Lucky Scarab - bugged

Devilishy - Sanctuary
Devilishy - Sanctuary Posts: 7 Arc User
edited September 2009 in General Discussion
I'm a Venomancer and i noticed that if i use the skill "Lucky Scarab" then the stun effect lasts only half of the time.

So if the description is "Stuns enemies for 1.2 seconds" the mob/player will only be stunned 0.6 seconds.

Do you feel the same?
Post edited by Devilishy - Sanctuary on

Comments

  • Faildom - Harshlands
    Faildom - Harshlands Posts: 297 Arc User
    edited September 2009
    I dont think its bugged..
  • Alyyy - Sanctuary
    Alyyy - Sanctuary Posts: 3,165 Arc User
    edited September 2009
    dont careb:laugh
    Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
    [SIGPIC][/SIGPIC]
  • Korren - Lost City
    Korren - Lost City Posts: 339 Arc User
    edited September 2009
    the stun effect last short..
    its only supposed to interrupt target's cast..unless its the sage version
    [SIGPIC][/SIGPIC]
  • outlawarcher
    outlawarcher Posts: 7 Arc User
    edited September 2009
    honestly that 1.6 seconds is so insignificant it makes no diff if it's 1 sec or 0.6 millsec
  • Zephyrli - Lost City
    Zephyrli - Lost City Posts: 16 Arc User
    edited September 2009
    that 1.6 (1.8 maxed i think)seconds is enough time to cast ironwood or venomous before a BM or barb or archer manages to stun you in return, so yes it is very important and yes I think it feels like it lasts shorter than it states but Im playing from euro with a 170 ping so the lag makes it hard to tell...

    edit: outlaw...maybe if you're one of those carebears on PVE servers it won't matter, but in pvp it is vitally important to know how long your stuns last so you can have your next one ready waiting ;)