aoe skills for archers

bluewinter93
bluewinter93 Posts: 8 Arc User
edited September 2009 in Archer
when do archers need to level their aoe skills? and which aoe skills need maxing/pacing? i am planning on joining zhen squads and i just managed to max all the important skills except bow mastery(i haven't reached the max level for this passive skill yet); i am currently level54 now.
can some archers around level60 and over post the level of their aoe skills and ur level? thanks alot:)
Post edited by bluewinter93 on
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Comments

  • StormHydra - Sanctuary
    StormHydra - Sanctuary Posts: 2,221 Arc User
    edited September 2009
    Um, barrage of arrows is really important for TW, Zhen and RB.
    The mana cost is HUGE though. At level one its something like 180mana every 3 seconds. When maxed its like 570 mana points per second. Youll need a charm, and with gold prices now...=/
    Dont know what level aura in RB keeps barrage of arrows up, though. Its like the second highest mana skill in the game.
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  • bluewinter93
    bluewinter93 Posts: 8 Arc User
    edited September 2009
    ow....its mana drain to the max>< ... how about the other skills like thunderblast, wingspan...btw what does wings of grace do?
  • StormHydra - Sanctuary
    StormHydra - Sanctuary Posts: 2,221 Arc User
    edited September 2009
    Thunderblast and wingspan arent used in Zhen and RB, you need CONSTANT Aoe skills like the wizard skill Dragons Breath (Big circle of fire with lightning, keeps on going until you stop it) or archer barrage.
    But thunder blast and wingspan are used in TWs i guess.
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  • bluewinter93
    bluewinter93 Posts: 8 Arc User
    edited September 2009
    oh i see... thanks alot:)
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    Ok heres the deal, you need barrage. Get it to level 6 if you want to ever do RB gamma. When you use it in RB gamma you get a level 2 MP aura and you never have to worry about running out of MP, might need to use an MP helm for it though, that will cost all of 10k. The first wave is short but it's the only one where you won't have an MP aura. Get event pots, aprox 10 event pots should be enough to last you the first wave.
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  • Aeldur - Lost City
    Aeldur - Lost City Posts: 48 Arc User
    edited September 2009
    The mana cost is HUGE though. At level one its something like 180mana every 3 seconds.

    It's actually 360 mana every 3 seconds at level one. And 3 arrows with every barrage.
  • bluewinter93
    bluewinter93 Posts: 8 Arc User
    edited September 2009
    Ok heres the deal, you need barrage. Get it to level 6 if you want to ever do RB gamma. When you use it in RB gamma you get a level 2 MP aura and you never have to worry about running out of MP, might need to use an MP helm for it though, that will cost all of 10k. The first wave is short but it's the only one where you won't have an MP aura. Get event pots, aprox 10 event pots should be enough to last you the first wave.

    wait... whats MP aura?
  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited September 2009
    wait... whats MP aura?

    It's an aura within the Rebirth instance.
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  • bluewinter93
    bluewinter93 Posts: 8 Arc User
    edited September 2009
    oh...what does it do? increase your mp? or increase your mp healing rate?
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited September 2009
    I'm dissappointed in you guys for not even mentioning sharptooth.

    Get it. Max it. Open with it on bosses and against anything with high HP in PK.
  • Bluewinter - Dreamweaver
    Bluewinter - Dreamweaver Posts: 3 Arc User
    edited September 2009
    lol! yes mam! but i was asking about aoe skills, and sharptooth isn't an aoe skill... good tip though:)
  • SneakyStalk - Harshlands
    SneakyStalk - Harshlands Posts: 440 Arc User
    edited September 2009
    oh...what does it do? increase your mp? or increase your mp healing rate?

    Also known as BUFF lol
    yeah it increases your mp recovery rate and stuff.

    HOLY MOLYING **** 360 mp per second?

    uhmm I guess I was doing god stacking up event pots =)
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  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2009
    lol! yes mam! but i was asking about aoe skills, and sharptooth isn't an aoe skill... good tip though:)

    Sharpened Tooth Arrow *is* an AoE skill.
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    with a radius of like half a meter.
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  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited September 2009
    with a radius of like half a meter.
    Launch arrows at the target and enemies within a 6 meter radius,
    inflicting base physical damage plus 2901.5 and reducing
    maximun HP by 16.0% for 30 seconds.

    A bit more than half a meter...
    If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.

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  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    Use sharptooth arrow see how many mobs it hits.

    The only time I've ever seen an archer use sharptooth arrow and hit more than one mob was in RB with the mobs tightly packed together
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  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2009
    Use sharptooth arrow see how many mobs it hits.

    The only time I've ever seen an archer use sharptooth arrow and hit more than one mob was in RB with the mobs tightly packed together

    Are you saying the description is incorrect?
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    Yea, just like blazing arrow, aim low, and other skills. There is an AOE effect, but it's a very small radius. Rebirth is the only time where I've seen it hit more than one mob. And even then with all the mobs packed closely together it didn't hit all of them.
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  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2009
    I don't see that. I often hit multiple monsters with it, if I decide to AoE 2 or 3 monsters while grinding.

    I see it a lot in TT runs when the tank is engaging two or more monsters. I try to STA TT mobs since they have high health, but if the tank has not acquired enough aggro on all mobs, I sometimes steal aggro on some of them.
  • Shariki - Sanctuary
    Shariki - Sanctuary Posts: 2 Arc User
    edited September 2009
    These RBs are good For Archers for level uping.one RB gamma gves u 1.4 mill and Some immaculate shards and 400k to 600k for each Gamma.and it is the ebst way of lvl up for archers from lvl 75 to 85..dont miss out this exclusive life time offer..Sry forgot to say tht we can must hve lvl 6 barrage from lvl75 to lvl 10 barrage till lvl 85..and ur Sharpen tooth also must be high lvl,ur MP charms may be used a lot,but till 3rd boss ,later on charm tick will be less due to Mana auras..b:victoryb:cute
  • Bluewinter - Dreamweaver
    Bluewinter - Dreamweaver Posts: 3 Arc User
    edited September 2009
    oh... i think i missed out the description in my sharpened tooth arrowXD sorry about that!
    with aoe effect, its a really good skill:)
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    These RBs are good For Archers for level uping.one RB gamma gves u 1.4 mill and Some immaculate shards and 400k to 600k for each Gamma.and it is the ebst way of lvl up for archers from lvl 75 to 85..dont miss out this exclusive life time offer..Sry forgot to say tht we can must hve lvl 6 barrage from lvl75 to lvl 10 barrage till lvl 85..and ur Sharpen tooth also must be high lvl,ur MP charms may be used a lot,but till 3rd boss ,later on charm tick will be less due to Mana auras..b:victoryb:cute


    1. Rebirth is good for all classes.
    2. It's never hard to find a DD, usually the only difficult thing to find is a tank
    3. Get barrage to level 6 and keep it there.
    4. MP charms are not needed, just get event pots.
    The only way to win is to quit. b:bye
  • MavLOLs - Lost City
    MavLOLs - Lost City Posts: 106 Arc User
    edited September 2009
    i would say, lvl all skills to lvl 10 except those 2 stupid poison and bleed skill and stormrage eagleon.

    for barrage of arrows lvl it to 10 if you want to zhen or do rebirth orders, otherwise if you do neither, no point in lvling it. as far as TW goes, you prob wont use it cause once someone sees you zhenning, your name would be called out in vent and you will either die immediately by a mage ulti or just get stunned.
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  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    I wouldn't want to raise knockback to lvl 10 either...
    The only way to win is to quit. b:bye
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    i would say, lvl all skills to lvl 10 except those 2 stupid poison and bleed skill and stormrage eagleon.

    for barrage of arrows lvl it to 10 if you want to zhen or do rebirth orders, otherwise if you do neither, no point in lvling it. as far as TW goes, you prob wont use it cause once someone sees you zhenning, your name would be called out in vent and you will either die immediately by a mage ulti or just get stunned.

    *Guildie sees MavLOLs casting zhen.* *calls out MAVLOLS!* *MagicHamsta starts channeling ulti* b:laugh *gets shot down by another archer from behind* daam QQ~ (MagicHamsta the noob hamster wizard Has fallen.)
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  • MavLOLs - Lost City
    MavLOLs - Lost City Posts: 106 Arc User
    edited September 2009
    oh we need to meet ingame sometime
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  • angellicdeity
    angellicdeity Posts: 641 Arc User
    edited September 2009
    i would say, lvl all skills to lvl 10 except those 2 stupid poison and bleed skill and stormrage eagleon.

    for barrage of arrows lvl it to 10 if you want to zhen or do rebirth orders, otherwise if you do neither, no point in lvling it. as far as TW goes, you prob wont use it cause once someone sees you zhenning, your name would be called out in vent and you will either die immediately by a mage ulti or just get stunned.

    I levelled poision to Demon.


    Had to... the skil was only 200K.



    At any rate, PvE wise, your poisions help you build Chi. Seratted Arrow builds more Chi then the Venemous.



    With poisions you can triple spark much more frequently... And since your using them anyway to build chi, why not deal 205 damage tick DoT's instead of that measly 10~40 on those instance bosses.
  • MavLOLs - Lost City
    MavLOLs - Lost City Posts: 106 Arc User
    edited September 2009
    I levelled poision to Demon.


    Had to... the skil was only 200K.



    At any rate, PvE wise, your poisions help you build Chi. Seratted Arrow builds more Chi then the Venemous.



    With poisions you can triple spark much more frequently... And since your using them anyway to build chi, why not deal 205 damage tick DoT's instead of that measly 10~40 on those instance bosses.

    yea those poisons and bleeds are irrelevant because the only type of bleed that counts is phoenix bleed, and as for the sparks, who stands and tanks 3 sparks? only ppl that have no brain do that, i would rather use wings of grace instead of 3 sparking
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  • Shao_on_Fire - Heavens Tear
    Shao_on_Fire - Heavens Tear Posts: 118 Arc User
    edited September 2009
    Wow, there's a lot of conflicting skill information here... this skill is good, level it up, this skill is bad, leave it alone...

    Let's all admit for one second that skill leveling will, in the end, be a matter of personal choice. it will come down to intangibles like playstyle, personal likes and dislikes, and each individual's ability to understand the metrics of ingame combat.

    With that in mind, I will put in my two cents.

    Leveling barrage beyond level 2 is a joke. You completely eliminate its usefulness outside of RB if you do so. And yes, it has other applications, such as zehning. If you tried to zehn with a level 6 barrage, you would run out of mana in seconds.

    Viscious Arrow is DoT- personally, I like DoT skills- they tend to save arrows. If the enemy is still taking damage while I'm NOT shooting, I'm all for it. Demon level Serrated Arrow "vamps" 200HP for you, as well... again, DoT= your friend, IMO.

    STA is godly- and yes, it works on groups, and they don't have to be "tightly packed" for it to be effective. I use it daily in BH's and FBs, and manage to hit 2, sometimes 3 targets at a crack; however, there are only two occasions n which I would do this: 1.) the barb has all 3 targets LOCKED DOWN in aggro- thereby givimg me MINIMAL risk of pulling one or more of the targets onto myself; 2.) When the barb/tank totally loses aggro and all hell breaks loose, and we need to kill things as quickly as possible before people start dying.

    Aim Low has practical applications[such as saving a cleric who tried to play DD in the middle of a BH by stopping the foe cold in its tracks so the barb can grab him...], but is largely useless after you get Stunning Arrow. Stunning Arrow is less costly{doesn't require a spark] but doesn't have the 90% success rate right at the start like Aim Low.

    Not sure if I saw this next tidbit in this thread or not... but if I hear one more Archer say they actually let Take Aim go for the full 3 seconds and that it makes a great opener, I'm gonna throw up...

    Again, just my two cents, and I speak in terms of PvE combat only.
  • Brigid - Harshlands
    Brigid - Harshlands Posts: 1,332 Arc User
    edited September 2009
    I actually do use a fully-charged Take Aim as an opener when grinding from time to time. Mostly just because I like seeing five-digit damage numbers though, rather than because it's actually useful. Frost is a much better opener.

    Ammo costs 2 coins each (well, if you're cheap like me and use the level 1 ammo for grinding). Saving ammo is a ridiculous reason to use Vicious or Serrated arrow. They're a waste of mana and time.

    STA is godly. Knocking off a good chunk of a bosse's HP right at the start is great... but it makes you feel REALLY dumb when you miss.

    Aim Low is far better than Stunning Arrow for saving clerics/DDs/yourself. Even at max level, Stun's success rate is only equal to that of aim low, and the duration is much shorter. I'd rather have 7-8 seconds of safety than 3, myself. It's not as if you should ever be running short on chi in a FB/BH anyway, since you're mostly going to be using normal shots to avoid taking aggro.