Shards

Rupture - Dreamweaver
Rupture - Dreamweaver Posts: 85 Arc User
edited August 2009 in General Discussion
Do the +water/earth/fire damage shards add on to magic damage or just physical?
Post edited by Rupture - Dreamweaver on

Comments

  • Drazo - Dreamweaver
    Drazo - Dreamweaver Posts: 2,187 Arc User
    edited August 2009
    Good question actually.... b:avoid

    If they do boost magic attacks, I bet only the corrosponding magic skill's element.
    Non-mule characters:

    [SIGPIC][/SIGPIC]....and Drazomyst.
  • Rupture - Dreamweaver
    Rupture - Dreamweaver Posts: 85 Arc User
    edited August 2009
    Good question actually.... b:avoid

    If they do boost magic attacks, I bet only the corrosponding magic skill's element.

    Yeah :O, cause my friend bought 3 perfect shards thinking they boost that elements magic attack :P. I was like no way i thought it only applies to physical attack.
  • LloydAsplund - Sanctuary
    LloydAsplund - Sanctuary Posts: 3,899 Arc User
    edited August 2009
    Apparently they increase physical non-skill attacks. IE. wacking the damned mob.
    I was early taught to work as well as play,
    My life has been one long, happy holiday;
    Full of work and full of play-
    I dropped the worry on the way-
    And God was good to me everyday.
  • Drazo - Dreamweaver
    Drazo - Dreamweaver Posts: 2,187 Arc User
    edited August 2009
    I really suggest you just go for the mag atk/def shards instead of individual element shards anyway, unless you want different armour and weapons for dealing with different element mobs, which is a very expensive approach still.
    Non-mule characters:

    [SIGPIC][/SIGPIC]....and Drazomyst.
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited August 2009
    Normal weapon attacks only.


    Even f they applied to skills, a garnet/sapphire would become better once you got out of the lower levels.
  • G_ree_n - Sanctuary
    G_ree_n - Sanctuary Posts: 248 Arc User
    edited August 2009
    So wait ... if I put a beautiful aquamarine (wood) on my veno's weapon, (since all or almost all of their magical attacks are wood based) it doesn't make her attacks stronger?
    [SIGPIC][/SIGPIC]
    Roll a barb on Sanctuary for hot cleric action. b:kiss
  • _vincent - Dreamweaver
    _vincent - Dreamweaver Posts: 191 Arc User
    edited August 2009
    Elemental Shards (such as the ones used in CS) only improve normal physical attacks and do nothing for Magical Attacks from what I hear.
  • AlexanderEMT - Dreamweaver
    AlexanderEMT - Dreamweaver Posts: 28 Arc User
    edited August 2009
    when socketed into your weapon, they add elemental damage of the shard's type for STANDARD ATTACKS (not skills/spells/abilities)

    when socketed into your armor, they add to that element's resistance

    they are, for all intents and purposes, useless... unless you have armor with single resists, in which case you can give that single resistance an uberboost b:chuckle
    b:bye
  • MentalEdge - Heavens Tear
    MentalEdge - Heavens Tear Posts: 629 Arc User
    edited August 2009
    when socketed into your weapon, they add elemental damage of the shard's type for STANDARD ATTACKS (not skills/spells/abilities)

    when socketed into your armor, they add to that element's resistance

    they are, for all intents and purposes, useless... unless you have armor with single resists, in which case you can give that single resistance an uberboost b:chuckle

    Pretty usefull for grinding actually if you're a caster,can pick up high grade stones cheaply and make say,a water resist set on crappy robes and go wild on water attack mobs.
    Quit 100%...and surprised my forum account wasn't banned...yet
  • AlexanderEMT - Dreamweaver
    AlexanderEMT - Dreamweaver Posts: 28 Arc User
    edited August 2009
    Pretty usefull for grinding actually if you're a caster,can pick up high grade stones cheaply and make say,a water resist set on crappy robes and go wild on water attack mobs.

    good point
    b:bye