timing alacrity
Baalbak - Dreamweaver
Posts: 1,624 Arc User
how do you do it?
After 2 nights tanking fb59, once with alacrity 7 and once with alacrity 8 - I'm not totally satisfied with my success rate of cancelling spells. My experience has been that I'll be able to cancel 2-3 spells in a row, but by the time the 4th spell rolls around, the cool down of alacrity is now offset from the bosses channeling - which doesnt let me cancel in time. so then i have to purposely miss 1 or 2 spells in order to cancel the next round of 2-3 spells. Its kind of frustrating also when i see that my skill is available, but when I hit the button it doesnt start in time, but picks up after the current "normal" attack.
any hint's?
After 2 nights tanking fb59, once with alacrity 7 and once with alacrity 8 - I'm not totally satisfied with my success rate of cancelling spells. My experience has been that I'll be able to cancel 2-3 spells in a row, but by the time the 4th spell rolls around, the cool down of alacrity is now offset from the bosses channeling - which doesnt let me cancel in time. so then i have to purposely miss 1 or 2 spells in order to cancel the next round of 2-3 spells. Its kind of frustrating also when i see that my skill is available, but when I hit the button it doesnt start in time, but picks up after the current "normal" attack.
any hint's?
[SIGPIC][/SIGPIC]
Retired..
Retired..
Post edited by Baalbak - Dreamweaver on
0
Comments
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Higher Grade = better Cooldown -> so max. it
Higher Accuracy = Higher % to succeed hit
Alacrity should be your first attack if you know the mob starts with a skill or elemental attack. Make sure when the mob is spelling the next skill (mostly at half HP or at the last quarter) so spell your alacrity before the mob use his skill. Always watch the Mobs HP for a succeed cancelling MobAttack0 -
mobs and bosses almost always cast after a certain number of hits/attacks. its almost always every 4 hits they cast, so watch how many times you get attacked.0
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yeah i usually start with alacrity first, then flesh ream. most bosses I can see channeling, raving drake brute and wyvern don't - but they follow the "four attack" rule, so i try to cancel by using alacrity right after they hit me the fourth time. doesnt always mesh up with my cool down though. Which makes me wonder if "get it to 7 asap and max when you can" isn't quite right - since it hasn't been my experience that this is totally correct. My attempts to hit just as it cools down by holding the alacrity button down right before it cools down doesnt always work, either because of the cool down being offset - or because of the current attack causing a delay. Ive found that using frighten or bestial rage to stop my attacks can help, but has the drawback of making it easier for higher level DD's to take agro from me[SIGPIC][/SIGPIC]
Retired..0 -
Level 7 alacrity is amazing for most of the game. But, it doesnt mean you just hold alacrity, and when it cools down, you cancel the AOE... You still need a bit off timing on your behalf. Oh yea, it helps bucketloads if you dont lag/have delay.I was early taught to work as well as play,
My life has been one long, happy holiday;
Full of work and full of play-
I dropped the worry on the way-
And God was good to me everyday.0 -
if you have enough chi, or a veno passing sparks, toss in a few devours between flesh reams and aggro wont be as big a deal. My alacrity is still at 7, and the cooldown is just a hair too quick, so i always wait a half a sec or so before i use it.0
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well i generally tank the same way I solo:
bestial rage before running up to mob -> alacrity -> flesh ream -> devour (when soloing I reverse devour and alacrity)
Like I said, I can get 2 sometimes 3 in a row canceled, but the fourth does not. This is not just with "holding alacrity". Let me explain in case some of you have misunderstood what I meant.
See boss channel (in case of Zimo/qingzi/etc... where it is obvious) -> immediately hit alacrity. Boss does not cast. Flesh ream and Devour to hold agro. Just as alacrity becomes available, boss channels again -> immediately hit alacrity, boss does not cast. Flesh ream and devour to hold agro. Third time boss begins channeling, only this time alacrity has not cooled down just quite yet... I hold alacrity down when I see boss channeling, hoping it cools down in time. Sometimes it gets the job done, others it does not. I'm not lagging at all .. it just doesn't mesh. I dont understand how the cool down can be too quick for one - just right for another - and too slow for a third?[SIGPIC][/SIGPIC]
Retired..0 -
Baalbak - Dreamweaver wrote: »well i generally tank the same way I solo:
bestial rage before running up to mob -> alacrity -> flesh ream -> devour (when soloing I reverse devour and alacrity)
Like I said, I can get 2 sometimes 3 in a row canceled, but the fourth does not. This is not just with "holding alacrity". Let me explain in case some of you have mis understood what I meant.
See boss channel (in case of Zimo/qingzi/etc... where it is obvious) -> immediately hit alacrity. Boss does not cast. Flesh ream and Devour to hold agro. Just as alacrity becomes available, boss channels again -> immediately hit alacrity, boss does not cast. Flesh ream and devour to hold agro. Third time boss begins channeling, only this time alacrity has not cooled down just quite yet... I hold alacrity down when I see boss channeling, hoping it cools down in time. Sometimes it gets the job done, others it does not. I'm not lagging at all .. it just doesn't mesh. I dont understand how the cool down can be too quick for one - and too slow for another?
if you dont lag just max aclarity and time properly
that way you can always interuptits impossible to always do the right thing we all make mistakes i am not different from that
just try to be a good person
english isn't my native language so there might be a few spelling/grammatical errors in my posts0 -
IMO is like this way...
once u have canceled an aoe from a boss, it takes like 10 seconds before casting it again
if u have alacrity at L7 ur cooldown is 9.5 then ull have the perfect time to cancel it and repeat the process
once the cd is done, u put ur finger on shortkey and u hit alacrity as soon as u see the mob channelling (animation like colored circles and other)
but every attempt of cancelling TAKES TIME, to input the skill and channelling,
and maybe u press the button while ur attacking so the channelling skips after the hit
so after a few period of right cancelling u may lose the time due to the reflex/lag or having canceled the previous skill to late:
(i.e. if u range-aggro a boss in and u have to run at him while he's already channelling and u succed in a late-cancel, after the 9second of cd ull find the boss already channelling again and u may miss this time...)
THIS DELAY OF 10 SECOND IS ONLY AVAILABLE IF U KEEP THE AGGRO ALL THE TIME
if aggro skip to another char, the boss/mob will use his AOE/magic attack as 1st attack
(i.e. if u have 2 barbs tanking AOEboss and the aggro swap at every FR, the boss will continue on aoe/debuff --> SURE FAIL b:byeb:surrender)
a lil advice:
if ur tanking and u lose the time of alacrity, once u have the skill ready stop attack and make 2 steps on ur side
at this point ull still have the aggro on you, but since ur doing nothing u can cast alacrity as soon as u hit the button, with no delay
this way ull always have the chances to have alacrity out of CD when u need it
so if u do alacrity just when the channelling has already begun ull will always have a step ahead cuz
9.5 sec CD > 10 sec DELAY[SIGPIC][/SIGPIC]
...i guarantee you, YOUR CHILDREN WILL NOT SEE THE DAY OF YOUR WHITE HAIRS...GOODBYE BLUE SKY (and PW too)
>RETIRED<0 -
lvl 10 alacrity coolsdown just before boss or the mob starts to do a magic attack or w/e. basically you'll hit 1 more time normal then alacrity and you will do it in time0
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Lv6/7 is perfect for lv1-80 after that i maxed it and i havent regret it.0
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Samthesmile - Sanctuary wrote: »Lv6/7 is perfect for lv1-80 after that i maxed it and i havent regret it.
ofc after 80, u should be able to know ur barb and the tank role
so is good to keep it at 7 for the early levels, and then max it asap cuz more damage is always accepted
u should be enough experienced to know how to time it, when it will be maxedb:victory[SIGPIC][/SIGPIC]
...i guarantee you, YOUR CHILDREN WILL NOT SEE THE DAY OF YOUR WHITE HAIRS...GOODBYE BLUE SKY (and PW too)
>RETIRED<0 -
I used my barbs level 7 version to tank fb 69 today. I only missed one or 2 cancels the whole time. Just before it finishes cooling down I'd use a FR then go right into the cancel. Worked every time.Main characters
Celestial Sage Venomancer Zoe - 100
Sage Barbarian Malego - 910 -
Mobs start to recast their spells after 10-10.5 seconds, so keep alacrity at lvl 6- too late for you but hey. If you keep it at 6 you can just spam the hotkey for when the cooldown is over, then your timing is perfect[SIGPIC][/SIGPIC] With a .25x multiplier = 423520 regular
Booyah.0 -
Zoe - Heavens Tear wrote: »I used my barbs level 7 version to tank fb 69 today. I only missed one or 2 cancels the whole time. Just before it finishes cooling down I'd use a FR then go right into the cancel. Worked every time.
this method actually helped a lot on Zimo tonight when doing 2 BH runs. only missed twice. I'm stoked. The real test now is canceling Kong - I can't as yet tell when exactly I'm supposed to cast alacrity on him. As far as I can tell, his debuff/curse has something to do with when both arms come together. But I'm not sure when exactly the channel is. Is the channel when he begins to bring them together, and the curse is cast as soon as they point at me? Some insight there would be very helpful.[SIGPIC][/SIGPIC]
Retired..0 -
Baalbak - Dreamweaver wrote: »But I'm not sure when exactly the channel is. Is the channel when he begins to bring them together, and the curse is cast as soon as they point at me? Some insight there would be very helpful.
the channelling is usually shown as a circle under the feet of the boss.
it can be different for every boss-mob:
some1 is icy-white (like anthelope),
someother are like rainbow (mob/polearm) or lightning (like zimo)
and others more are just like an aura that rise ashes/rocks (rock thrower in the swamps)
some bosses have aoe/attacks that just CANT be cancelled (cant tell u which boss atm)
there are bosses who hasent the colored-animations channelling like others (one is wyvern FB51), so u have to get the pattern of the attacks of that boss to know when cast alacrity.
i.e. FB51-WYVERN: is known that this liz will attack for 5 times before using his AOE (stomp on the ground with feet), so u just wait for her to attack 5times and then cast alacrity, to avoid her AOE which hasnt animations
with KONG maybe works the same way, he hasnt channelling-animation so u have to get when he cast it, cuz
all the mobs/boss which doesnt swap aggro, will always follow a patter for his attack
so knowing ur enemy will get a nice advantage b:victoryb:chuckle[SIGPIC][/SIGPIC]
...i guarantee you, YOUR CHILDREN WILL NOT SEE THE DAY OF YOUR WHITE HAIRS...GOODBYE BLUE SKY (and PW too)
>RETIRED<0 -
Baalbak - Dreamweaver wrote: »how do you do it?
After 2 nights tanking fb59, once with alacrity 7 and once with alacrity 8 - I'm not totally satisfied with my success rate of cancelling spells. My experience has been that I'll be able to cancel 2-3 spells in a row, but by the time the 4th spell rolls around, the cool down of alacrity is now offset from the bosses channeling - which doesnt let me cancel in time. so then i have to purposely miss 1 or 2 spells in order to cancel the next round of 2-3 spells. Its kind of frustrating also when i see that my skill is available, but when I hit the button it doesnt start in time, but picks up after the current "normal" attack.
any hint's?0 -
Baalbak - Dreamweaver wrote: »well i generally tank the same way I solo:
bestial rage before running up to mob -> alacrity -> flesh ream -> devour (when soloing I reverse devour and alacrity)
Like I said, I can get 2 sometimes 3 in a row canceled, but the fourth does not. This is not just with "holding alacrity". Let me explain in case some of you have misunderstood what I meant.
See boss channel (in case of Zimo/qingzi/etc... where it is obvious) -> immediately hit alacrity. Boss does not cast. Flesh ream and Devour to hold agro. Just as alacrity becomes available, boss channels again -> immediately hit alacrity, boss does not cast. Flesh ream and devour to hold agro. Third time boss begins channeling, only this time alacrity has not cooled down just quite yet... I hold alacrity down when I see boss channeling, hoping it cools down in time. Sometimes it gets the job done, others it does not. I'm not lagging at all .. it just doesn't mesh. I dont understand how the cool down can be too quick for one - just right for another - and too slow for a third?
MY FRIEND! I KNOW WHAT U SPEAK OF, AND HAVE FOUND THE SOLUTION!! >8D
K Listen, i have Alacrity lvl 6,(that is still damn decent 10sec cool down) anyways once you run up to the boss and hit alacrity, u use flesh ream and devour (you already know that part) after that, push the back button(it makes your barb stop attacking if your facing the boss. Back button = "S") and your barb stops attacking(Make sure this is when its about to use his magic attack, so you dont loose aggro) once he's about to use his magic attack, alacrity had already cool down.
You press it and it will happen instantly (since your barb isnt attacking it will not slow down your alacricty making you loose the chance to cancel.) After that you just FR, use Beastial rage, surf, stop, cancel, repeat or do w/e you want inbetween those 10 secs. Make sure u stop atleast a sec or so before Alacrity cools down so that way you have time to use it.
And thats how i pretty much cancel all of my bosses. It works for me, and i'v canceled every bosses attack (Unless i get lag..stupid comp)
Another tanking tip~ Always try to keep your chi full for 2 bars(forgot the word ._.' its 3am ;~;) Incase something happens (ie Cleric has to rez someone, the boss hits you a bit too hard and cleric cant catch up, etc) After you use those 2..chi bars (w/e XD god i forgot wat its called!) quickly try to get them up again. Seriously, you wouldnt belive how many times invoke has saved the whole squad's life.
Hope that helped :P
Okami0 -
level 8 alacrity interupts fb bosses, tt bosses, and MOST other 60-95ish bosses/mobs. they all wait 9 seconds to recast when you interupt, otherwise if you dont its magic attack is a 12s cooldown. get it to 8 and macro like a pro! i dont even watch tt bosses die. b:shutup
hope this helps.0
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