Best PK INFO Guide
Leaderalan - Lost City
Posts: 327 Arc User
List of Skills
Maxed
Red=Max out this skill.
Still working on this some of the skills are not maxed info.
Archer: lvl 89 Spirit: 1 000 000 Coin: 1 000 000
Sage Blazing Arrow Level 11
Mana: 400.0
Channel: 3.0 seconds
Cast: 0.8 seconds
Cooldown: 3.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of the Myriad
Adds 50% of weapon attack in Fire damage to regular arrows for 10 minutes.
Sage version always increses Fire damage 60% of weapon attack.
Demon version grants an additional 70% Fire damage for 20 seconds after casting.
Archer: lvl 89 Spirit: 1 000 000 Coin: 1 000 000
Demon Frost Arrow Level 11
Range: Long Ranged
Mana: 135.0
Channel: 1.0 seconds
Cast: 0.6 seconds
Cooldown: 3.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of the Void
Shoot a frost arrow at the enemy, inflicting water damage equal to base physical damage plus 2880.0 and giving a 5.0 second speed reduction of 50%.
Requires 1 arrow, bolt or shot.
Requires 25 Chi.
Sage version converts all physical damage inflicted into Water damage
Demon version has a 20% to cast without using Chi, instead gaining 35 Chi.
Archer: lvl 64 Spirit: 118 000 Coin: 160 000
Vicious Arrow Level 10
Range: Long Ranged
Mana: 96.0
Channel: 1.0 seconds
Cast: 0.6 seconds
Cooldown: 8.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Principle
Shoot the enemy with a poisonous arrow, inflicting base physical damage and poisoning the enemy. Poisoned enemies suffer 3109.1 Wood damage over 15 seconds.
Requires 1 arrow, bolt or shot.
Sage version burns 100 mana each time the target takes poison damage.
Demon version reduces the poison duration to 12 seconds
Archer: lvl 85 Spirit: 705 000 Coin: 950 000
Sharpened Tooth Arrow Level 10
Range: Long Ranged
Mana: 127.5
Channel: 2.0 seconds
Cast: 0.6 seconds
Cooldown: 15.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Master of Coalescence
Launch arrows at the target and enemies within a 6 meter radius, inflicting base physical damage plus 2901.5 and reducing maximun HP by 16.0% for 30 seconds.
Requires 1 arrow, bolt or shot.
Sage version always reduces maximum HP by 20%.
Demon version grants a 10% increase to critical hit for 15 seconds.
Archer: lvl 100 Spirit: 4 000 000 Coin: 3 000 000
Blood Vow Level 1
Channel: 1.8 seconds
Cast: 0.6 seconds
Cooldown: 5 minutes
Weapon: Ranged Weapons
Requisite Cultivation: Celestial Sage/Demon
The most devoted Archer would offer his own blood to the arrows to make them more deadly. This attack deals basic damage to the target plus 4444, and reduces target's maximum HP by 18% for 30 seconds. Then, it strikes the target for an additional 150% of base your damage, and intensifying damage it takes by 25%.
Requires 1 arrow, bolt or shot.
Requires 1 Spark.
Archer: lvl 58 Spirit: 81 800 Coin: 110 000
Lightning Strike Level 10
Range: Long Ranged
Mana: 218.0
Channel: 1.0 seconds
Cast: 0.8 seconds
Cooldown: 6.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Spiritual Adept
A lightning bolt strikes the opponent, dealing Metal damage equal to base physical damage plus 2214.9.
Requires 1 arrow, bolt or shot.
Sage version has a 25% chance to gain 20 additional Chi.
Demon version extends cooldown by 2 seconds, but will never miss. [/COLOR]
Archer: lvl 74 Spirit: 239 000 Coin: 320 000
Thunder Shock Level 10
Range: Long Ranged
Mana: 278.0
Channel: 1.5 seconds
Cast: 0.8 seconds
Cooldown: 6.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Harmony
Throw a great bolt of lightning at the enemy, inflicting Metal damage equal to base physical damage plus 2214.9 and reducing Metal resistance by 50% for 15 seconds.
Requires 1 arrow, bolt or shot.
Requires 30 Chi.
Sage version increases Metal resistance reduction to 25 seconds.
Demon version has a 10% chance to paralyze enemy for 10 seconds.
Archer: lvl 80 Spirit: 440 000 Coin: 590 000
Thunderous Blast Level 10
Range: Long Ranged
Mana: 300
Channel: 2.5 seconds
Cast: 0.8 seconds
Cooldown: 8.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Discord
Roaring thunder explods at the target, attacking it and enemies within a 8.0 meter radius, inflicting Metal damage equal to base physical damage plus 3354.4.
Requires 2 arrow, bolt or shot.
Sage version reduces channeling time to 2 seconds and coodown to 7 seconds.
Demon version gives an extra 800 damage.
Archer: lvl 86 Spirit: 773 000 Coin: 1050 000
Stormrage Eagleon Level 10
Range: Long Ranged
Mana: 387.0
Channel: 1.5 seconds
Cast: 0.8 seconds
Cooldown: 30.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Transcendant
A magical bird of prey dashes at your enemy, inflicting Metal damage equal to base physical damage. Lasts 30 seconds, during which the enemy suffers 11151.2 Metal damage and is slowed by 30%.
Requires 1 arrow, bolt or shot.
Requires 2 Spark.
Sage version reduces target's physical and magic defense by 20%.
Demon version only lasts 15 seconds, but slows the enemy by 50%
Archer: lvl 54 Spirit: 64 000 Coin: 85 000
Winged Blessing Level 10
Passive Skill
Requisite Cultivation: Spiritual Adept
Increases the range of all ranged attacks by 10 meters.
Sage version always gives a 14 meter range increase.
Demon version increases accuracy by 10% on ranged targets.
Demon version increases critical hit rate by 1% on ranged targets.
Archer: lvl 45 Spirit: 36 500 Coin: 48 000
Take Aim Level 10
Range: Long Ranged
Mana: 100
Channel: Charge
Cast: 0.6 seconds
Cooldown: 3.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Spiritual Initiate
Charge for up to 3.2 seconds to attack enemy, inflicting base physical damage plus up to 300% of weapon damage.
Requires 1 arrow, bolt or shot.
Sage version always gives 500% of weapon damage.
Demon version reduces the charge time required by 0.5 seconds
Archer: lvl 43 Spirit: 32 000 Coin: 42 000
Quickshot Level 10
Range: Long Ranged
Mana: 69.5
Channel: 1.0 seconds
Cast: 0.6 seconds
Cooldown: 3.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Spiritual Initiate
Instantly fire a powerful shot at the target, inflicting base physical damage plus 908.4.
Requires 1 arrow, bolt or shot.
Sage version has a 50% chance to gain 20 additional Chi.
Demon version has a 50% chance to increase attack rate by 30% for 6 seconds.
Archer: lvl 74 Spirit: 239 000 Coin: 320 000
Aim Low Level 10
Range: Long Ranged
Mana: 167.0
Channel: 1.0 seconds
Cast: 0.6 seconds
Cooldown: 15.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Harmony
Focus all of your energy to aim a single shot inflicting base physical damage plus 3469.5 and stuning the target for 8.0 seconds.
Requires 1 arrow, bolt or shot.
Requires 1 Spark.
Sage version has a 25% chance to seal the enemy for 5 seconds.
Demon version always gives a 25% chance to stun the enemy for 3 seconds.
Archer: lvl 75 Spirit: 266 000 Coin: 360 000
Stunning Arrow Level 10
Range: Long Ranged
Mana: 225
Channel: 1.5 seconds
Cast: 0.6 seconds
Cooldown: 15.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Discord
Fire a movement impeding shot at the opponent, inflicting base physical damage plus 1761.3. Has a 90% chance to stun the enemy for 3 seconds.
Requires 1 arrow, bolt or shot.
Sage version increases stun duration to 4.5 seconds.
Demon version increases critical hit rate by 10% for 10 seconds.
Archer: lvl 85 Spirit: 705 000 Coin: 950 000
Deadly Shot Level 10
Range: Long Ranged
Mana: 318.8
Channel: 3.0 seconds
Cast: 0.6 seconds
Cooldown: 12.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Master of Coalescence
Fire an intense shot at the enemy, inflicting base physical damage plus 100% of weapon damage plus 4986.6.
Requires 1 arrow, bolt or shot.
Sage version makes nearby enemies take full damage as well.
Demon version increases damage by 500 and reduces cooldown to 10 seconds.
Archer: lvl 62 Spirit: 104 000 Coin: 140 000
Barrage of Arrows Level 2
Range: Long Ranged
Mana: 186
Channel: 1.5 seconds
Cooldown: 30.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Transcendant
Consuming 380 mana every 3 seconds, release countless arrows into to the sky delivering devasting damage to the target and enemies within a 8.8 meter of radius the target, inflicting base physical damage plus 120% of weapon damage plus 2821.6. Skill will not stop until you click cancel button or press ESC.
Requires 3 arrow, bolt or shot.
Requires 2 Spark.
Sage version reduces damage taken during casting by 33%.
Demon version reduces the interval between attacks by 0.5
seconds.
Archer: lvl 14 Spirit: 1 920 Coin: 2 240
Winged Shell Level 2
Mana: 62
Cast: 0.5 seconds
Cooldown: 30.0 seconds
Weapon: No restrictions
Requisite Cultivation: Spiritual Adept
Focus all of your energy to instantly create a mana shield to absorb up to 210 damage. Lasts up to 20 seconds and recovers 16 MP every 3 seconds up to 6 times.
Requires 45 Chi.
Sage version absorbs up to a total of 1250 damage.
Demon version increases maximum duration to 30 seconds and maximum absorb times to 10.
Archer: lvl 28 Spirit: 10 900 Coin: 14 000
Winged Pledge Level 2
Range: 5 meters
Mana: 84
Channel: 0.5 seconds
Cast: 0.9 seconds
Cooldown: 2.0 seconds
Weapon: No restrictions
Requisite Cultivation: Aware of Principle
Use the power of all winged creatures to attack a nearby opponent, inflicting base physical damage plus 626.3.
Sage version reduces cooldown to 1 second.
Demon version has a 25% chance to reduce enemy speed by 50% for 5 seconds.
Archer: lvl 43 Spirit: 32 000 Coin: 42 000
Wingspan Level 2
Range: 5 meters
Mana: 193.5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 6.0 seconds
Weapon: No restrictions
Requisite Cultivation: Aware of Discord
Use the divine power of the Winged Elves to attack enemies within 8-meter-radius around you, inflicting base physical damage plus 1287.2 and knocking them back 6.6 meters.
Sage version has a 20% chance to gain 50 Chi.
Demon version casts a Level 5 Winged Shell on yourself upon a successful hit.
Archer: lvl 59 Spirit: 69 600 Coin: 96 000
Wings of Grace Level 1
Mana: 100
Channel: 1.0 seconds
Cast: 3.0 seconds
Cooldown: 30.0 seconds
Weapon: No restrictions
Requisite Cultivation: Transcendant
Focus all of your energy to become immune to all negative effects, reduce all damage taken by 30% for 15 seconds and increase speed by 30%. Immune to all damage while casting.
Requires 1 Spark.
Archer: lvl 34 Spirit: 17 300 Coin: 22 000
Bow Mastery Level 2
Passive Skill
Requisite Cultivation: Aware of Harmony
Increase all ranged weapon attack damage by 12%.
Sage version always gives a 90% increase to ranged weapon attack.
Demon version increases ranged weapon critical hit rate by 1%.
Archer: lvl 14 Spirit: 1 200 Coin: 1 400
Flight Mastery Level 2
Passive Skill
Requisite Cultivation: Spiritual Adept
Enhance Winged Elf flying speed by 0.4.
Archer: lvl 28 Spirit: 8 175 Coin: 14 000
Wings of Protection Level 2
Mana: 42.0
Channel: 1.6 seconds
Cast: 3.5 seconds
Cooldown: 3.0 seconds
Weapon: No restrictions
Requisite Cultivation: Aware of Principle
The majestic power of the Winged Race increases nearby squad members' evasion by 11% for 30 minutes. Also for 120 seconds increases their speed by 15%. The speed increase does not stack with any other effect.
Sage version always increases evasion duration to 1 hour and speed increase duration to 15 minutes.
Demon version always increases evasion by 50% and speed by 20%.
Archer: lvl 79 Spirit: 1 000 000 Coin: 0
Elven Alacrity Level 1
Mana: 200
Channel: Instant
Cooldown: 3 minutes
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Vacuity
Skill developed by the elite Archers to maintain their high mobility. Temporarily increases movement speed to maximum and immunizes the caster against all movement status ailments. Lasts 8 seconds.
Requires 1 Spark.
Archer: lvl 79 Spirit: 1 000 000 Coin: 0
Blessing of the Condor Level 1
Mana: 200
Channel: Instant
Cooldown: 3 minutes
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Vacuity
Summon the condor of heaven to protect one squad member. Temporarily increases target's evasion by 1000%. Lasts 6 seconds.
Archer: lvl 100 Spirit: 4 000 000 Coin: 3 000 000
Awaken Level 1
Mana: 1000
Channel: Instant
Cooldown: 15 minutes
Weapon: Ranged Weapons
Requisite Cultivation: Celestial Sage/Demon
Use all one's energy to recharge all Spark instantly.
Maxed
Red=Max out this skill.
Still working on this some of the skills are not maxed info.
Archer: lvl 89 Spirit: 1 000 000 Coin: 1 000 000
Sage Blazing Arrow Level 11
Mana: 400.0
Channel: 3.0 seconds
Cast: 0.8 seconds
Cooldown: 3.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of the Myriad
Adds 50% of weapon attack in Fire damage to regular arrows for 10 minutes.
Sage version always increses Fire damage 60% of weapon attack.
Demon version grants an additional 70% Fire damage for 20 seconds after casting.
Archer: lvl 89 Spirit: 1 000 000 Coin: 1 000 000
Demon Frost Arrow Level 11
Range: Long Ranged
Mana: 135.0
Channel: 1.0 seconds
Cast: 0.6 seconds
Cooldown: 3.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of the Void
Shoot a frost arrow at the enemy, inflicting water damage equal to base physical damage plus 2880.0 and giving a 5.0 second speed reduction of 50%.
Requires 1 arrow, bolt or shot.
Requires 25 Chi.
Sage version converts all physical damage inflicted into Water damage
Demon version has a 20% to cast without using Chi, instead gaining 35 Chi.
Archer: lvl 64 Spirit: 118 000 Coin: 160 000
Vicious Arrow Level 10
Range: Long Ranged
Mana: 96.0
Channel: 1.0 seconds
Cast: 0.6 seconds
Cooldown: 8.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Principle
Shoot the enemy with a poisonous arrow, inflicting base physical damage and poisoning the enemy. Poisoned enemies suffer 3109.1 Wood damage over 15 seconds.
Requires 1 arrow, bolt or shot.
Sage version burns 100 mana each time the target takes poison damage.
Demon version reduces the poison duration to 12 seconds
Archer: lvl 85 Spirit: 705 000 Coin: 950 000
Sharpened Tooth Arrow Level 10
Range: Long Ranged
Mana: 127.5
Channel: 2.0 seconds
Cast: 0.6 seconds
Cooldown: 15.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Master of Coalescence
Launch arrows at the target and enemies within a 6 meter radius, inflicting base physical damage plus 2901.5 and reducing maximun HP by 16.0% for 30 seconds.
Requires 1 arrow, bolt or shot.
Sage version always reduces maximum HP by 20%.
Demon version grants a 10% increase to critical hit for 15 seconds.
Archer: lvl 100 Spirit: 4 000 000 Coin: 3 000 000
Blood Vow Level 1
Channel: 1.8 seconds
Cast: 0.6 seconds
Cooldown: 5 minutes
Weapon: Ranged Weapons
Requisite Cultivation: Celestial Sage/Demon
The most devoted Archer would offer his own blood to the arrows to make them more deadly. This attack deals basic damage to the target plus 4444, and reduces target's maximum HP by 18% for 30 seconds. Then, it strikes the target for an additional 150% of base your damage, and intensifying damage it takes by 25%.
Requires 1 arrow, bolt or shot.
Requires 1 Spark.
Archer: lvl 58 Spirit: 81 800 Coin: 110 000
Lightning Strike Level 10
Range: Long Ranged
Mana: 218.0
Channel: 1.0 seconds
Cast: 0.8 seconds
Cooldown: 6.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Spiritual Adept
A lightning bolt strikes the opponent, dealing Metal damage equal to base physical damage plus 2214.9.
Requires 1 arrow, bolt or shot.
Sage version has a 25% chance to gain 20 additional Chi.
Demon version extends cooldown by 2 seconds, but will never miss. [/COLOR]
Archer: lvl 74 Spirit: 239 000 Coin: 320 000
Thunder Shock Level 10
Range: Long Ranged
Mana: 278.0
Channel: 1.5 seconds
Cast: 0.8 seconds
Cooldown: 6.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Harmony
Throw a great bolt of lightning at the enemy, inflicting Metal damage equal to base physical damage plus 2214.9 and reducing Metal resistance by 50% for 15 seconds.
Requires 1 arrow, bolt or shot.
Requires 30 Chi.
Sage version increases Metal resistance reduction to 25 seconds.
Demon version has a 10% chance to paralyze enemy for 10 seconds.
Archer: lvl 80 Spirit: 440 000 Coin: 590 000
Thunderous Blast Level 10
Range: Long Ranged
Mana: 300
Channel: 2.5 seconds
Cast: 0.8 seconds
Cooldown: 8.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Discord
Roaring thunder explods at the target, attacking it and enemies within a 8.0 meter radius, inflicting Metal damage equal to base physical damage plus 3354.4.
Requires 2 arrow, bolt or shot.
Sage version reduces channeling time to 2 seconds and coodown to 7 seconds.
Demon version gives an extra 800 damage.
Archer: lvl 86 Spirit: 773 000 Coin: 1050 000
Stormrage Eagleon Level 10
Range: Long Ranged
Mana: 387.0
Channel: 1.5 seconds
Cast: 0.8 seconds
Cooldown: 30.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Transcendant
A magical bird of prey dashes at your enemy, inflicting Metal damage equal to base physical damage. Lasts 30 seconds, during which the enemy suffers 11151.2 Metal damage and is slowed by 30%.
Requires 1 arrow, bolt or shot.
Requires 2 Spark.
Sage version reduces target's physical and magic defense by 20%.
Demon version only lasts 15 seconds, but slows the enemy by 50%
Archer: lvl 54 Spirit: 64 000 Coin: 85 000
Winged Blessing Level 10
Passive Skill
Requisite Cultivation: Spiritual Adept
Increases the range of all ranged attacks by 10 meters.
Sage version always gives a 14 meter range increase.
Demon version increases accuracy by 10% on ranged targets.
Demon version increases critical hit rate by 1% on ranged targets.
Archer: lvl 45 Spirit: 36 500 Coin: 48 000
Take Aim Level 10
Range: Long Ranged
Mana: 100
Channel: Charge
Cast: 0.6 seconds
Cooldown: 3.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Spiritual Initiate
Charge for up to 3.2 seconds to attack enemy, inflicting base physical damage plus up to 300% of weapon damage.
Requires 1 arrow, bolt or shot.
Sage version always gives 500% of weapon damage.
Demon version reduces the charge time required by 0.5 seconds
Archer: lvl 43 Spirit: 32 000 Coin: 42 000
Quickshot Level 10
Range: Long Ranged
Mana: 69.5
Channel: 1.0 seconds
Cast: 0.6 seconds
Cooldown: 3.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Spiritual Initiate
Instantly fire a powerful shot at the target, inflicting base physical damage plus 908.4.
Requires 1 arrow, bolt or shot.
Sage version has a 50% chance to gain 20 additional Chi.
Demon version has a 50% chance to increase attack rate by 30% for 6 seconds.
Archer: lvl 74 Spirit: 239 000 Coin: 320 000
Aim Low Level 10
Range: Long Ranged
Mana: 167.0
Channel: 1.0 seconds
Cast: 0.6 seconds
Cooldown: 15.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Harmony
Focus all of your energy to aim a single shot inflicting base physical damage plus 3469.5 and stuning the target for 8.0 seconds.
Requires 1 arrow, bolt or shot.
Requires 1 Spark.
Sage version has a 25% chance to seal the enemy for 5 seconds.
Demon version always gives a 25% chance to stun the enemy for 3 seconds.
Archer: lvl 75 Spirit: 266 000 Coin: 360 000
Stunning Arrow Level 10
Range: Long Ranged
Mana: 225
Channel: 1.5 seconds
Cast: 0.6 seconds
Cooldown: 15.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Discord
Fire a movement impeding shot at the opponent, inflicting base physical damage plus 1761.3. Has a 90% chance to stun the enemy for 3 seconds.
Requires 1 arrow, bolt or shot.
Sage version increases stun duration to 4.5 seconds.
Demon version increases critical hit rate by 10% for 10 seconds.
Archer: lvl 85 Spirit: 705 000 Coin: 950 000
Deadly Shot Level 10
Range: Long Ranged
Mana: 318.8
Channel: 3.0 seconds
Cast: 0.6 seconds
Cooldown: 12.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Master of Coalescence
Fire an intense shot at the enemy, inflicting base physical damage plus 100% of weapon damage plus 4986.6.
Requires 1 arrow, bolt or shot.
Sage version makes nearby enemies take full damage as well.
Demon version increases damage by 500 and reduces cooldown to 10 seconds.
Archer: lvl 62 Spirit: 104 000 Coin: 140 000
Barrage of Arrows Level 2
Range: Long Ranged
Mana: 186
Channel: 1.5 seconds
Cooldown: 30.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Transcendant
Consuming 380 mana every 3 seconds, release countless arrows into to the sky delivering devasting damage to the target and enemies within a 8.8 meter of radius the target, inflicting base physical damage plus 120% of weapon damage plus 2821.6. Skill will not stop until you click cancel button or press ESC.
Requires 3 arrow, bolt or shot.
Requires 2 Spark.
Sage version reduces damage taken during casting by 33%.
Demon version reduces the interval between attacks by 0.5
seconds.
Archer: lvl 14 Spirit: 1 920 Coin: 2 240
Winged Shell Level 2
Mana: 62
Cast: 0.5 seconds
Cooldown: 30.0 seconds
Weapon: No restrictions
Requisite Cultivation: Spiritual Adept
Focus all of your energy to instantly create a mana shield to absorb up to 210 damage. Lasts up to 20 seconds and recovers 16 MP every 3 seconds up to 6 times.
Requires 45 Chi.
Sage version absorbs up to a total of 1250 damage.
Demon version increases maximum duration to 30 seconds and maximum absorb times to 10.
Archer: lvl 28 Spirit: 10 900 Coin: 14 000
Winged Pledge Level 2
Range: 5 meters
Mana: 84
Channel: 0.5 seconds
Cast: 0.9 seconds
Cooldown: 2.0 seconds
Weapon: No restrictions
Requisite Cultivation: Aware of Principle
Use the power of all winged creatures to attack a nearby opponent, inflicting base physical damage plus 626.3.
Sage version reduces cooldown to 1 second.
Demon version has a 25% chance to reduce enemy speed by 50% for 5 seconds.
Archer: lvl 43 Spirit: 32 000 Coin: 42 000
Wingspan Level 2
Range: 5 meters
Mana: 193.5
Channel: 1.0 seconds
Cast: 1.0 seconds
Cooldown: 6.0 seconds
Weapon: No restrictions
Requisite Cultivation: Aware of Discord
Use the divine power of the Winged Elves to attack enemies within 8-meter-radius around you, inflicting base physical damage plus 1287.2 and knocking them back 6.6 meters.
Sage version has a 20% chance to gain 50 Chi.
Demon version casts a Level 5 Winged Shell on yourself upon a successful hit.
Archer: lvl 59 Spirit: 69 600 Coin: 96 000
Wings of Grace Level 1
Mana: 100
Channel: 1.0 seconds
Cast: 3.0 seconds
Cooldown: 30.0 seconds
Weapon: No restrictions
Requisite Cultivation: Transcendant
Focus all of your energy to become immune to all negative effects, reduce all damage taken by 30% for 15 seconds and increase speed by 30%. Immune to all damage while casting.
Requires 1 Spark.
Archer: lvl 34 Spirit: 17 300 Coin: 22 000
Bow Mastery Level 2
Passive Skill
Requisite Cultivation: Aware of Harmony
Increase all ranged weapon attack damage by 12%.
Sage version always gives a 90% increase to ranged weapon attack.
Demon version increases ranged weapon critical hit rate by 1%.
Archer: lvl 14 Spirit: 1 200 Coin: 1 400
Flight Mastery Level 2
Passive Skill
Requisite Cultivation: Spiritual Adept
Enhance Winged Elf flying speed by 0.4.
Archer: lvl 28 Spirit: 8 175 Coin: 14 000
Wings of Protection Level 2
Mana: 42.0
Channel: 1.6 seconds
Cast: 3.5 seconds
Cooldown: 3.0 seconds
Weapon: No restrictions
Requisite Cultivation: Aware of Principle
The majestic power of the Winged Race increases nearby squad members' evasion by 11% for 30 minutes. Also for 120 seconds increases their speed by 15%. The speed increase does not stack with any other effect.
Sage version always increases evasion duration to 1 hour and speed increase duration to 15 minutes.
Demon version always increases evasion by 50% and speed by 20%.
Archer: lvl 79 Spirit: 1 000 000 Coin: 0
Elven Alacrity Level 1
Mana: 200
Channel: Instant
Cooldown: 3 minutes
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Vacuity
Skill developed by the elite Archers to maintain their high mobility. Temporarily increases movement speed to maximum and immunizes the caster against all movement status ailments. Lasts 8 seconds.
Requires 1 Spark.
Archer: lvl 79 Spirit: 1 000 000 Coin: 0
Blessing of the Condor Level 1
Mana: 200
Channel: Instant
Cooldown: 3 minutes
Weapon: Ranged Weapons
Requisite Cultivation: Aware of Vacuity
Summon the condor of heaven to protect one squad member. Temporarily increases target's evasion by 1000%. Lasts 6 seconds.
Archer: lvl 100 Spirit: 4 000 000 Coin: 3 000 000
Awaken Level 1
Mana: 1000
Channel: Instant
Cooldown: 15 minutes
Weapon: Ranged Weapons
Requisite Cultivation: Celestial Sage/Demon
Use all one's energy to recharge all Spark instantly.
[SIGPIC][/SIGPIC]
Thank You Forsakenx
Thank You Forsakenx
Post edited by Leaderalan - Lost City on
0
Comments
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Sites:
Archer Guide
http://pw.mmosite.com/guide/2008-12-30/archer-skill.shtml
Skills
http://www.ecatomb.net/skillpwi.php
http://pw.mmosite.com/guide/2008-11-19/archer-guide.shtml
Quests
http://www.ecatomb.net/quest.php
Ranks
http://pwi.perfectworld.com/rank
Monsters/Items
http://www.pwdatabase.com/pwi/
Best PVP clan
http://pwi-forum.perfectworld.com/showthread.php?t=250232
Mold Drops
http://pwi-forum.perfectworld.com/showthread.php?t=248241
Demon Vs Sage Poll
http://pwi-forum.perfectworld.com/showthread.php?t=247521[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Demon Vs Sage Poll
http://pwi-forum.perfectworld.com/showthread.php?t=247521[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Weapons
(+Physical Attack) should be used for weapon sockets.
Comeing soon[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Armor
Get armor with +hp
Light armour[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Why is a lv29 spamming pvp ponderings with archer related ****?Wondering how much longer these **** packs are going to be around.0
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b:angry
I am not spamin anything this is legit info.
I am trying to find out best way to build PVP archer.
Skills
Stats
Clans
Armor Info
Wep Info
Demon Vs Sage
Only Way you learn is by asking So if you have any info please post.
Thanks b:victory[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Wondering how much longer these **** packs are going to be around.0
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Please stop posting on my thread if you have nothing nice/good to say.[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
how can u be pk leader if u not lvl 30? b:shutupUR ALL JEALOUS b:cool b:cool b:cool
IGN: YayForMe b:mischievous0 -
Yayforme - Lost City wrote: »how can u be pk leader if u not lvl 30? b:shutup
Funny never said I was. Please quote me I dare you.[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Leaderalan - Lost City wrote: »Funny never said I was. Please quote me I dare you.
o.O hes ticked off now everone back off b:shockedUR ALL JEALOUS b:cool b:cool b:cool
IGN: YayForMe b:mischievous0 -
You would be much more believable if you were not on your lvl29 alt.....
Otherwise, people will not take this thread seriously.[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
I know some of the options May be uneven so you can post your top picks here also.[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
What skills do you use most post them in order:
This is a random order:
Take Aim
Quickshot
Blazing Arrow
Frost Arrow
Winged Shell
Winged Blessing
Flight Mastery
Lightning Strike
Vicious Arrow
Knockback Arrow
Wings of Protection
AimLow
Thunder shock
Bow/Arbalest Mastery
Serrated Arrow | Fanged Arrow
Stunning Arrow
Wingspan
Thunderous Blast
Deadly Shot
Sharpened Tooth Arrow
Barrage of Arrows | Arrow Bombard
Stormrage Eagleon
Wings of Grace[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Why would u put useless Stormrage Eagleon and very usefull Barrage of Arrows in the same option b:shocked
No one uses Stormrage Eagleon for anything at all. I dont know a single archer 90+ that has that skill above lvl 1. Oh wait i know one with lvl 5 and we laughed at him for 10 min since he wasted so much money upgrading the most useless skill in the game.
Barrage of Arrows on the other hand its the most used and effective skill for archers in TW. Cant clump them together in same option b:surrender0 -
stormrage eagleon pwns. nothing better than to send 2 sparks of damage over time **** at the enemy.0
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Yes having that electric cloud glued above your head for 30 seconds, doing 10-20 dmg every tick sure will annoy your enemy to death. So go upgrade it b:victory.0
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Don't forget to throw in a poison and serrated arrow. So much damage over time you could probably fly away and he will die. You are almost a wf with a nix now. Congrats.
edit: nvm about serrated arrow and poison. its a joke, so many archers in harshlands do this in pvp I can't stop laughing. i thought lost city was full of **** archers.0 -
lol
ya ok...0 -
Devoted - Lost City wrote: »Don't forget to throw in a poison and serrated arrow. So much damage over time you could probably fly away and he will die. You are almost a wf with a nix now. Congrats.
edit: nvm about serrated arrow and poison. its a joke, so many archers in harshlands do this in pvp I can't stop laughing. i thought lost city was full of **** archers.
Haha this happened to me the other day, i saw the poison and thought a vipon was hitting me, i was looking around for 2 minutes trying to find it till i realized it was the archer i was fighting0 -
This looks like the way to go .
Demon Thunderous Blast Level 11
Range: Long Ranged
Mana: 370
Channel: 2.5 seconds
Cast: 0.8 seconds
Cooldown: 8.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Celestial Demon
Roaring thunder explods at the target, attacking it and enemies within a 8.0 meter radius, inflicting Metal damage equal to base physical damage plus 4019.0.
Requires 2 arrow, bolt or shot.
Demon version gives an extra 800 damage
Demon Thunderous Blast Level 11
Range: Long Ranged
Mana: 370
Channel: 2.5 seconds
Cast: 0.8 seconds
Cooldown: 8.0 seconds
Weapon: Ranged Weapons
Requisite Cultivation: Celestial Demon
Roaring thunder explods at the target, attacking it and enemies within a 8.0 meter radius, inflicting Metal damage equal to base physical damage plus 4019.0.
Requires 2 arrow, bolt or shot.
Demon version gives an extra 800 damage
Demon Winged Shell Level 11
Mana: 400
Cast: 0.5 seconds
Cooldown: 30.0 seconds
Weapon: No restrictions
Requisite Cultivation: Aware of the Void
Focus all of your energy to instantly create a mana shield to absorb up to 1000 damage. Lasts up to 20 seconds and recovers 80 MP every 3 seconds up to 6 times.
Requires 45 Chi.
Demon version increases maximum duration to 30 seconds and maximum absorb times to 10.[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Single most useful skill for an archer is stunning arrow. Every good archer pretty much spams it on cooldown. No idea why u would lump it with bleed and poison both of which are useless in pvp and pve. After 90 i would also say take aim is most used for its high damage followed by thunder skills.Official Guild History
Conqueror->kamisama0 -
On the other side of things what is a good skill to use to farm mobs?[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Ok, posted all skills on first page.[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Archer discussion belongs in archer forum.
This thread sickens me"Amour is better suited to rainbow text, because he is a classy lady." - Nakhimov
[SIGPIC][/SIGPIC]0 -
It is not just about rangers. I also have some pvp questions.
Such as:
Are charms worth it.
What is a good level to start pking.
Best pvp skills for an archer.[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
PvPing without a charm is suicide.
Any level is a good level, but the lower you are the better chance a high level is going to one shot you at any given moment.
Archer foramz."Amour is better suited to rainbow text, because he is a classy lady." - Nakhimov
[SIGPIC][/SIGPIC]0 -
tyvm is there any cheap easy ways to get a charm?[SIGPIC][/SIGPIC]
Thank You Forsakenx0 -
Snakeeater - Harshlands wrote: »Haha this happened to me the other day, i saw the poison and thought a vipon was hitting me, i was looking around for 2 minutes trying to find it till i realized it was the archer i was fighting
Actually, this sort of makes sense -- vicious arrow is faster than normal attack for crossbow archers with any -% channelling gear and never worse than normal attack (you still get your blazing arrow bonus, though neither poison damage and fire damage mean much when fighting clerics).0 -
Married to the pen
and we're both having an affair,
with the page.0
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