ranged mob fighting idea

_howler_ - Lost City
_howler_ - Lost City Posts: 69 Arc User
edited November 2009 in Wizard
I got to thinking today , "hmm dont ranged mobs do 1/2 dmg up close". I wonder if wizzies could blink to get close to them like how wizzies can bum-rush archers. I havn't tested this but it was just a random idea thought I would share and see what u guys thought.b:laugh
Post edited by _howler_ - Lost City on

Comments

  • Mavado - Harshlands
    Mavado - Harshlands Posts: 728 Arc User
    edited November 2009
    I think it's been done... and is being done XD
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  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited November 2009
    They run away.

    Though it works on towers in the swamp. They are static and archer, if you blink on top of them, you half the're dmg
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  • _howler_ - Lost City
    _howler_ - Lost City Posts: 69 Arc User
    edited November 2009
    what if u blink then gush , while they are running they AREN'T **** u :P
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited November 2009
    what if u blink then gush , while they are running they AREN'T **** u :P

    what an original idea.. a year ago when people started doing it
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  • _howler_ - Lost City
    _howler_ - Lost City Posts: 69 Arc User
    edited November 2009
    oh well i hadn't heard of ppl doing so i was curious
  • Shadowfire - Dreamweaver
    Shadowfire - Dreamweaver Posts: 356 Arc User
    edited November 2009
    It's somewhat situational also, as it's dependent on being able to move close enough without causing an additional mob or 2 to attack, which isn't always possible.
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited November 2009
    It's somewhat situational also, as it's dependent on being able to move close enough without causing an additional mob or 2 to attack, which isn't always possible.

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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited November 2009
    does the damage reduction really work on those towerlings?
    b:puzzled

    me tried dropping right on top of them and even about 2 steps away in front of them .....
    and died...both times
    seemed like they were doing FULL damage to me.
    b:shocked

    me got past by staying far but close enough to get me underleveled GS off.
    and used sutra combos. Then later squading up lols

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  • Deathsscion - Sanctuary
    Deathsscion - Sanctuary Posts: 325 Arc User
    edited November 2009
    does the damage reduction really work on those towerlings?
    b:puzzled

    me tried dropping right on top of them and even about 2 steps away in front of them .....
    and died...both times
    seemed like they were doing FULL damage to me.
    b:shocked

    Does the damage reduction work? yes
    Do they still hurt like Hell? yes
  • Mr_Mokona - Lost City
    Mr_Mokona - Lost City Posts: 95 Arc User
    edited November 2009
    Like its been said, its kinda situational. You dont want to shrink in and end up with 2-3 more mobs agroed on you.
    An for the most part whatever build we have we still have low hp, and ranged physical mobs...(archer types)...>_< are still gonna do dmg.

    Ive personally pretty much always kited ranged mobs, an not try to get hit at all if i can...maybe distance shrinking to get close to finish it.