better for pvp sword or axes

Hells_demon - Heavens Tear
Hells_demon - Heavens Tear Posts: 7 Arc User
edited December 2009 in Blademaster
hi im looking for a answer between wats better for overrall wepon type for pvp and pve. so the question is wat is better for a bm to do awsome pve and even better pvp axes or swords. if u no plz answer also plz give buidl for watever is answer.
Post edited by Hells_demon - Heavens Tear on

Comments

  • Granrey - Sanctuary
    Granrey - Sanctuary Posts: 2,050 Arc User
    edited March 2009
    This is the best description I have seen on this forums by Bobncut:

    "I have a little different take on the difference between the skill trees.

    Axe: High STR, wide weapon damage range (so, high peak damage - which is how you win in PvP against charms), circular AOEs. This path may be most what people think of as a classic warrior - wading in and doing a lot of damage. People who play this style well, tend to rely A LOT on skills. They like to grind by rounding up a crowd of mobs and spamming AOE skills until the mobs or they die. They live for the high spike of damage during PvP (and don't talk much about all the low damage draws they get in between those).

    At the other extreme is Fist: High DEX, consistent lower damage per hit with a very fast natural attack rate. Skills in this tree are more useful as an infrequent helper to a flurry of normal attacks. This makes normal PvE extremely easy - pick a mob, hit a skill, watch as your toon goes slap-happy and frequently crits the mob to death. While that kind of PvE may not level as fast as the Axe AOE grinds (that really kick in by late 60s), it is extremely efficient. You build up Chi very fast, so you can use sutra or spark erupts more often for even more efficiency. In PvP, the spark erupts or crits are the fist tree's hope for winning. Higher DEX means higher accuracy and evasion, too, so this build is actually more like an archer (where an axe-type is more like a barb) in terms of classes it is strong and weak against. It is probably the only style that can think reasonably about light armor at mid to high levels - relying on evasion to protect against physical attacks and focusing more on the magic.

    Sword and Pole are between these. Sword is closer to Fist (low reliance on skills, but a slower higher-peaking weapon for when you do) and Pole is closer to Axe (with a high reliance on skills, but a high enough DPS for normal attack grinding when you want to). Both of these middle types also gain some limited range attack ability and a knock-back skill. Pole has linear AOE, but not really enough to do AOE grinding. Sword has a massive-damage ultimate attack, but how often are you going to use that? Basically, these middle styles are for people who really like the flexibility of the blademaster class as they have even more of the good-at-everything-but-great-at-nothing aspect than Axe or Fist. Or, you could say, they are safer ways to do what Axe or Fist specialize in."
  • Nayiro - Sanctuary
    Nayiro - Sanctuary Posts: 1,275 Arc User
    edited March 2009
    Axes.

    They have more stun.

    And dragons.
    Back.
  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited November 2009
    This is the best description I have seen on this forums by Bobncut:

    "I have a little different take on the difference between the skill trees.

    Axe: High STR, wide weapon damage range (so, high peak damage - which is how you win in PvP against charms), circular AOEs. This path may be most what people think of as a classic warrior - wading in and doing a lot of damage. People who play this style well, tend to rely A LOT on skills. They like to grind by rounding up a crowd of mobs and spamming AOE skills until the mobs or they die. They live for the high spike of damage during PvP (and don't talk much about all the low damage draws they get in between those).

    At the other extreme is Fist: High DEX, consistent lower damage per hit with a very fast natural attack rate. Skills in this tree are more useful as an infrequent helper to a flurry of normal attacks. This makes normal PvE extremely easy - pick a mob, hit a skill, watch as your toon goes slap-happy and frequently crits the mob to death. While that kind of PvE may not level as fast as the Axe AOE grinds (that really kick in by late 60s), it is extremely efficient. You build up Chi very fast, so you can use sutra or spark erupts more often for even more efficiency. In PvP, the spark erupts or crits are the fist tree's hope for winning. Higher DEX means higher accuracy and evasion, too, so this build is actually more like an archer (where an axe-type is more like a barb) in terms of classes it is strong and weak against. It is probably the only style that can think reasonably about light armor at mid to high levels - relying on evasion to protect against physical attacks and focusing more on the magic.

    Sword and Pole are between these. Sword is closer to Fist (low reliance on skills, but a slower higher-peaking weapon for when you do) and Pole is closer to Axe (with a high reliance on skills, but a high enough DPS for normal attack grinding when you want to). Both of these middle types also gain some limited range attack ability and a knock-back skill. Pole has linear AOE, but not really enough to do AOE grinding. Sword has a massive-damage ultimate attack, but how often are you going to use that? Basically, these middle styles are for people who really like the flexibility of the blademaster class as they have even more of the good-at-everything-but-great-at-nothing aspect than Axe or Fist. Or, you could say, they are safer ways to do what Axe or Fist specialize in."

    Sword BMs rely extremely heavily on skills in PvP. We only use single sword weapons and normal attacks for PvE.

    Anyways, swords focus on dealing damage to one target at a time, and staying alive. The advantages over axe are that swords deal more damage to a single target, they have an extra ranged move to attack kiters/runners, and that Myriad will allow you to take a hit like no other as you're rushing up at your opponent (Not to mention it deals double the direct damage that Heavens Flame does). The advantage with Axes is that you have an extra stun to keep them in place until you spike, and that you can debuff for higher spike damage since your consistent damage is pretty low :/ Axe spikes are awesome though.
    [SIGPIC][/SIGPIC]
  • Kedth - Sanctuary
    Kedth - Sanctuary Posts: 146 Arc User
    edited November 2009
    Why dont you use both? b:chuckle

    I mean, swords do a good damage 1vs1 that can help you to drop enemy's HP quite fast, then use Axes for the stun-lock and switch again.... u WANT to be able to stun-lock on PvP believe me... and for that Axes are a must have.

    And yes, sword Myriad deals more damage in 1 hit than Axe's HF (not as high on real PvP) but HF is far better in terms of total damage. Those 6 (or 9 in demon) secs of amplify damage can do unreal damage. Better on PvP and far better on PvE in squads killing bosses and AoE grinding.

    Sword/Axe BM here btw.

    I hope it helps b:victory
  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited November 2009
    Why dont you use both? b:chuckle

    I mean, swords do a good damage 1vs1 that can help you to drop enemy's HP quite fast, then use Axes for the stun-lock and switch again.... u WANT to be able to stun-lock on PvP believe me... and for that Axes are a must have.

    And yes, sword Myriad deals more damage in 1 hit than Axe's HF (not as high on real PvP) but HF is far better in terms of total damage. Those 6 (or 9 in demon) secs of amplify damage can do unreal damage. Better on PvP and far better on PvE in squads killing bosses and AoE grinding.

    Sword/Axe BM here btw.

    I hope it helps b:victory


    I prefer Myriad on Squishy classes, if their health is near half it can usually finish them off through the charm, and I would much rather cut a wizard's atk in half. It's not like it takes a lot of damage to kill them anyways. HF I'd say is beter for HA users. Also, I usually don't use HF against bosses because it makes archers and wizards more likely to take aggro from the tank.
    [SIGPIC][/SIGPIC]
  • Kedth - Sanctuary
    Kedth - Sanctuary Posts: 146 Arc User
    edited November 2009
    I see your point and its understandable. Sometimes i use Myriad on robes too. Depends on the situation tho.

    No matter how you look at it, HF is FAR better than Myriad in bosses. Makes things go way faster. Aggro problems? nah, if the barb does his job it wont be a problem. DDs start attacking a bit after him and that should give him time to build aggro. Never had a single problem with it, and everyone loves HF on squads, myself included.
  • Brianbrain - Heavens Tear
    Brianbrain - Heavens Tear Posts: 52 Arc User
    edited November 2009
    AXES b:laugh
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited November 2009
    PvP 1v1? If you can afford -interval gear... fists
    I post in forums. This one and others. That's why I post.
  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited November 2009
    neither!

    for PvP fists/claws are far superior at close range and polearms have the best single target long ranged skills.
    [SIGPIC][/SIGPIC]

    If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.
  • RezzErection - Harshlands
    RezzErection - Harshlands Posts: 335 Arc User
    edited November 2009
    have 2 sparks

    dragon > 2spark pot > myriad = b:victory
    and at lvl90+

    3 sparks
    dragon > fist normal hit > ice debuff thingy > 2spark pot > myriad = b:shockedb:victoryb:victory
  • Mythsoul - Heavens Tear
    Mythsoul - Heavens Tear Posts: 310 Arc User
    edited November 2009
    Axes are dominate in PvP.
    All God does is watch us and kill us when we get boring. We must never, ever be boring.
  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited November 2009
    Axes are more common in PvP.

    Fixed b:victory
    [SIGPIC][/SIGPIC]
  • Kedth - Sanctuary
    Kedth - Sanctuary Posts: 146 Arc User
    edited November 2009
    ^ this b:chuckle
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited November 2009
    When you are under 90, PvP with axes are simply easier due to zerk from cala axes, to a point that PKing with TT80 axes is a joke. At the same low refines, my LionKing axes have less than 100 more damage than cala, which is less than 25 more damage after reduction. But when you zerk, you zerk and there's no reduction in the double of damage dealt. If you happen to zerk-crit on a squishy while using a skill, it's most likely good game, unless they have shield up. Even if it's just a normal zerk, that's a big chunk out of their HP in 1 hit. Guess my point in the end that zerk makes PvP much easier for BM and axes provide you with that at an early lvl.

    Even if you do go for other zerk weapons at 90, at 50-60 mil a piece, with the spear at 70-80 mil, it's not exactly easy unless you are a cash player.
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • Kedth - Sanctuary
    Kedth - Sanctuary Posts: 146 Arc User
    edited November 2009
    Weird... my zerk sword (TT90 gold one if u are interested) doesnt cost 50mils... and it HURTS, you can bet it does. You don't need the "almighty" (and WAY overpriced) GXs to zerk at 50-60mils.

    So yes, combo with Axes is great, hell who doesnt like to stun-lock or HF? But they dont "dominate" by themselves on PvP. They are just... too damn common. Easy to use if you might want. A switch weapon BM is better anytime, anyday if u ask me tho.

    b:bye
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited November 2009
    Weird... my zerk sword (TT90 gold one if u are interested) doesnt cost 50mils... and it HURTS, you can bet it does. You don't need the "almighty" (and WAY overpriced) GXs to zerk at 50-60mils.

    So yes, combo with Axes is great, hell who doesnt like to stun-lock or HF? But they dont "dominate" by themselves on PvP. They are just... too damn common. Easy to use if you might want. A switch weapon BM is better anytime, anyday if u ask me tho.

    b:bye

    Souls are around 20 mils each on DW, probably cheaper in sanc? With chips according to token prices plus fee, they still come up to 19-20 mil a piece. That's about 40 mil there, if your made your TT aiming at the zerk weapon, then you probably already have the weapon ready for the souledge. But if you start from TT60 and make the souledge, it's about 9-10 mil before the double drop event. 10 tails that are maybe 300-400k each now since the double drop? Then they are the a couple of mils for subs.

    So any TT90 zerk weapon has a 40 mil price tag to start off with at least.


    All BM should multi-weapon after they start Gamma of course.
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • Kedth - Sanctuary
    Kedth - Sanctuary Posts: 146 Arc User
    edited November 2009
    You dont need Ancient Devil Souls for the TT90 zerk gold sword... you need 2 Secret Mother Auras... way cheaper. And since i was a sword BM in the beggining of the game and planned to go for it (well, more or less... at the beggining we are all noobs and dont know much XD) the final price of it is not that high.

    Yeah, Souls are at that price in Sanc too.... crazy if you ask me >.<

    So i went zerk on sword and for axes i went with the Star Axes, gloom does its job nice too and are a prefect fit if i AoE by my own.
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited November 2009
    You dont need Ancient Devil Souls for the TT90 zerk gold sword... you need 2 Secret Mother Auras... way cheaper. And since i was a sword BM in the beggining of the game and planned to go for it (well, more or less... at the beggining we are all noobs and dont know much XD) the final price of it is not that high.

    Yeah, Souls are at that price in Sanc too.... crazy if you ask me >.<

    So i went zerk on sword and for axes i went with the Star Axes, gloom does its job nice too and are a prefect fit if i AoE by my own.

    Oh, my bad. Hmm that'll explain why I didn't see Firelotus under things made by the souls a while ago on Database. Guess I've always assumed since other ones are made from soul. How odd... b:bored
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited November 2009
    Weird... my zerk sword (TT90 gold one if u are interested) doesnt cost 50mils... and it HURTS, you can bet it does. You don't need the "almighty" (and WAY overpriced) GXs to zerk at 50-60mils.

    So yes, combo with Axes is great, hell who doesnt like to stun-lock or HF? But they dont "dominate" by themselves on PvP. They are just... too damn common. Easy to use if you might want. A switch weapon BM is better anytime, anyday if u ask me tho.

    b:bye

    b:thanks said it for me b:thanks
    Gifs are hard to make work here
  • Gilforin - Lost City
    Gilforin - Lost City Posts: 108 Arc User
    edited December 2009
    Axe for pvp for EP,EA,MG,WF or mass pvp aoe.
    CQC pole arm or fist. I chose fist =)
    **** WR and WB every time =)b:laugh
    and cyclone heal for better results b:dirty
    i WENT TO TIJUANA, HAD A FEW DRINKS AND THE NEXT DAY MY BOLIS WAS BURNING WAAAb:cry
  • Drunken_Chu - Dreamweaver
    Drunken_Chu - Dreamweaver Posts: 257 Arc User
    edited December 2009
    Whoah I didn't realize zerk swords didn't need Ancient Devils Soul. I might try and get one then, cuz I'm LOVING the idea of a HF MSS zerk crit b:laugh