recommendation for genie?

godofgamblers
godofgamblers Posts: 28 Arc User
edited September 2009 in Archer
hi..can anybody please let me know what skill and stats should i allocate for my Zeal genie? (pvp type pls)

i have read another forum but that is for pve genie..

another question is since i just started dis game, is it possible for me to get another new genie if i decompose it? (just in case the lucky points are too little) :(

thanks again all...
Post edited by godofgamblers on

Comments

  • MavLOLs - Lost City
    MavLOLs - Lost City Posts: 106 Arc User
    edited September 2009
    first of i put all vit into my genie and also, my genie is 70/90 = 5 skills

    now my genie is all about survivability, so my skills are

    1) absolute domain - makes you and party members resist all dmg for 5 seconds or so at max lvl and after all that is done, you get 2-3 seconds of "anti-stun" effect - max to 10

    2) tree of protection - gives 60% @ 10 more hp and its a real life saver when you get ganged up by 3-4 ppl - mine is lvl 10

    3) holy path - makes you go at max speed i believe for like 6-8 seconds, well it says it right there, its used for running away, if your genie is full vit and have full energy, than it makes a great combo with tree of protection - mine is lvl 10

    4) cauterize - removes bleed effect, yea its used to survive phoenix bleeds so go figure - lvl it to 10



    with these skills, surviving TW is not that hard because you have so many ways of getting out of trouble. so yea, this is my TW genie
    [SIGPIC][/SIGPIC]
  • godofgamblers
    godofgamblers Posts: 28 Arc User
    edited September 2009
    wow...u have a very good plan there...i am having ideas with holy path now... ^^


    thanks for replying btw...
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    Keep in mind that as of the last patch genies are completely different.
    The only way to win is to quit. b:bye
  • godofgamblers
    godofgamblers Posts: 28 Arc User
    edited September 2009
    Keep in mind that as of the last patch genies are completely different.

    now dis doesnt sound very gud... :(
  • MavLOLs - Lost City
    MavLOLs - Lost City Posts: 106 Arc User
    edited September 2009
    wow...u have a very good plan there...i am having ideas with holy path now... ^^


    thanks for replying btw...


    these skills remain the same except for holy path, it used to be a aoe skill that allowed your party members to have the max speed, but now its only the caster that has it, as for cauterize, it was 60%, now its 30%, but it still works a lot for me, so yea its still fine, i like this genie build, if you want to change cauterize, there is also another skill called "blood clot" makes you immune to bleed for 4 seconds, but you need to cast it before the phoenix gets to you, which is a gamblo IMO, mainly because, some venos use stun before bleed, so you just wasted your genie enery if you happen to use it and the nix doesnt use bleed
    [SIGPIC][/SIGPIC]
  • godofgamblers
    godofgamblers Posts: 28 Arc User
    edited September 2009
    these skills remain the same except for holy path, it used to be a aoe skill that allowed your party members to have the max speed, but now its only the caster that has it, as for cauterize, it was 60%, now its 30%, but it still works a lot for me, so yea its still fine, i like this genie build, if you want to change cauterize, there is also another skill called "blood clot" makes you immune to bleed for 4 seconds, but you need to cast it before the phoenix gets to you, which is a gamblo IMO, mainly because, some venos use stun before bleed, so you just wasted your genie enery if you happen to use it and the nix doesnt use bleed

    i have the zeal type...is it any good? can i also use the same set up?
  • MavLOLs - Lost City
    MavLOLs - Lost City Posts: 106 Arc User
    edited September 2009
    yea zeal genie is the best cause it regains faster energy than the others, just put everything to vit so you can use more skills, vit = more energy
    [SIGPIC][/SIGPIC]
  • SerraYoshara - Heavens Tear
    SerraYoshara - Heavens Tear Posts: 34 Arc User
    edited September 2009
    Is maximum vit the way to go now for your pvp genie?

    Whats the best build for a pve genie? and which skills to equip?
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    Ok I noticed you said Zeal, you picked the wrong one.

    Get another I have a longevity since all of my genies skills are increased with Dex.


    Why not Zeal? Because zeal starts with 15 base mag. As of the last update points into MAG are completely wasted. The only point of mag was to get 40 in it so you could get an extra skill.

    Plan your skills out in advanced and go with the one that has a high stat in whichever stat increases the attributes of the skills you are using. One of my skills is wind shield. Every 8 points in dex increases the damage reduction by 1% so I get an extra, so I chose longevity for that.

    yea zeal genie is the best cause it regains faster energy than the others, just put everything to vit so you can use more skills, vit = more energy

    WRONG WRONG WRONG WRONG WRONG U FAIL


    OK where to begin. Your energy recovered rate is increased when you hit 50mag. So unless you get your zeal to 50mag for that extra bit of recovery rate then Zeal isn't a good genie to choose. Also as of the last update skills seem to use less energy on cast, plus they have cooldowns so it isn't necessary to get so much vit.

    Pump whichever stat will increase your skills. Because of the Dex I pumped into my genie I get:

    An extra 2 seconds of freeze with piercing flames
    A much longer duration for extreme poison
    An extra 12% now after leveling my genie damage reduction from wind shield.


    Pumping too much vit is just a waste of points.
    The only way to win is to quit. b:bye
  • godofgamblers
    godofgamblers Posts: 28 Arc User
    edited September 2009
    Ok I noticed you said Zeal, you picked the wrong one.

    Get another I have a longevity since all of my genies skills are increased with Dex.

    i think there isnt any way to change my genie unless i buy another,right? :(
  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2009
    You can unlearn genie skills.

    Speak to the Watcher of the Earth.
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    3 mirages. Don't know what level you are so I don't know if you should do it or not, at higher levels you get mirages thrown at you left and right.

    Also you can make an alt character and hope that it gets the type of genie you want. If it does you can switch to trade ready (takes 1 week) and then mail it to your main character.
    The only way to win is to quit. b:bye
  • MavLOLs - Lost City
    MavLOLs - Lost City Posts: 106 Arc User
    edited September 2009
    Ok I noticed you said Zeal, you picked the wrong one.

    Get another I have a longevity since all of my genies skills are increased with Dex.


    Why not Zeal? Because zeal starts with 15 base mag. As of the last update points into MAG are completely wasted. The only point of mag was to get 40 in it so you could get an extra skill.

    Plan your skills out in advanced and go with the one that has a high stat in whichever stat increases the attributes of the skills you are using. One of my skills is wind shield. Every 8 points in dex increases the damage reduction by 1% so I get an extra, so I chose longevity for that.




    WRONG WRONG WRONG WRONG WRONG U FAIL


    OK where to begin. Your energy recovered rate is increased when you hit 50mag. So unless you get your zeal to 50mag for that extra bit of recovery rate then Zeal isn't a good genie to choose. Also as of the last update skills seem to use less energy on cast, plus they have cooldowns so it isn't necessary to get so much vit.

    Pump whichever stat will increase your skills. Because of the Dex I pumped into my genie I get:

    An extra 2 seconds of freeze with piercing flames
    A much longer duration for extreme poison
    An extra 12% now after leveling my genie damage reduction from wind shield.


    Pumping too much vit is just a waste of points.

    alright well this new patch just blows, im pretty sure going full vit is better than adding any other stat, want to know why? the energy it costs to use skills, want to know why i know this? i had extreme poison, and it costs a lot of dex to get more extra dmg, well it turns out that i could only cast extreme poison once and after that, i needed to wait for like 10 seconds just to cast another one, well instead of pumping into dex, i would rather pump into vit so i cant cast multiple skills in a short amount of time, my 70/90 genie has 112vit and that equals 212 energy, go figure how many skills i can cast

    for example

    Tree of Protection - 112 energy
    Holy Path - 75 energy
    yea, im pretty sure im not going to die after that combo

    another example

    absolute domain lvl 6 = 135 energy
    holy path - 75 energy
    yea no one is going to kill me

    try doing these survivability combos with a dex genie and see how far you get

    and im pretty sure you did not read my post correctly, i made a survivability genie, not a stupid dex genie and use extreme poison just once or twice or wind shield w/e
    [SIGPIC][/SIGPIC]
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    Tree of protection is **** now without increasing stats.

    And second; YOU must of not read MY post. I said build your genie to tailor your specific skills. I had one line saying that since the patch skills used less energy.

    I still want to know HOW a Zeal genie helps you out with your "Vit build" Zeal starts out with 15 in MAG and as I've said unless your going for 50 points in MAG to increase your energy recovery rate then points into magic are wasted. If you want a Vit build genie because you think that will be more beneficial then you should get whichever genie starts with 15 in VIT.

    i had extreme poison, and it costs a lot of dex to get more extra dmg, well it turns out that i could only cast extreme poison once and after that, i needed to wait for like 10 seconds just to cast another one

    Ok first of all increasing dex can increase time that extreme poison lasts SO with my build I can get ridiculous times with extreme poison. Besides, this is for ARCHERS, if your fight with someone has lasted that long your doing something wrong.



    But hey I'm not here to talk about your role with genie skills. I said that zeal was worthless, and I posted my genie's build as an example not a guideline. If your happy with your vit build then by all means go for it, im not going to bother arguing with you over skills and builds. But don't start flaming my "stupid" dex build. I use it and it has proven to be very effective for me.
    The only way to win is to quit. b:bye
  • SerraYoshara - Heavens Tear
    SerraYoshara - Heavens Tear Posts: 34 Arc User
    edited September 2009
    Actually, points in Mag is NOT useless.

    Every point in Mag increases Energy Recovery by +0.02/sec

    I'm still trying to figure out the best balance between VIT, DEX and MAG.

    I have 45 Vit, 45 Mag and 60 Dex each. I have 145 energy to play with and an Energy Recovery of 1.90 points per second. I stopped adding more points in Vit and Mag because it cost 2 points to raise it 1. The Dex is for the skills that my genie uses

    This genie is primarily used for PVE Bosses using Extreme Poison (12 seconds), Wind Shield (9 seconds of increased attack speed) and Leaf Dance (51 seconds of +2 critical hit).

    By putting 45 points in Mag, I can always keep Leaf dance up (it uses around .67 Energy per second) and still have an an effective energy regen rate of 1.23 points per second.
  • Brigid - Harshlands
    Brigid - Harshlands Posts: 1,332 Arc User
    edited September 2009
    Ooh, partials work too for energy regeneration? Never really noticed that before, but then again I put my Zeal's magic to 50 and never touched it again. Maybe I should put a few more points there, until it starts costing 2 per instead of 1.

    I use it mostly for PvP though, with Holy Path, Extreme Poison, and Leaf Dance. Thinking about getting Absolute Domain and adding Vit to make it a survival-oriented genie, and replacing Stunning Blast with Wind Shield while I'm at it, but not sure yet.
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    Honestly why have your genie have energy recover slightly faster when you could use the points in other stats that would help out more. It won't make a difference unless you add significantly more. I would perfer to add points to increase a skills effectiveness. Honestly I've never been in a PvP situation where I thought, I sure am glad I had that extra energy recovery.
    The only way to win is to quit. b:bye
  • Brigid - Harshlands
    Brigid - Harshlands Posts: 1,332 Arc User
    edited September 2009
    Originally it was because Tree of Protection was the only skill my genie had, and the only one I ever used. I raised magic to 50 so that instead of having to wait 105 seconds between uses (for full energy recovery), I only had to wait 60 seconds (for skill cooldown).

    I haven't actually used my Stone of Refreshment or Origination Orders yet, since I have a perfectly workable genie without having to reset anything. Heck, I have 70-something unassigned attribute points, since I can't decide where to put them. Leaning towards DEX for improved Extreme Poison and possibly Wind Shield though, with just enough vit to cast Absolute Domain.
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    I can see the uses of adding MAG for a PvE genie although for a PvP genie magic seems to be rather useless as unless it's large group PvP then chances are the fights over within 30 seconds.
    The only way to win is to quit. b:bye
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited September 2009
    It actually depends I think what kind of pvp you do. PK is often about very short battles and surprising the enemy so a high vit genie will let you use several skills at once.

    I tend to do more TW pvp and have 80+ Mag points on my genie which lets me spam skills nearly 3 times as often as someone with a min mag genie.
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  • godofgamblers
    godofgamblers Posts: 28 Arc User
    edited September 2009
    It actually depends I think what kind of pvp you do. PK is often about very short battles and surprising the enemy so a high vit genie will let you use several skills at once.

    I tend to do more TW pvp and have 80+ Mag points on my genie which lets me spam skills nearly 3 times as often as someone with a min mag genie.

    ermm..just wanted to ask...since u can realease 3 times a skill more than others, will the total damage be more than others who only can hit once but higher dmg?
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    ermm..just wanted to ask...since u can realease 3 times a skill more than others, will the total damage be more than others who only can hit once but higher dmg?

    yep
    depending on which skills she uses. and how well she uses it.
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  • godofgamblers
    godofgamblers Posts: 28 Arc User
    edited September 2009
    if like dis, zeal genie aint so bad after all...

    now to narrow down what skill would be best for pvp genie (pure dex archer)..
    absolute domain, holy path i believe should be max..

    what bout tree of protection? and any other good pvp genie skills i should take note of?
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited September 2009
    Tree of protection - survivability
    holy path - running away and chasing down
    extreme poison - more damage
    Frenzy - more damage be careful when to use this
    Lightning chaser - shut down zhens, I should replace this now that it has been nerfed
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  • Kiyoshi - Heavens Tear
    Kiyoshi - Heavens Tear Posts: 2,385 Arc User
    edited September 2009
    yea zeal genie is the best cause it regains faster energy than the others, just put everything to vit so you can use more skills, vit = more energy

    zeal genie is useless. the bonus points can be better used in other areas. considering that unless you plan to get your genie's mag over 55, the 15 mag bonus doesn't really help at all. but on the other hand you'll probably want your vit/dex to be over 55. so you would want to have a max base of those 2 stats so you'll be able to have a higher stat before needing to put in 2 points per stat point.
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