When to swap back to Arcane?
_Yuri - Harshlands
Posts: 2 Arc User
Hello Wizards.
When I 1st started pwi I knew I wanted to be light armor to help me survive longer and to pvp more effectively against classes like archers.
I always knew I would be going back to arcane soemday but I just don't know when, now i'm getting close to 70 and wondering if I should make the swap back to arcane.
(Also wondering about wich TT gear to craft)
What's you opinion Wizards.
Is now a good time to switch back to arcane?
Would I be gimping myself if I did this now?
And if I don't swap, is the level 70 TT light armor worth crafting for me?
thx Wizards!
When I 1st started pwi I knew I wanted to be light armor to help me survive longer and to pvp more effectively against classes like archers.
I always knew I would be going back to arcane soemday but I just don't know when, now i'm getting close to 70 and wondering if I should make the swap back to arcane.
(Also wondering about wich TT gear to craft)
What's you opinion Wizards.
Is now a good time to switch back to arcane?
Would I be gimping myself if I did this now?
And if I don't swap, is the level 70 TT light armor worth crafting for me?
thx Wizards!
Post edited by _Yuri - Harshlands on
0
Comments
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Switch to arcane at lvl 90. Get the mold gear in 7x and use until 90. http://pwcalc.ru/pwi/?char=7b66472c0ad1fee7 Something like that will last you until 90. Being on a pvp server, you might want to go +3 on all refines and you can change your sleeves to the blood bracers if you like.
Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
lvl 60 is probably the ideal time to switch the light
that is if you really like the light armor build
if you like/are using the light armor build it is probably best to stick to it until around lvl 90 or 95 when arcane gear becomes significantly better
eg cape of underworld slayer http://www.pwdatabase.com/pwi/items/9348
but imo light armor sucks during midgame (lvl 59- lvl 89)
what most light armor advocates dont realise is that they have only slightly a better physical damage reduction %
they always quotes hard numbers for defense and do not bother comparing their effective hit points (EHP)
last time i did some calculation @ lvl 70
a light armor user has 15% more physical EHP
an arcane armor has 13% more damage when using gush
an arcane armor had 5% more magical EHP
note: restating costs money and light armor is harder to level
also dont shard garnets in arcane armor
i did calculation and you get more physical EHP by sharding citrines0 -
I would recommend between 85-90.[SIGPIC][/SIGPIC]0
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Dratini - Lost City wrote: »lvl 60 is probably the ideal time to switch the light
that is if you really like the light armor build
if you like/are using the light armor build it is probably best to stick to it until around lvl 90 or 95 when arcane gear becomes significantly better
eg cape of underworld slayer http://www.pwdatabase.com/pwi/items/9348
but imo light armor sucks during midgame (lvl 59- lvl 89)
what most light armor advocates dont realise is that they have only slightly a better physical damage reduction %
they always quotes hard numbers for defense and do not bother comparing their effective hit points (EHP)
last time i did some calculation @ lvl 70
a light armor user has 15% more physical EHP
an arcane armor has 13% more damage when using gush
an arcane armor had 5% more magical EHP
note: restating costs money and light armor is harder to level
also dont shard garnets in arcane armor
i did calculation and you get more physical EHP by sharding citrines
+1
I've been full arcane since the get go. You only get so much more defense reduction using light and you get gimped damage using light armor.
I also put citrines only because the garnets only add slightly more defense.
To the OP, best time to switch to arcane if you're already light build is 90 like most people do.0 -
Dratini - Lost City wrote: »lvl 60 is probably the ideal time to switch the light
that is if you really like the light armor build
if you like/are using the light armor build it is probably best to stick to it until around lvl 90 or 95 when arcane gear becomes significantly better
eg cape of underworld slayer http://www.pwdatabase.com/pwi/items/9348
but imo light armor sucks during midgame (lvl 59- lvl 89)
what most light armor advocates dont realise is that they have only slightly a better physical damage reduction %
they always quotes hard numbers for defense and do not bother comparing their effective hit points (EHP)
last time i did some calculation @ lvl 70
a light armor user has 15% more physical EHP
an arcane armor has 13% more damage when using gush
an arcane armor had 5% more magical EHP
note: restating costs money and light armor is harder to level
also dont shard garnets in arcane armor
i did calculation and you get more physical EHP by sharding citrines
The best time to use LA is at lvl 70-90. Thats where LA shines because of the cheap molds you can get and they are pretty good molds. In full defense gear i have 2.6k pdef and 5k mdef unbuffed. Thats not bad.TehMage - Lost City wrote: »+1
I've been full arcane since the get go. You only get so much more defense reduction using light and you get gimped damage using light armor.
I also put citrines only because the garnets only add slightly more defense.
To the OP, best time to switch to arcane if you're already light build is 90 like most people do.
My damage isnt as high as a pure, but im not gimped. I remember a time when a friend of mine borrowed my glaive. It was +3 with 1 immac gem in it(like i have it now). His BT is lvl 4, 5 or 6 and he was able to crit 11k on a cleric. I crit 8k on the same cleric with my lvl 2 BT. My friend is a vit build (53 vit) so his damage isnt too far off from pure.
Want to hear about my +5 yaksab:cute
Now about sharding citrines instead of garnets.
A level 96 demon wizard with full citrines in his gear.
I can one shot him with a BT crit.
A level 90 sage wizard with garnets in armor/citrines in hat and cape
I cant one shot him with a BT crit.
A level 94 demon wizard with the same shard combo as the sage wizard
I cant one shot him either.
I think you want to have a mix. Garnets in armor and citrines in hat and cape. Rest of your HP will come from refines and armor bonuses.Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
mizuoni i am currently short on time
but as soon as i get some i will redo post up my calculations
proving that citrines>garnet+citrine>garnets
if you guys have time atm i recommend going to pw calc and checking your physical EHP using garnets and citrines or a mix
Phys EHP=(life) * (physical damage reduction %)0 -
Mizuoni - Dreamweaver wrote: »The best time to use LA is at lvl 70-90. Thats where LA shines because of the cheap molds you can get and they are pretty good molds. In full defense gear i have 2.6k pdef and 5k mdef unbuffed. Thats not bad.
My damage isnt as high as a pure, but im not gimped. I remember a time when a friend of mine borrowed my glaive. It was +3 with 1 immac gem in it(like i have it now). His BT is lvl 4, 5 or 6 and he was able to crit 11k on a cleric. I crit 8k on the same cleric with my lvl 2 BT. My friend is a vit build (53 vit) so his damage isnt too far off from pure.
Want to hear about my +5 yaksab:cute
Now about sharding citrines instead of garnets.
A level 96 demon wizard with full citrines in his gear.
I can one shot him with a BT crit.
A level 90 sage wizard with garnets in armor/citrines in hat and cape
I cant one shot him with a BT crit.
A level 94 demon wizard with the same shard combo as the sage wizard
I cant one shot him either.
I think you want to have a mix. Garnets in armor and citrines in hat and cape. Rest of your HP will come from refines and armor bonuses.
Just because you can crit kill them means they're bad? Idk what you're trying to say here.Dratini - Lost City wrote: »mizuoni i am currently short on time
but as soon as i get some i will redo post up my calculations
proving that citrines>garnet+citrine>garnets
if you guys have time atm i recommend going to pw calc and checking your physical EHP using garnets and citrines or a mix
Phys EHP=(life) * (physical damage reduction %)
I know exactly what you mean Dratini, maybe later you can show them the pdef reduction differences.0 -
TehMage - Lost City wrote: »Just because you can crit kill them means they're bad? Idk what you're trying to say here.
I know exactly what you mean Dratini, maybe later you can show them the pdef reduction differences.
The higher level wizard with all citrines i can kill easier than the other wizards with a garnet/citrine combo. Unless you refine your pdef ornaments like a madman your pdef is going to suck.Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Pdef ornaments don't give great bonuses imo. Until you hit +4 or +5, you're better off with your garnets.0
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_Yuri - Harshlands wrote: »Hello Wizards.
When I 1st started pwi I knew I wanted to be light armor to help me survive longer and to pvp more effectively against classes like archers.
I always knew I would be going back to arcane soemday but I just don't know when, now i'm getting close to 70 and wondering if I should make the swap back to arcane.
(Also wondering about wich TT gear to craft)
What's you opinion Wizards.
Is now a good time to switch back to arcane?
Would I be gimping myself if I did this now?
And if I don't swap, is the level 70 TT light armor worth crafting for me?
thx Wizards!
restat at 700 -
Dratini - Lost City wrote: »mizuoni i am currently short on time
but as soon as i get some i will redo post up my calculations
proving that citrines>garnet+citrine>garnets
Did you consider stone barrier in your calculations?restat at 70
I think you should ignore him. In fact, I think arcane wizards should think about restating to light armor when they reach level 70.0 -
My damage isnt as high as a pure, but im not gimped. I remember a time when a friend of mine borrowed my glaive. It was +3 with 1 immac gem in it(like i have it now). His BT is lvl 4, 5 or 6 and he was able to crit 11k on a cleric. I crit 8k on the same cleric with my lvl 2 BT. My friend is a vit build (53 vit) so his damage isnt too far off from pure.
Want to hear about my +5 yaksab:cute
Now about sharding citrines instead of garnets.
A level 96 demon wizard with full citrines in his gear.
I can one shot him with a BT crit.
A level 90 sage wizard with garnets in armor/citrines in hat and cape
I cant one shot him with a BT crit.
A level 94 demon wizard with the same shard combo as the sage wizard
I cant one shot him either.
I think you want to have a mix. Garnets in armor and citrines in hat and cape. Rest of your HP will come from refines and armor bonuses.
I had a +6 yaksa with 2 flawless. Best wpn on Dreamweaver for a lvl 80 caster. Gave higher dmg than a +6 Endless with 2 immac b:dirty. Whoever bought that from AH was a smart cookie.
Now, I currently have 8.1k pdef 9.5 mdef and 5.8k HP(6k HP with sage barb buff) full buffed. I'm a mix of Garnet and citrines. Highest refine I have is +4 and I think the only gear with 4 sockets is the TT80 boots and a lvl 77 Hat, the rest are 3 sock all of them.
I went for Sensoid Emptiness to get some extra HP ( I can't afford to pay 6x20 gold to plus my gear to 5, 6 is out of question yet. So I got some HP, a little bit of dmg and a shytload of pdef.
And at 95 add another 6% crit(about 12% in total), 12% channel(-24 in total) and at least 4k pdef extra(2 Lunar rings) with also at least anoter 1k HP on top of what I have now.
The point of all this? If u don't have cash for refines to get HP out of them, go for a mix, will serve u very well.____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0 -
Personnaly im Pure magic and always have been.. but if i were light armor i wud restat at either 80 or 90.. 80 just purely cuz its closer and i cudnt wait or 90 as u can get tt 90 green gear which is good compared to tt 70 and 80 arcane stuff..Signiture Designed By meh ! b:cool b:victory
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Ursa - Dreamweaver wrote: »I had a +6 yaksa with 2 flawless. Best wpn on Dreamweaver for a lvl 80 caster. Gave higher dmg than a +6 Endless with 2 immac b:dirty. Whoever bought that from AH was a smart cookie.
Now, I currently have 8.1k pdef 9.5 mdef and 5.8k HP(6k HP with sage barb buff) full buffed. I'm a mix of Garnet and citrines. Highest refine I have is +4 and I think the only gear with 4 sockets is the TT80 boots and a lvl 77 Hat, the rest are 3 sock all of them.
I went for Sensoid Emptiness to get some extra HP ( I can't afford to pay 6x20 gold to plus my gear to 5, 6 is out of question yet. So I got some HP, a little bit of dmg and a shytload of pdef.
And at 95 add another 6% crit(about 12% in total), 12% channel(-24 in total) and at least 4k pdef extra(2 Lunar rings) with also at least anoter 1k HP on top of what I have now.
The point of all this? If u don't have cash for refines to get HP out of them, go for a mix, will serve u very well.
QQ, mine is only +5 2 immac b:cry
Nice stats. Hey ursa, i might have a few 5 star orbs left over. I was making a bunch for gear the other day and had a few extras i was giving away to guild. I'll let you know what if i do.Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
For me, in about 2 hours b:cute
But if you're considering it, there's a few places you might do the swap:
~lv 80. At lv 80 it's too easy to beat rebirth all the time so coins won't be an issue (ie you can afford the overpriced arcane molds & decent arcane gear); but on top of that- Belt of the Earth (tt80). At the cost of 2.25mil or so you can get a belt that will last until lv 95 & at +4/5 (imho at least) is enough defense to make an arcane build viable for leveling.
~lv87. Sky Demon's Pearl is nice. No more rebirth gamma (and most likely no rebirth delta), so no need for LA's survivability.
~lv 89. The damage difference between the two builds grows slightly more and more noticeable as the levels go one, but what pushes the difference over the top are our lv 11 skills. Damage difference between LA & AA is something like 400-700 for lv 11 gush & pyro, and that's enough to make any sane light armor mages cry.
~lv 90. Your last chance. With the availability of wing-trophy capes (got mine for 35mil), hh90 pants, OHT arms & helm (p.def, p.def, & more p.def... and then some HP), and 3* lv 90 top w/ HP & vit (at 1/140 the cost of hh90 top b:victory), this is the last reasonable stop on the restat train.0 -
Kannone - Heavens Tear wrote: »~lv 89. The damage difference between the two builds grows slightly more and more noticeable as the levels go one, but what pushes the difference over the top are our lv 11 skills. Damage difference between LA & AA is something like 400-700 for lv 11 gush & pyro, and that's enough to make any sane light armor mages cry.
The main difference in power comes from your weapon, the more you refine it, the bigger the difference. And HH90 is usually the first weapon you refine highly, meaning +5-6 for most, some higher.
Restat whenever you want if you simply want to stop pvping and grind a lot to 90 where Arcane becomes more easily viable for pvp (it's a lot more expensive below 90). Or you can restat at 90 if you want to pvp before you hit that level. Third option is restatting at 96, where you get new equips available to you (mold cape, top, 3 star past sleeves), but only if you can find/afford/farm those. It will also mean you'll have to re-farm HH90 if you stuck with LA at 90.Wondering how much longer these **** packs are going to be around.0
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