Crafting
Fubatsu - Heavens Tear
Posts: 37 Arc User
Sorry to belabor this point, but it seems to me that it hasn't been belabored enough.
What is up with the crafting system?
I spent a fair bit of time and even some Gold trying to make some worthwhile gear for my wife, and what did I get? Bumpkis. I'm a Level 4 Tailor, which means I went through that 'Step 2' BS to get to that level, and what did I get for it? A big, fat '**** YOU' from the devs. '**** you' they said 'Just because you spent millions of coin to fulfill the assinine requirements of Step 2 to become a Level 4 tailor doesn't mean you're not gonna make **** when you spend hundreds of thousands more coin to craft level 7 and 8 armor'.
What is this? It's like a slap in the face and a kick in the balls all at the same time. Why would anyone bother to spend all that time and effort to get a normal item when I just could have bought one for much cheaper?
Anyway, with any good rant should come a proposed solution. Let's start simple. When crafting, you should never ever EVER get a normal item as a result. At the very LEAST it should always come with at least one bonus. Secondly, if a crafter has managed to get past the Level 4 crafting quest, they should have high chances to make good items, at least when it comes to crafting level 2-6 items, at the very least. I get the sneaking suspicion that there's a Level 5 crafting quest coming up, probably around level 80, and the thought of that just makes my stomach turn, but I guess I'll cross that bridge when I get there... nevermind that fact that it means I can't even craft my own Level 9 Heavy Plate when I can equip it. What the hell is that?
So if the Devs want to improve this game with the next patch, I think this is something they should take a hard look at. Don't **** with us. If you're gonna have a crafting system at all, make it worth something. This is total BS.
What is up with the crafting system?
I spent a fair bit of time and even some Gold trying to make some worthwhile gear for my wife, and what did I get? Bumpkis. I'm a Level 4 Tailor, which means I went through that 'Step 2' BS to get to that level, and what did I get for it? A big, fat '**** YOU' from the devs. '**** you' they said 'Just because you spent millions of coin to fulfill the assinine requirements of Step 2 to become a Level 4 tailor doesn't mean you're not gonna make **** when you spend hundreds of thousands more coin to craft level 7 and 8 armor'.
What is this? It's like a slap in the face and a kick in the balls all at the same time. Why would anyone bother to spend all that time and effort to get a normal item when I just could have bought one for much cheaper?
Anyway, with any good rant should come a proposed solution. Let's start simple. When crafting, you should never ever EVER get a normal item as a result. At the very LEAST it should always come with at least one bonus. Secondly, if a crafter has managed to get past the Level 4 crafting quest, they should have high chances to make good items, at least when it comes to crafting level 2-6 items, at the very least. I get the sneaking suspicion that there's a Level 5 crafting quest coming up, probably around level 80, and the thought of that just makes my stomach turn, but I guess I'll cross that bridge when I get there... nevermind that fact that it means I can't even craft my own Level 9 Heavy Plate when I can equip it. What the hell is that?
So if the Devs want to improve this game with the next patch, I think this is something they should take a hard look at. Don't **** with us. If you're gonna have a crafting system at all, make it worth something. This is total BS.
Post edited by Fubatsu - Heavens Tear on
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Comments
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Maybe you just have bad luck?
1) Crafting is not designed to be easy. It is by luck.
2) Crafting 5 in a row (of the same item) I have found yields the best results.
3) Yelling and cursing the Dev's is childish at best.
** If you do not like it then buy the items versus crafting them yourself. If you are frustrated now wait until you get Level 6 Tailor quest. That one was a pain b:surrender[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
RedsRose - Lost City wrote: »Maybe you just have bad luck?
1) Crafting is not designed to be easy. It is by luck.
2) Crafting 5 in a row (of the same item) I have found yields the best results.
3) Yelling and cursing the Dev's is childish at best.
** If you do not like it then buy the items versus crafting them yourself. If you are frustrated now wait until you get Level 6 Tailor quest. That one was a pain b:surrender
<breaks in hives> I am working on that level 6 Tailor and level 6 Accessories....Too often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.0 -
IceJazmin - Heavens Tear wrote: »<breaks in hives> I am working on that level 6 Tailor and level 6 Accessories....
b:sweat
Level 6 took me two days to finish.
And I think I ended up buying the 4th piece (a **Helm) that you need b:sad[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
RedsRose - Lost City wrote: »Maybe you just have bad luck?
1) Crafting is not designed to be easy. It is by luck.
2) Crafting 5 in a row (of the same item) I have found yields the best results.
3) Yelling and cursing the Dev's is childish at best.
** If you do not like it then buy the items versus crafting them yourself. If you are frustrated now wait until you get Level 6 Tailor quest. That one was a pain b:surrender
So, what you're saying is 'This crafting system is perfect, and they should never change it.' Perhaps you'd even like it better if they made it harder? Maybe 9 out of every 10 items you make should be absolutely normal, wouldn't that be GREAT?!0 -
Fubatsu - Heavens Tear wrote: »So, what you're saying is 'This crafting system is perfect, and they should never change it.' Perhaps you'd even like it better if they made it harder? Maybe 9 out of every 10 items you make should be absolutely normal, wouldn't that be GREAT?!
Never said it was perfect and i never said it was flawed. Please do not try to twist or over interpret what I said to suit your "argument."
And your sarcasm is unbecoming.[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
Fubatsu - Heavens Tear wrote: »So, what you're saying is 'This crafting system is perfect, and they should never change it.' Perhaps you'd even like it better if they made it harder? Maybe 9 out of every 10 items you make should be absolutely normal, wouldn't that be GREAT?!
Actualy yes, this system is easy, after all you always end up with something, which you can break down and feed genie or aerogear or even npc it. They should make it so there was a high chance to break the current level item, since you are only learning it, I would expect one would mess up and break the item all together, right?
Most other games have that feature, where things break, this game has the most forgiving crafting system I have ever seen, and you don't even need cash shop items to make the manufacturing work OOToo often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.0 -
RedsRose - Lost City wrote: »Never said it was perfect and i never said it was flawed. Please do not try to twist or over interpret what I said to suit your "argument."
And your sarcasm is unbecoming.
Sorry, but I get sick adn tired of people who respond to my threads jus tto cut me down. If you're gonna defend the status quo, you'd better provide damn good reasons why it doesn't need changing, adn so far, I'm not hearing any. In fact, what you say about the Level 6 quest just makes it worse, doesn't it. You did it, right? Did your chances of gettting good items improve? I'm guessing not. So now you can make level 11 and 12 gear, but you ahve to pay an assload to do it, don't you? For each and every one, but you said yourself youre gonn ahve to do that close to five times over just to get one decent item. My simple argument is this. Time, money and effort should be rewarded, and it takes a lot of it to get to the higher levels of a craft. Normal and/or other worthless items are a punishment, not a reward. Am I wrong? Truely? Tell me why.0 -
Fubatsu - Heavens Tear wrote: »Sorry, but I get sick adn tired of people who respond to my threads jus tto cut me down. If you're gonna defend the status quo, you'd better provide damn good reasons why it doesn't need changing, adn so far, I'm not hearing any. In fact, what you say about the Level 6 quest just makes it worse, doesn't it. You did it, right? Did your chances of gettting good items improve? I'm guessing not. So now you can make level 11 and 12 gear, but you ahve to pay an assload to do it, don't you? For each and every one, but you said yourself youre gonn ahve to do that close to five times over just to get one decent item. My simple argument is this. Time, money and effort should be rewarded, and it takes a lot of it to get to the higher levels of a craft. Normal and/or other worthless items are a punishment, not a reward. Am I wrong? Truely? Tell me why.
1)RedsRose - Lost City wrote: »Never said it was perfect and i never said it was flawed. Please do not try to twist or over interpret what I said to suit your "argument."
And your sarcasm is unbecoming.
2) You can craft at the forges: Molds, HH/TT armor and the like and get credit.
3) Additionally, you can decomp anything you make into Chi stones to feed your Genie. Kinda recycling the $$ you, apparently, put in.
4) When did I put you down? Never....just making that clear.
5) I am done with trying to help and answer your question. Only because you are mad and angry. My suggestion DO NOT craft and find a friend or faction mate to craft all items for you. This way you do not have to deal with it.
b:bye[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
RedsRose - Lost City wrote: »Maybe you just have bad luck?
1) Crafting is not designed to be easy. It is by luck.
2) Crafting 5 in a row (of the same item) I have found yields the best results.
3) Yelling and cursing the Dev's is childish at best.
** If you do not like it then buy the items versus crafting them yourself. If you are frustrated now wait until you get Level 6 Tailor quest. That one was a pain b:surrender
Let me go back and address another point here. I have no intention of actually insulting the devs. They are people of talent and dedicaiton who try their damndest to balance the desires of the players, the capabiliites of their hardware and softwar, and their need to make a decent living. However, they need to be made to understand what it feels like on our end as well, and sometimes, the truth hurts.0 -
RedsRose - Lost City wrote: »1)
2) You can craft at the forges: Molds, HH/TT armor and the like and get credit.
3) Additionally, you can decomp anything you make into Chi stones to feed your Genie. Kinda recycling the $$ you, apparently, put in.
4) When did I put you down? Never....just making that clear.
5) I am done with trying to help and answer your question. Only because you are mad and angry. My suggestion DO NOT craft and find a friend or faction mate to craft all items for you. This way you do not have to deal with it.
b:bye
With all due respect, I didn't write this post to ask a question. This is hte Suggestion Box, I wrote it to bring to light what I feel is an issue with the game. If you don't like my tone, whatever, I'm not trying to please you, I'm trying to make it clear to the GMs and Devs that this is an importnt issue to me. So far, from what I've seen, you've made one valid point. The ability to use the Legendary Forges is a very good thing, and it almost makes up for the frustration of normal crafting, but IMO, still not quite.
If you're going to respond to a Suggestion Box post, which isn't directed at other players, then it should generally have one of two purposes, to support the proposed change, or to give very solid reasons why the proposed change would be detrimental to the game. You've done neither. There's a board for answerign noob questions. Stick to it.0 -
Fubatsu - Heavens Tear wrote: »If you're going to respond to a Suggestion Box post, which isn't directed at other players, then it should generally have one of two purposes, to support the proposed change, or to give very solid reasons why the proposed change would be detrimental to the game. You've done neither. There's a board for answerign noob questions. Stick to it.
If you do not want to hear other people's opinions on the matter, I suggest you submit a Suggestion Ticket that will go directly to them.
I listened to your opinion and "suggestion" (which in a way was lacking in some validity as it was more of a rant) and offered MY opinion on what you stated.
However, it is obvious from your tone that you do not care what others say or think = send a ticket next time and it will save myself and you a lot of time.[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
RedsRose - Lost City wrote: »If you do not want to hear other people's opinions on the matter, I suggest you submit a Suggestion Ticket that will go directly to them.
I listened to your opinion and "suggestion" (which in a way was lacking in some validity as it was more of a rant) and offered MY opinion on what you stated.
However, it is obvious from your tone that you do not care what others say or think = send a ticket next time and it will save myself and you a lot of time.
My post did essentially include a rant, this is true, but it also included specific proposals that I thought would improve the situation. Do you thin that any of them would actually be bad for the game? This is an honet question. Let me reiterate it in detail.
A. I proposed that, while crafting, one should never get a normal item. At bare minimum, an attempt at crafting should result in at least one bonus to the item in question.
B. I proprosed that as a crafter gained levels in theri craft, that their chances of getting excellent items, at the very least in lower level items than wht they can currently make, be improved, so there is mor eof a point in going up those difficult skill levels.
Now, I ask you, in you ropinion, since you are so apt to give it, would these proposals be an improvement to the game, or a hindrance to it? If you belive that they would be an improvement, just say so, but if you feel that they would actully make the game wore, please explain why.0 -
Fuba...shut it. Stop ragin'. I've had games with WAY worse crafting systems...this one is good enough the way it is, since there's always a use for whatever you craft.
I'm Level 6 in every craft except for Apothecary, which is Level 5.
Yes, this post is directed to cut you down, because you didn't accept the nicer, more legitimate help when it was right it from of your furry eyes. At least you picked the right class; Barbarians don't have to think; just be a meat shield for the rest of us.
b:chuckle
ಢ_ಢೂ ...epic.[SIGPIC][/SIGPIC]
Yeah, it's me. Don't read to much into it, though; I'm only here for myself now, killin' time and chillin' when need-be. So sue me. Tch...0 -
Konariraiden - Heavens Tear wrote: »Fuba...shut it. Stop ragin'. I've had games with WAY worse crafting systems...this one is good enough the way it is, since there's always a use for whatever you craft.
I'm Level 6 in every craft except for Apothecary, which is Level 5.
Yes, this post is directed to cut you down, because you didn't accept the nicer, more legitimate help when it was right it from of your furry eyes. At least you picked the right class; Barbarians don't have to think; just be a meat shield for the rest of us.
b:chuckle
ಢ_ಢೂ ...epic.
How many times must I say that I wasn't even trying to ask fo rhelp? You shut it, if you're not going to respond to my proposals in a manner suiting this board. 'It's even worse in other games' is irrelevant. I don't need to be told what I can do with the **** I get when I roll the dice, all I'm asking is that as we supposedly get better at our crafts, that the dice be loaded in our favor. Is that too much to ask? Did we not earn it? Do we not deserve it?
Tell me right now why it is that making this change would worsen teh game. Tell me that, or STFU.0 -
Fubatsu - Heavens Tear wrote: »How many times must I say that I wasn't even trying to ask fo rhelp? You shut it, if you're not going to respond to my proposals in a manner suiting this board. 'It's even worse in other games' is irrelevant. I don't need to be told what I can do with the **** I get when I roll the dice, all I'm asking is that as we supposedly get better at our crafts, that the dice be loaded in our favor. Is that too much to ask? Did we not earn it? Do we not deserve it?
Tell me right now why it is that making this change would worsen teh game. Tell me that, or STFU.
NO U bud.
b:laugh[SIGPIC][/SIGPIC]
Yeah, it's me. Don't read to much into it, though; I'm only here for myself now, killin' time and chillin' when need-be. So sue me. Tch...0 -
I haven't found a problem with the crafting system yet. What you make is purely random, which works out just fine. I've made junk, I've made some really, really good 3 star gear.
As I leveled up I wore all my own gear that I made myself using this random system. I never had a problem not being able to make things for my own level, even with the requried quests to bring the skill to level 4 and level 6. My blacksmith, tailor, and craftsman are all level 7 and I can make gear from 1 to 100.
Almost everything I have on now was made by me and its anything but junk.You want the skills to pay off? Make your own twilight temple gear and molds.Main characters
Celestial Sage Venomancer Zoe - 100
Sage Barbarian Malego - 910 -
Zoe - Heavens Tear wrote: »I haven't found a problem with the crafting system yet. What you make is purely random, which works out just fine. I've made junk, I've made some really, really good 3 star gear.
As I leveled up I wore all my own gear that I made myself using this random system. I never had a problem not being able to make things for my own level, even with the requried quests to bring the skill to level 4 and level 6. My blacksmith, tailor, and craftsman are all level 7 and I can make gear from 1 to 100.
Almost everything I have on now was made by me and its anything but junk.You want the skills to pay off? Make your own twilight temple gear and molds.
That's a wonderful story, and I've glad you've enjoyed success. Honestly. But, would it hurt the game if it was less frustrating to make good gear at higher levels? Please tell me. What harm would it cause? What problem would coem up? If you could get a 3-star item on your second attempt, or third, instead of on your seventh or eighth, would that cheapen it somehow?
None of you, not one, has told me why my proposals would hurt the game. If you can't tell me that, I don't care how lucky you've been.0 -
Fubatsu - Heavens Tear wrote: »That's a wonderful story, and I've glad you've enjoyed success. Honestly. But, would it hurt the game if it was less frustrating to make good gear at higher levels? Please tell me. What harm would it cause? What problem would coem up? If you could get a 3-star item on your second attempt, or third, instead of on your seventh or eighth, would that cheapen it somehow?
None of you, not one, has told me why my proposals would hurt the game. If you can't tell me that, I don't care how lucky you've been.
It would not hurt the game.
/Close Thread[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
They would not help the game either. 3 star stuff is supposed to be rare.Main characters
Celestial Sage Venomancer Zoe - 100
Sage Barbarian Malego - 910 -
Zoe - Heavens Tear wrote: »They would not help the game either. 3 star stuff is supposed to be rare.
b:chuckle I was hoping someone would say that b:victory[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
RedsRose - Lost City wrote: »It would not hurt the game.
/Close Thread
Thank you.
Though I guess the thread may as well be closed. It seems that the majority of players are either content with the status quo, or are afraid to change it, lest it somehow get worse.
I can't say I understand it. I know I'm not the only one who requires many tries to get somethign worthwhile. Maybe my standards are just too high, but I would have thought more pwople would agree that with time and effort and money should come reward. It seems I was wrong.0 -
Fubatsu - Heavens Tear wrote: »Thank you.
Though I guess the thread may as well be closed. It seems that the majority of players are either content with the status quo, or are afraid to change it, lest it somehow get worse.
I can't say I understand it. I know I'm not the only one who requires many tries to get somethign worthwhile. Maybe my standards are just too high, but I would have thought more pwople would agree that with time and effort and money should come reward. It seems I was wrong.
Nah, you just expect everything to be easy, it happens alot nowadays....
I am glad this game is making realize that things are not easy, and that you have to work for them, and in the end, more often than not, it all comes down to luck. This is a great life lesson.Too often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.0 -
IceJazmin - Heavens Tear wrote: »Nah, you just expect everything to be easy, it happens alot nowadays....
I am glad this game is making realize that things are not easy, and that you have to work for them, and in the end, more often than not, it all comes down to luck. This is a great life lesson.
You have no idea who you're talking to, and you're a pompous prick for making such assumptions.
There's a difference between wanting things to be easy, and wantign things to be wroth the effort. If I make the effort, I expect a payoff, especially in a game which is intended for enjoyment, not for the teaching of valuable life lessons.0 -
Fubatsu - Heavens Tear wrote: »You have no idea who you're talking to, and you're a pompous prick for making such assumptions.
There's a difference between wanting things to be easy, and wantign things to be wroth the effort. If I make the effort, I expect a payoff, especially in a game which is intended for enjoyment, not for the teaching of valuable life lessons.
I could care less who you are, however, by the way you are acting we can all see your maturity level.Too often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.0 -
IceJazmin - Heavens Tear wrote: »I could care less who you are, however we can all see how you are by the way you are acting. A game is supposed to be enjoyable to all, therefore making rare items common, like you suggest, would make lots of people not enjoy the game as much... You know, it is not all about you, it is also about all the rest of the players.
Crafting is great, everyone has a chance at a good item, if they are lucky. Would you had made this post if at your first attempt you to got a 3* triple 6% channeling ring?
All the name calling stuff in all directions is irrelevant and pointless obviously so getting beyond that to the real issues...
Why...exactly does making semi-rare items (and 3* are not that rare when compared to the REAL rare items like Molds) that can be very useful towards helping players PLAY the game and enjoy success more obtainable to them make people enjoy the game less? The only one that would hurt at all would be the person who crafted the item for resale but considering the current method of crafting it is nearly impossible to craft anything besides Pots for resale and expect to make a profit.
Honestly, if you dedicate yourself to learning a craft you get BETTER at it and eventually making simple things becomes easier. If you really were a weapon smith and you started making simple spear heads and clubs by the time you mastered how to forge a beautiful Katana you should be so skilled at molding that metal that you could make a far superior spear head to the cave-man spear you made at your start. The life lesson from random crafting is more like "Just try lots of different things because eventually you might get lucky and make good for yourself!" instead of what it should be which is "Work hard on improving yourself and your ability. Study your trade thoroughly and dedicate yourself to making the best quality item you can." In in that way make better items.
It makes a lot more sense that as you go up levels in a crafting skill (aside from Apothecary perhaps as it does not have these issues) you become more SKILLED in making your crafts and therefore the easier to make crafts (the lower level ones) should be so easy to make that you find it much easier to add little improvements upon them making them better than standard. The things you are crafting at the level of your skill should always come out a bit flunky at first because it should take some time and practice to get it down pat.
This is the basics of innovation and the reason we have cars and not still carts. Why we went from clubs to flimsy swords, and finally to Katana. You keep taking what you are familiar with and make a name for yourself by figuring out how to ratchet up its usefulness a tad bit more.
Anyway...this life lesson stuff is a bit awkward and out of place in a video game but it would still be nice if the crafting system would be more practical and less gambling. We have the Cube if we want to gamble and it is plenty good enough at wasting time & money LOL.0 -
Fubatsu - Heavens Tear wrote: »You have no idea who you're talking to, and you're a pompous prick for making such assumptions.
There's a difference between wanting things to be easy, and wantign things to be wroth the effort. If I make the effort, I expect a payoff, especially in a game which is intended for enjoyment, not for the teaching of valuable life lessons.
No, sir. Obviously YOU have know idea who you're talking to. We are the Elders of the Forums, the front-line protection of these message boards from the five Cardinal Sins of the Poste: Deceit, Anger, Upheaval, Accost, and QQ. Your Level 70 Character has made very few posts, and is thus deemed unworthy of an opinion, as such opinion is poorly constructed, overzealous, and hypersensitive to criticism.
I am the known as the Holder of the Facid no Saucia dia Awe-sohm. Begone, Knave.[SIGPIC][/SIGPIC]
Yeah, it's me. Don't read to much into it, though; I'm only here for myself now, killin' time and chillin' when need-be. So sue me. Tch...0 -
Hasukurobi - Heavens Tear wrote: »
Sorry, your post too long to quote
First part, yah, you are right, kinda pointless
On the mastery part. Using your anology, there were hundreds of blacksmiths in the old ages, right? However, very very few ever made master pieces.
If you were to look at Japan, for example, there are few than 100 masterpiece katanas, and that is out of millions made. Every generation there may have been one or two grand masters, even nowadays, with all the technology we have, there is only one master blacksmith in Japan, and you have to wait 10 years for your pre-paid katana to be ready for delivery.... and you are talking millions of dollars for one.
If you look at something as common place as computer boards, even though they are made by machines, they have a defect rate of 20% on a good manufacturing run.
If it took you a year to make one sword, I could see how you would be able to make a great sword, however, in-game you can make a sword every 10 seconds...... The only way to balance the gear, so there is rare gear that people want, is by making it random, or else a single player could flood the market with the perfect piece of equipment in less than a day.Too often we loose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, BUT, it only takes 4 muscles to extend your arm and slap that mother#$@%#^! upside the head.0 -
I was a bit hot-headed before. I have cooled down now, but I'm far from conceding. Let's take it from the top.
I believe the crafting system can be improved by allowing better results for craftign attempts in at least 2 ways, the first being the complete elimination of normal results from crafting attempts. They are redundant, and very little good can come of them. Secondly, I propose that items that a character is overqualified to craft have a much better chance of coming out better. They need not be 3-star, but perhaps at least 2-star, with some sockets, and with all their resistances would at least be nice.
Some of you have expressed some concerns with this idea. Let's address them.
'Your Tone is unbecoming.'
Fair enough.
'You can recycle bad crafting results'.
I will have to say this in rgards to many issues. Making the best of a bad situation doesn't make it NOT a bad situation.
'It's worse in other games'
Be that as it may, just becaues it can be worse does not exclude the possibility that it could be better.
'Crafting is supposed to be hard'.
I simply fundamentally disagree with this idea. Perhaps it should be hard at first, but if you get beter at something, you're supposed to actually get better at it. Making things unnecessarily difficult does not add to the enjoyment of a game.
'3-stars are supposed to be rare'
Firstly, if everyone had good equipment, would that be such a horrible thing? Secondly, I'd even be content with, as stated above, being able to get decent 2-star equipment, but it seems even that comes at a premium.
'You just want things to be easy'
I want things to be worthwhile. And I don't want things to be frustrating. To me, frustration is the opposite of fun. I believe that effort is necessary to earn a reward, but I also think that if that effort is made, the reward should be forthcoming.
'Things in life are random.'
When it comes to skills, I think this assertion is fundamentally false. In real life, we measure someone's skill at something by consistancy. A good marksman hits the bullsye consistantly. A good doctor keeps their patients healthy consistantly, and a good craftsman makes good items consistantly. And so I ask this: when do we get to be 'good' at our craft?
That pretty much sums it up. So, have I addresed your issues sufficiently?0 -
Yes. And now that I've seen your arguments in an easier to read light...I accept them. It's time for me to put on my serious guise and respond, point by point.
~Yes, your tone was a bit unbecoming...and tone as have just as much, if not more, impact than the argument itself.
~That may be true...but a sure way to easier and happier times is through resourcefulness, and making the best with what you were given.
~It IS worse in other games...I'm just one to compare very much so, and it's why I think PWI is the best MMO that I've played, hands-down.
~I think IceJazmin explained it best in her post above; just because you're a master craftsman, doesn't mean you ALWAYS make master things. The Katana analogy appears to hold water.
~Perhaps it's just my luck, but I get more two-stars than anything else, really...maybe it's because I'm from Vegas...?
~Perhaps it can be a bit easier. I do agree with the whole "no 1-star, no bonus items" idea wholeheartedly.
~*shrugs* Things happen in life. I almost died yesterday morning while driving to classes...you never know what's going to happen, or what the true outcome of your work will be.
...I implore you, don't make me do more serious arguments again...I hate 'em.
Where's the fun RAGE, QQ silliness that I've come to love on these boards?![SIGPIC][/SIGPIC]
Yeah, it's me. Don't read to much into it, though; I'm only here for myself now, killin' time and chillin' when need-be. So sue me. Tch...0 -
Konariraiden - Heavens Tear wrote: »Yes. And now that I've seen your arguments in an easier to read light...I accept them. It's time for me to put on my serious guise and respond, point by point.
~*shrugs* Things happen in life. I almost died yesterday morning while driving to classes...you never know what's going to happen, or what the true outcome of your work will be.
...I implore you, don't make me do more serious arguments again...I hate 'em.
Where's the fun RAGE, QQ silliness that I've come to love on these boards?!
Sorry to keep the discussion serious, but I do take this seriously.
I just wanted to touch for a moment on your driving anecdote, as I believe that it serves to furtehr my point. You don't nearly have fatal crashes every day, I would hope. You don't fail to arrie at your destination most of the time. The rule is that you have a decent drive to your destination, free of incident, and the exception is that something goes wrong. If this were not the case, I doubt we'd be having this discussion.0
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