Unbinding, Genie Charms, More Fashion Sets, Removeable Charms...
Aelric - Lost City
Posts: 1,031 Arc User
so ya a few suggestions i have...
Unbinding Charms:
Make them twice as much as the binding charms, and maybe people wont QQ so much about the new shatter system
Genie Charms:
Have a charm for genies engery and stamina (for the stamina it could be something that lets you use your genie skills without using stamina for a certain amount of time, like the pet tomes that feed your pet, or something that will feed your genie to the max)
More Fashion Sets:
Allow players to either buy an expansion stone or just make more fashion set spots in the new wardrobe fashion change
Removable Charms:
Something like those pots in ESO (uuh i didnt play for long but i know there was something that replenished your health or mana to full when u clicked it), so it will work like a charm, except you pick when you use it
And uuuh i forgot the rest of my ideas lolz so there might be more to come!
Unbinding Charms:
Make them twice as much as the binding charms, and maybe people wont QQ so much about the new shatter system
Genie Charms:
Have a charm for genies engery and stamina (for the stamina it could be something that lets you use your genie skills without using stamina for a certain amount of time, like the pet tomes that feed your pet, or something that will feed your genie to the max)
More Fashion Sets:
Allow players to either buy an expansion stone or just make more fashion set spots in the new wardrobe fashion change
Removable Charms:
Something like those pots in ESO (uuh i didnt play for long but i know there was something that replenished your health or mana to full when u clicked it), so it will work like a charm, except you pick when you use it
And uuuh i forgot the rest of my ideas lolz so there might be more to come!
[SIGPIC][/SIGPIC]
Thanks XRipetidex for the awesome sig!
"I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope and that enables you to laugh at life's realities."
-Dr. Seuss
b:victory
Thanks XRipetidex for the awesome sig!
"I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope and that enables you to laugh at life's realities."
-Dr. Seuss
b:victory
Post edited by Aelric - Lost City on
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Comments
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Unbinding charms is ****, it like ruins a great aspect of PK mode, and eliminates the only negative thing about binding equipment which is you cant sell it ever, so that idea is bad. I only see that being approved if the site wants to make alot of money and theyll charge it like 60 gold or something.
Genie charm one sounds interesting
Removable Charms is bad idea to, because it will lead to scamming people selling half used charms, and some people not looking at it fully will buy one for 420k to 550k and it only having part of its full hp value or mp0 -
I also agree that the unbinding thing is a bad idea... There are these gold TT gears that will be bound after using... most people yeah would like to sell them after finished using them...
BUT THAT WOULD MAKE THE GAME WAY TOO EASY![SIGPIC][/SIGPIC]0 -
Perhaps the charms could be made bind-on-equip but able to be unequipped. That way, you couldn't sell used charms.0
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Deleted post.0
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Aelric - Lost City wrote: »so ya a few suggestions i have...
Unbinding Charms:
Make them twice as much as the binding charms, and maybe people wont QQ so much about the new shatter system
Genie Charms:
Have a charm for genies engery and stamina (for the stamina it could be something that lets you use your genie skills without using stamina for a certain amount of time, like the pet tomes that feed your pet, or something that will feed your genie to the max)
More Fashion Sets:
Allow players to either buy an expansion stone or just make more fashion set spots in the new wardrobe fashion change
Removable Charms:
Something like those pots in ESO (uuh i didnt play for long but i know there was something that replenished your health or mana to full when u clicked it), so it will work like a charm, except you pick when you use it
And uuuh i forgot the rest of my ideas lolz so there might be more to come!
I can see both sides of the binding/unbinding issue and I think the best solution is to leave the choice to the players. Make the unbinding charm available and if they want to use it they can, if not they don't have to...simple as that. most people bind equipment because they've worked hard to get it and it has a high value, it kinda sux that you can't protect it and recover the value in the future too....like maybe to decomp it for a higher level equipment.
And YES make the Charms removeable...PLEASE. A cleric will destroy a gold MP charm so fast its not even funny...and once its on you have no choice but to simply burn it. I would rather have the option to use it when I need it than to helplessly watch it tick every time I drop 25% of my mana...which is virtually every time I do any casting.0
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