Unbinding, Genie Charms, More Fashion Sets, Removeable Charms...

Aelric - Lost City
Aelric - Lost City Posts: 1,031 Arc User
edited August 2009 in Suggestion Box
so ya a few suggestions i have...

Unbinding Charms:
Make them twice as much as the binding charms, and maybe people wont QQ so much about the new shatter system

Genie Charms:
Have a charm for genies engery and stamina (for the stamina it could be something that lets you use your genie skills without using stamina for a certain amount of time, like the pet tomes that feed your pet, or something that will feed your genie to the max)

More Fashion Sets:
Allow players to either buy an expansion stone or just make more fashion set spots in the new wardrobe fashion change

Removable Charms:
Something like those pots in ESO (uuh i didnt play for long but i know there was something that replenished your health or mana to full when u clicked it), so it will work like a charm, except you pick when you use it

And uuuh i forgot the rest of my ideas lolz so there might be more to come!
[SIGPIC][/SIGPIC]
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"I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope and that enables you to laugh at life's realities."
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Post edited by Aelric - Lost City on

Comments

  • Gangryou - Heavens Tear
    Gangryou - Heavens Tear Posts: 6 Arc User
    edited August 2009
    Unbinding charms is ****, it like ruins a great aspect of PK mode, and eliminates the only negative thing about binding equipment which is you cant sell it ever, so that idea is bad. I only see that being approved if the site wants to make alot of money and theyll charge it like 60 gold or something.

    Genie charm one sounds interesting

    Removable Charms is bad idea to, because it will lead to scamming people selling half used charms, and some people not looking at it fully will buy one for 420k to 550k and it only having part of its full hp value or mp
  • Eremedy - Dreamweaver
    Eremedy - Dreamweaver Posts: 220 Arc User
    edited August 2009
    I also agree that the unbinding thing is a bad idea... There are these gold TT gears that will be bound after using... most people yeah would like to sell them after finished using them...

    BUT THAT WOULD MAKE THE GAME WAY TOO EASY!
    [SIGPIC][/SIGPIC]
  • Nerithos - Sanctuary
    Nerithos - Sanctuary Posts: 370 Arc User
    edited August 2009
    Perhaps the charms could be made bind-on-equip but able to be unequipped. That way, you couldn't sell used charms.
  • ZNartist - Lost City
    ZNartist - Lost City Posts: 14 Arc User
    edited August 2009
    Deleted post.
  • shammahbenjudah
    shammahbenjudah Posts: 34 Arc User
    edited August 2009
    so ya a few suggestions i have...

    Unbinding Charms:
    Make them twice as much as the binding charms, and maybe people wont QQ so much about the new shatter system

    Genie Charms:
    Have a charm for genies engery and stamina (for the stamina it could be something that lets you use your genie skills without using stamina for a certain amount of time, like the pet tomes that feed your pet, or something that will feed your genie to the max)

    More Fashion Sets:
    Allow players to either buy an expansion stone or just make more fashion set spots in the new wardrobe fashion change

    Removable Charms:
    Something like those pots in ESO (uuh i didnt play for long but i know there was something that replenished your health or mana to full when u clicked it), so it will work like a charm, except you pick when you use it

    And uuuh i forgot the rest of my ideas lolz so there might be more to come!

    I can see both sides of the binding/unbinding issue and I think the best solution is to leave the choice to the players. Make the unbinding charm available and if they want to use it they can, if not they don't have to...simple as that. most people bind equipment because they've worked hard to get it and it has a high value, it kinda sux that you can't protect it and recover the value in the future too....like maybe to decomp it for a higher level equipment.

    And YES make the Charms removeable...PLEASE. A cleric will destroy a gold MP charm so fast its not even funny...and once its on you have no choice but to simply burn it. I would rather have the option to use it when I need it than to helplessly watch it tick every time I drop 25% of my mana...which is virtually every time I do any casting.