How should I build a pvp Cleric?
Hi, I am trying to build a good pvp Cleric, but I am not sure which build is best for pvp. Should I go 1 str 3 vit 6 mag every 2 levels with robes or 1 str 1 dex 3 mag each level with light armor for pvp Cleric? I was wondering which build would let me take the most physical damage: Light armor with hp added to it or robes with vitality and physical defense added. Or is there another build out there that works better than either of those?
Post edited by oscis on
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Comments
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Never LA. Clerics don't benefit from it the way Wizards do. Just either cap your vit somewhere around 50 and go pure mag from there, or just do pure mag. Add either PDef shards or HP shards to your armor.0
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Cap my vit? with less hp won't I just get pked later on in pvp?0
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There's a general consensus that vitality's usefulness stops at point x; usually, 50. The argument can be made over and over about where it's best to stop. Personally I like keeping my vitality to my level as an arcane cleric, and my only problem living comes when I get swarmed by six barbarians and my two homies are attacking one guy on the ground. It's all liek, "hello, boys? Up here, with the other targets." and omg![SIGPIC][/SIGPIC]0
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It's totally up to you really. A cleric only gets 10 more hp per vit point. So at 50 vit, you'd have about 500 more hp than any pure magic. The problem is, is that still too low, and does it sacrifice too much damage? Again, totally up to you... I personally like the better survivability it grants me. You also have to remember that as a cleric, the reason you're so hard to kill is your heals and plume shell... that extra hp has saved me plenty of times before I was able to throw up plume shell or start healing myself.0
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You could go LA like some do.Looking for a decent casual understanding Faction.0
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