Frostblade and Morning Dew

Gregen - Lost City
Gregen - Lost City Posts: 174 Arc User
edited September 2009 in Wizard
Just for fun and out of curiosity. What level is your Frostblade and Morning Dew and what level do you plan on getting them to? I thought it might be interesting to see what people do with these skills since they don't directly help us, unless you like to heal yourself between fights while grinding or sutra+heal to save your life.

Personally I have both at level 5 right now. I might raise Morning Dew to 6 soon. I'll probably get the Sage or Demon level for this skill, the additions are pretty cool. If I go sage I might do it for Frostblade, too. Yeah, I like to feel useful giving the party a buff, even if it's just a little extra damage for them. But the 15 minute duration is so short I do it what seems to be five times for the whole run, that's why I think I'd like the 30 minutes that Sage gives.
Okay, your turn.
Post edited by Gregen - Lost City on

Comments

  • prof
    prof Posts: 1,111
    edited September 2009
    My frostblade is level 11 and my colddew is level 10. I have the book for colddew in my bank.
  • Gregen - Lost City
    Gregen - Lost City Posts: 174 Arc User
    edited September 2009
    My morning dew is level 5, and I sometimes heal in FBs when they can not find a cleric or when the cleric dies or when the cleric can not heal fast enough, and my frostblade is level 2 and its current +50..80-ish water damage has not been particularly useful, yet.

    I had to do that today. The cleric died in fb39, the one with all the exploding monsters, I had to heal everyone while we waited for the cleric to get back. That's what made me think about giving it another level. I've been leveling MD depending on how much HP I have. I've slowly been leveling it to suit myself, which is to give me full HP when I use it once.
  • ilystah
    ilystah Posts: 59 Arc User
    edited September 2009
    Contrary to most people, they are my first priority. Morning Dew>Frostblade though.
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited September 2009
    Frostblade lvl1, is't nice to give the barb an extra buff and shiny hand but nothing els :P

    Morning dew is lvl 3, wich is enough for personal use. if I expect to need a cleric, I bring a cleric, don't try to heal myself (though I've had to do that a couple of times due to noob cleric, but only emergency)
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  • Gregen - Lost City
    Gregen - Lost City Posts: 174 Arc User
    edited September 2009
    Frostblade lvl1, is't nice to give the barb an extra buff and shiny hand but nothing els :P

    Morning dew is lvl 3, wich is enough for personal use. if I expect to need a cleric, I bring a cleric, don't try to heal myself (though I've had to do that a couple of times due to noob cleric, but only emergency)

    If you squad a lot with people you don't know you're likely to find yourself healing yourself more. A lot of clerics ignore wizards because we're not supposed to get hit, even though it still happens.
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    If you squad a lot with people you don't know you're likely to find yourself healing yourself more. A lot of clerics ignore wizards because we're not supposed to get hit, even though it still happens.

    so true the rank of healing priority goes.
    1. tank.
    2. healers
    3. Damage Dealers.

    and typically when the wizard is getting hit its usually because theres multiple mobs and clerics take care of priority 1 and 2 first. which pretty much means yer on yer own~
    D:
    although every once in a while I steal multiple aggro from clerics who accidently add mobs while using their heals b:shocked and suicide for the greater good of the team. (>.<)' b:surrender

    my morning blade is level 1 for teh shiny hand. :D
    and me frost dew is level 3 for personal healing. (>.<) would be higher if I only had more coins. b:cryb:cry
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  • shlomo2
    shlomo2 Posts: 105 Arc User
    edited September 2009
    morning dew is expensive but once you get used to play cleric role for lower bosses and FB you'll get into squads easily. countless times barbs have thanked me for saving their charms and lives.

    frostblade is cheap but poor. only archers notice some gain. get it but don't expect much.

    oh... btw I have them both at lvl10. maxed them early. i chose demon path mainly because of them.
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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    shlomo2 wrote: »
    morning dew is expensive but once you get used to play cleric role for lower bosses and FB you'll get into squads easily. countless times barbs have thanked me for saving their charms and lives.

    frostblade is cheap but poor. only archers notice some gain. get it but don't expect much.

    oh... btw I have them both at lvl10. maxed them early. i chose demon path mainly because of them.

    well I still get thanked for buffing frostblade in my squad even though I keep it at 1. but the morning dew now thats useful! =D occasionally the cleric will ask to spam heal on him when theres a AOE boss and such while makes it worthwhile ^.^

    also whats with your sig DX whats the ban bot and why does it think your on a proxy? o.O' and you can't be on a proxy in game or in forum or both??
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  • /Groovy/ - Harshlands
    /Groovy/ - Harshlands Posts: 688 Arc User
    edited September 2009
    Frostblade lvl 3 and Morning Dew lvl 3
    Probably will have a chance to level them a bit (Morning Dew first as I use it to heal tank between fights - cleric heals only during fight) if there will be spare SP after leveling Sandstorm.
    My tank always asks me for Frostblade 0.001 second after previous one worns off... so I guess he likes it ;) The bonus damage isn't high but barb attacks pretty often so it might stack to nice punch after all.

    Both will be maxed at one point.
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  • Nerithos - Sanctuary
    Nerithos - Sanctuary Posts: 370 Arc User
    edited September 2009
    Frostblade 7, MD 5

    MD is a tremendous asset when the cleric is unresponsive or just plain stupid and won't heal you when you've got aggro.

    Frostblade at the higher levels adds a pretty damned decent chunk of damage to the melee classes. I find that Archers like it the best due to them using autoattack quite a bit.
  • shlomo2
    shlomo2 Posts: 105 Arc User
    edited September 2009
    also whats with your sig DX whats the ban bot and why does it think your on a proxy? o.O' and you can't be on a proxy in game or in forum or both??
    well... my internet was messed by the time. lots of dc but I was only playing forum. decided to go to the game for a few minutes but I got blocked just after choosing the character and clicking Start. ban tells I'm either in a restricted region or using "open proxy". wonder if PW is compatible with internet^^
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  • Ffilteg - Sanctuary
    Ffilteg - Sanctuary Posts: 83 Arc User
    edited September 2009
    I have both skills at level 10. And when the time comes will try and get the sage books for them.
  • ilystah
    ilystah Posts: 59 Arc User
    edited September 2009
    Just in case this is not obvious: frostblade adds a fraction of your "weapon damage" in water damage, to your target's attack.

    I put "weapon damage" in quotes because its actually your equipment damage plus your level.

    Oh wait, is this true? Have anyone test this? Because the description only said add x% of your base magic so I always think equipment have no effect (except those with +MAG still have effect).
  • Nerithos - Sanctuary
    Nerithos - Sanctuary Posts: 370 Arc User
    edited September 2009
    Fb adds base magic attack %.

    For example, right now my matk unbuffed is 3750-4329
    A fb level 5 (+20% matk) would give a bonus 750-865 water damage on a normal attack.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited September 2009
    I have both lv. 10. And morning dew is extremely useful in combination with sutra. I used it for heal barb. When you use sutra+ dew, you can give in 6s 3x morning dew to barb, which is better then cleric.b:victory Also as a secondary healing is perfect.
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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    I thought it was Base Magic Attack with frostblade which makes it excellent. b:thanks
    even 8% of 3000 = about +240 damage?
    besides even if it gave +10 damage every little bit of damage counts. b:laugh
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  • NonameWiz - Sanctuary
    NonameWiz - Sanctuary Posts: 506 Arc User
    edited September 2009
    They're both at lvl 5. Though I dont need FB, i use it cuz it's shiny b:dirty
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  • Kannone - Heavens Tear
    Kannone - Heavens Tear Posts: 907 Arc User
    edited September 2009
    Frostblade is bullshlt. b:angry

    I bumped it to level 5 & casted on my little BM (lv 15). Damage went from 55-78 to 65-90. I'm starting to think the definition is wrong. It should have added 20% of my 5k-7.2k magic attack which would have roughly been 1k-ish water damage (insta 1-hit on lowbie mobs?)

    Maybe it adds 20% of target's normal attack damage as water damage?

    Or just off my base damage of 730 (hella lame ><)
  • shlomo2
    shlomo2 Posts: 105 Arc User
    edited September 2009
    yes, Kannone, description is wrong. it's a % phys (melee) damage buff just like any other. fixing the description is in the (long) list of things PWE should have dealt with several months ago.

    in fact that buff is not for us wizards. it would be much more logical to give us the magic attack buff and give the melee dmg buff to a bm. guess that was the initial idea when developing the cleric as a defensive magic class and the wizard as an attacking magic class but PWE is known for messing up with things^^
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  • Cosoc - Sanctuary
    Cosoc - Sanctuary Posts: 99 Arc User
    edited September 2009
    my heal is lvl 10... i can get into bh79 styg squads looking 4 cleric that way...
    sutra heal on styg does the job fine as long as the tank doesn't mind charm tick
    + i like to heal veno/genie lurer after lure... leaves the cleric free to worry bout tank
    frosty lvl 4... more important skills to lvl imo
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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    by % physical melee buff are you talking about the caster's physical attack or the receivers Physical attack? b:shocked either way Frostblade just turned a little less shiny for me~ b:sad
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
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    Konariraiden: You don't know what you are up against. You will lose.
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  • shlomo2
    shlomo2 Posts: 105 Arc User
    edited September 2009
    by % physical melee buff are you talking about the caster's physical attack or the receivers Physical attack? b:shocked either way Frostblade just turned a little less shiny for me~ b:sad

    receiver's, like you say.

    it pumps final physical damage according to base physical damage. there's no water thing.
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  • Kannone - Heavens Tear
    Kannone - Heavens Tear Posts: 907 Arc User
    edited September 2009
    shlomo2 wrote: »
    receiver's, like you say.

    it pumps final physical damage according to base physical damage. there's no water thing.

    There is a water bonus (i hit for less against water mobs), but the % bonus from frostblade is calculated by the receiver's p.attack. Which could still be nice at higher levels, I was just hoping to be able to one-shot lowbie mobs.
  • Sevas - Heavens Tear
    Sevas - Heavens Tear Posts: 1,132 Arc User
    edited September 2009
    When you get around to run FB89 and 99, there are some bosses that are resistant to water... So if you have buffed the whole squad, you might just cause a hassle for the veno if the melee classes want to ditch the Blade buff you gave them. I will admit, it was funny to see RESIST fill my screen each time the barb and bm hit the bosses.b:chuckle
  • ShadowDrag - Lost City
    ShadowDrag - Lost City Posts: 291 Arc User
    edited September 2009
    7 morenign dew 7 frost
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  • Taurzo - Lost City
    Taurzo - Lost City Posts: 170 Arc User
    edited September 2009
    My frostblade is lvl 4 i think??? lol and my morning dew is 8. I'll be maxing my morning dew soon hopefully. I hope to max frostblade eventually but to me its one of those... aww well i'll get to that later kinda skills.
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2009
    When you get around to run FB89 and 99, there are some bosses that are resistant to water... So if you have buffed the whole squad, you might just cause a hassle for the veno if the melee classes want to ditch the Blade buff you gave them. I will admit, it was funny to see RESIST fill my screen each time the barb and bm hit the bosses.b:chuckle

    LOL so I can disarm the bm/barbs/ and possibly archers by frostblading them? or frostblade passing bm/barbs/archers before they go in the FBs? xD
    b:laugh

    lol~
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • Kannone - Heavens Tear
    Kannone - Heavens Tear Posts: 907 Arc User
    edited September 2009
    Ok, i understand your frustration, but I am pretty sure you do not get your frostblade damage based on your full magic attack. I believe our "base magic attack" means our "weapon damage", and when I read ecatomb's descriptions of frostblade for other versions of perfect world, my feeling gets reinforced.

    And, I do not know how much water defense your blademaster's monster had, but quite possibly a level 15 blademaster must face defenses scaled for level 15 combat.

    20% of my gold 79 glave would be roughly ((964 + 668)/2) * 0.2 = 163.2 water damage... which should more than double the damage output on my little BM... so confuzling.