Anti-Aggro Archer Skill
Trista_Zel - Dreamweaver
Posts: 273 Arc User
I've been reading threads here and there about archers stealing aggro too much. I'm not at the point where I'll be doing a lot of that yet, but I was thinking about a way to solve this problem we have. I came here from a game called (starts with an F and sounds like siesta) and the archers there have the same problem. BUT they have a skill obtained at level 20 called Nature's Protection that is a 3m, AoE, anti-aggro skill. With a 30 second cool down, it's helpful in a tight spot, yet not entirely spammable. It's a good skill, though it requires some practice to use without getting maimed in the process (because 3m is well within the melee range of most mobs). I was thinking we could maybe introduce something like that into PW to help reduce the archer death rate, the amount of flames archers get, and the QQing from party members when barbs lose aggro. It doesn't have to be level 20 either. Perhaps a higher level skill that is given to archers when they begin to enter the realm of serious boss battles.
Courage is the magic that turns dreams into reality.
Post edited by Trista_Zel - Dreamweaver on
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Comments
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How about archers just stop hitting so hard and you won't have that problem. Take off your weapon and throw the arrows at the monster with your hands if you must!
I've known archers to always carry low level weapons with them so they don't have an aggro issue.Main characters
Celestial Sage Venomancer Zoe - 100
Sage Barbarian Malego - 910 -
Zoe - Heavens Tear wrote: »How about archers just stop hitting so hard and you won't have that problem. Take off your weapon and throw the arrows at the monster with your hands if you must!
I've known archers to always carry low level weapons with them so they don't have an aggro issue.
True. But this way, archers won't have to nerf themselves AND they won't have as many problems.Courage is the magic that turns dreams into reality.0 -
I'm just lvl 45, started out BH 29, but never have aggro issues.
I'm using Sinister shot with normal shots when the Barb has the aggro and paused every 3-5 shots. Only when the boss is half-way down in HP and I spammed my skills.
Seriously, coming from another paid MMORPG, alot of people know that DD needs to watch their own aggro to prevent party wipes. I am aware it's gimping of your damage.
However, I might wanna ask what good can you do if you steal aggro and die? The role of DD is give out controlled DPS to aid the demise of the boss and not to die in the progress and worse caused party wipes if you do not know to lead it back to the Barb.
I have seen Archers stealing aggro and ran around like headless chicken, with the barb trying to hit the mob to regain control.
If one prefers to purely nuke every mob you see, then you would be more suited for solo instead of Team Play. b:chuckle
Edit: I saw lotsa Archers simply spamming skills as soon as Qingzi came out, while I asked everyone to wait till Barb got the aggro. Needless to say, Barb and cleric died first
While boss is chasing the other archer, I made my way out safely even when I'm just running infront of the boss and the boss ignored me as I did not even shoot at it. b:laugh0
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