When to swap back to Arcane?

_Yuri - Harshlands
_Yuri - Harshlands Posts: 2 Arc User
edited November 2009 in Wizard
Hello Wizards.

When I 1st started pwi I knew I wanted to be light armor to help me survive longer and to pvp more effectively against classes like archers.

I always knew I would be going back to arcane soemday but I just don't know when, now i'm getting close to 70 and wondering if I should make the swap back to arcane.
(Also wondering about wich TT gear to craft)

What's you opinion Wizards.
Is now a good time to switch back to arcane?
Would I be gimping myself if I did this now?
And if I don't swap, is the level 70 TT light armor worth crafting for me?


thx Wizards!
Post edited by _Yuri - Harshlands on

Comments

  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited November 2009
    Switch to arcane at lvl 90. Get the mold gear in 7x and use until 90. http://pwcalc.ru/pwi/?char=7b66472c0ad1fee7 Something like that will last you until 90. Being on a pvp server, you might want to go +3 on all refines and you can change your sleeves to the blood bracers if you like.

    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Dratini - Lost City
    Dratini - Lost City Posts: 40 Arc User
    edited November 2009
    lvl 60 is probably the ideal time to switch the light
    that is if you really like the light armor build
    if you like/are using the light armor build it is probably best to stick to it until around lvl 90 or 95 when arcane gear becomes significantly better
    eg cape of underworld slayer http://www.pwdatabase.com/pwi/items/9348
    but imo light armor sucks during midgame (lvl 59- lvl 89)
    what most light armor advocates dont realise is that they have only slightly a better physical damage reduction %
    they always quotes hard numbers for defense and do not bother comparing their effective hit points (EHP)
    last time i did some calculation @ lvl 70
    a light armor user has 15% more physical EHP
    an arcane armor has 13% more damage when using gush
    an arcane armor had 5% more magical EHP
    note: restating costs money and light armor is harder to level
    also dont shard garnets in arcane armor
    i did calculation and you get more physical EHP by sharding citrines
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited November 2009
    I would recommend between 85-90.
    [SIGPIC][/SIGPIC]
  • TehMage - Lost City
    TehMage - Lost City Posts: 209 Arc User
    edited November 2009
    lvl 60 is probably the ideal time to switch the light
    that is if you really like the light armor build
    if you like/are using the light armor build it is probably best to stick to it until around lvl 90 or 95 when arcane gear becomes significantly better
    eg cape of underworld slayer http://www.pwdatabase.com/pwi/items/9348
    but imo light armor sucks during midgame (lvl 59- lvl 89)
    what most light armor advocates dont realise is that they have only slightly a better physical damage reduction %
    they always quotes hard numbers for defense and do not bother comparing their effective hit points (EHP)
    last time i did some calculation @ lvl 70
    a light armor user has 15% more physical EHP
    an arcane armor has 13% more damage when using gush
    an arcane armor had 5% more magical EHP
    note: restating costs money and light armor is harder to level
    also dont shard garnets in arcane armor
    i did calculation and you get more physical EHP by sharding citrines

    +1

    I've been full arcane since the get go. You only get so much more defense reduction using light and you get gimped damage using light armor.

    I also put citrines only because the garnets only add slightly more defense.

    To the OP, best time to switch to arcane if you're already light build is 90 like most people do.
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited November 2009
    lvl 60 is probably the ideal time to switch the light
    that is if you really like the light armor build
    if you like/are using the light armor build it is probably best to stick to it until around lvl 90 or 95 when arcane gear becomes significantly better
    eg cape of underworld slayer http://www.pwdatabase.com/pwi/items/9348
    but imo light armor sucks during midgame (lvl 59- lvl 89)
    what most light armor advocates dont realise is that they have only slightly a better physical damage reduction %
    they always quotes hard numbers for defense and do not bother comparing their effective hit points (EHP)
    last time i did some calculation @ lvl 70
    a light armor user has 15% more physical EHP
    an arcane armor has 13% more damage when using gush
    an arcane armor had 5% more magical EHP
    note: restating costs money and light armor is harder to level
    also dont shard garnets in arcane armor
    i did calculation and you get more physical EHP by sharding citrines

    The best time to use LA is at lvl 70-90. Thats where LA shines because of the cheap molds you can get and they are pretty good molds. In full defense gear i have 2.6k pdef and 5k mdef unbuffed. Thats not bad.
    +1

    I've been full arcane since the get go. You only get so much more defense reduction using light and you get gimped damage using light armor.

    I also put citrines only because the garnets only add slightly more defense.

    To the OP, best time to switch to arcane if you're already light build is 90 like most people do.



    My damage isnt as high as a pure, but im not gimped. I remember a time when a friend of mine borrowed my glaive. It was +3 with 1 immac gem in it(like i have it now). His BT is lvl 4, 5 or 6 and he was able to crit 11k on a cleric. I crit 8k on the same cleric with my lvl 2 BT. My friend is a vit build (53 vit) so his damage isnt too far off from pure.

    Want to hear about my +5 yaksab:cute

    Now about sharding citrines instead of garnets.

    A level 96 demon wizard with full citrines in his gear.
    I can one shot him with a BT crit.

    A level 90 sage wizard with garnets in armor/citrines in hat and cape
    I cant one shot him with a BT crit.

    A level 94 demon wizard with the same shard combo as the sage wizard
    I cant one shot him either.

    I think you want to have a mix. Garnets in armor and citrines in hat and cape. Rest of your HP will come from refines and armor bonuses.
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Dratini - Lost City
    Dratini - Lost City Posts: 40 Arc User
    edited November 2009
    mizuoni i am currently short on time
    but as soon as i get some i will redo post up my calculations
    proving that citrines>garnet+citrine>garnets
    if you guys have time atm i recommend going to pw calc and checking your physical EHP using garnets and citrines or a mix
    Phys EHP=(life) * (physical damage reduction %)
  • TehMage - Lost City
    TehMage - Lost City Posts: 209 Arc User
    edited November 2009
    The best time to use LA is at lvl 70-90. Thats where LA shines because of the cheap molds you can get and they are pretty good molds. In full defense gear i have 2.6k pdef and 5k mdef unbuffed. Thats not bad.

    My damage isnt as high as a pure, but im not gimped. I remember a time when a friend of mine borrowed my glaive. It was +3 with 1 immac gem in it(like i have it now). His BT is lvl 4, 5 or 6 and he was able to crit 11k on a cleric. I crit 8k on the same cleric with my lvl 2 BT. My friend is a vit build (53 vit) so his damage isnt too far off from pure.

    Want to hear about my +5 yaksab:cute

    Now about sharding citrines instead of garnets.

    A level 96 demon wizard with full citrines in his gear.
    I can one shot him with a BT crit.

    A level 90 sage wizard with garnets in armor/citrines in hat and cape
    I cant one shot him with a BT crit.

    A level 94 demon wizard with the same shard combo as the sage wizard
    I cant one shot him either.

    I think you want to have a mix. Garnets in armor and citrines in hat and cape. Rest of your HP will come from refines and armor bonuses.

    Just because you can crit kill them means they're bad? Idk what you're trying to say here.
    mizuoni i am currently short on time
    but as soon as i get some i will redo post up my calculations
    proving that citrines>garnet+citrine>garnets
    if you guys have time atm i recommend going to pw calc and checking your physical EHP using garnets and citrines or a mix
    Phys EHP=(life) * (physical damage reduction %)

    I know exactly what you mean Dratini, maybe later you can show them the pdef reduction differences.
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited November 2009
    Just because you can crit kill them means they're bad? Idk what you're trying to say here.



    I know exactly what you mean Dratini, maybe later you can show them the pdef reduction differences.

    The higher level wizard with all citrines i can kill easier than the other wizards with a garnet/citrine combo. Unless you refine your pdef ornaments like a madman your pdef is going to suck.
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Ophelius - Dreamweaver
    Ophelius - Dreamweaver Posts: 208 Arc User
    edited November 2009
    Pdef ornaments don't give great bonuses imo. Until you hit +4 or +5, you're better off with your garnets.
  • elquadro
    elquadro Posts: 0 Arc User
    edited November 2009
    Hello Wizards.

    When I 1st started pwi I knew I wanted to be light armor to help me survive longer and to pvp more effectively against classes like archers.

    I always knew I would be going back to arcane soemday but I just don't know when, now i'm getting close to 70 and wondering if I should make the swap back to arcane.
    (Also wondering about wich TT gear to craft)

    What's you opinion Wizards.
    Is now a good time to switch back to arcane?
    Would I be gimping myself if I did this now?
    And if I don't swap, is the level 70 TT light armor worth crafting for me?


    thx Wizards!

    restat at 70
  • Kikuzakura - Sanctuary
    Kikuzakura - Sanctuary Posts: 64 Arc User
    edited November 2009
    mizuoni i am currently short on time
    but as soon as i get some i will redo post up my calculations
    proving that citrines>garnet+citrine>garnets

    Did you consider stone barrier in your calculations?
    elquadro wrote: »
    restat at 70

    I think you should ignore him. In fact, I think arcane wizards should think about restating to light armor when they reach level 70.
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited November 2009
    My damage isnt as high as a pure, but im not gimped. I remember a time when a friend of mine borrowed my glaive. It was +3 with 1 immac gem in it(like i have it now). His BT is lvl 4, 5 or 6 and he was able to crit 11k on a cleric. I crit 8k on the same cleric with my lvl 2 BT. My friend is a vit build (53 vit) so his damage isnt too far off from pure.

    Want to hear about my +5 yaksab:cute

    Now about sharding citrines instead of garnets.

    A level 96 demon wizard with full citrines in his gear.
    I can one shot him with a BT crit.

    A level 90 sage wizard with garnets in armor/citrines in hat and cape
    I cant one shot him with a BT crit.

    A level 94 demon wizard with the same shard combo as the sage wizard
    I cant one shot him either.

    I think you want to have a mix. Garnets in armor and citrines in hat and cape. Rest of your HP will come from refines and armor bonuses.

    I had a +6 yaksa with 2 flawless. Best wpn on Dreamweaver for a lvl 80 caster. Gave higher dmg than a +6 Endless with 2 immac b:dirty. Whoever bought that from AH was a smart cookie.

    Now, I currently have 8.1k pdef 9.5 mdef and 5.8k HP(6k HP with sage barb buff) full buffed. I'm a mix of Garnet and citrines. Highest refine I have is +4 and I think the only gear with 4 sockets is the TT80 boots and a lvl 77 Hat, the rest are 3 sock all of them.
    I went for Sensoid Emptiness to get some extra HP ( I can't afford to pay 6x20 gold to plus my gear to 5, 6 is out of question yet. So I got some HP, a little bit of dmg and a shytload of pdef.
    And at 95 add another 6% crit(about 12% in total), 12% channel(-24 in total) and at least 4k pdef extra(2 Lunar rings) with also at least anoter 1k HP on top of what I have now.

    The point of all this? If u don't have cash for refines to get HP out of them, go for a mix, will serve u very well.
    ____________
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  • Dinark - Lost City
    Dinark - Lost City Posts: 74 Arc User
    edited November 2009
    Personnaly im Pure magic and always have been.. but if i were light armor i wud restat at either 80 or 90.. 80 just purely cuz its closer and i cudnt wait or 90 as u can get tt 90 green gear which is good compared to tt 70 and 80 arcane stuff..
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  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited November 2009
    I had a +6 yaksa with 2 flawless. Best wpn on Dreamweaver for a lvl 80 caster. Gave higher dmg than a +6 Endless with 2 immac b:dirty. Whoever bought that from AH was a smart cookie.

    Now, I currently have 8.1k pdef 9.5 mdef and 5.8k HP(6k HP with sage barb buff) full buffed. I'm a mix of Garnet and citrines. Highest refine I have is +4 and I think the only gear with 4 sockets is the TT80 boots and a lvl 77 Hat, the rest are 3 sock all of them.
    I went for Sensoid Emptiness to get some extra HP ( I can't afford to pay 6x20 gold to plus my gear to 5, 6 is out of question yet. So I got some HP, a little bit of dmg and a shytload of pdef.
    And at 95 add another 6% crit(about 12% in total), 12% channel(-24 in total) and at least 4k pdef extra(2 Lunar rings) with also at least anoter 1k HP on top of what I have now.

    The point of all this? If u don't have cash for refines to get HP out of them, go for a mix, will serve u very well.

    QQ, mine is only +5 2 immac b:cry
    Nice stats. Hey ursa, i might have a few 5 star orbs left over. I was making a bunch for gear the other day and had a few extras i was giving away to guild. I'll let you know what if i do.
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Kannone - Heavens Tear
    Kannone - Heavens Tear Posts: 907 Arc User
    edited November 2009
    For me, in about 2 hours b:cute

    But if you're considering it, there's a few places you might do the swap:

    ~lv 80. At lv 80 it's too easy to beat rebirth all the time so coins won't be an issue (ie you can afford the overpriced arcane molds & decent arcane gear); but on top of that- Belt of the Earth (tt80). At the cost of 2.25mil or so you can get a belt that will last until lv 95 & at +4/5 (imho at least) is enough defense to make an arcane build viable for leveling.

    ~lv87. Sky Demon's Pearl is nice. No more rebirth gamma (and most likely no rebirth delta), so no need for LA's survivability.

    ~lv 89. The damage difference between the two builds grows slightly more and more noticeable as the levels go one, but what pushes the difference over the top are our lv 11 skills. Damage difference between LA & AA is something like 400-700 for lv 11 gush & pyro, and that's enough to make any sane light armor mages cry.

    ~lv 90. Your last chance. With the availability of wing-trophy capes (got mine for 35mil), hh90 pants, OHT arms & helm (p.def, p.def, & more p.def... and then some HP), and 3* lv 90 top w/ HP & vit (at 1/140 the cost of hh90 top b:victory), this is the last reasonable stop on the restat train.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited November 2009
    ~lv 89. The damage difference between the two builds grows slightly more and more noticeable as the levels go one, but what pushes the difference over the top are our lv 11 skills. Damage difference between LA & AA is something like 400-700 for lv 11 gush & pyro, and that's enough to make any sane light armor mages cry.
    lol... no, lv11 skills have nothing to do with build at all. If anything the difference will be relatively smaller, as both builds get the exact same increase in power. Like comparing 45 and 50 to 95 and 100. Same difference, but still smaller.


    The main difference in power comes from your weapon, the more you refine it, the bigger the difference. And HH90 is usually the first weapon you refine highly, meaning +5-6 for most, some higher.


    Restat whenever you want if you simply want to stop pvping and grind a lot to 90 where Arcane becomes more easily viable for pvp (it's a lot more expensive below 90). Or you can restat at 90 if you want to pvp before you hit that level. Third option is restatting at 96, where you get new equips available to you (mold cape, top, 3 star past sleeves), but only if you can find/afford/farm those. It will also mean you'll have to re-farm HH90 if you stuck with LA at 90.
    Wondering how much longer these **** packs are going to be around.