Heavy armor cleric =P

Dark_Kai - Dreamweaver
Dark_Kai - Dreamweaver Posts: 30 Arc User
edited November 2009 in Cleric
lol i was just curious to see how it would work out and need a little idea on the build, stat placement, etc. Help me b:laughb:chuckle
Post edited by Dark_Kai - Dreamweaver on

Comments

  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited November 2009
    lol i was just curious to see how it would work out and need a little idea on the build, stat placement, etc. Help me b:laughb:chuckle

    Stats wise, pretty similar to the HA/LA veno build (see Rei's guide in the venomancer forum) - you need 6 stat points a level, which means you need +stat gear or to use either lower armour or lower magic weapon than is ideal.

    Probably less of a good idea than a heavy veno (since you don't get fox form) though.
  • Lyritha - Heavens Tear
    Lyritha - Heavens Tear Posts: 447 Arc User
    edited November 2009
    you don't get fox form but you do get plume shell. b:laugh
  • Sukame - Heavens Tear
    Sukame - Heavens Tear Posts: 8 Arc User
    edited November 2009
    you don't get fox form but you do get plume shell. b:laugh

    Yea but Plume Shell absorbes attack at cost of your mana. Which is ideal for the magic build cause they have so much mana. Being HA you wouldn't have as much mana, so Plume Shell wouldn't be as important.
  • _DarkSeph_ - Sanctuary
    _DarkSeph_ - Sanctuary Posts: 2,294 Arc User
    edited November 2009
    I tried a HA cleric (or Paliden) myself, is rather fun. :P

    For a Paliden, my own build is 7 str, 2 vit, 1 dex, Axe build. Plume shell can burn out mana crazy fast, but if you're charmed that matters little, so you can end up being pretty hard to dent with phys. Maxed buffs whenever you like and heals makes 1v1 grinding even easier than with a BM. It's true you can never support a tank, but stacking an iornheart or two self-heals nicely even on 5 mag. Plus you can purify.

    As a DD you may seem less useful compared to a BM, but a secondary tank DD that can emergency BB, rez and purify, or RB and buff can actually come in handy.

    For weapons, I go with Wand Of Colours (lv14, quest reward wand, no mag req), but you could also add a tome and a bit of mag and refine a mirage sword to death if you want more potency. Refine your main weapon a lot. Anyway, not exactly a standard build at all, but just thought I'd mention it to give you a few more ideas. :P
  • Elviron - Dreamweaver
    Elviron - Dreamweaver Posts: 812 Arc User
    edited November 2009
    Stat Distribution: 3 STR, 1 MAG, 1 DEX
    Weapon of Choice: Dual Swords

    Wouldnt this work well, since you would have a decent mana regen for your cleric skills as well as a decent damage and accuracy.
  • Tatuaje - Lost City
    Tatuaje - Lost City Posts: 2,780 Arc User
    edited November 2009
    Stat Distribution: 3 STR, 1 MAG, 1 DEX
    Weapon of Choice: Dual Swords

    Wouldnt this work well, since you would have a decent mana regen for your cleric skills as well as a decent damage and accuracy.

    I made one of these until lvl 35 and it was sorta MEhh and realized it was gonna be an major uphill climb to really enjoy playing.

    The best part about building the Paladin Cleric was the looks on ones face when you healed yourself while killing mobs.

    People would be like, WTF, Heavy armour, Dual Swords, how the heck is he healing himself. Then they would ask you how, and you state you are a cleric and then they finally click your character and see.

    Priceless moments.
    tatuaje: grinding mobs and zhenning ???
    frankieraye:All right, I admit it, it's a bit retro. lol.
  • Elviron - Dreamweaver
    Elviron - Dreamweaver Posts: 812 Arc User
    edited November 2009
    Well thats the only reason I would make one.

    To see the look on people's faces when they mistake you for a BM or when they see a cleric charge right into the mob with swords in hand b:laugh
  • _DarkSeph_ - Sanctuary
    _DarkSeph_ - Sanctuary Posts: 2,294 Arc User
    edited November 2009
    Stat Distribution: 3 STR, 1 MAG, 1 DEX
    Weapon of Choice: Dual Swords

    Wouldnt this work well, since you would have a decent mana regen for your cleric skills as well as a decent damage and accuracy.

    Clerics have a pretty dreadful accuracy-per-dex, compared to BM's who have (I think) one of the highest. On top of that they don't have any form of melee Weapon Mastery, meaning their damage is on average lower than a BM. (Quite simply, they weren't designed for melee, which is what makes it all the more fun breaking those "rules" :P)

    Using Axes, eventually with misties and double socketed ambers offers the best damage output imo. Mana regen comes from the celestial guardian seal buff, so it isn't too huge an issue.

    Lv45 atm and still going great.
  • Elviron - Dreamweaver
    Elviron - Dreamweaver Posts: 812 Arc User
    edited November 2009
    Umm I am well aware that Clerics dont have any melee masteries and their accuracy bonus isnt much with dex and BMs get highest accuracy with dex (which is weird considering archers should be given that :|)

    In any case, that little dex would help the hit since u would less misses compared to 0 dex.

    And as for the stats, you can very well equip dual axes as well but I like the look of swords better :P
  • AlbireoTwo - Lost City
    AlbireoTwo - Lost City Posts: 2,056 Arc User
    edited November 2009
    I actually liked the idea of a HA cleric. Was thinking of making one, then figured I'de get to about level 70 first.
    [SIGPIC][/SIGPIC]

    Thank you Forsakenx for the picture. b:thanks
  • Dark_Kai - Dreamweaver
    Dark_Kai - Dreamweaver Posts: 30 Arc User
    edited November 2009
    ty for the info, my HA cleric is lvl 22 now, i decided to go 5mag 4str 1 dex every 2 lvls, because of the no melee masteries, i wanted enough mag to use magic weapons, and enough str to take a hit. wow u guys have all been pretty helpful, ty b:thanks
  • ShiiraBaenre - Sanctuary
    ShiiraBaenre - Sanctuary Posts: 28 Arc User
    edited November 2009
    Guess since I've already Tested both a HA Cleric and HA Wiz build i'll put in my 2 zen worth on the subject. First off i guess some ppl use the HA build to do odd things like melee(but u cant even heal urself with melee weps equip'd) so not really the greatest of ideas....but in the area of protecting urself from harding hitting melee mobs during quests and FB/BHs the HA is a great benefit. only a FEW down sides to the HA build, as follows.

    A> Weak vs. Elemental dmg(answer = carrying a sec armor set of AA armor)
    B> About a 1/3 to 2/5 drop in spell effectiveness depending on gear
    (answer = none...only lots of attribute boosting gear can minimize this)
    C> Cost of crafting multiple armor set/buying multiple armor sets.
    D> Lower HP then a MAG/VIT build caster (answer = Lots of Citrines)
    E> Sceptizism from potential squad on ur ablity to do ur job in the team, increases the higher lvl u go.

    well thats my 2 zen worth...for what its worth...note that my statements here are made after testing of both HA Cleric and wizard...flame if u like but thats what my results were (and before anyone claims i must have been using **** gear...all gear used was 3* with perfect HA caster mods , Leg gear and/or TT all with good shards and sockets)

    In the end if u can bypass all or most of the aforementioned weaknesses then you should be about to run a HA cleric fine
    [SIGPIC][/SIGPIC]
  • Nelae - Heavens Tear
    Nelae - Heavens Tear Posts: 1,490 Arc User
    edited November 2009
    Check cleric section for this info.
    You have clerics (high lv) who wrote pros and cons.
    b:dirty
  • _DarkSeph_ - Sanctuary
    _DarkSeph_ - Sanctuary Posts: 2,294 Arc User
    edited November 2009
    ty for the info, my HA cleric is lvl 22 now, i decided to go 5mag 4str 1 dex every 2 lvls, because of the no melee masteries, i wanted enough mag to use magic weapons, and enough str to take a hit. wow u guys have all been pretty helpful, ty b:thanks

    Sounds a good build. I've always been curious how a HA magic user cleric would work out, good luck with it and let us know how it works out.
    First off i guess some ppl use the HA build to do odd things like melee(but u cant even heal urself with melee weps equip'd) so not really the greatest of ideas....

    Hotkey your magic and melee weapon.
  • Engita - Sanctuary
    Engita - Sanctuary Posts: 10 Arc User
    edited November 2009
    I used to be an HA+Scythe cleric.

    First off, make sure that you know what you are doing. You'll actually want almost 7 stat points per level after 70 (which can be near impossible or at least absurdly expensive) or 6.1 at earlier levels. Every 10 levels, you want +11 in addition to natural stats you have. Now this build can be absurdly expensive. You'll be putting about 5 strength, 1 dex, and about 6.2 mag per 2 levels. So every 10 levels, that is 25 str, 5 dex, and 31 mag. If you want to use a melee weapon though, it is very different.

    Axe:
    2.91-2.95
    0.55-0.56
    So every 2 levels, 5-6 str, and 1-2 dex and whaver left over as mag.
    10 levels=29.5 str (30 str), 5.6 dex (6 dex), 25 mag


    Scythe:
    2.47-2.49 str/lv
    1 dex/lv

    So that means 5 str, 2 dex, 5.2 mag per 2 levels.
    10 levels=25 str, 10 dex, 26 mag

    Sword:
    1.93-1.95 str/lv
    1.54-1.55 dex/lv

    2 levels= 5 str, 3-4 dex, 3 mag. (HA needs 5 str)
    10 levels= 25 str, 16 dex, 20 mag

    Magic weapons:
    0.45-0.46 str/lv
    2.98-3.02 mag/lv

    2 levels=5 str, 1 dex, 3-4 mag + 2-3 extra
    10 levels=25 str, 5 dex, 30 mag + 1 extra (31 mag)



    This is just a quick estimate. I honestly just put stat points into mag and then when I got an armor that had enough +Stats to wear, I upped str and dex appropriately.

    Ah yes, benefits and disadvantages.

    Quick list of benefits off the top of my head (not a complete list).

    Benefits:
    1) You can tank physical damage more easily
    2) You can melee mobs that get close
    3) You can keep killing after running out of mp by switching to melee
    4) Plume Shell drains less mp since you take less physical damage.

    Cons:
    1) You need to refine gear and get +hp, +mag, +mag def shards
    2) You will need mana potions or charms
    3) You will likely need hp potions and charms since healing can be difficult
    4) You will take more elemental damage
    5) Players will yell at you and some will kick you out of their squad if they realize you are HA.
    6) If there is a party wipe, they will blame you even if it isn't your fault. (like when the barbarian rushes through a room and draws the aggro of about 10-30 mobs with a speed booster. I swear that sometimes they die on purpose just to prove their point that HA clerics are "useless"...)
    7) Mp recovers slower (at least it seems to)
    8) Barbs get mad if you take their job (tanking). Especially if your build still manages to do higher damage than they do.
    Meow. I am the cute, scythe-wielding cleric of love and justice.

    And no, my main is never going to be revealed via my avatar.
  • eatwithspoons
    eatwithspoons Posts: 54 Arc User
    edited November 2009
  • Ophelius - Dreamweaver
    Ophelius - Dreamweaver Posts: 208 Arc User
    edited November 2009
    You can still wield magic swords and arcane armor if you put enough points into mag.
  • chelseacrafter
    chelseacrafter Posts: 0 Arc User
    edited November 2009
    Well thats the only reason I would make one.

    To see the look on people's faces when they mistake you for a BM or when they see a cleric charge right into the mob with swords in hand b:laugh

    Like we don't have enough of this already? Pullleeeeze.

    Clerics have the most class jealousy of any people in the game, I swear!
  • Aelebera - Heavens Tear
    Aelebera - Heavens Tear Posts: 79 Arc User
    edited November 2009
    Like we don't have enough of this already? Pullleeeeze.

    Clerics have the most class jealousy of any people in the game, I swear!

    judging from the last few posts of yours i have seen, you seem to not like clerics all that much b:pleased
    [SIGPIC][/SIGPIC]
  • Mlke - Lost City
    Mlke - Lost City Posts: 16 Arc User
    edited November 2009
    is it possible to change a LA cleris into a HA cleric or do u hav to start from lvl 1? cuz i hav a lvl 10 LA cleric can i turn in into heavy or do i gotta remake him? :)
  • GodlyTank - Dreamweaver
    GodlyTank - Dreamweaver Posts: 114 Arc User
    edited November 2009
    lol i was just curious to see how it would work out and need a little idea on the build, stat placement, etc. Help me b:laughb:chuckle

    LoL Dark! U gotta show me in-game haha
    b:sweat
  • Lenyel - Harshlands
    Lenyel - Harshlands Posts: 384 Arc User
    edited November 2009
    I actually have seen one HA cleric on Harshland, 70+, and obviously NOT USING A MELEE WEAPON.

    HA can be interesting - mainly on 90+ - but also on lower level (still 60+) can be played using magical instruments, by rings/ornaments/and even armor parts that gives +stats -> reaching this way requirements for magic weapon.

    It's still not a good build imo. But viable.

    Using melee weapons, it's just being stupid. For this i say before lvl 60 it's impossible to make properly as build (cause only after 60 u have good chances to get those ++++stats gears you need).
  • LordChronis - Dreamweaver
    LordChronis - Dreamweaver Posts: 105 Arc User
    edited November 2009
    Why kai .... why b:surrender
    [SIGPIC][/SIGPIC]
    Everything is based on mind, is led by mind, is fashioned by mind. If you speak and act with a pure mind, happiness will follow you, as a shadow clings to a form.
  • Dark_Kai - Dreamweaver
    Dark_Kai - Dreamweaver Posts: 30 Arc User
    edited November 2009
    LoL Dark! U gotta show me in-game haha

    haha i will
  • Dark_Kai - Dreamweaver
    Dark_Kai - Dreamweaver Posts: 30 Arc User
    edited November 2009
    Why kai .... why b:surrender

    lol idk lord.....idk
  • Engita - Sanctuary
    Engita - Sanctuary Posts: 10 Arc User
    edited November 2009
    I actually have seen one HA cleric on Harshland, 70+, and obviously NOT USING A MELEE WEAPON.

    HA can be interesting - mainly on 90+ - but also on lower level (still 60+) can be played using magical instruments, by rings/ornaments/and even armor parts that gives +stats -> reaching this way requirements for magic weapon.

    It's still not a good build imo. But viable.

    Using melee weapons, it's just being stupid. For this i say before lvl 60 it's impossible to make properly as build (cause only after 60 u have good chances to get those ++++stats gears you need).
    That isn't true. It is simply MUCH more expensive and it means that it cannot be your first character.
    Also, you can switch to and from LA to HA or HA to LA. (From LA to HA, add strength. HA to LA, add Dex). I forget what the level limit to do it, but probably around level 30-50
    Meow. I am the cute, scythe-wielding cleric of love and justice.

    And no, my main is never going to be revealed via my avatar.
  • _DarkSeph_ - Sanctuary
    _DarkSeph_ - Sanctuary Posts: 2,294 Arc User
    edited November 2009
    Using melee weapons, it's just being stupid. For this i say before lvl 60 it's impossible to make properly as build (cause only after 60 u have good chances to get those ++++stats gears you need).

    Oh? Trying something different, having fun with the game and setting yourself a challenge is stupid? Well sorry -.- Perhaps I should just quit right now and go cookie cutter arcane build and be a heal slave like 99.99% of the game before I die of boredom and quit at 8x.

    Psh...
    I'll be posting my cleric/build at lv70 along with how I found it. Sometimes there's more to a game than being the "best". Like actually having fun. :p
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited November 2009
    Heavy Cleric
    http://pwcalc.ru/pwi/?char=3401e0cbeb733ff6


    Its a little on the pricey side only because you have to use lower level armor and you have to give it a little boost to keep it up to par with the lvl 90 damage boosts. I wouldnt mind squading with that cleric. He can dish out some pretty nice damage and has a ton of HP.
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze