does physical damage overtime such as Vicious Arrow but physical instead of Wood damage. The same concept works, this skills works best against higher hp targets such as bosses.
Sharpened Tooth Arrow: Very adverse skill. This skill can deduct up to 16%(20% sage), of the targets max hp instantly, but this only works for the first 2.5% to 20% of the damage done to the target. If you use this attack after the target is under the percent taken(Example if yours reduces 20% and the monster is at 75%) this attack won't do anything besides regular damage. Secondly, this attack can be used as an Aoe.
Blood Vow: If you make it to Blood Vow, which is a level 100 skill, you shouldn't be using this guide anymore. Basically it's a super Sharpened Tooth Arrow.
Lightning Strike: This attack converts your damage and adds more damage into one serious metal damage hit. This is used alot in PvP because of the elemental damage and the demon version NEVER misses.
Thunder Shock: This attack does the same thing as Lightning Strike with one added feature. This attack converts your damage and adds more damage into one serious metal damage hit with one added bonus, this attack also reduces the targets metal resistance up to 50%. This attack works VERY well with both PvP and PvE. You can use this first then hit them with Lightning Strike or Stormrage Eagleon or even Thunderous Blast. In Theroy by hitting them with this first, it will double the damage of your metal attacks.
Thunderous Blast: This attack converts your damage and adds more damage into one serious metal damage hit just like Lightning Strike but this attack hits in an Aoe. The higher the level the larger the Aoe and more severe damage.
Stormrage Eagleon: This attack is another Lightning Strike but with an added bonuses. One bonus is that it deals a very large amount of damage over time and also slows the target by 30%.
Winged Blessing: Very simple, this is a passive skill that increases how far you shoot.
Take Aim: This skill is very usefull. At first it may seem pointless because of the long charge up time. You can either cancel it and shoot one very fast attack or you can charge it for a power hit. Maxed this attack does 300% damage(500% for sage) for close to a 3 second charge, the same as Quickshot or Frost Arrow.
Quickshot: This attack seems to be pointless with Frost Arrow doing more damage and having effects but in demon mode this attack boosts how fast you attack and in sage it gives you a 50% chance to gain 20 Chi.
Knockback Arrow: Very pointless attack to level up. Leveling it up only increases damage but the main reason is not to use this as damage but to push them back. At level 1 it pushes them back 12 meters, at level 10 it pushes them back 12 meters. The distance never changes, level 1 works just the same as level 10.
Aim Low: This attack has 90% chance to stop the enemy movement for 8 seconds when maxed out but that doesn't mean they can't attack you.
Stunning Arrow: This attack has 90% chance to completely stun an enemy making all its attacks and spells and other abilities, stop for 3 seconds when maxed out.
Deadly Shot: Your damage hitting attack. Does +100% damage and adds almost 5,000 damage when maxed out with the same attack speed as Quickshot.
Barrage of Arrows: Your most powerful attack. This attack can never be matched by any other attack. This attack when maxed out does +200% damage and +4585.6 damage to everything within a 12 meter radius continuously until the target is dead or you run out of mana. Mana(When maxed) drains on average 200 mana per second. The largest mana draining skill in the game, this means you should get a charm to counter this. Wizards Dragon Breath charges 300 mana every 3 seconds, Clerics Regeneration Aura charges 500 mana every 5 seconds, meaning they charge about 100 mana every seconds, while you charge 600 mana every 3 seconds making it 200 mana per second.
Winged Shell: This protection will never match the Clerics protection but it does the job. When maxed this shield can absorb up to 810 damage(1000 for demon), but it also regenerates your mp at 64 mana every 3 seconds which makes it a nice source of mana.
Winged Pledge: Archers only do half damage up close(Normally within 5 meters). This means you need something to hit clickly and effectively. This attack does your regular damage with added damage in a quick, fast acting attack to a close ranged target.
Wingspan: This attack is your final Aoe that can only be used at close range to hit everything around you. It does a significant amount of damage as well as knock the target back 8 meters. This skill works well when using Knockback Arrow after using Wingspan to get some very large distance between you and the target.
Wings of Grace: This skill is rarely used. You are immune to damage while casting and everything within 15 seconds afterwards damage is reduces and you are faster at the cost of a Spark. This skill will be used mostly to run or combined with other attacks for combat use.
Bow Mastery: Simple and short to the point, the higher this skill is the higher your damage is. This skill is passive.
Flight Mastery: Complete waste of points. This skill is only useful when you plan on never getting any other wings. This skill will only work on your natural wings. You can easily spend the same coin and get a better pair of wings that's faster than the ones here. These wings also reduce your mana per second while using them. You get another pair of wings at level 30 anyways which don't reduce mana.
Wings of Protection: This is your buff to yourself as well as the rest of the squad. This skill increases your evasion and speed which both come in very handy.
Elven Alacrity: This skill you only have to level up once. It makes you immune to slowing effects and it greatly increases your speed for 8 seconds which works for running away or into battle. Only down-side is the 3 minute cool-down time.
Blessing of the Condor: Very powerful skill that increases your evasion by 1000%. If you have 3,000 evasion, this skill will buff it to 30,000 for 6 seconds. This skill does not work with Wings of Protection. If you use this skill, it will remove Wings of Protection making you recast it when Blessing of the Condor is over.
Awaken: Just like Blood Vow, if you achieve this skill, you shouldn't be reading this guide anymore. This skill instantly charges all your sparks at the cost of 1,000 mana. Down-side; cool-down is 15 minutes, so use it wisely.
Stratagy; These are tactics that work well in situations.
PvP: Thunder Shock to reduce metal resistance, followed by Lightning Strike for high metal damage. This works against high physical defence targets.
PvE: Take Aim/Deadly Shot to get a first high damage hit, followed by whatever attacks you like. When they get closer, you can hit them with Frost Arrow, slowing them down, then Wingspan/Knockback Arrow to hit them far away, making it take longer for them to get close. Once they are away you can also hit them with Stunning Arrow or Aim Low.
PvE(Boss): Hitting the boss with Thunder Shock then Stormrage Eagleon so more metal damage is taken, followed by Serrated Arrow, followed by Vicious Arrow, is a very nice combination. This combination will constantly hit the boss with 3 hits at a time taking a good amount of damage while you're attacking with regular hits.
Technotic basics for Archers
Your stats will be 4 dex and 1 str per level for a pure dex Archer. For any other kind of build, you can take a point or two out of dex per level and put it in vit. I highly suggest that you don't put any into mag or anymore into str than what you need for your armor. You will be using Light Armor. It doesn't matter on which kind of range weapon you use. Whatever works for you. here are the basic stats of Weapons. IMPORTANT---> Remember all attacks do half damage within 5 meters of you, so try to keep them away from you by using some skills or even running.
Lets pretend at level 50 you have a choice between slingshot, bow, crossbow, here are the stats and information.
Crossbow: Damage 500 to 1500, Slow shooting, High maximum damage, Low minimum damage
Bow: Damage 700 to 1300, Little bit faster shooting, Medium maximum damage, Medium minimum damage
Slingshot: Damage 850 to 1150, Fast shooting speed, Low maximum damage, High minimum damage
Skills: Get one level into every skill(Except Flight Mastery, explained later)
1st priority to max: Winged Blessing, Bow Mastery, Blazing Arrow, Wings of Protection
2nd priority to max: Frost Arrow, Sharpened Tooth Arrow, Barrage of Arrows, Deadly Shot
Aoe: Barrage of Arrows, Thunderous Blast, Sharpened Tooth Arrow, Deadly Shot(Sage), Wingspan(Close range)
Close range suggestion to max: Winged pledge and Wingspan
Other Skills(PvP): Thunder Shock, Lightning Strike, Take Aim
Other Skills(PvE): Serrated Arrow, Vicious Arrow, Stormrage Eagleon, Take Aim
Skill choices;
Aim Low vs Stunning Arrow: Aim Low stops the person from moving for up to 8 seconds costing you 1 Spark, Stunning Arrow stops the person from moving/attacking/casting/summoning.. for 3 seconds at the cost of no Chi.
Frost Arrow vs Quick Shot: Quickshot maxes at 908.4 added damage, Frost Arrow maxes at 1381.1 added damage and slows the person for 5 seconds by 50% at the cost of 25 Chi.
Sage vs Demon: Sage = more damage, Demon = higher crit and faster attack. Example: Sage will do 15,000 damage with 20% crit, Demon will do 12,000 damage with 30% crit.
Sage has better chi building and passives, where as demon has more "tricks"
Sage:
- Can gain 50 chi/min
- Has many chi building skills
- Has better passives
- Has a 20% STA at lv 99 (but demon and sage both can get 18% at lv 100)
- 500% take aim
Demon:
- Better spark erupt
- Demon quickshot for speed
- A few crit bonus skills
- An attack which can't miss
- Demon Barrage aparently deals ungodly high amounts of damage.
- You won't start flame wars in the archer forums when you say your path
Without skills, I've read that sage is better, since sparking more > better spark. But beyond getting the easy 3 skills (FA, blazing arrow and take aim), demon pulls ahead when you start grabbing more. However this debate is a thread on its own.
Skill information;
Blazing Arrow: This is your buff for your attacks. It may seem like it isn't doing anything but it does get powerful at higher levels. Please note that it only works on normal attacks.
Frost Arrow: Same attack time delays as Quick Shot but does more damage. This attack slows your target which comes very useful with combined with Wingspan or Knockback Arrow by slowing them down then hitting them back, taking them longer to get to you again.
Vicious Arrow: Wood damage overtime which works well against increased defence targets. This skill works well against higher hp targets such as bosses.
Serrated Arrow: Does physical damage overtime such as Vicious Arrow but physical instead of Wood damage. The same concept works, this skills works best against higher hp targets such as bosses.
Sharpened Tooth Arrow: Very adverse skill. This skill can deduct up to 16%(20% sage), of the targets max hp instantly, but this only works for the first 2.5% to 20% of the damage done to the target. If you use this attack after the target is under the percent taken(Example if yours reduces 20% and the monster is at 75%) this attack won't do anything besides regular damage. Secondly, this attack can be used as an Aoe.
Blood Vow: If you make it to Blood Vow, which is a level 100 skill, you shouldn't be using this guide anymore. Basically it's a super Sharpened Tooth Arrow.
Lightning Strike: This attack converts your damage and adds more damage into one serious metal damage hit. This is used alot in PvP because of the elemental damage and the demon version NEVER misses.
Thunder Shock: This attack does the same thing as Lightning Strike with one added feature. This attack converts your damage and adds more damage into one serious metal damage hit with one added bonus, this attack also reduces the targets metal resistance up to 50%. This attack works VERY well with both PvP and PvE. You can use this first then hit them with Lightning Strike or Stormrage Eagleon or even Thunderous Blast. In Theroy by hitting them with this first, it will double the damage of your metal attacks.
Thunderous Blast: This attack converts your damage and adds more damage into one serious metal damage hit just like Lightning Strike but this attack hits in an Aoe. The higher the level the larger the Aoe and more severe damage.
Stormrage Eagleon: This attack is another Lightning Strike but with an added bonuses. One bonus is that it deals a very large amount of damage over time and also slows the target by 30%.
Winged Blessing: Very simple, this is a passive skill that increases how far you shoot.
Take Aim: This skill is very usefull. At first it may seem pointless because of the long charge up time. You can either cancel it and shoot one very fast attack or you can charge it for a power hit. Maxed this attack does 300% damage(500% for sage) for close to a 3 second charge, the same as Quickshot or Frost Arrow.
Quickshot: This attack seems to be pointless with Frost Arrow doing more damage and having effects but in demon mode this attack boosts how fast you attack and in sage it gives you a 50% chance to gain 20 Chi.
Knockback Arrow: Very pointless attack to level up. Leveling it up only increases damage but the main reason is not to use this as damage but to push them back. At level 1 it pushes them back 12 meters, at level 10 it pushes them back 12 meters. The distance never changes, level 1 works just the same as level 10.
Aim Low: This attack has 90% chance to stop the enemy movement for 8 seconds when maxed out but that doesn't mean they can't attack you.
Stunning Arrow: This attack has 90% chance to completely stun an enemy making all its attacks and spells and other abilities, stop for 3 seconds when maxed out.
Deadly Shot: Your damage hitting attack. Does +100% damage and adds almost 5,000 damage when maxed out with the same attack speed as Quickshot.
Barrage of Arrows: Your most powerful attack. This attack can never be matched by any other attack. This attack when maxed out does +200% damage and +4585.6 damage to everything within a 12 meter radius continuously until the target is dead or you run out of mana. Mana(When maxed) drains on average 200 mana per second. The largest mana draining skill in the game, this means you should get a charm to counter this. Wizards Dragon Breath charges 300 mana every 3 seconds, Clerics Regeneration Aura charges 500 mana every 5 seconds, meaning they charge about 100 mana every seconds, while you charge 600 mana every 3 seconds making it 200 mana per second.
Winged Shell: This protection will never match the Clerics protection but it does the job. When maxed this shield can absorb up to 810 damage(1000 for demon), but it also regenerates your mp at 64 mana every 3 seconds which makes it a nice source of mana.
Winged Pledge: Archers only do half damage up close(Normally within 5 meters). This means you need something to hit clickly and effectively. This attack does your regular damage with added damage in a quick, fast acting attack to a close ranged target.
Wingspan: This attack is your final Aoe that can only be used at close range to hit everything around you. It does a significant amount of damage as well as knock the target back 8 meters. This skill works well when using Knockback Arrow after using Wingspan to get some very large distance between you and the target.
Wings of Grace: This skill is rarely used. You are immune to damage while casting and everything within 15 seconds afterwards damage is reduces and you are faster at the cost of a Spark. This skill will be used mostly to run or combined with other attacks for combat use.
Bow Mastery: Simple and short to the point, the higher this skill is the higher your damage is. This skill is passive.
Flight Mastery: Complete waste of points. This skill is only useful when you plan on never getting any other wings. This skill will only work on your natural wings. You can easily spend the same coin and get a better pair of wings that's faster than the ones here. These wings also reduce your mana per second while using them. You get another pair of wings at level 30 anyways which don't reduce mana.
Wings of Protection: This is your buff to yourself as well as the rest of the squad. This skill increases your evasion and speed which both come in very handy.
Elven Alacrity: This skill you only have to level up once. It makes you immune to slowing effects and it greatly increases your speed for 8 seconds which works for running away or into battle. Only down-side is the 3 minute cool-down time.
Blessing of the Condor: Very powerful skill that increases your evasion by 1000%. If you have 3,000 evasion, this skill will buff it to 30,000 for 6 seconds. This skill does not work with Wings of Protection. If you use this skill, it will remove Wings of Protection making you recast it when Blessing of the Condor is over.
Awaken: Just like Blood Vow, if you achieve this skill, you shouldn't be reading this guide anymore. This skill instantly charges all your sparks at the cost of 1,000 mana. Down-side; cool-down is 15 minutes, so use it wisely.
Stratagy; These are tactics that work well in situations.
PvP: Thunder Shock to reduce metal resistance, followed by Lightning Strike for high metal damage. This works against high physical defence targets.
PvE: Take Aim/Deadly Shot to get a first high damage hit, followed by whatever attacks you like. When they get closer, you can hit them with Frost Arrow, slowing them down, then Wingspan/Knockback Arrow to hit them far away, making it take longer for them to get close. Once they are away you can also hit them with Stunning Arrow or Aim Low.
PvE(Boss): Hitting the boss with Thunder Shock then Stormrage Eagleon so more metal damage is taken, followed by Serrated Arrow, followed by Vicious Arrow, is a very nice combination. This combination will constantly hit the boss with 3 hits at a time taking a good amount of damage while you're attacking with regular hits.
Say my name 3 times, I dare you.
~Technotic
TrueMyths.Guildplex.com
~Technotic
TrueMyths.Guildplex.com
Post edited by Technotic - Sanctuary on
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Comments
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My comments in red.Technotic - Sanctuary wrote: »Stratagy; These are tactics that work well in situations.
PvE: Take Aim/Deadly Shot to get a first high damage hit, followed by whatever attacks you like. When they get closer, you can hit them with Frost Arrow, slowing them down, then Wingspan/Knockback Arrow to hit them far away, making it take longer for them to get close. Once they are away you can also hit them with Stunning Arrow or Aim Low.
Unless you're taking on something way higher level than you, or an increased life/defense, this is a massive waste of mana. I suppose opening with Take Aim isn't too bad, but Deadly costs far too much to be effective as an opener. Just stick to Frost Arrow, knockback when needed, and maybe Stun or Aim Low if for some reason it isn't dead by the second time it comes close to you. I suppose Aim Low is a good opener, but I'd rather use the sparks to blow through 2-3 mobs rather than waste it on a single target.
PvE(Boss): Hitting the boss with Thunder Shock then Stormrage Eagleon so more metal damage is taken, followed by Serrated Arrow, followed by Vicious Arrow, is a very nice combination. This combination will constantly hit the boss with 3 hits at a time taking a good amount of damage while you're attacking with regular hits.
Wow. Just... wow. This is TERRIBLE. Thunder Shock, ok. Usually not worth the bother unless there's a cleric DDing as well, but whatever. Stormrage... meh. Double sparking and attacking does more damage by far, but usually leads to aggro steals. Not much real point to using Stormrage. Serrated and Vicious are terrible. Don't level them past level 1. In the time it takes you to cast them, you'd be able to fire a second shot that would do more damage than all the DoT ticks combined.
Also, a few other mistakes or things I disagree with:
Deadly Shot and Barrage of Arrows are VERY low priority skills, unless you PvP (Deadly) or do Rebirth/Frostcovered City runs (Barrage). They're also both very expensive and don't see that much use.
Sage Deadly shot is NOT AoE. It just doesn't have a close range penalty like most other Archer attacks do.
Quickshot is entirely worthless once you get past level like, 15. That is, until you get Demon/Sage versions. Especially Demon.
Thunder Shock does NOT double your damage. Not by any means. 50% reduction in metal resistance will translate to maybe a 30% reduction in their metal damage reduction, at best. Unless you're using it on a robe class for some reason, that'll mean maybe a 20-25% damage increase at best. For example, say your target has 40% damage reduction. Thunder Shock drops that to maybe 25%. You do 60% of max before, and 75% of max after. That's 25% more damage.
Barrage as highest-damage skill... not necessarily. Depends highly on weapon choice. Naturally it's the best AoE you've got, but against a single target, it depends on your attack rate. For crossbows, Barrage is excellent. For slingshots, especially the Wind and Clouds, not so much. I do more damage over time with normal shots than with Barrage, and without that massive MP cost.
Wings of Grace is incredibly useful for saving yourself if you take aggro. You basically get to entirely negate the next 1-2 hits you take, if you time it right. That's usually enough time for the tank to regain aggro. Plus it makes you immune to stun/sleep/freeze for 15 seconds. That's quite useful in PvP. Finally, it's great for making wizards cry when they watch their ulti bounce off.0 -
TIPS for guide writing:
Add some color man, this is hard to read.
ORGANIZATION: table of contents, and dividers would be nice
as for the information:
Thunder Shock doesnt increase damage by double, damage mitigation doesnt work that way.
fix your demon/sage description, sages do 3% more damage with p.atk bonuses from masteries etc. its not that much bigger, and demon will always out damage a sage, sadly lol.
take aim becomes your opener at 89+, also a prime PVP killing tool
DOT moves are worthless
and all of these above points by brig.
otherwise its an ok attempt at a first guide.[SIGPIC][/SIGPIC]
advice to fledgling archers:
Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.0 -
This kids is an example of what not to do.0
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Technotic - Sanctuary wrote: »...
Sage vs Demon: Sage = more damage, Demon = higher crit and faster attack. Example: Sage will do 15,000 damage with 20% crit, Demon will do 12,000 damage with 30% crit.
...
This is where I stopped reading.
And Sage DS is not AoE.
edit: Decided to skim through it. There is a lot of wrong information in this "guide".0 -
Technotic - Sanctuary wrote: »
Sage vs Demon: Sage = more damage, Demon = higher crit and faster attack. Example: Sage will do 15,000 damage with 20% crit, Demon will do 12,000 damage with 30% crit.
Sage has better chi building and passives, where as demon has more "tricks"
Sage:
- Can gain 50 chi/min
- Has many chi building skills
- Has better passives
- Has a 20% STA at lv 99 (but demon and sage both can get 18% at lv 100)
- 500% take aim
Demon:
- Better spark erupt
- Demon quickshot for speed
- A few crit bonus skills
- An attack which can't miss
- Demon Barrage aparently deals ungodly high amounts of damage.
- You won't start flame wars in the archer forums when you say your path
Without skills, I've read that sage is better, since sparking more > better spark. But beyond getting the easy 3 skills (FA, blazing arrow and take aim), demon pulls ahead when you start grabbing more. However this debate is a thread on its own.
Skills: Get one level into every skill(Except Flight Mastery)
Flight mastery is a fine skill, if you don't have a lot of cash, especially now that gold is so high. For like 100k, and wearing a mp recovery item you have wings on par with 20 gold wings.
1st priority to max: Winged Blessing, Bow Mastery, Blazing Arrow, Wings of Protection
Wings of protection isn't /too/ important. Its cool, however the speed is often holypathed away, and evasion boost is helpfull, but not too critical. I'd suggest leveling it when you can, however priority 1 is too much.
2nd priority to max: Frost Arrow, Sharpened Tooth Arrow, Barrage of Arrows, Deadly Shot
I have read a lot of arguments that deadly shot isn't an important skill to max, as its expensive and becomes obsolete sometime in 8x when take aim is better. I'd throw take aim in there, but with a note saying to keep it at lv 1 for chi spamming until 8x
Aoe: Barrage of Arrows, Thunderous Blast, Sharpened Tooth Arrow, Deadly Shot(Sage), Wingspan(Close range)
DS isn't aoe, its a very strangly worded skill. It really means "this skill isn't affected by range penalties"
Other Skills(PvE): Serrated Arrow, Vicious Arrow, Stormrage Eagleon, Take Aim
Normal shots have a higher dps than all 4 of those pve skills you said. Stormrage Eagleon is really only good for wasting sparks and making babies.
Skill information;
Blazing Arrow: This is your buff for your attacks. It may seem like it isn't doing anything but it does get powerful at higher levels. Please note that it only works on normal attacks.
Actually, its attacks which use one shot/arrow/bolt
Vicious Arrow: Wood damage overtime which works well against increased defence targets. This skill works well against higher hp targets such as bosses.
Vicious arrow is a downright horrible skill
Serrated Arrow: Does physical damage overtime such as Vicious Arrow but physical instead of Wood damage. The same concept works, this skills works best against higher hp targets such as bosses.
Serrated arrow has some kind of cheesy chi gaining trick like take aim. Normal shots are still the highest dps. You might be able to sell the idea that demon SA is alright.
Blood Vow: If you make it to Blood Vow, which is a level 100 skill, you shouldn't be using this guide anymore. Basically it's a super Sharpened Tooth Arrow.
that hits you as well, and has a dot
Thunder Shock: This attack does the same thing as Lightning Strike with one added feature. This attack converts your damage and adds more damage into one serious metal damage hit with one added bonus, this attack also reduces the targets metal resistance up to 50%. This attack works VERY well with both PvP and PvE. You can use this first then hit them with Lightning Strike or Stormrage Eagleon or even Thunderous Blast. In Theroy by hitting them with this first, it will double the damage of your metal attacks.
Might wanna mention it uses chi.
Stormrage Eagleon: This attack is another Lightning Strike but with an added bonuses. One bonus is that it deals a very large amount of damage over time and also slows the target by 30%.
the skill isn't very good, it has a long casting time uses 2 sparks, which are better off being used elsewhere.
Take Aim: This skill is very usefull. At first it may seem pointless because of the long charge up time. You can either cancel it and shoot one very fast attack or you can charge it for a power hit. Maxed this attack does 300% damage(500% for sage) for close to a 3 second charge, the same as Quickshot or Frost Arrow.
400% for demon , 2.5s charge as well if i'm not mistaken.
Quickshot: This attack seems to be pointless with Frost Arrow doing more damage and having effects but in demon mode this attack boosts how fast you attack and in sage it gives you a 50% chance to gain 20 Chi.
this skill is amazing very early game (20-) and if you chose demon.
Knockback Arrow: Very pointless attack to level up. Leveling it up only increases damage but the main reason is not to use this as damage but to push them back. At level 1 it pushes them back 12 meters, at level 10 it pushes them back 12 meters. The distance never changes, level 1 works just the same as level 10.
I may be wrong, but doesnt sage KB knock back 14 metres?
Winged Shell: This protection will never match the Clerics protection but it does the job. When maxed this shield can absorb up to 810 damage(1000 for demon), but it also regenerates your mp at 64 mana every 3 seconds which makes it a nice source of mana.
I may be wrong on this skill, but it seems to function more like, "Reduce damage by x%. When 810 damage or more has been reduces, the shell breaks."
Winged Pledge: Archers only do half damage up close(Normally within 5 meters). This means you need something to hit clickly and effectively. This attack does your regular damage with added damage in a quick, fast acting attack to a close ranged target.
Metal attacks deal full damage in melee as well.
Wingspan: This attack is your final Aoe that can only be used at close range to hit everything around you. It does a significant amount of damage as well as knock the target back 8 meters. This skill works well when using Knockback Arrow after using Wingspan to get some very large distance between you and the target.
Wings of Grace: This skill is rarely used. You are immune to damage while casting and everything within 15 seconds afterwards damage is reduces and you are faster at the cost of a Spark. This skill will be used mostly to run or combined with other attacks for combat use.
this skill is really good for pve. An archer will have agro most of the time if the tank dies. If you use wings of grace when you take agro, with some winged shell, sparking (gives immunity), pots and genie skills there is almost nothing an archer can't tank for 10-20 seconds while the cleric reses and heals the tank.
Flight Mastery: Complete waste of points. This skill is only useful when you plan on never getting any other wings. This skill will only work on your natural wings. You can easily spend the same coin and get a better pair of wings that's faster than the ones here. These wings also reduce your mana per second while using them. You get another pair of wings at level 30 anyways which don't reduce mana.
O rly? Can I buy some 2.0 wings off you for 100k plz?
PvE: Take Aim/Deadly Shot to get a first high damage hit, followed by whatever attacks you like. When they get closer, you can hit them with Frost Arrow, slowing them down, then Wingspan/Knockback Arrow to hit them far away, making it take longer for them to get close. Once they are away you can also hit them with Stunning Arrow or Aim Low.
Frost arrow > shot > shot > KB > shots till death
Take aim is fun for one hitting sac assult/weak mobs, and relieving some bordem while grinding. I've read a few times that it can replace FA, however I'm not sure how creditable that is.
PvE(Boss): Hitting the boss with Thunder Shock then Stormrage Eagleon does less damage than sparking and using regular attack would do. Serrated Arrow, followed by Vicious Arrow have almost no use on bosses.
I added some feedback.[SIGPIC][/SIGPIC]
"People who quote themselves in their signatures are silly. I mean, they can just make up whatever **** they want, and since they said it in their siggie, its a quote." - Smobo0 -
Two things to point out.
1.) Winged Shell does not feature at all? Thats like one of the basic things needed for archer survival and it doesnt even get included as a priority.
2.) DoTs on a boss is pretty good but sadly my normals would do more damage in the time u need to cast the DoTs and and ticks.
Edit: Guess Smobo beat me to it0 -
*grabs popcorn while awaiting devoted's response later*[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
toss me some popcorn.
please~
b:beg
actually just purposefully drop some crumbs me will get them
(^.^)'darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
Deadly Shot: Your damage hitting attack. Does +100% damage and adds almost 5,000 damage when maxed out with the same attack speed as Quickshot.
Is ecatomb wrong or is this information wrong? My Deadly Shot is at 1, so I cannot confirm.0 -
Bleh for double posts.[SIGPIC][/SIGPIC]
Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html0 -
Elenacostel - Heavens Tear wrote: »Is ecatomb wrong or is this information wrong? My Deadly Shot is at 1, so I cannot confirm.
Demon Deadly Shot has the same cast / channel speed as lvl 1 deadly.
While there's some wrong information here it's awesome you have an interest in contributing to the science of archerdom.[SIGPIC][/SIGPIC]
Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html0 -
Im probably double posting.. the forum is acting wonky for this update. b:cry[SIGPIC][/SIGPIC]
Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html0 -
Yeah, the forum is **** up this thread.
EDIT: Woohoo, my post fixed it.
EDIT: Sort of. This post is listed as the 10th reply when viewing from the archer forums.0 -
This guide has corrupted the forums b:cry[SIGPIC][/SIGPIC]
Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html0 -
I posted second, after legerity.... why is there like 5 posts ahead of me now o.O -kicks glitchy forums-[SIGPIC][/SIGPIC]
"People who quote themselves in their signatures are silly. I mean, they can just make up whatever **** they want, and since they said it in their siggie, its a quote." - Smobo0 -
Asterelle - Sanctuary wrote: »This guide has corrupted the forums b:cry
We must kill it.
WITH FIR--- BARRAGE!0 -
This was a waste of time to read *also waiting for devoted's response*0
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I found it odd aswell as I was the first reply to this post. ;/0
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superbattleroflcopter!!?
I typed this guide in like under 5 minutes. let me start going over all the things you guys said.
First, you people obviously can't read that this guide is incomplete, so i'll state it again.
This Guide Is Incomplete
Now onto to comments!
Comment1:Unless you're taking on something way higher level than you, or an increased life/defense, this is a massive waste of mana. I suppose opening with Take Aim isn't too bad, but Deadly costs far too much to be effective as an opener. Just stick to Frost Arrow, knockback when needed, and maybe Stun or Aim Low if for some reason it isn't dead by the second time it comes close to you. I suppose Aim Low is a good opener, but I'd rather use the sparks to blow through 2-3 mobs rather than waste it on a single target.
You're complaining about using too much mana? I prefer not using Aim Low. Kind of hard to use sparks on every mob you fight to keep them away from you. Take Aim/Deadly Shot is a good hit for the first one because of the large damage but it takes too long to shoot after that.
Comment2:Wow. Just... wow. This is TERRIBLE. Thunder Shock, ok. Usually not worth the bother unless there's a cleric DDing as well, but whatever. Stormrage... meh. Double sparking and attacking does more damage by far, but usually leads to aggro steals. Not much real point to using Stormrage. Serrated and Vicious are terrible. Don't level them past level 1. In the time it takes you to cast them, you'd be able to fire a second shot that would do more damage than all the DoT ticks combined.
I use this often. Doesn't take very long to shot one of those shots and they do damage while you're doing damage. It's not the best tactic, but it adds damage to what you're going to be doing. I never said to max them either. Those are just added damage. If you don't want to level, don't. I have all my skills maxed. *Shrug*
Comment3:Also, a few other mistakes or things I disagree with:
Deadly Shot and Barrage of Arrows are VERY low priority skills, unless you PvP (Deadly) or do Rebirth/Frostcovered City runs (Barrage). They're also both very expensive and don't see that much use.
Sage Deadly shot is NOT AoE. It just doesn't have a close range penalty like most other Archer attacks do.
Quickshot is entirely worthless once you get past level like, 15. That is, until you get Demon/Sage versions. Especially Demon.
Thunder Shock does NOT double your damage. Not by any means. 50% reduction in metal resistance will translate to maybe a 30% reduction in their metal damage reduction, at best. Unless you're using it on a robe class for some reason, that'll mean maybe a 20-25% damage increase at best. For example, say your target has 40% damage reduction. Thunder Shock drops that to maybe 25%. You do 60% of max before, and 75% of max after. That's 25% more damage.
Barrage as highest-damage skill... not necessarily. Depends highly on weapon choice. Naturally it's the best AoE you've got, but against a single target, it depends on your attack rate. For crossbows, Barrage is excellent. For slingshots, especially the Wind and Clouds, not so much. I do more damage over time with normal shots than with Barrage, and without that massive MP cost.
Wings of Grace is incredibly useful for saving yourself if you take aggro. You basically get to entirely negate the next 1-2 hits you take, if you time it right. That's usually enough time for the tank to regain aggro. Plus it makes you immune to stun/sleep/freeze for 15 seconds. That's quite useful in PvP. Finally, it's great for making wizards cry when they watch their ulti bounce off.
Barrage = Extreme damage. Does more damage than Deadly Shot and in an Aoe. Of course it's going to burn the hell out of your mp but that's why Charms were made. Barrage isn't made for regular mobs per say. It's more based around rebirth or even regular bosses if you really have some mp to burn.
I didn't know Deadly Shot(Sage) wasn't Aoe. I have a level 102 on PWM and sage deadlyshot turns it into an Aoe. Maybe it's different for PWI.
I know Quick Shot is worthless, that's why I didn't suggest getting it unless demon. I never said to max it at all....
I said in theory. Say if someone has 5000 resistance to metal and you hit them with a metal hit doing 2000 damage. Using Thunder Shock reduces thier resistance to metal by 50%, so now they're at 2500 resistance, increasing your damage for the attack. In THEORY, since your resistance is half, your output doubles. Theory is based off of electrics and voltage.
If you're doing more damage with regular shots than Barrage, there is something wrong with your characters programming.
Wings of Grace, I didn't know where to go there. I never use it, it's a waste of spark to me. I never have to use it, I know how to control my Aggro. If you don't know how to control your aggro, you're a pathetic Archer.
Comment4:TIPS for guide writing:
Add some color man, this is hard to read.
ORGANIZATION: table of contents, and dividers would be nice
as for the information:
Thunder Shock doesnt increase damage by double, damage mitigation doesnt work that way.
fix your demon/sage description, sages do 3% more damage with p.atk bonuses from masteries etc. its not that much bigger, and demon will always out damage a sage, sadly lol.
take aim becomes your opener at 89+, also a prime PVP killing tool
Eh, I don't really care if people read it or not. But i'll add color sometime I guess. And yes, I need dividers XD
I know Sage/Demon description is weird. I just made it a quick one, if you get Sage/Demon, you don't want to be reading this guide anymore. But in general, sage is more damage, demon is higher crit. I just made it obvious with the example.
Comment5:This kids is an example of what not to do.
Idk, i'm level 90+ demon archer. Everyone i've ever gone to TT, RB, FB, BH.. with, has said i'm an amazing DD and loves having me there. I've never had a complaint saying I was a bad DD or I didn't do my job.
Comment6:Quote:
Originally Posted by Technotic - Sanctuary View Post
...
Sage vs Demon: Sage = more damage, Demon = higher crit and faster attack. Example: Sage will do 15,000 damage with 20% crit, Demon will do 12,000 damage with 30% crit.
...
This is where I stopped reading.
And Sage DS is not AoE.
edit: Decided to skim through it. There is a lot of wrong information in this "guide".
Of course that is exaggerated. I'm just making an example of what it is. Again Sage DS is not an Aoe apparently on PWI. On another version(PWM), Sage DS is Aoe.
Comment7:Sage has better chi building and passives, where as demon has more "tricks"
Sage:
- Can gain 50 chi/min
- Has many chi building skills
- Has better passives
- Has a 20% STA at lv 99 (but demon and sage both can get 18% at lv 100)
- 500% take aim
Demon:
- Better spark erupt
- Demon quickshot for speed
- A few crit bonus skills
- An attack which can't miss
- Demon Barrage aparently deals ungodly high amounts of damage.
- You won't start flame wars in the archer forums when you say your path
Without skills, I've read that sage is better, since sparking more > better spark. But beyond getting the easy 3 skills (FA, blazing arrow and take aim), demon pulls ahead when you start grabbing more. However this debate is a thread on its own.
That's a good way of putting it all, i'll add that in there.2nd priority to max: Frost Arrow, Sharpened Tooth Arrow, Barrage of Arrows, Deadly Shot
I have read a lot of arguments that deadly shot isn't an important skill to max, as its expensive and becomes obsolete sometime in 8x when take aim is better. I'd throw take aim in there, but with a note saying to keep it at lv 1 for chi spamming until 8x
Good add to that. I love Take Aim, but most people prefer Deadly Shot that I talk to. Deadly Shot is good at first. Take Aim does 300% damage when maxed which isn't much at lower levels. The Deadly Shot adds almost 5k damage which is a greater hit for a few levels.Aoe: Barrage of Arrows, Thunderous Blast, Sharpened Tooth Arrow, Deadly Shot(Sage), Wingspan(Close range)
DS isn't aoe, its a very strangly worded skill. It really means "this skill isn't affected by range penalties"
Yeah, I realize this now. I based my Sage skills off of another version of the game. This skill seems to differ from the one I played.Other Skills(PvE): Serrated Arrow, Vicious Arrow, Stormrage Eagleon, Take Aim
Normal shots have a higher dps than all 4 of those pve skills you said. Stormrage Eagleon is really only good for wasting sparks and making babies.
I know they're not the best skills, but they're other skills. I had to mention them somewhere, so I put them in Other.Knockback Arrow: Very pointless attack to level up. Leveling it up only increases damage but the main reason is not to use this as damage but to push them back. At level 1 it pushes them back 12 meters, at level 10 it pushes them back 12 meters. The distance never changes, level 1 works just the same as level 10.
I may be wrong, but doesnt sage KB knock back 14 metres?
As far as I know, sage just reduces cooldown time.Winged Shell: This protection will never match the Clerics protection but it does the job. When maxed this shield can absorb up to 810 damage(1000 for demon), but it also regenerates your mp at 64 mana every 3 seconds which makes it a nice source of mana.
I may be wrong on this skill, but it seems to function more like, "Reduce damage by x%. When 810 damage or more has been reduces, the shell breaks."
I know it works like that. But the game details of this skill is "absorb" damage.Flight Mastery: Complete waste of points. This skill is only useful when you plan on never getting any other wings. This skill will only work on your natural wings. You can easily spend the same coin and get a better pair of wings that's faster than the ones here. These wings also reduce your mana per second while using them. You get another pair of wings at level 30 anyways which don't reduce mana.
O rly? Can I buy some 2.0 wings off you for 100k plz?
If you're having trouble getting a pair of wings, you really need to learn how to make money. I've seen some pairs of wings go for 100k, but they're not 2.0, but in general, you can get most wings for under a few mil. Which really shouldn't be hard to get...
Again, since most of you can't read, this is an incomplete guide. I typed this up in about 5 minutes.Say my name 3 times, I dare you.
~Technotic
TrueMyths.Guildplex.com0 -
Why would you bother posting an incomplete guide?[SIGPIC][/SIGPIC]
"I always thought I'd be the only one doing crazy things for people who would never care enough to do it back or to act like idiots or be entirely vulnerable, and making someone fall in love with you is easy, and flying 3000 miles on four days notice because you can't just sit there and do nothing and breathe into telephones is not everyone's idea of love, but it is the way I can recognize it because that is what I do."
Sig pic by Nowitsawn0 -
Technotic - Sanctuary wrote: »I typed this up in about 5 minutes.
Doesn't matter if you took a month writing it, it's garbage, and I'm too lazy to point out all the reasons why.0 -
People keep asking me what my build is and what to do. So I typed it up real quick.
Falcondance, you're just jealous because i'm hot and good looking. XDQuote:
Originally Posted by Technotic - Sanctuary View Post
I typed this up in about 5 minutes.
Doesn't matter if you took a month writing it, it's garbage, and I'm too lazy to point out all the reasons why.
Actually it kinda does. The longer you spend on something, the more you look over it and think about it. And you think it's garbage because... why? My character works and is very successful. successful = bad? Nice logicSay my name 3 times, I dare you.
~Technotic
TrueMyths.Guildplex.com0 -
Legerity - Sanctuary wrote: »I found it odd aswell as I was the first reply to this post. ;/
Legypoo~ I'm sure Teapot is waiting with open arms and an uplifted skirt! b:nosebleed
GOGOGO! b:victory
don't leave Astypoo out either b:chuckleb:dirtyElena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
Technotic - Sanctuary wrote: »I get asked a lot about Archer guides and how to make a good one. This is what I found to be best. This guide is NOT complete and I will probably get too lazy to complete it. But if you have comments or added material, please post in comments below and I will answer/insert your comments accordingly.
Technotic basics for Archers
Your stats will be 4 dex and 1 str per level for a pure dex Archer. For any other kind of build, you can take a point or two out of dex per level and put it in vit. I highly suggest that you don't put any into mag or anymore into str than what you need for your armor. You will be using Light Armor. It doesn't matter on which kind of range weapon you use. Whatever works for you. here are the basic stats of Weapons. IMPORTANT---> Remember all attacks do half damage within 5 meters of you, so try to keep them away from you by using some skills or even running.
Lets pretend at level 50 you have a choice between slingshot, bow, crossbow, here are the stats and information.
Crossbow: Damage 500 to 1500, Slow shooting, High maximum damage, Low minimum damage
Bow: Damage 700 to 1300, Little bit faster shooting, Medium maximum damage, Medium minimum damage
Slingshot: Damage 850 to 1150, Fast shooting speed, Low maximum damage, High minimum damage
Skills: Get one level into every skill(Except Flight Mastery, explained later)
1st priority to max: Winged Blessing, Bow Mastery, Blazing Arrow, Wings of Protection
2nd priority to max: Frost Arrow, Sharpened Tooth Arrow, Barrage of Arrows, Deadly Shot
Aoe: Barrage of Arrows, Thunderous Blast, Sharpened Tooth Arrow, Deadly Shot(Sage), Wingspan(Close range)
Close range suggestion to max: Winged pledge and Wingspan
Other Skills(PvP): Thunder Shock, Lightning Strike, Take Aim
Other Skills(PvE): Serrated Arrow, Vicious Arrow, Stormrage Eagleon, Take Aim
Skill choices;
Aim Low vs Stunning Arrow: Aim Low stops the person from moving for up to 8 seconds costing you 1 Spark, Stunning Arrow stops the person from moving/attacking/casting/summoning.. for 3 seconds at the cost of no Chi.
Frost Arrow vs Quick Shot: Quickshot maxes at 908.4 added damage, Frost Arrow maxes at 1381.1 added damage and slows the person for 5 seconds by 50% at the cost of 25 Chi.
Sage vs Demon: Sage = more damage, Demon = higher crit and faster attack. Example: Sage will do 15,000 damage with 20% crit, Demon will do 12,000 damage with 30% crit.
Sage has better chi building and passives, where as demon has more "tricks"
Sage:
- Can gain 50 chi/min
- Has many chi building skills
- Has better passives
- Has a 20% STA at lv 99 (but demon and sage both can get 18% at lv 100)
- 500% take aim
Demon:
- Better spark erupt
- Demon quickshot for speed
- A few crit bonus skills
- An attack which can't miss
- Demon Barrage aparently deals ungodly high amounts of damage.
- You won't start flame wars in the archer forums when you say your path
Without skills, I've read that sage is better, since sparking more > better spark. But beyond getting the easy 3 skills (FA, blazing arrow and take aim), demon pulls ahead when you start grabbing more. However this debate is a thread on its own.
Skill information;
Blazing Arrow: This is your buff for your attacks. It may seem like it isn't doing anything but it does get powerful at higher levels. Please note that it only works on normal attacks.
Frost Arrow: Same attack time delays as Quick Shot but does more damage. This attack slows your target which comes very useful with combined with Wingspan or Knockback Arrow by slowing them down then hitting them back, taking them longer to get to you again.
Vicious Arrow: Wood damage overtime which works well against increased defence targets. This skill works well against higher hp targets such as bosses.
Serrated Arrow: Does physical damage overtime such as Vicious Arrow but physical instead of Wood damage. The same concept works, this skills works best against higher hp targets such as bosses.
Sharpened Tooth Arrow: Very adverse skill. This skill can deduct up to 16%(20% sage), of the targets max hp instantly, but this only works for the first 2.5% to 20% of the damage done to the target. If you use this attack after the target is under the percent taken(Example if yours reduces 20% and the monster is at 75%) this attack won't do anything besides regular damage. Secondly, this attack can be used as an Aoe.
Blood Vow: If you make it to Blood Vow, which is a level 100 skill, you shouldn't be using this guide anymore. Basically it's a super Sharpened Tooth Arrow.
Lightning Strike: This attack converts your damage and adds more damage into one serious metal damage hit. This is used alot in PvP because of the elemental damage and the demon version NEVER misses.
Thunder Shock: This attack does the same thing as Lightning Strike with one added feature. This attack converts your damage and adds more damage into one serious metal damage hit with one added bonus, this attack also reduces the targets metal resistance up to 50%. This attack works VERY well with both PvP and PvE. You can use this first then hit them with Lightning Strike or Stormrage Eagleon or even Thunderous Blast. In Theroy by hitting them with this first, it will double the damage of your metal attacks.
Thunderous Blast: This attack converts your damage and adds more damage into one serious metal damage hit just like Lightning Strike but this attack hits in an Aoe. The higher the level the larger the Aoe and more severe damage.
Stormrage Eagleon: This attack is another Lightning Strike but with an added bonuses. One bonus is that it deals a very large amount of damage over time and also slows the target by 30%.
Winged Blessing: Very simple, this is a passive skill that increases how far you shoot.
Take Aim: This skill is very usefull. At first it may seem pointless because of the long charge up time. You can either cancel it and shoot one very fast attack or you can charge it for a power hit. Maxed this attack does 300% damage(500% for sage) for close to a 3 second charge, the same as Quickshot or Frost Arrow.
Quickshot: This attack seems to be pointless with Frost Arrow doing more damage and having effects but in demon mode this attack boosts how fast you attack and in sage it gives you a 50% chance to gain 20 Chi.
Knockback Arrow: Very pointless attack to level up. Leveling it up only increases damage but the main reason is not to use this as damage but to push them back. At level 1 it pushes them back 12 meters, at level 10 it pushes them back 12 meters. The distance never changes, level 1 works just the same as level 10.
Aim Low: This attack has 90% chance to stop the enemy movement for 8 seconds when maxed out but that doesn't mean they can't attack you.
Stunning Arrow: This attack has 90% chance to completely stun an enemy making all its attacks and spells and other abilities, stop for 3 seconds when maxed out.
Deadly Shot: Your damage hitting attack. Does +100% damage and adds almost 5,000 damage when maxed out with the same attack speed as Quickshot.
Barrage of Arrows: Your most powerful attack. This attack can never be matched by any other attack. This attack when maxed out does +200% damage and +4585.6 damage to everything within a 12 meter radius continuously until the target is dead or you run out of mana. Mana(When maxed) drains on average 200 mana per second. The largest mana draining skill in the game, this means you should get a charm to counter this. Wizards Dragon Breath charges 300 mana every 3 seconds, Clerics Regeneration Aura charges 500 mana every 5 seconds, meaning they charge about 100 mana every seconds, while you charge 600 mana every 3 seconds making it 200 mana per second.
Winged Shell: This protection will never match the Clerics protection but it does the job. When maxed this shield can absorb up to 810 damage(1000 for demon), but it also regenerates your mp at 64 mana every 3 seconds which makes it a nice source of mana.
Winged Pledge: Archers only do half damage up close(Normally within 5 meters). This means you need something to hit clickly and effectively. This attack does your regular damage with added damage in a quick, fast acting attack to a close ranged target.
Wingspan: This attack is your final Aoe that can only be used at close range to hit everything around you. It does a significant amount of damage as well as knock the target back 8 meters. This skill works well when using Knockback Arrow after using Wingspan to get some very large distance between you and the target.
Wings of Grace: This skill is rarely used. You are immune to damage while casting and everything within 15 seconds afterwards damage is reduces and you are faster at the cost of a Spark. This skill will be used mostly to run or combined with other attacks for combat use.
Bow Mastery: Simple and short to the point, the higher this skill is the higher your damage is. This skill is passive.
Flight Mastery: Complete waste of points. This skill is only useful when you plan on never getting any other wings. This skill will only work on your natural wings. You can easily spend the same coin and get a better pair of wings that's faster than the ones here. These wings also reduce your mana per second while using them. You get another pair of wings at level 30 anyways which don't reduce mana.
Wings of Protection: This is your buff to yourself as well as the rest of the squad. This skill increases your evasion and speed which both come in very handy.
Elven Alacrity: This skill you only have to level up once. It makes you immune to slowing effects and it greatly increases your speed for 8 seconds which works for running away or into battle. Only down-side is the 3 minute cool-down time.
Blessing of the Condor: Very powerful skill that increases your evasion by 1000%. If you have 3,000 evasion, this skill will buff it to 30,000 for 6 seconds. This skill does not work with Wings of Protection. If you use this skill, it will remove Wings of Protection making you recast it when Blessing of the Condor is over.
Awaken: Just like Blood Vow, if you achieve this skill, you shouldn't be reading this guide anymore. This skill instantly charges all your sparks at the cost of 1,000 mana. Down-side; cool-down is 15 minutes, so use it wisely.
Stratagy; These are tactics that work well in situations.
PvP: Thunder Shock to reduce metal resistance, followed by Lightning Strike for high metal damage. This works against high physical defence targets.
PvE: Take Aim/Deadly Shot to get a first high damage hit, followed by whatever attacks you like. When they get closer, you can hit them with Frost Arrow, slowing them down, then Wingspan/Knockback Arrow to hit them far away, making it take longer for them to get close. Once they are away you can also hit them with Stunning Arrow or Aim Low.
PvE(Boss): Hitting the boss with Thunder Shock then Stormrage Eagleon so more metal damage is taken, followed by Serrated Arrow, followed by Vicious Arrow, is a very nice combination. This combination will constantly hit the boss with 3 hits at a time taking a good amount of damage while you're attacking with regular hits.
You sir, are the epitome of uniqueness.
Never mind what other experienced archers says in this thread because you are teh best !
Maxing Deadly shot and barrage puts newbie archers out of SP and MP real quick.
But never fear, coz the other experienced archers are prolly nubcakes and remember, you are teh best.
Remember, your ego will be your best defence and you are probably the best thing that has happened in PWI history !
On a serious note: Kids, this guide is written by a very demented person. Please ignore this guide. Thank you. b:chuckle0 -
Regarding mana usage: Level 10 frost is 81 mana, 25 chi. Knockback is what, 30? I forget. Total of 110ish used per mob, with no damage taken. That's about on par with a Level 10 Take Aim, and half of what a Level _1_ Deadly Shot costs.
Regarding Barrage vs Normal shots: I use a Wind and Clouds +6, with Bracers of Blood Moon. I fire normal shots absurdly fast, with relatively low per-shot damage. Barrage is the exact opposite: Very high damage, every 3 seconds. I can get 2.5 shots or so off in the time it takes for one barrage round to land, and since slings have low per-shot damage, my barrage is relatively weak to begin with. Same thing applies to my not wasting the mana or time on the DoTs. Sure, they're relatively fast to cast, at about 2 seconds total. I'm still faster.
Regarding Thunder Shock's debuff: Increased resistance has a decreasing marginal effect. That is, going from 0 to 2.5k resist gives you more additional damage reduction than going from 2.5k to 5k resist. You can see the effect for yourself by seeing the change in the damage reduction % from equipping something both while naked, and while otherwise fully geared. You'll get more of a reduction increase from the same piece of gear while naked. Theory is based on the numbers. It's all about the math. This is the archer forum after all :P.
I rarely use Wings of Grace myself, except as mentioned to make wizards cry. It's just worth pointing out for those times when you, or your tank, screws up. You may never have been in an accident, but you still buckle your seat belt, no? Every once in a while you do wind up with an incompetent tank after all. Plus, ideally you'd be on the verge of taking aggro at all times in order to be having the most effect.0 -
Here's my "5 minute guide" from May since it seems like what all the "cool kids" do.
Taken straight from my guild website. Let the flames begin.
edit: well then, I guess it was a bit too long for the official forums. I'll keep the "guide" for another time.0 -
Quilue - Sanctuary wrote: »Legypoo~ I'm sure Teapot is waiting with open arms and an uplifted skirt! b:nosebleed
GOGOGO! b:victory
don't leave Astypoo out either b:chuckleb:dirty
...
..wtf?
o_________________O
..
anyway flight mastery makes white wings just as fast as most cash shop wings but costs like 120k coin and 80k spirit. Its better IMO, and even flying from Plume→Archo drains about 60% of your mana. The only time i use my eagle wings is when im fighting in the air (you need that mana).
Dont max wings of protection, its like the worst buff in the game (maybe after wizard frostblade.).[SIGPIC][/SIGPIC]
|Active: Coalescence - Lost City, Wizard|
|Inactive: StormHydra - Sanctuary, Archer|
|Call of Duty: Black Ops|League of Legends|Forsaken World|Perfect World International|The Elder Scrolls V: Skyrim|0 -
Again:
Comment1:You sir, are the epitome of uniqueness.
Never mind what other experienced archers says in this thread because you are teh best !
Maxing Deadly shot and barrage puts newbie archers out of SP and MP real quick.
But never fear, coz the other experienced archers are prolly nubcakes and remember, you are teh best.
Remember, your ego will be your best defence and you are probably the best thing that has happened in PWI history !
On a serious note: Kids, this guide is written by a very demented person. Please ignore this guide. Thank you.
I never said I was the best. I said i've never had a complaint from someone in any kind of run or instance. This works for me and it's been alot of fun making my archer.
Comment2:Regarding mana usage: Level 10 frost is 81 mana, 25 chi. Knockback is what, 30? I forget. Total of 110ish used per mob, with no damage taken. That's about on par with a Level 10 Take Aim, and half of what a Level _1_ Deadly Shot costs.
Regarding Barrage vs Normal shots: I use a Wind and Clouds +6, with Bracers of Blood Moon. I fire normal shots absurdly fast, with relatively low per-shot damage. Barrage is the exact opposite: Very high damage, every 3 seconds. I can get 2.5 shots or so off in the time it takes for one barrage round to land, and since slings have low per-shot damage, my barrage is relatively weak to begin with. Same thing applies to my not wasting the mana or time on the DoTs. Sure, they're relatively fast to cast, at about 2 seconds total. I'm still faster.
Regarding Thunder Shock's debuff: Increased resistance has a decreasing marginal effect. That is, going from 0 to 2.5k resist gives you more additional damage reduction than going from 2.5k to 5k resist. You can see the effect for yourself by seeing the change in the damage reduction % from equipping something both while naked, and while otherwise fully geared. You'll get more of a reduction increase from the same piece of gear while naked. Theory is based on the numbers. It's all about the math. This is the archer forum after all :P.
I rarely use Wings of Grace myself, except as mentioned to make wizards cry. It's just worth pointing out for those times when you, or your tank, screws up. You may never have been in an accident, but you still buckle your seat belt, no? Every once in a while you do wind up with an incompetent tank after all. Plus, ideally you'd be on the verge of taking aggro at all times in order to be having the most effect.
Get an Mp charm. Mp problem solved.
I'm not even going to argue about Barrage, it does rediculous damage.
Did you not read anything I posted about?
I didn't say NOT to get Wings of Grace. Just not one of the most valued skills.
Comment3:Here's my "5 minute guide" from May since it seems like what all the "cool kids" do.
Taken straight from my guild website. Let the flames begin.
edit: well then, I guess it was a bit too long for the official forums. I'll keep the "guide" for another time.
I have no idea what you're getting at.Say my name 3 times, I dare you.
~Technotic
TrueMyths.Guildplex.com0 -
Before reading this guide consider going and watching some paint dry as an alternative, please, i wish i had of.b:sad0
-
Technotic - Sanctuary wrote: »
Idk, i'm level 90+ demon archer. Everyone i've ever gone to TT, RB, FB, BH.. with, has said i'm an amazing DD and loves having me there. I've never had a complaint saying I was a bad DD or I didn't do my job.
Ok. yeah this guide has many flaws and stuff. Like leaving aside the fact that advices should be cost effective and maximize benefit (like using skill combo for PvE instead of frost,normal,kb,normal), a few more details and such. But ok, nice to see you contributing.
But... at ur comment...
how does someone fails ad dealing damage? Click on boss and click again. There you go. YOU ARE THE MOST SKILLED DD IN GAME ZOMGWTF !!!
What other taks are there for you? lol "no one complained I didnt do my job" LMFAO. I mean come on. Unless u stand and do nothing while every1 is killing the mob, no one's gonna say "archer, u arent doing ur job wtf gtfo my squad".
b:bye[SIGPIC][/SIGPIC]
Un4given0
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