Is it possible to solo FB69 bosses with a pet other than Herc?

convectus
convectus Posts: 16 Arc User
edited February 2010 in Venomancer
Except Polearm of course. What about Pyrosteosis or Gaurnob? What level should veno and pet be if possible?
Post edited by convectus on

Comments

  • Sabariel - Lost City
    Sabariel - Lost City Posts: 124 Arc User
    edited August 2009
    Not even a herc can solo Gaurnob.
    b:bye PW
  • LloydAsplund - Sanctuary
    LloydAsplund - Sanctuary Posts: 3,899 Arc User
    edited August 2009
    Herc can do the entire fb69. Just need to be really good at using lightning chaser.
    I was early taught to work as well as play,
    My life has been one long, happy holiday;
    Full of work and full of play-
    I dropped the worry on the way-
    And God was good to me everyday.
  • Caestus - Sanctuary
    Caestus - Sanctuary Posts: 22 Arc User
    edited August 2009
    Not even a herc can solo Gaurnob.
    Wrong. I have been soloing Guarnob since approximately 86. Started to do it when BH came out, right after i finished my gamma spree. It takes a lot of time and patience. Maybe the same amount of time it takes to solo Cosmo in 2-1.

    As for the original question. Pyro you might be able to do with a Magmite at around mid to high 80s. Without a Herc, you wont be able to solo Guarnob. With or without a Herc, Polearm is completely out of the question. Once armor break is on your pet, it's only a matter of 1 to 2 swings before even a Herc goes down.
  • Squeakytoy - Dreamweaver
    Squeakytoy - Dreamweaver Posts: 660 Arc User
    edited August 2009
    3 or more people with genies and Lightning Chaser can constantly interrupt everything Polearm does. So, with that in mind, it is possible for a herc to tank him.

    Can you solo Polearm with a herc? Never.

    One veno would not be enough to always catch Polearm's debuff. Even with a genie specifically tailored to spam Lightning Chaser.

    Edit: I misread the topic title. Gaurnob cannot be done without a herc, even with a ranged pet. But everything else, including Serpentrex, shouldn't be too difficult.

    @ajgg1: Happy now?
  • tweakz
    tweakz Posts: 0 Arc User
    edited August 2009
    I think when your ranged pet is able to take a mag hit of 6120 (not HP), it should be able to tank Pyrosteosis, 4423 for Noxtouch Culler (can enable you to avoid the AoE). Undying Hornshell will take better than a lvl 80 plumpfish or one with the rare herc buffs.
    Be kind: Help the GMs to depopulate the servers.
  • ajgg1
    ajgg1 Posts: 0 Arc User
    edited August 2009
    anyone up to answering the OP's question?

    **** your damn herc-lifting, answer the original question and stop spamming up the forum

    3 or more people with genies and Lightning Chaser can constantly interrupt everything Polearm does. So, with that in mind, it is possible for a herc to tank him.

    Can you solo Polearm with a herc? Never.

    One veno would not be enough to always catch Polearm's debuff. Even with a genie specifically tailored to spam Lightning Chaser.
    Herc can do the entire fb69. Just need to be really good at using lightning chaser.

    ty Caestus, for actually staying on-topic b:cute
    Wrong. I have been soloing Guarnob since approximately 86. Started to do it when BH came out, right after i finished my gamma spree. It takes a lot of time and patience. Maybe the same amount of time it takes to solo Cosmo in 2-1.

    As for the original question. Pyro you might be able to do with a Magmite at around mid to high 80s. Without a Herc, you wont be able to solo Guarnob. With or without a Herc, Polearm is completely out of the question. Once armor break is on your pet, it's only a matter of 1 to 2 swings before even a Herc goes down.
    [SIGPIC][/SIGPIC]
  • Brael - Dreamweaver
    Brael - Dreamweaver Posts: 1,430 Arc User
    edited August 2009
    You can do Pyro with an Eldergoth, I'm not sure of what level. You could also do it with a Magmite that's atleast 80 (guess on my part, but that's when it gets a 100% interrupt shriek) or if you have a genie that can hit lightning chaser every time he starts to cast.
    Not even a herc can solo Gaurnob.

    I've been soloing Gaurnob since 80 or 81. That's without chaser. For reference I have around 4800-6000 magic attack (I don't go grab buffs from others) and 24 channeling, when I first did it I had about 1k less attack, 3% less channeling, and only the 73 heal. With chaser I could probably have done it at 73 if I could hit every curse which is theoretically possible since a Barb with high enough alacrity can do it. I mostly just chain heal, when the curse isn't on I can worry about things like sparking to gain mana, or using ng. The AE's mostly bounce off me, but if I need a heal I have tree and potions. Polearm is much the same way, except soloing him without lightning chaser and/or shriek is next to impossible.
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited August 2009
    I just got off a very successful test with Befuddling Mist + Blinding Sand with a barb tanking. He reported seeing nothing but misses from both Gaurnob and Polearm when I had both effects on. The debuffs do not seem to stop AOE damage as reported here. Tough to say for sure though with the frantic timing needed to keep both buffs up. Later we killed Serpentrex (skipped him initially) without a cleric. The barb's charm ticked once as we were starting since I was out of position, but after that his hp bar didn't budge. Nothing but misses until the very end of the fight when my genie ran out of energy.

    So theoretically, if you've got a genie which can spam Blinding Sand, any pet which could withstand the initial hit (to give you time to get Befuddling Mist on the target) could solo the last two bosses. There should be just enough time in between Mists to heal your pet of any incidental or AOE damage. I wouldn't call it anywhere near reliable though. Maybe after a month or two I'll have a rhythm down so the effects don't drop. But after using the combo for a week, it's still hit and miss, literally.

    Resentful Pyrosteosis and Noxtouch, I'm not so sure about. Noxtouch seems pretty wimpy, but he's got a nasty DOT. Dunno how a non-herc pet would react to that. And Pyro uses fire DDs in between physical attacks. Once when I was soloing him at 73, I forgot to turn on the mdef buff on my herc. I was able to keep my herc alive long enough to notice that I was falling behind on my heals, figure out what the problem was, and correct it (about 20 seconds). Given the rate I was falling behind, I think an arcane build with a good pdef+mdef tank (e.g. cub) and decent channeling could do it, but it'd be very close.
  • Brael - Dreamweaver
    Brael - Dreamweaver Posts: 1,430 Arc User
    edited August 2009
    How were you withstanding the damage from the physical ae on Polearm/Gaurnob? Did you just rely on armor+fox to keep the damage low? Arcane gets utterly destroyed by those AE's so you're putting yourself in a really dangerous position to use mist there unless you're heavy/light.
  • Squeakytoy - Dreamweaver
    Squeakytoy - Dreamweaver Posts: 660 Arc User
    edited August 2009
    How were you withstanding the damage from the physical ae on Polearm/Gaurnob? Did you just rely on armor+fox to keep the damage low? Arcane gets utterly destroyed by those AE's so you're putting yourself in a really dangerous position to use mist there unless you're heavy/light.

    Both bosses' AoEs only hit in front of them (for the most part). I believe that by standing behind the boss, at Befuddling Mist's max range (3-5 meters) you can avoid the AoE altogether.

    Though I did notice that polearm's AoE does seem to hit behind him, but not at the range of my Amplify. I can't say if his AoE can be avoided while casting Befuddling Mist.
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited August 2009
    How were you withstanding the damage from the physical ae on Polearm/Gaurnob? Did you just rely on armor+fox to keep the damage low? Arcane gets utterly destroyed by those AE's so you're putting yourself in a really dangerous position to use mist there unless you're heavy/light.
    Yeah, heavy/light. I kinda assumed that was obvious from having to be in fox form to make this work, but I forgot even you arcane types do it from time to time too. b:chuckle
    Both bosses' AoEs only hit in front of them (for the most part). I believe that by standing behind the boss, at Befuddling Mist's max range (3-5 meters) you can avoid the AoE altogether.

    Though I did notice that polearm's AoE does seem to hit behind him, but not at the range of my Amplify. I can't say if his AoE can be avoided while casting Befuddling Mist.
    I tried this too. Stood behind Gaurnob by about 135 degrees, and directly behind Polearm. Both AOEs still hit. They're not a problem for a heavy veno. I was at 14k pdef, and able to make up most or all the damage from an AOE hit with a single Leech.
  • Brael - Dreamweaver
    Brael - Dreamweaver Posts: 1,430 Arc User
    edited August 2009
    Yeah, heavy/light. I kinda assumed that was obvious from having to be in fox form to make this work, but I forgot even you arcane types do it from time to time too. b:chuckle

    Fox skills for Arcane rock. On those two fights though, they're pretty much limited to Myriad and some well timed Amplify. With AE timing it's kind of risky to even jump in and befuddle when you amp. Though, if you have a good barb or some lightning chaser (I find the two aren't compatible with each other really, due to the genies faster casting it can **** up a Barbs timing and make them miss a cast if you just randomly interrupt one for them) you can cut the risk a lot.
  • Isala - Sanctuary
    Isala - Sanctuary Posts: 1,607 Arc User
    edited August 2009
    I just got off a very successful test with Befuddling Mist + Blinding Sand with a barb tanking. He reported seeing nothing but misses from both Gaurnob and Polearm when I had both effects on. The debuffs do not seem to stop AOE damage as reported here. Tough to say for sure though with the frantic timing needed to keep both buffs up. Later we killed Serpentrex (skipped him initially) without a cleric. The barb's charm ticked once as we were starting since I was out of position, but after that his hp bar didn't budge. Nothing but misses until the very end of the fight when my genie ran out of energy.

    There's a reason that Mist/Sand doesn't block all those AoEs, Solandri. They're not Physical. They do have Phys AoEs, but their main ones are magical. It's water damage, as you can tell by the fact that you get the icicle sound effect when they connect.

    EDIT: And Noxtouch is a joke. Been tanking him with a Golem since the first time I ran FB70. Not really that much of a threat.
  • LloydAsplund - Sanctuary
    LloydAsplund - Sanctuary Posts: 3,899 Arc User
    edited August 2009
    Is it just me or did they give the nox poison guy some far ranged posion aoe? On my last BH run, he did some weak aoe and hit even at max range. Im pretty sure he didnt always have that.

    Also, for polearm, doesnt he debuff every other magic attacks? I seem to remember him alternating beween the magical aoe (icicle) and his physical aoe. So, (if the debuff for every other magic attack is true) then cant a single veno manage to spam lightning chaser? I specifically built a genie for lighting chaser, with max energy regeneration. Never tried it yet, will in the near future.
    I was early taught to work as well as play,
    My life has been one long, happy holiday;
    Full of work and full of play-
    I dropped the worry on the way-
    And God was good to me everyday.
  • WibbIe - Dreamweaver
    WibbIe - Dreamweaver Posts: 1 Arc User
    edited February 2010
    Sorry to necro this old thread but thought I'd add something.
    Just tried my first solo BH69 as a lv77 AA veno, only needed Pyro but thought I'd see what else I could do.
    Herc handled Serpentex, Noxtouch and Pyro easily at lv77 with plenty of time to throw in my own attacks between heals.
    tweakz wrote: »
    ...Undying Hornshell will take better than a lvl 80 plumpfish or one with the rare herc buffs.
    When I realised I would have to kill Undying Hornshell to unlock the gate to Polearm and Gaurnob I thought I was probably screwed, as at lv77 I don't have a water pet anywhere near good enough for the job. But as it turns out, you can actually pull Hornshell out of the water far enough for herc to give it a slap. Had to attack first myself and take a charm tick to pull Horn out of the water but then herc got stuck in and it was pretty easy after that. Enough time to get 2 attacks in between most heals.
    Couldn't keep herc alive on gaurnob though... I didn't even know about the Lightning Chaser genie skill until I read this thread so I guess my next task is to learn how to use that effectively. Thanks for the info about that genie skill - looks pretty sweet. Would be nice to be able to farm Gaurnob for some of those lovely molds he keeps in his pocket. Probably gonna be a while before I can handle him though. Needless to say I didn't even attempt Polearm hehe.