Archers and Soloing

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Comments

  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2009
    Double-spark heals 10% of your HP.

    As long as I do not get hit between Double-sparks, I can slowly "heal" myself this way.

    EDIT: I do not use charms.
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited September 2009
    ???

    I alternate between these combos:

    1) Normal -> Normal -> Normal -> Knockback -> Normal (the rest)
    2) Winged Shell -> Normal -> Normal -> Normal -> Knockback -> Normal (the rest)

    You actually have to use Take Aim and Frost Arrow?

    EDIT: I forgot to mention I heal myself with Double-Spark.



    ??

    Here are some reasons:
    - Take Aim takes too long. All I need is Knockback and Winged Shell.
    - Take Aim takes too much mana. All I need is Knockback and Winged Shell.
    - Take Aim is not necessary. All I need is Knockback and Winged Shell.

    I'm not boasting. I'm a hybrid archer; I am very certain there are many, many archers that can out-DPS me.

    This. b:victory
  • Kagutsuchi - Dreamweaver
    Kagutsuchi - Dreamweaver Posts: 18 Arc User
    edited September 2009
    If you are an hybrid build, then maybe you could pull that off. On normal mobs, being a pure build, when I get hit, it's for 1/4th or 1/5th of my hp. That's too much on one mob. That's why I use Take Aim and Frost.

    Normal Normal Normal Knockback < that's fine, if you use a stun or freeze after that. If you finish from here with normal attacks you will get hit multiple times. And imho < emphasis > a pure build is the only way to go. Archers don't need to tank, they can kill mobs before they reach them.

    And no I do not NEED to use Take Aim, but if it crits I have to do less than you do. You give 3 reasons not to use it, here's my retort:

    - Takes too long : Unless you are on a grinding spree, who tf cares? It's 3.2s per mob, against 1.xs for a normal attack
    - Mana? What, are you too cheap to buy a mana charm? They last long enough. But I guess with these gold prices... it's a possible argument.
    - This is not an argument.

    Hybrid build is fine for pve, but for everything else your build is a bad one. Seriously. But seeing as this thread is about soloing, I'll let you off easy :P
  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2009
    Normal Normal Normal Knockback < that's fine, if you use a stun or freeze after that. If you finish from here with normal attacks you will get hit multiple times.

    No, I won't get hit with that combo. In fact, that was the very point of my post.

    With regards to the portion about being hybrid, if I do not get hit with the above-mentioned combo, then Pure Dex archers would also not get hit using the above-mentioned combo b/c they are dealing more damage than me.

    I am confused as to why you need to use Take Aim. You should be able to grind without using it and at the same time without getting hit. Frost Arrow and Knockback should be enough for you.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited September 2009
    Seseme should be cheap enough to not care about MP efficiency imo.

    My grind 'combos' these days:

    Demon quickshot -> normal attacks
    Demon stun arrow -> normal attacks
    Demon sharptooth -> normal attacks
    Blood vow -> normal attacks
    Demon spark -> Awaken -> Demon Barrage

    The PVE of the game gets a bit too easy at 100+ I'm afraid.
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  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2009
    Seseme should be cheap enough to not care about MP efficiency imo.

    My grind 'combos' these days:

    Demon quickshot -> normal attacks
    Demon stun arrow -> normal attacks
    Demon sharptooth -> normal attacks
    Blood vow -> normal attacks
    Demon spark -> Awaken -> Demon Barrage

    The PVE of the game gets a bit too easy at 100+ I'm afraid.

    Thanx, Lady Asterelle. Way to make me look inexperienced =)
  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited September 2009
    Personally this is how my grinding evolved:

    Sinister Shooter stages:
    Normal->Normal->Normal->Winged Shell->Normal until dead

    TT60 stages:
    Frost->Normal->Normal->Knockback->Normal until dead

    W&C stages:
    Normal->Normal->Normal->Knockback->Normal until dead

    TT80 CHS stages:
    Normal until dead

    Demon:
    Quickshot->Normal until dead (Normal until dead works too but I like QS speed buff)


    Throw in the odd frost/KB/winged shell in there on certain mobs. (notice it's always those same skills over and over?)

    @Kagutsuchi: I have really not used Take Aim at all except if I wanted to get big numbers for laughs. A pure dex should out DPS a hybrid as Elenacostel previously mentioned and I too find it odd you need to use TA in your combos. It's actually not very efficient.
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited September 2009
    Seseme should be cheap enough to not care about MP efficiency imo.

    My grind 'combos' these days:

    Demon quickshot -> normal attacks
    Demon stun arrow -> normal attacks
    Demon sharptooth -> normal attacks
    Blood vow -> normal attacks
    Demon spark -> Awaken -> Demon Barrage

    The PVE of the game gets a bit too easy at 100+ I'm afraid.

    oooooo Astypoo's showing off b:chuckle

    but this is usually what she does, probably just to play around with her skills. she's taken me grinding before (just for fun)
    i also got to see demon wingspan in action for the first time b:victory

    all in all tho, frost could probably cut it, honestly. i dont use knockback because it involves watching the battle and knockbacking at the appropriate time or you get hit whereas frost you just cast it and auto attack while you roll face over keyboard. b:chuckle. i guess i can always turn the sound up for that and listen for the number of shots before casting knockback but ehhhh.

    deadly is horrifically taxing on the mana pool and should never be used routinely unless you're just playing around wanting to see how high you can spike.
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  • Ayano-chan - Sanctuary
    Ayano-chan - Sanctuary Posts: 575 Arc User
    edited September 2009
    Demon quickshot -> normal attacks
    Demon stun arrow -> normal attacks
    Demon sharptooth -> normal attacks
    Blood vow -> normal attacks
    Demon spark -> Awaken -> Demon Barrage

    BOOOOORIIIIIIIINGGGGGGGGGGG b:laugh ,normal attacks Q_Q ,effective but boring :P .
  • linxus1
    linxus1 Posts: 5 Arc User
    edited September 2009
    This is going to be a random change of subject for a bit. My name is Zalman my archer is lvl 56, and is a pure build archer. I see a ton of archers my lvl roaming around and they are doing all this high intense damage. Me on the other hand am doing around 1500-3000 damage with crits included. While all these archers can kill enemys before they get to them I cant. My stats are as follows. vit7 mag 9 str 57 and dex 229. Can anyone give me some pointers? I just feel at the moment that I possibly did something wrong. I'd like to be able to take out enemys on my own but cant and it is frustrating me. Pointers/comments would be greatly appreciated.
    Thank You
    Zalman
  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited September 2009
    linxus1 wrote: »
    This is going to be a random change of subject for a bit. My name is Zalman my archer is lvl 56, and is a pure build archer. I see a ton of archers my lvl roaming around and they are doing all this high intense damage. Me on the other hand am doing around 1500-3000 damage with crits included. While all these archers can kill enemys before they get to them I cant. My stats are as follows. vit7 mag 9 str 57 and dex 229. Can anyone give me some pointers? I just feel at the moment that I possibly did something wrong. I'd like to be able to take out enemys on my own but cant and it is frustrating me. Pointers/comments would be greatly appreciated.
    Thank You
    Zalman

    What's your weapon? What about skill usage? Also, your STR is a bit low for your level, it should be level+4, always, in your case 60.
    If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.

    Everyone wants to be different, but when you're different you wish you were normal.
  • linxus1
    linxus1 Posts: 5 Arc User
    edited September 2009
    I am using the lvl 55 crossbow. I dont remember what its called at the moment. And by skill usage what do you mean? Also okay I had no idea I've been getting mixed reviews from people which has made it complicated thank you very much. b:pleased
  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited September 2009
    linxus1 wrote: »
    I am using the lvl 55 crossbow. I dont remember what its called at the moment.

    Using normal weapons at that level is a bit of a bad choice. At your level, the preferable weapon would be the lvl 50 General Summer's Longbow that you can get from the Supply Stash.

    Generally, crossbows are a bad choice for PvE because they are slow and have a huge range of damage. The preferable weapons for PvE, until the 80s, are mostly bows and slingshots, with a few exceptions, such as the Trial Crossbow and the Swiftwind Crossbow.
    And by skill usage what do you mean? Also okay I had no idea I've been getting mixed reviews from people which has made it complicated thank you very much. b:pleased

    I mean what skills do you use to kill monsters? And from there, what skills have you put points to? The most important skills for your level would be Winged Blessing, Bow Mastery, Blazing Arrow, Frost Arrow and Winged Shell.
    If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.

    Everyone wants to be different, but when you're different you wish you were normal.
  • alliptica
    alliptica Posts: 2 Arc User
    edited September 2009
    i have no idea what you all are talking about. im a nub. with a bad build xD but the way i solo is attack one at a time and pot. i takes a couple of minute to kill one and then afterwards i have to rest for a couple minutes, but it gets the job done xD
  • Brigid - Harshlands
    Brigid - Harshlands Posts: 1,332 Arc User
    edited September 2009
    Against normal mobs, usually Frost arrow -> normal shots -> knockback when close -> normal shots -> Winged shell if still not dead will work. As you get higher and your weapon gets better, you'll be able to drop the Winged Shell (except for mana purposes), and eventually even the knockback. I grind on level 76 Solar Falcons using just Frost -> Normals until dead, and only rarely take a hit.

    Oh forgot to mention. I'm pure dex build, with +6 Wind and Clouds and Bracers of Blood Moon. I do a LOT of damage very quickly.
  • Hottaco - Dreamweaver
    Hottaco - Dreamweaver Posts: 1 Arc User
    edited September 2009
    Frost is a must. Winged shell I have never really used.
  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2009
    Using normal weapons at that level is a bit of a bad choice. At your level, the preferable weapon would be the lvl 50 General Summer's Longbow that you can get from the Supply Stash.

    Given the high gold prices, this may no longer be feasible.
    Generally, crossbows are a bad choice for PvE because they are slow and have a huge range of damage. The preferable weapons for PvE, until the 80s, are mostly bows and slingshots, with a few exceptions, such as the Trial Crossbow and the Swiftwind Crossbow.

    This is correct, of course.
  • Thanoes - Sanctuary
    Thanoes - Sanctuary Posts: 2 Arc User
    edited September 2009
    if your pure dex then ussually, if u start at full distance, the (frost, 2 reg attacks, knockback, reg attack) macro it should keep most mobs from reaching you. high physical def mobs that are regularly reaching you try(frost, 2 reg attacks, knockback, stun arrow, reg attack) macro. If the stun succedes it ought to buy u the time u need, and if it fails put up winged shell, and use lightning attacks once it reaches you. and buy charms!! archers dont use much hp or mp, you should be able to afford both.
  • Brigid - Harshlands
    Brigid - Harshlands Posts: 1,332 Arc User
    edited September 2009
    I actually wouldn't bother with an MP charm for grinding. HP charm may be useful for saving you when something goes wrong (sacrificial assault spawning on top of you b:surrender), but you should be able to grind with no net MP usage if you use Winged Shell. A level 10 Winged Shell is a net +140 or so MP, while a level 10 Frost is only 81 MP and a level 1 knockback is 34 MP. Of course, the cooldown on Winged Shell may slow down your grinding some.
  • Shao_on_Fire - Heavens Tear
    Shao_on_Fire - Heavens Tear Posts: 118 Arc User
    edited September 2009
    I actually wouldn't bother with an MP charm for grinding. HP charm may be useful for saving you when something goes wrong (sacrificial assault spawning on top of you b:surrender), but you should be able to grind with no net MP usage if you use Winged Shell. A level 10 Winged Shell is a net +140 or so MP, while a level 10 Frost is only 81 MP and a level 1 knockback is 34 MP. Of course, the cooldown on Winged Shell may slow down your grinding some.

    I have to admit, I completely disagree.

    I put on an MP charm for the first time at 65ish, and haven't looked back. If you have the money for it... it's amazing. Zehn parties love an Archer that can barrage non-stop- it's great for TT bosses and even some of the more pesky Bounty Hunt bosses. The ability to not have to reach into your inventory for a jade powder only to discover you are out.... priceless, IMO.
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited September 2009
    Large MP pots and I've never had a problem.
    The only way to win is to quit. b:bye
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    Large MP pots and I've never had a problem.

    yar thats because we're in a PvP server we can't really zhen for an entire hour without someone noticing. So Mana Pots for me too! and apoth (^.^)'
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  • Brigid - Harshlands
    Brigid - Harshlands Posts: 1,332 Arc User
    edited September 2009
    Having a charm on while grinding normally just results in unnecessary charm ticks, due to the low MP pool and high tick threshold.

    Against single targets I actually do more damage with normal shots than barrage due to my fast firing rate. In the time it takes for one barrage cycle, I can get off 2.5 normal shots. So for me, Barrage both does less damage and is less controllable than just plain shooting. No thanks.

    For PvP though, I can see where an MP charm would be good, due to the cost of Stun and the Metal skills.

    Admittedly, MP charms are cheaper and less of a hassle than using MP potions. The thing is, you get more than enough pots to fill your needs from mob drops while grinding anyway.

    Zhen... zhenning costs too much for my tastes. I'll take the slow grind and dailies b:surrender
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    Having a charm on while grinding normally just results in unnecessary charm ticks, due to the low MP pool and high tick threshold.

    Against single targets I actually do more damage with normal shots than barrage due to my fast firing rate. In the time it takes for one barrage cycle, I can get off 2.5 normal shots. So for me, Barrage both does less damage and is less controllable than just plain shooting. No thanks.

    For PvP though, I can see where an MP charm would be good, due to the cost of Stun and the Metal skills.

    Admittedly, MP charms are cheaper and less of a hassle than using MP potions. The thing is, you get more than enough pots to fill your needs from mob drops while grinding anyway.

    Zhen... zhenning costs too much for my tastes. I'll take the slow grind and dailies b:surrender

    ya I really wish they would lower the mana charm tick threshold it effectively kills out the use of potions during the duration of the charm...
    also this goes for both HP and Mana charms they should really NOT TICK WHEN YOU COME BACK FROM THE DEAD. seriously a waste of both charms. -.-'

    hmm me going to go post a suggestion now.
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
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