Defence +1 = What exactly? help me spoons!
Ascii - Harshlands
Posts: 450 Arc User
i just wanted clarification on the Defence +1 Gems you can get from the current event. ive heard diffrent descriptions of what it dose but i wondered if a GM or someone who knows what its about can reply. from what ive heard people say:
Defence +1 means you will gain 1% more equipment defence from gears. like for example 1000 physical defence will become 1010.
or
Defence +1 means you suffer 1% less damage from all targets. like for example a 1000 Hit from someone becomes 990.
Help? b:sad
Defence +1 means you will gain 1% more equipment defence from gears. like for example 1000 physical defence will become 1010.
or
Defence +1 means you suffer 1% less damage from all targets. like for example a 1000 Hit from someone becomes 990.
Help? b:sad
Post edited by Ascii - Harshlands on
0
Comments
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1% less damage taken0
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Ascii - Harshlands wrote: »Defence +1 means you suffer 1% less damage from all targets. like for example a 1000 Hit from someone becomes 990.
Basically this.I was early taught to work as well as play,
My life has been one long, happy holiday;
Full of work and full of play-
I dropped the worry on the way-
And God was good to me everyday.0 -
They beat me! Yeah, that's about right. b:victory
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i have a question then. let's say at lv 90, i have a pdef of like 15k and the description says it reduces physical damage taken by level 80 things by 80%. does this mean that if i shard all my items with defense level stones, meaning i get +24% damage reduction, i get a 100% damage reduction?0
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i have a question then. let's say at lv 90, i have a pdef of like 15k and the description says it reduces physical damage taken by level 80 things by 80%. does this mean that if i shard all my items with defense level stones, meaning i get +24% damage reduction, i get a 100% damage reduction?
I'm almost certain there is a cap, allowing full invincibility would not be something that would be desirable or possible.
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i have a question then. let's say at lv 90, i have a pdef of like 15k and the description says it reduces physical damage taken by level 80 things by 80%. does this mean that if i shard all my items with defense level stones, meaning i get +24% damage reduction, i get a 100% damage reduction?
For +24 defense level you take whatever your damage would be at 0 defense level and reduce it by 24%. This is multiplies with resist, not adds.[SIGPIC][/SIGPIC]
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i have a question then. let's say at lv 90, i have a pdef of like 15k and the description says it reduces physical damage taken by level 80 things by 80%. does this mean that if i shard all my items with defense level stones, meaning i get +24% damage reduction, i get a 100% damage reduction?
I believe it works like this. dont quote me on it:
You have 50% physical damage reduction and +10defence level.
Someone's attack deals 1000damage to no amour/defense.
The damage dealt would be like this:
1000damage x 0.9 (because of the defense level) = 900damage
900damage x.5 (because of the physical damage reduction) = 450damage dealt
Without the +10 def level it would be like this:
1000damage x 0.5 (for 50% phy. dmg reduction) = 500damage dealt.I was early taught to work as well as play,
My life has been one long, happy holiday;
Full of work and full of play-
I dropped the worry on the way-
And God was good to me everyday.0 -
What I think it is it does not add on to the total defense %.
For Example: 1000 Damage is inflicted and you have 80% resistance so you take 200 damage. So if you have +20 defense (useing 20 because its easier to work with) THEN after main damage is calculater you take 20% of 200 wich would be 40 and thus takeing 160 damage.0 -
Ascii - Harshlands wrote: »Defence +1 means you suffer 1% less damage from all targets. like for example a 1000 Hit from someone becomes 990.
Garnet gem is +75 to phys attack, +125 to phys defense
Combine 6 of them to make a Drakeflame stone, +100 to attack, +170 to defense. No problem there, more is better.
Combine 6 of those to make a Diamond of tiger, +1 to attack level. This implies that +1 to attack level is better than +100 to attack. But if the 1% thing is right, then your weapon would have to have more than 10,000 phys attack for +1 attack level to be better than +100 to attack.
Combine 3 of those to make a Diamond of dragon, +1 to defense level. This implies that +1 to defense level is much better than +170 to defense. But if the 1% thing is right, then this item comes nowhere near being as good as +170 to defense.
At level 105, if you have 10k pdef, you have 70.4% damage reduction, or 29.6% damage transmitted. If you increased this to 10170 pdef, you have 70.8% damage reduction, or 29.2% damage transmitted. This is a 1.2% reduction in damage. So again, +170 defense is better than +1 defense level.
So why are the higher level stones worse than the lower level ones?0 -
Pretty much what LloydAsplund said.
Me and you must have started our post at the same time because when I looked at the thread again my post was after yours when I dident see yours before.0 -
thanks for the answers =]0
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Solandri - Heavens Tear wrote: »Why then is the game set up to give you worse items for combining the highest level gems?
<snipped...>
At level 105, if you have 10k pdef, you have 70.4% damage reduction, or 29.6% damage transmitted. If you increased this to 10170 pdef, you have 70.8% damage reduction, or 29.2% damage transmitted. This is a 1.2% reduction in damage. So again, +170 defense is better than +1 defense level.
So why are the higher level stones worse than the lower level ones?
Because, the p.def gem would (in your 10k -> 10.17k situation) reduce 1.2% of physical damage, but 0% of magical damage. The +1 Defense Level Gems would mitigate 1% physical, and 1% magical damage. As such, it is a better gem.0 -
Solandri - Heavens Tear wrote: »Why then is the game set up to give you worse items for combining the highest level gems?
Garnet gem is +75 to phys attack, +125 to phys defense
Combine 6 of them to make a Drakeflame stone, +100 to attack, +170 to defense. No problem there, more is better.
Combine 6 of those to make a Diamond of tiger, +1 to attack level. This implies that +1 to attack level is better than +100 to attack. But if the 1% thing is right, then your weapon would have to have more than 10,000 phys attack for +1 attack level to be better than +100 to attack.
Combine 3 of those to make a Diamond of dragon, +1 to defense level. This implies that +1 to defense level is much better than +170 to defense. But if the 1% thing is right, then this item comes nowhere near being as good as +170 to defense.
At level 105, if you have 10k pdef, you have 70.4% damage reduction, or 29.6% damage transmitted. If you increased this to 10170 pdef, you have 70.8% damage reduction, or 29.2% damage transmitted. This is a 1.2% reduction in damage. So again, +170 defense is better than +1 defense level.
So why are the higher level stones worse than the lower level ones?
You are forgeting one thing. The +def level will negate the enemy with +Attck on their gear one level, any leftovers will be apply as 1% reductions. (ty Darksylph for the correction)
So lets say you have 24 of this on and you are fighting someone with a warsoul. Off the bat, their +50 attack power bonus would be cut to only +26 attack power bonus.
Unlike +pdef which works as a percentage of defense, the +def stones will directly reduce the enemy attack power by the same value.
Remember, these are end-game stones, that one would be using after all the gear was already +12, and where enemies will have +attack power stones and bonuses on their gear as well. And the reduction is on physical and magic damage types, so it is superior to just one damage type.Too often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.0 -
IceJazmin - Heavens Tear wrote: »You are forgeting one thing. The +def level, on top of providing 1% extra defense, will also negate the enemy with +Attck on their gear one level.
It isnt "also". It will negate each attack level + they have for each defense level + you have. Any remaining defense level you have reduces damages by an addition 1%.
Basically imagine the average player starts at delivering 100% (of the damage equation) in damage. If they slide above 100% (with attack level +15 to 115% damage delivered as an example) your defense level can push them back down. If you had defense level +8, they would now only be delivering 107% damage. If however you have defense level +24, you would push them down to 91% damage delivery.
Keep in mind this is the last and final calculation. After all attack/magic power & resistances and the full regular calculations have been made to determine damage delivered.0
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