Class-Torn

ark
ark Posts: 1,635 Arc User
edited August 2009 in Arigora Colosseum
Hmph. After doing more reading, I'm really class-torn now. At first, I wanted to play an Archer. Then, a Wizard. Now, there are so many good reasons why a Cleric is best. So, I think I should catch a few opinions here...

In the game, I want to be the best PK and TW class there is. I'm not concerned about the early game - just endgame. Archers have magic and physical attacks, 33-37% crit, and very high overall power. Wizards have very high damage, 23% crit, very high physical defense, amazing aoe skills, and are required to take level 2 TW land. And I've seen one land a 76k crit. Clerics have physical and magical attacks, again, and their skills aren't much weaker than a Wizard's. They also have a decent amount of buffage, and healing spells.

With the endgame in consideration, what do you think would be the best class in PK and TW out of those three?

Note: Venos and Barbs are boring, and I've already played a Blademaster(lv87), so that's boring too. Please don't suggest them.
As a Guild,

Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.
Post edited by ark on

Comments

  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Bumped in hope.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • sigoh
    sigoh Posts: 341 Arc User
    edited August 2008
    hmmm... Well, If your looking at Endgame, you may be looking at the Cleric. The beginning wwill be rough though, but you have a Guild for support.

    All I know of Archers is they PWN in every PK vid I've seen thus far.

    Wizards are also good, but out of the three they are my least fav..

    look at your guildies, if you cant decide what you wanna be, be whatever it is your guild needs
    [SIGPIC][/SIGPIC]
    Chaotic Oblivion~Fated Twilight~Eternal Sorrow~Corrupted Fidelity
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Out of the three, I have plenty. My guild doesn't have any particular need besides Barbs.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • sigoh
    sigoh Posts: 341 Arc User
    edited August 2008
    i see... and that one need, is something you dont wanna be... hmm...
    [SIGPIC][/SIGPIC]
    Chaotic Oblivion~Fated Twilight~Eternal Sorrow~Corrupted Fidelity
  • mogwai
    mogwai Posts: 0 Arc User
    edited August 2008
    i been splashing back & fourth a bit too.

    basically i'm just gonna hammer out between blademaster & archer, why those two? cause i'm also a lil torn between PvP & PvE server choice (blade PvP & arch PvE).

    i lean towards PvP (cause it's fun) so what i'll probably do is go with PvP server but start archer, if only to complete quests faster & twink the blademaster. ;)
    mmorpg is R'lyehian for: Innumerable quantities of grown babies
    discussing & often complaining about the imaginary.
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  • tune
    tune Posts: 0 Arc User
    edited August 2008
    ahh you have the same problem as me..except im torn between archer,blademaster, and veno.... :confused:
  • blaze
    blaze Posts: 0 Arc User
    edited August 2008
    If you're searching for a good+ easy PvP class I would suggest Archers, you don't really need any skill to play an archer (only common sense... like when to use m atks and p atks, when to use the hp upper limit reduction skill, etc bla bla)

    That's why I don't really aknowledge Archers lol, they are way too easy to play (high damage+high dodge)

    If you're looking for a challenge+ a good PvP class, take the Mage :P

    At low lvls they suck, but at 80+ they start to own and the best part about mages is that there are so many different builds
    1. Int build
    2. Int/Con hybrid
    3. Con mage
    4. light armor mage
    5. heavy armor mage
    6. dual armor mage

    Well Priests are fun to play too, they have really good buffs+debuffs and a HIGH m atk (a priest once 1 hit my whole party....and one of my clanmates killed a WB with a hiero) + they have a p atk nuke.... that's why you shouldn't fight them if you're a mage lol

    So yea..... if you wanna be like all those wannabe PKers and brag about how pro you are and how you can kill anyone, take the Archer

    If you want to be good at PvP+need a challenge, take the Mage or Priest :>

    (I'll take the mage lol, since a lot of players will make an Archer and Mages+Priests are really effective against them. The only reason why I'm not picking the Priest is that a lot of my clanmates will make one+ they often have to play the support role in Group PvP+ TWs)

    And yea.... playing an Archer takes NO skill....but you still see certain **** bragging about their PK sprees on PW MY
  • puppetsoul
    puppetsoul Posts: 0 Arc User
    edited August 2008
    blaze wrote: »
    If you're searching for a good+ easy PvP class I would suggest Archers, you don't really need any skill to play an archer (only common sense... like when to use m atks and p atks, when to use the hp upper limit reduction skill, etc bla bla)

    That's why I don't really aknowledge Archers lol, they are way too easy to play (high damage+high dodge)
    Truth. Archer and Mage are the best "stupid damage" classes. Archer is the easier of the two, as they have the ability to escape if things turn sour.

    In most cases, LA Priest can (easily) kill both of them. But that's the trick... Priest doesn't fill the same role in small scale pvp as in large scale (same as WB and WF).

    In 1v1, I'd have to say the best=>worst list goes like:

    WF
    Priest
    WB
    Archer
    Mage
    WR


    and then for like party vs party it goes something like:

    WB
    Priest
    Mage
    Archer
    WR
    WF

    and then for TW it doesn't have a list like that, because WB becomes a catapult puller, WF becomes a catapult puller debuffer, Priest becomes a catapult puller healer/rebuffer, and the other three classes turn into stupid damage. Obviously WR isn't really that useful, since being stupid damage and melee is quite the mismatch.
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  • showharu
    showharu Posts: 0 Arc User
    edited August 2008
    Dont go for EA too many:)
  • flangod
    flangod Posts: 9 Arc User
    edited August 2008
    Say that all the guilds reject you because you aren't online often enough, etc. Would archers be considered a good class for solo PVPing?
  • mystic
    mystic Posts: 0 Arc User
    edited August 2008
    puppetsoul wrote: »
    Truth. Archer and Mage are the best "stupid damage" classes. Archer is the easier of the two, as they have the ability to escape if things turn sour.

    In most cases, LA Priest can (easily) kill both of them. But that's the trick... Priest doesn't fill the same role in small scale pvp as in large scale (same as WB and WF).

    In 1v1, I'd have to say the best=>worst list goes like:

    WF
    Priest
    WB
    Archer
    Mage
    WR


    and then for like party vs party it goes something like:

    WB
    Priest
    Mage
    Archer
    WR
    WF

    and then for TW it doesn't have a list like that, because WB becomes a catapult puller, WF becomes a catapult puller debuffer, Priest becomes a catapult puller healer/rebuffer, and the other three classes turn into stupid damage. Obviously WR isn't really that useful, since being stupid damage and melee is quite the mismatch.

    WR is actually amazing in TW. You sprint (TWs are ground-only) and spam AoE stuns and your ults, which lower target's defense or amplify damage on them. Warriors are absolutely essential for TW, but not that great otherwise.

    And Flangod, Archer is the best solo PVP class, in my opinion.
    [SIGPIC][/SIGPIC]

    Selfish blood runs through my veins. I gave up everything for fame.

    Pandora - 8X Mage - Lost City (PvP - The only server worth playing.)
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Good opinions. Seeing as how Wizards are considered "good" even without the Wisdom Sutra skill taken into consideration, I'll assume that with it they're godly. 6secs to unleash all the most powerful nukes with no chanting time. Mmmm...

    In my experience with TW, WZs seem to do more damage than EAs do post heaven/hell due to doom spells. They also destroy catapult pullers. I'm pretty sure I'm going with Wizard this time around, now.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • senovit
    senovit Posts: 0 Arc User
    edited August 2008
    ark wrote: »
    I'll assume that with it they're godly. 6secs to unleash all the most powerful nukes with no casting time..

    Small correction. Casting time remains as long as it did before, what sutra does is reduce chanting time to 0.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Right, right, I meant that :p. Chanting time is what takes forever anyways.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • matthew
    matthew Posts: 135 Arc User
    edited August 2008
    mystic wrote: »
    WR is actually amazing in TW. You sprint (TWs are ground-only) and spam AoE stuns and your ults, which lower target's defense or amplify damage on them. Warriors are absolutely essential for TW, but not that great otherwise.

    And Flangod, Archer is the best solo PVP class, in my opinion.

    I know a lot of people praise warrior for TW, but I never experienced this. Ranged classes generally destroyed melee classes before they got to the other sides front line. All it takes is two ranged classes to flatten a warrior before he gets to the enemy line. Werebeast can make it to the line with support, but warriors cant take much focus fire. To me warrior shine better in duos and party combat, whereas werebeast shine more in TW.

    My opinion on the thread: I would say mage. Archer peaks a lot earlier, but I think mage is the strongest end game killer.
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    matthew wrote: »
    I know a lot of people praise warrior for TW, but I never experienced this. Ranged classes generally destroyed melee classes before they got to the other sides front line. All it takes is two ranged classes to flatten a warrior before he gets to the enemy line. Werebeast can make it to the line with support, but warriors cant take much focus fire. To me warrior shine better in duos and party combat, whereas werebeast shine more in TW.

    My opinion on the thread: I would say mage. Archer peaks a lot earlier, but I think mage is the strongest end game killer.

    Trust mystic. I was a TW Warrior myself in MYen - it's not hard to get into the enemy lines to cause havoc. 80% of the time, though, it's a kamikaze run :D. It works best when you have a WB and another WR behind you that will keep the stun in, and use perdition to flatten everyone. If there's a MG there, then everyone is guaranteed dead.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • Archers_Soul - Lost City
    Archers_Soul - Lost City Posts: 746 Arc User
    edited August 2009
    b:thanks bump >.>
    I don't care how old or young you are, how small your **** is, how much of a nerd irl you are or how depressed you are that you never will get laid. There is no reason to act like an A-hole to everyone on an mmorpg. Its a shame that I have to take time out of my day to tell people "stop being an A-hole". So I end with this, if your acting like an A-hole, and some one tells you your being an A-hole chances are your being an A-hole.
  • Maiya - Lost City
    Maiya - Lost City Posts: 2,686 Arc User
    edited August 2009
    Necrooo. Hey it's Pandy. That's how you can tell it's old if he posted on mystic, lol.
    [SIGPIC][/SIGPIC]
  • QQflamesQQ - Harshlands
    QQflamesQQ - Harshlands Posts: 14 Arc User
    edited August 2009
    b:laugh make a heavy or light WF (heavy for people who know what they are doing) and get a nix and u will **** every 1 even people 10 lvlz+ higher then you, i mean u just send ur nix at a robe or light and do nothin b:surrender just watch them melt to the ground b:victory
  • Supablazed - Harshlands
    Supablazed - Harshlands Posts: 157 Arc User
    edited August 2009
    actually flames, venos with nixx isnt that hard to kill if you can tank the bleed


    of course thats only if the veno just sends nxix and stands there/runs offb:bye



    and as far as EA's for pvp, its hit and miss kinda... the damage range is really big i have around 4k-7k patk, on one hand, i can kill any class my lvl(barbs low 70s ) but at the same time i can deal super low damage to a person 50 lvls lower than me and also i am squishy, so if a squad all decides to hit me im pretty much done..archers are kinda like wiz/cleric NOT good @ tanking, but very good for sneaking up on you and pulling off a massive crit/Damage
    [SIGPIC][/SIGPIC]
  • Tinaaaaaa - Lost City
    Tinaaaaaa - Lost City Posts: 67 Arc User
    edited August 2009
    Go archer cause its fun b:cute
  • Reikara - Heavens Tear
    Reikara - Heavens Tear Posts: 1,321 Arc User
    edited August 2009
    ark wrote: »
    In the game, I want to be the best PK and TW class there is. I'm not concerned about the early game - just endgame. Archers have magic and physical attacks, 33-37% crit, and very high overall power. Wizards have very high damage, 23% crit, very high physical defense, amazing aoe skills, and are required to take level 2 TW land. And I've seen one land a 76k crit. Clerics have physical and magical attacks, again, and their skills aren't much weaker than a Wizard's. They also have a decent amount of buffage, and healing spells.

    Note: Venos and Barbs are boring, and I've already played a Blademaster(lv87), so that's boring too. Please don't suggest them.

    Well I wouldn't say you know much about venos if you think wizards have very high physical defense. I get around 20k, wizards my level get 2k if they're lucky, which is still very squishy.

    Archers and clerics may do physical and magical damage. Well so do venomancers. In a totally different way. Fox form damage= melee, based on your weapon's physical damage and STR stat. Mage form damage= magic, based on weapon's magical damage and MAG stat.

    I'm a heavy/arcane armour fox/mage hybrid. I have more HP, P.def and M.def than my herc unbuffed. I have more physical defense and magical defense than a barbarian and blademaster could ever dream of. My magic attack may be a little gimped but my phoenix makes up for that.

    23% crit on a wizard? Maybe if they have a high level amount of dex wearing light armour and have very little magic attack. I have debuff like the ability to remove positive buffs, make enemies take more damage, break their armour or magic defense (to 0) and many heals up my sleeve. I can survive many physical ganks in TW and I eat blademasters for breakfast.

    Sure you don't like venos? :)
    (You may not like mage venomancers, but different builds are played very differently. Mage venomancers bore the **** out of me.)
    [SIGPIC][/SIGPIC]
  • Maiya - Lost City
    Maiya - Lost City Posts: 2,686 Arc User
    edited August 2009
    08-02-2008, 03:17 Am
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  • Rakthor - Lost City
    Rakthor - Lost City Posts: 305 Arc User
    edited August 2009
    ark wrote: »
    Wizards have very high damage, 23% crit, very high physical defense(really?), amazing aoe skills, and are required to take level 2 TW land. They also have a decent amount of buffage, and healing spells(1?).

    10 see-atch-ay-are-ay-see-tee-eee-are
    [SIGPIC][/SIGPIC]
  • Fireblood - Harshlands
    Fireblood - Harshlands Posts: 1,414 Arc User
    edited August 2009
    ark wrote: »
    Wizards have very high damage, 23% crit, very high physical defense, amazing aoe skills, and are required to take level 2 TW land. And I've seen one land a 76k crit.

    No we don't have that high crit. high physical def? only if you wear heavy armor and gimp your self.
    Quit.
  • Piliener - Lost City
    Piliener - Lost City Posts: 589 Arc User
    edited August 2009
    If you want "endgame" mage can't be beaten. Just know that before endgame we are walking targets.

    If you want easy go archer.

    If you want mage with one element who can heal go cleric.
    Spoons you will forever be missed in this community
  • ilystah
    ilystah Posts: 59 Arc User
    edited August 2009
    08-02-2008, 03:17 Am

    I hope you are not trying to accuse anyone of necroing, but I really don't get the point of this post.

    "
    I'm a heavy/arcane armour fox/mage hybrid. I have more HP, P.def and M.def than my herc unbuffed. I have more physical defense and magical defense than a barbarian and blademaster could ever dream of. My magic attack may be a little gimped but my phoenix makes up for that.

    23% crit on a wizard? Maybe if they have a high level amount of dex wearing light armour and have very little magic attack. I have debuff like the ability to remove positive buffs, make enemies take more damage, break their armour or magic defense (to 0) and many heals up my sleeve. I can survive many physical ganks in TW and I eat blademasters for breakfast.

    Sure you don't like venos? :)
    "

    I think you just stated the reason he don't like venos right there in your post.

    As for crit, I think a pataka can somehow substitute the power of crit somewhat.
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited August 2009
    high physical def? only if you wear heavy armor and gimp your self.
    L2p lol. Wiz with good equipment can have pdef equal or even higher than his mdef, and hp is nice if you know what to do. Yeah, unbuffed, just with earth shield.
    --
    PWonline.ru, Sirius: Иней, 70 cleric - off.
    PWI, Lost City: Rinnve, 7X wiz (frozen);
    Allods Online, Раскол: Риннве, 2X occultist
  • Reikara - Heavens Tear
    Reikara - Heavens Tear Posts: 1,321 Arc User
    edited August 2009
    My build is played completly different from the normal mage venomancers which I think are incredibly boring aswell. Heavy and light venomancers are different to mages, and still exceptionally good at PvP. I can take more of a beating than a wizard or cleric.

    And i'm still trying to understand where he gets the high physical defense and 23% crit on wizards. Level 80 wizard I know gets 4k physical defense buffed, that's not what I call high though.
    [SIGPIC][/SIGPIC]