Best genie for light cleric?
Hey guys, i'm from the brazilian PW and the Genie system will be released this week there.
I'm a light cleric, I mean, a cleric who wears light gear (the typical archer gear).
Which one is the best genie for it? Thx b:victory
I'm a light cleric, I mean, a cleric who wears light gear (the typical archer gear).
Which one is the best genie for it? Thx b:victory
Post edited by jvolturi on
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soz for the late reply, but your best option is to just use the "search" function to know more about genies.
One thing though : the "Zeal" Genie is probably most wanted because it's basic skill lets you "lure" a mob out of a group. Very handy when no veno is available.
But the other genies are great too. All depends on the genies skillset you use.0 -
haha sorry we're all a little bit lost, Genies are so complicated, too many skills and advantages... b:thanks
So if you were a light cleric, would you choose the Zeal one? I heard Infliction is a good choice too.0 -
I'd pick zeal personally -- just because of that luring skill (which youll never know when you need). The stats don't really mean that much to me in the end, especially when that genie is lvled up. I can still put any skill on it anyway, and Ill have free points to add to any area that's missing.0
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This is just my opinion but i think going with Longevity because its dex based so it work with the spells that i choose to get it. Extreme Poison, Holy Path, Thunderstorm, Eruption Fist with lucky points being 52/70 >.< wanted to get at least 62/70 but takes to long to farm genies. My genie has 71 Dex and 50 Magic, I like having genie that can regenerate its energy at a must high rate than others b:victory[SIGPIC]8x Epic Cleric =P[/SIGPIC]0
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What about that snowy fairy? I think it's the most beautiful one, is it a good genie? b:chuckle0
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Sir_Martin - Lost City wrote: »Do you mean the one that really really really light blue, that is called Discipline and is a vit based one0
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>.> do u know anything about genie?[SIGPIC]8x Epic Cleric =P[/SIGPIC]0
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As I've already said, the genie system will be released in the official brazilian PW tomorrow, so brazilian people don't know that much about genies yet.
Is Discipline a good choice?0 -
just depends on what you are trying to do. Just need to know what ur class is and what do u want to do with your genie[SIGPIC]8x Epic Cleric =P[/SIGPIC]0
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Lol I'm a cleric (not magical cleric, I wear light gear) and I want a supporter genie, I don't think it's possible, but I'd like to be immune to stun or sleep, for example, to raise my critical rate and so on.
I don't know exactly what a genie can do, so if you give me some options, I'd be able to tell you what I'd choose.0 -
Lol I'm a cleric (not magical cleric, I wear light gear) and I want a supporter genie, I don't think it's possible, but I'd like to be immune to stun or sleep, for example, to raise my critical rate and so on.
I don't know exactly what a genie can do, so if you give me some options, I'd be able to tell you what I'd choose.
bleh soz lol im still tired >.< then putting me being stuck in the library ><
Here are some genie moves
Dex based one
Rainbow Blessing Level 1
Genie lvl 20
Spirit 1.040
Metal 1 - Water 2 - Fire 2
Range 30 meters
Energy 55
Stamina 200
Instant
Cooldown 30 seconds
Requisite Class Cleric
Provides a random blessing on the target:
12% increased physical attack.
12% increased magical attack.
1% increased critical hit chance.
2% reduced channeling time.
Lasts for 8 seconds.
The critical hit blessing will always be applied;
the other three may or may not be applied as well.
Does not stack with similar effects.
Dexterity: Every 2 Genie Dexterity points increase the success rate of physical attack blessing by 1%.
Dexterity: Every 2 Genie Dexterity points increase the success rate of magical attack blessing by 1%.
Dexterity: Every 4 Genie Dexterity points increase the success rate of channeling speed blessing by 1%.
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Badge of Courage Level 1
Genie lvl 30
Spirit 2.560
Metal 4 - Fire 3
Energy 75
Stamina 500
Instant
Cooldown 30 seconds
Requisite Class All
Conducts the power of the Metal element.
22% chance to remove a stun effect from yourself.
Dexterity: Every 2 Genie Dexterity points increases the success rate by 1%.
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Adrenaline Surge Level 1
Genie lvl 1
Spirit 10
Metal 1
Energy 80
Stamina 500
Instant
Cooldown 30 seconds
Requisite Class All
Infuses your body with Metal energy, making you immune to sleep for 5.2 seconds.
Requires at least 80 energy to use.
Strength: Every 5 Genie Strength points reduces the cost energy by 1.
Dexterity: Every 5 Genie Dexterity points reduces the cost energy by 1.
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Extreme Poison Level 1
Genie lvl 15
Spirit 560
Wood 4
Range 25 meters
Energy 50
Stamina 150
Instant
Cooldown 1 second
Requisite Class All
Injects the target with a weakening poison.
For 1.5 seconds, damage received by the target will be increased by 20% .
Dexterity: Every 10 Genie Dexterity points increases the duration by 1 second.
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Str Based Genie skill
Adrenaline Surge Level 1
Genie lvl 1
Spirit 10
Metal 1
Energy 80
Stamina 500
Instant
Cooldown 30 seconds
Requisite Class All
Infuses your body with Metal energy, making you immune to sleep for 5.2 seconds.
Requires at least 80 energy to use.
Strength: Every 5 Genie Strength points reduces the cost energy by 1.
Dexterity: Every 5 Genie Dexterity points reduces the cost energy by 1.
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Tangling Mire Level 1
Genie lvl 5
Spirit 60
Water 1 - Earth 1
Range 20 meters
Energy 30
Stamina 220
Instant
Cooldown 30 seconds
Requisite Class All
Creates a mire under the target and all enemies within 15 meters, reducing their movement speed by 6% and physical defense by 17%
Lasts for 10 seconds.
Strength: Every 10 Genie Strength points reduces speed by an additional 1%.
Strength: Every 5 Genie Strength points reduces physical defense by an additional 1%.
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Thats all i can really think of ><[SIGPIC]8x Epic Cleric =P[/SIGPIC]0 -
Alantor - Dreamweaver wrote: »your best option is to just use the "search" function to know more about genies.
Best answer. b:chuckle[SIGPIC][/SIGPIC]0 -
Holy Path, Expel, Absolute Domain are a must for all clerics IMO.
TBH everyone should be running with Absolute Domain on their genies regardless of class.0 -
I tried it but didnt work out for me ><[SIGPIC]8x Epic Cleric =P[/SIGPIC]0
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