-__-high gold prices
Comments
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WarrenWolfy - Sanctuary wrote: »There's no real need to have a special rule change to address this, though. The market already regulates this kind of behaviour, because when somebody tries to artificially inflate Gold prices through buy orders (when they don't actually want to buy) the rest of the market pushes back.
The result is that you have a risk-vs-gain scenario. The more manipulation, the greater the likely-hood the market manipulator is going to take a loss.
This is why it's not really worth the effort to try to manipulate the market for perhaps 5-10% profit margins when there are much more straight-forward opportunities for larger profits. For example: buy Gold -> buy 1/2 price dyes -> wait 4 days -> profit.
What I've seen is that it regulates it by gold prices going down after sales. If gold is slowly going up already, it significantly accelerates how quickly gold rises allowing people to make a nice short term profit. Since it's something done at the start of a sale, it's also not mutually exclusive with buying sale items and reselling at normal prices later as you can still do that later into a sale. The only time it is exclusive is during a sale/event where you can buy and sell at the same time for large profits such as during Jolly.
Anyways, market forces take time to react, and one thing about the PW economy is that weekend sales (and to a lesser extent, week long sales) don't give the market sufficient time to react which creates an artificially high price. The other interesting thing about the market is, there's really nothing that says gold should cap at 200k, although it does (or around 200k). Coin chests aren't abundant enough, for individuals to freely acquire them. Lets say a chest cost you 50k to get (as there are costs to get them afterall), your break even price would be 186200 coin per gold, not 200k. An individual also isn't going to get enough chests to make them need a lot of gold for those chests.
So, I would say the reason gold is hovering at 200k as a max price is simply perception, eventually people will figure this out, and that there's no reason for gold to stop going up at 200k, which means it will continue to rise. From a market perspective this is perfectly fine, but from a gameplay perspective it isn't. The idea of a variable fee is also to discourage higher prices without outright preventing them.0 -
Seriously GM's really do need to take control of the gold pricing.
1 gold should be worth 100k in game coins.
however you have to pay 20 silver for every gold you sell at the auction house, so really gold should be 120k at most. That way the seller could get back the money they inputted.>.<0 -
Ms_HopToIt - Sanctuary wrote: »Seriously GM's really do need to take control of the gold pricing.
1 gold should be worth 100k in game coins.
however you have to pay 20 silver for every gold you sell at the auction house, so really gold should be 120k at most. That way the seller could get back the money they inputted.
If you mean that there should be like an NPC that let you spend 100K Coins to buy 1 Gold, then yes that would really control the price of Gold...but since it would shoot PWI in the foot financially, I doubt it will ever happen.
If you mean that they control the price that Gold Sellers sell gold at the Auction House for, it would never work, because people would just buy CS Items and sell them for a higher price in Cat Shops. Or you can prevent people from trading Gold and Cash Shop Items altogether...like some awful MMORPGs I've played before...and that fails in its own way.0 -
1. Why should 1 gold be worth 100k? How is saying it should be 100k any less arbitrary or more fair than saying it should be worth 1k, 200k, 50k, 173k, or 500k?
2. It's a 2% fee, not 20%. 1 gold costs 1.02 gold to list (1 gold 2 silver).0 -
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i honestly think the real problem is the sales. if the limit themselves to one sale every two weeks and not 2 sales every week, the gold price will drop pretty quickly[SIGPIC][/SIGPIC]0
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Anyone Saying that the Developers / Gm's have no control over the gold price and that it's set by the players ONly .. must be a complete idiot..
Since the intruduction of the box of 1 mil coins WICH can be opened by a hammer worth 5 gold THAT's a way to Set the gold price and the players didn't bring that chest or the hammers into the game so don't come with your Big BS about players been able to set the gold price anymore.. That was before, Not right now.
And yes your an idiot because, No way im selling you a hammer in 500k KNOWING that you will make 1 million coins out of it .0 -
Anyone Saying that the Developers / Gm's have no control over the gold price and that it's set by the players ONly .. must be a complete idiot..
Since the intruduction of the box of 1 mil coins WICH can be opened by a hammer worth 5 gold THAT's a way to Set the gold price and the players didn't bring that chest or the hammers into the game so don't come with your Big BS about players been able to set the gold price anymore.. That was before, Not right now.
And yes your an idiot because, No way im selling you a hammer in 500k KNOWING that you will make 1 million coins out of it .
Takes ur meds kid b:thanks0 -
Brael - Dreamweaver wrote: »Since it's something done at the start of a sale, it's also not mutually exclusive with buying sale items and reselling at normal prices later as you can still do that later into a sale. The only time it is exclusive is during a sale/event where you can buy and sell at the same time for large profits such as during Jolly.
If you sell your Gold, you can't use it to buy the sale item unless you re-buy Gold before the sale ends. While I have seen occasions where Gold drops low enough during a sale to allow you to re-buy Gold at a profit, those have been the exceptional cases. So again, it seems to me like a risk-vs-gain scenario where the sure-thing seems to be the more profitable and safer choice.Brael - Dreamweaver wrote: »So, I would say the reason gold is hovering at 200k as a max price is simply perception, eventually people will figure this out, and that there's no reason for gold to stop going up at 200k, which means it will continue to rise. From a market perspective this is perfectly fine, but from a gameplay perspective it isn't. The idea of a variable fee is also to discourage higher prices without outright preventing them.
I guess my feelings are that the vast majority of unnecessarily complicated and/or intrusive rule-changes people are calling for in order to "fix" the Gold market are either redundant or else actually harmful. If the GMs really want to influence Gold prices lower (and I'm actually kind of indifferent either way), they just need to look 3 months into the past and ask, "what has changed since then?"[SIGPIC][/SIGPIC]
PWI Merchanting Guides: warrenwolfy.wordpress.com0 -
WarrenWolfy - Sanctuary wrote: »If the GMs really want to influence Gold prices lower (and I'm actually kind of indifferent either way), they just need to look 3 months into the past and ask, "what has changed since then?"
Do you want to know what the big difference is?
The number of people that are level 70s+. Three months ago, level 70s were high levels, and that is when you really start making money if you are not into playing the market.
The last 3 months has seen the number of players 70, 80, 90, and even 100+ go up exponentially, which in turn means more money available to those players.
Price of gold has pretty much followed the pricing of TT items, specialy the common ones, like teeth, drums, etc.
If you want to lower the price of gold, you would have to do a server reset, so most of the players are low level again, and almost nobody can farm RBs, Cube or TTs.Too often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.0 -
I 8elieve there is a cap of 1Million coin per gold. I envision a perfect world were fashion is rare and new players have to grind to level 70 to afford 1 fashion item
8oots
yes an army of underwear and 8oot wearing players. and every8ody would compare 8oots and shoes. then the 8lack ones of course would 8e the most coveted ones.
or NPC armour and weapons at lvs 80-90. were you would see players not decked out in the common legendary/TT armour. instead all NPC exept for 1 piece or armour. legendary would indeed 8e legendary then.
then me and the other 5 players left in the whole server would do instances in our 8oots and underwear and joke around all day until the server got shutdown.
hmmm yes. A man can dream"Let's all be reasonable here. PWI hasn't fully kept their word about anything since the "Permanent" Charm Packs. This is just another example. We should be used to it by now." -Isala0 -
IceJazmin - Heavens Tear wrote: »Do you want to know what the big difference is?
The number of people that are level 70s+. Three months ago, level 70s were high levels, and that is when you really start making money if you are not into playing the market.
The last 3 months has seen the number of players 70, 80, 90, and even 100+ go up exponentially, which in turn means more money available to those players.
Price of gold has pretty much followed the pricing of TT items, specialy the common ones, like teeth, drums, etc.
If you want to lower the price of gold, you would have to do a server reset, so most of the players are low level again, and almost nobody can farm RBs, Cube or TTs.
And that would be a decidedly stupid thing to do. You realize how many players would be seeing every single shade of red in the human visual spectrum if they went and deleted all their boutique items they either spent real money for, or ground for days or even weeks saving enough coin to buy them, not to mention all the levels and normal in game items they had worked for?0 -
Aquilonian - Dreamweaver wrote: »I 8elieve there is a cap of 1Million coin per gold. I envision a perfect world were fashion is rare and new players have to grind to level 70 to afford 1 fashion item
8oots
yes an army of underwear and 8oot wearing players. and every8ody would compare 8oots and shoes. then the 8lack ones of course would 8e the most coveted ones.
or NPC armour and weapons at lvs 80-90. were you would see players not decked out in the common legendary/TT armour. instead all NPC exept for 1 piece or armour. legendary would indeed 8e legendary then.
then me and the other 5 players left in the whole server would do instances in our 8oots and underwear and joke around all day until the server got shutdown.
hmmm yes. A man can dream
...Is your B key broken?[SIGPIC][/SIGPIC]
"aadi is a forum ninja, always there, skirting thru the shadows... striking with quick posts while you are distracted by your own" -Alexeno(kin)
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GM'S should jus make a limit on gold prices so we can get rid off all the over priced greedy turdsb:chuckleb:heart0
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Yes, because everyone loves fascist systems. (Sarcasm.)0
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To everyone saying "Put a cap on gold price" you do realise what this would cause?
Massive gold shortage. There would be permanent buy offers in the AH, and the people with gold would have no reason to sell it.
Gold does seem to have stabilised over this last week.
It's stabilise higher, as you might expect, but it's not been shooting up and down madly the way it was during jones.0 -
Rurik_Niall - Dreamweaver wrote: »Yes, because everyone loves fascist systems. (Sarcasm.)
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Aadi - Lost City wrote: »...Is your B key broken?
very astute o8servation. Sadly yes b:cry"Let's all be reasonable here. PWI hasn't fully kept their word about anything since the "Permanent" Charm Packs. This is just another example. We should be used to it by now." -Isala0 -
yeah ok , the gm cant do nothing , but can warn ppls who sell gold 200k , it's really incredible0
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WarrenWolfy - Sanctuary wrote: »But what about supply and demand? Once the price goes past 200k the coin boxes are a non-issue, but there's still the fact that people don't want to pay that much. Doesn't saying "there's no reason for gold to stop going up", when dropping demand is a very strong reason, kinda over-state the case?
I guess my feelings are that the vast majority of unnecessarily complicated and/or intrusive rule-changes people are calling for in order to "fix" the Gold market are either redundant or else actually harmful. If the GMs really want to influence Gold prices lower (and I'm actually kind of indifferent either way), they just need to look 3 months into the past and ask, "what has changed since then?"
I'll explain that other part when I'm more awake, but this part, demand so far has proven to be rather inelastic, a 1% increase in price hasn't resulted in a 1% decrease in demand, infact I doubt it's even a .1% decrease in demand. I see what you're saying here, but the market hasn't reached a true price point, instead it's staying lower mainly due to what I think is the perception of coin chests. Is there really anything that says coin is only worth 200k right now beyond people dividing 1,000,000/5 (which doesn't reflect reality)? Jolly is a good example of this perception at work, since coin chests also went in at that time. 1 gold spent on Jolly was giving 2-3 gold returned in profit, yet gold didn't really go very far past 200k... why? The market says it should have. Another way to prove this is that gold prices used to vary widely by server with DW/HL having the highest prices (and coincidentally, the least established economies by being newer servers), yet now the servers are all very similar despite different demographics. Again, it's due to player perception rather than it being a market decided fair price.
As far as looking into the past, sales obviously push the price up and I think that has the largest impact but at the same time you can't deny the effect of players leveling or the amount of coin on each server going up. Those both have an effect on prices as well.GM'S should jus make a limit on gold prices so we can get rid off all the over priced greedy turds
Gold hardcaps don't eliminate greed, instead they cause everyone to bid at the same price for gold resulting in long wait times to get your gold, and even high chances of your gold bids timing out before you get them. Or it encourages people to circumvent the trader all together and just trade coins for the boutique items, which there would be a large market for as many people would choose this option to avoid a long que for gold.0 -
Brael - Dreamweaver wrote: »I'll explain that other part when I'm more awake, but this part, demand so far has proven to be rather inelastic, a 1% increase in price hasn't resulted in a 1% decrease in demand, infact I doubt it's even a .1% decrease in demand. I see what you're saying here, but the market hasn't reached a true price point, instead it's staying lower mainly due to what I think is the perception of coin chests. Is there really anything that says coin is only worth 200k right now beyond people dividing 1,000,000/5 (which doesn't reflect reality)? Jolly is a good example of this perception at work, since coin chests also went in at that time. 1 gold spent on Jolly was giving 2-3 gold returned in profit, yet gold didn't really go very far past 200k... why? The market says it should have. Another way to prove this is that gold prices used to vary widely by server with DW/HL having the highest prices (and coincidentally, the least established economies by being newer servers), yet now the servers are all very similar despite different demographics. Again, it's due to player perception rather than it being a market decided fair price.
As far as looking into the past, sales obviously push the price up and I think that has the largest impact but at the same time you can't deny the effect of players leveling or the amount of coin on each server going up. Those both have an effect on prices as well.
Gold hardcaps don't eliminate greed, instead they cause everyone to bid at the same price for gold resulting in long wait times to get your gold, and even high chances of your gold bids timing out before you get them. Or it encourages people to circumvent the trader all together and just trade coins for the boutique items, which there would be a large market for as many people would choose this option to avoid a long que for gold.
good point nice of u to say something in a good way instead of saying somthing really dumb and childish like QQ Really i mean who says QQ anymore? like what are u 10 yrs oldb:chuckle well i guess we can let this go now.Let the GM'S decide what to do.b:bored0 -
how about less threads for it and more demanding less price on things?
1 gold = 100k- 110k wtf happen to that? oh yeah players got greedy *cough*
gold charms 300k now 668k? what happen there oh yeah... =s greedy ******** =X
maybe if ppl demanded stuff for less and stop being "like the rl economy" prices would go down
its a game, stop being America. here ppl complian just like in this game the price of **** has went up but yet they still buy it?
today i saw a player buying an gold mp charm for 600k you think players are not so greedy they would drop there prices to 600k?
what has changed in pwi sense 3 monuths ago? more **** in cash shop? whats they difference in the prices? same as anything else, doesn't seem like a reason to rly raise the price of gold other then greed. how is demand suppose to go up if ppl can't afford?
but yeah.......b:shutupb:bye
btw.. the gold boxes that require hammer .. dumbest thing iv ever heard O.o 300k? and i have to buy a hammer for 700k to open it? if i open just got back everything i spent to buy it ? or less wtf is the point in that?b:bye
i think the only way to get it to go down is for a group of ppl to start selling that low. if some tard buys and sells for more they won't know how much gold you have to sell at low price. they'll be selling for more while your still selling at low price.but this would probably take alot of ppl....
also GM's probably don't care , there getting paid , so maybe only to the exstint? there players are suffering a tiny bit. so its not rly up to them, its like a smokey the bear thing with gold prices O. o? Only you can prevent gold _________________?
"truth no one will do that cuase greed"
Edit: okaay sooo i just bought gold mp charm for 600k save 68k o.o which i demanded 600k <.<
maybe they were just looking for fast cash but thats cheaper then normal.Retired Sage.
Moving to alts till they fix GBA boss ;(0 -
Selling gold at AH at a lower price doesn't bypass the higher bids, it will still sell to the highest bidder and go down the list. So alot of people selling it at 100k will still hit those top bids first, so won't accomplish anything with that idea.
And only way prices go down, is if people stop buying from catshoppers. Course, alot of catshoppers price at cheaper price than if someone bought gold and got it themself from cash shop. So you have to rely on people not being greedy and taking the bargain by dealing through the cat shop. Good luck on that.Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura
Get a High lvl Fist warrior use it, Restat to axes. GG - complexx
:NOTE: These signatures are to forever immortalize, how stupid people can be.0 -
guys, really, are u serious?
We have an item in the game that forces the gold at 200k. That stupid coin box from cube and RB.
WTH is not clear here?
No matter what players will do ingame, the price of gold will be at a minimum of 195-200k. I don't see anyone in their right mind selling 100 milion gold at 120k, when the one who's buying it will gain 300k coins for each open box( or at each 5 gold).
That box was introduced by PWI with one purpose: change the price of gold, cause obviously gold at 100k was not good for business.
This is a game for us, but it's a business for the ppl on the other side. And a business has to produce cash for the ones running it. Gold at 200k apparently does that, for now. When it will stop, they will introduce something to fix the gold prices at 300k.
Nothing, absolutely nothing what players do ingame or QQ on forum won't change that. Do u think they care? They live and thrive from the ones that put RL cash in this game, so if every1 else is upset, **** them, they don't care. Less ppl that don't charge gold in the game - less laggy server - more enjoyable game for the ones who pay.
I don't understand why we need tens of pages of QQ and Sci-Fi solution to fix ..."a bug". For ****'s sake, it not a bug, it's a FEATURE!____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0 -
IceJazmin - Heavens Tear wrote: »The number of people that are level 70s+. Three months ago, level 70s were high levels, and that is when you really start making money if you are not into playing the market.[SIGPIC][/SIGPIC]
PWI Merchanting Guides: warrenwolfy.wordpress.com0 -
Ursa - Dreamweaver wrote: »guys, really, are u serious?
We have an item in the game that forces the gold at 200k. That stupid coin box from cube and RB.
WTH is not clear here?
No matter what players will do ingame, the price of gold will be at a minimum of 195-200k. I don't see anyone in their right mind selling 100 milion gold at 120k, when the one who's buying it will gain 300k coins for each open box( or at each 5 gold).
That box was introduced by PWI with one purpose: change the price of gold, cause obviously gold at 100k was not good for business.
This is a game for us, but it's a business for the ppl on the other side. And a business has to produce cash for the ones running it. Gold at 200k apparently does that, for now. When it will stop, they will introduce something to fix the gold prices at 300k.
Nothing, absolutely nothing what players do ingame or QQ on forum won't change that. Do u think they care? They live and thrive from the ones that put RL cash in this game, so if every1 else is upset, **** them, they don't care. Less ppl that don't charge gold in the game - less laggy server - more enjoyable game for the ones who pay.
I don't understand why we need tens of pages of QQ and Sci-Fi solution to fix ..."a bug". For ****'s sake, it not a bug, it's a FEATURE!
wait but the admins said they are trying to lower the gold price.. how can this be?
now being serious, they did a really good job, getting ingame coin is no longer profitable. So the only option if someone wants to stay is charge zen as simple as thatmeow?
b:bye0 -
Katz - Lost City wrote: »wait but the admins said they are trying to lower the gold price.. how can this be?
yeah, and my mother is virgin mary.
I know there are a lot of kids playing this game and some of them still think that pigs fly. This is a business and will be run like one. Whatever is good for business will be changed ingame. If that requires PWI to bend us over sideways, so be it from their point of view.
I chargerd some gold a while back, did my business with it, I'm not gonna charge anymore 'cause this game is just not worth it. But hey, some ppl get really addicted to stuff like this.
And stop QQ about getting coins in game. BH quest and need for wines makes farmig them a very good business. Save some, invest in mount and get about 200k ( mid lvl) to 400k (high lvl) mats / hour. That's about 1-2 gold and hour without mana costs, repair costs and whatever. Grab some herbs, make MP and HP orbs and there u go. Cash and grind for free. Aw , wait some of the kids around want lvl 100 in 1 month with +10 gear.
Yeah, sweet dreams.
Game is harder to play for non cash shoppers, will take a little longer to lvl up, but it's not impossible nor extremely hard. It's just got a little harder. And I see the point here somehow: cash shoppers should have an advantage. They are the ones that keep the game running, so yeah, they should get their RL money worth and be able to lvl up faster than the ones that just tag along. At 100k gold every veno their dog, parrot and gran'ma coult afford at lvl 50 a legendary pet and at lvl 70 the second one with ingame coins. That's not good for business, so they just changed that.____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0 -
Ursa - Dreamweaver wrote: »guys, really, are u serious?
We have an item in the game that forces the gold at 200k. That stupid coin box from cube and RB.
WTH is not clear here?
No matter what players will do ingame, the price of gold will be at a minimum of 195-200k. I don't see anyone in their right mind selling 100 milion gold at 120k, when the one who's buying it will gain 300k coins for each open box( or at each 5 gold).
That box was introduced by PWI with one purpose: change the price of gold, cause obviously gold at 100k was not good for business.
This is a game for us, but it's a business for the ppl on the other side. And a business has to produce cash for the ones running it. Gold at 200k apparently does that, for now. When it will stop, they will introduce something to fix the gold prices at 300k.
Nothing, absolutely nothing what players do ingame or QQ on forum won't change that. Do u think they care? They live and thrive from the ones that put RL cash in this game, so if every1 else is upset, **** them, they don't care. Less ppl that don't charge gold in the game - less laggy server - more enjoyable game for the ones who pay.
I don't understand why we need tens of pages of QQ and Sci-Fi solution to fix ..."a bug". For ****'s sake, it not a bug, it's a FEATURE!
I don't see why you are getting 1gold=200k. It's a complete loss of money. The only way a player is going to get the full 200k is if they buy the hammer themselves and open up their own chest they received. If they are buying them in game for 300k and have spent 5 gold themselves for the hammer by using zen then the 5gold is only worth 140k. Far cheaper then what they would be getting out of AH, so that would be a 100k loss almost. If they aren't buying zen at all and using in game currency to purchase both hammer and mil well they just wasted money. No smart zen buyer is going to invest their money in those stupid boxes right now when you can get more than 200k coins. Sorry buy i don't spend money to give charity to others in game. If prices for gold fall below 180k then maybe you can make a bit of profit but only if you do the first which is earn the boxes yourself and buy your own hammer using your own money.
Okay people so many pages of this thread and some of you are still not getting it. There is more than one factor making gold prices rise. NOT just one. This is why it is complicated issue, you aren't going to stop people from being greedy. Nor are you going to stop people from being needy and feeding into the greedy. Even if you regulate the damn gold or put a cap on it that isn't going to help because there is so much in game coin right now it will just make rich people richer. To the point they can afford to start monopolizing ****. Supply and demand of things does play a huge part in this. Lmao this is an mmorpg, this **** happens all the time when there is more ingame currency, this is nothing new. If you want to remove a **** load of coin from the game then you have to find something people will put their money into. Jolly Jones=fail because people can make huge profit off him. Lol even then if GM's implement something that eats up coin, people are going to be crying on the forums why do we need this it costs too much money bla bla bla.
By the way my old game had this problem so what they did is implement a reward system that if you put in so much coin you get a reward box. The higher the coin the better the reward. The one who donated the most for that week also got something special. You should see how much coin this removed from the game, they new enough not to put cashshop items in there either lol. The reward you do take a chance of getting some crappy stuff.0 -
WarrenWolfy - Sanctuary wrote: »Well, if that's the case, then why have the prices all jumped on all servers at the same time, despite the fact that each server has differing cohorts of level 70s?
Because, all those people can do RBs now...... Do a search for Rebirths. Up to about 3 months ago, Nobody talked about it, than guides started to show up... Now people do so many rebirths that tome frags are all but free.... (20k a piece.... down from 1 million each about 2-3 months ago)
The amount of money that rebirths generate is insane, specialy since you are not sacrificing exp to get it, since you also get insane exp.Too often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.0 -
you're joking right?
RB generating money? Well, prolly for a veno. The rest of us have insane repair bills. The cash drop I had after each wave kinda' covered the repais + maybe 160k net worth at the end. U get an immaculate citrine if you're lucky, but u have to split it in 4, so that's what, about 600k? Tome fragments are worthless now. Whoever was in the first rebirth wave, yeah, they sold the tomes at 300k. But it's not the case now.
Rebirth is done for fast XP.
Cash wise is not worth it. I can get 1mi+ worth of mats & herbs in 3 hrs, with no mana/repair costs so that's way better than RB.
Please stop talking about Rebirth if u have no idea what's happening in there. Just hearing someone saying something about RB doesn't mean that it's true.I don't see why you are getting 1gold=200k.____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0
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