Classes Meet Sub Classes
Sky_queen - Heavens Tear
Posts: 31 Arc User
I think It would be a really cool Idea If PWI had sub classes. It would really help balance the player's character out. (its no fun if ur character is a high lvl but one hit and they die.e.g like a cleric lol)
You could create sub classes suitable to each race, but one sub class per character an you can't change it.
Let me know what you think
You could create sub classes suitable to each race, but one sub class per character an you can't change it.
Let me know what you think
Post edited by Sky_queen - Heavens Tear on
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Comments
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For one, clerics don't die on the first thing that attacks them, unless they built their character terribly.
And there's no point in this. A venomancer with a subclass of what? A barb with a subclass of what? Etc. Etc.0 -
umm about the cleric I was just exaggerating b:sad
IMO the classes throughout PWI are not without many great flaws.
One being the main problems is that you cannot Solo as much as you would like for those loners and you esp the classes who are not warriors.
You're looking at it from the perspective as the game system is already instilled into your head a sub class wouldn't make that much sense. Maybe thats true, but think about it this way
you wanted eg. like a veno ok sure she has the ability to use pets which is a strong point. So lets use a random scenario i.e. the pets dies a Veno could have the sub classes of a warrior or a healer to ensure her survival.
A barb could have the sub class of a healer or warrior to make his attacks extra powerful.
Another problem is the magic users have significantly very low def (which they are supposed to.) A sub class might help out that really low def or able to open up more spells
I was thinking about the sub classes as a way to opened up more abilities for characters.
I wasn't talking about a simple race and you only have two sub classes to choose from. e.g. A Veno with the choice to become either a ranger or Necromancer
I'm not sure if you understand what I'm trying to say.
If not sub classes at least more skills choices.0 -
Sky_queen - Heavens Tear wrote: »IMO the classes throughout PWI are not without many great flaws.
One being the main problems is that you cannot Solo as much as you would like for those loners and you esp the classes who are not warriors.
Depending on other classses is kind of the point of MMORPGs... I never really got why ''loners'' want to play games like these, and then never team up with anyone.
I like the fact that all classes have their strong points and weaknesses. I wouldn't want to see all classes being able to solo play like Venos...0 -
There are subclasses. Heavy <class name>, Light <class name>, and Arcane <class name>.
b:chuckleGod of healing, bless those that stand before you...
Grant me the righteous power to banish evil!
[SIGPIC][/SIGPIC]0 -
For one, clerics don't die on the first thing that attacks them, unless they built their character terribly.
And there's no point in this. A venomancer with a subclass of what? A barb with a subclass of what? Etc. Etc.
it would be nice for venos to have a sub class that doesnt let us die so fast in PK and or if our pet dies on us0 -
Toazer - Heavens Tear wrote: »it would be nice for venos to have a sub class that doesnt let us die so fast in PK and or if our pet dies on us
...Wizards die faster than you in any situation if you are attacked.[SIGPIC][/SIGPIC]
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