Ideeas to improve the cleric^^...
Rey_Rey - Harshlands_1308570535
Posts: 7 Arc User
This is just a list of sugestions. If other clerics can add to it they are welcomed. I know that future patches tend to fix and add stuff to underpowered skills (like the barbs who lately got some improvements)
1.HP-Clerics tend to be the main target of the enemies so it would be nice if they would get the same HP/lvl up and added vit like venos.
2.Blessing of the pureheart-well, its useless (QQ). So it might be nice to grant immunity to stun for 10 secs. That would save this skill.
3.Wellspring surge-is fast casting but it doesn't heal much so it would be nice to grant 33 chi each time when casted.
4.Revive-is our most hated skill cause it does nothing for clerics. So I think its fair that CLERICS SHOULD BE ABLE TO REVIVE THEMSELVES.
5.Purify-I have big plans for it^^. I think that when used on enemy players should act like the veno's "Purge". So clerics can gain the advantage over players that have their own cleric buffsb:cry. So any player that isn't in your faction/squad gets debuffed.
6.Stream of rejuvenation-should have the same casting speed with "Ironheart blessing" so endgame clerics won't be overdamaged by others.
7.All buffs and team buffs-Should get 100% bonus (phys/mag resist, 50 HP/MP regen and 100%attack)
8.Plume shot-is weak endgame and needs a special attribute like skill intrerrupt.
9.Razor feathers-is also kinda weak and would be nice to become a 5 sec stun aoe.
10.Plume shell-Would be nice to last 30 secs.
11.Thunderball-is useless. So it would be nice to be replaced with the genie skill thunderstorm.
12.Siren's kiss-it's not horrible but is not effective. It would be nice to have almost the same attack as wield thunder and 5 secs stun instead of 3 secs freeze.
13.Tempest is weaker than the ice dragon so it would be nice to get the "Mountain Seize" stun effect on it.
14.Both debuffs-should be at least -55% magic and physical resistence.
15.Both our lvl 100skills suck so it would be nice to replace "Elven boon" with a nuke of the same power with wield thunder and "Seal of the god" with an elven counterpart of "Blade tempest" so we can keep up with wizards.
16.Guardian light-would be really nice if it absorbs 90% all damage and lasts 15 secs.
And 17. and last: Flight mastery-should add its bonus to ALL WING TYPES. Stackable.
So hopes this thread gives some ideeas for future patches. To soften the cleric underpowerment.b:victory
1.HP-Clerics tend to be the main target of the enemies so it would be nice if they would get the same HP/lvl up and added vit like venos.
2.Blessing of the pureheart-well, its useless (QQ). So it might be nice to grant immunity to stun for 10 secs. That would save this skill.
3.Wellspring surge-is fast casting but it doesn't heal much so it would be nice to grant 33 chi each time when casted.
4.Revive-is our most hated skill cause it does nothing for clerics. So I think its fair that CLERICS SHOULD BE ABLE TO REVIVE THEMSELVES.
5.Purify-I have big plans for it^^. I think that when used on enemy players should act like the veno's "Purge". So clerics can gain the advantage over players that have their own cleric buffsb:cry. So any player that isn't in your faction/squad gets debuffed.
6.Stream of rejuvenation-should have the same casting speed with "Ironheart blessing" so endgame clerics won't be overdamaged by others.
7.All buffs and team buffs-Should get 100% bonus (phys/mag resist, 50 HP/MP regen and 100%attack)
8.Plume shot-is weak endgame and needs a special attribute like skill intrerrupt.
9.Razor feathers-is also kinda weak and would be nice to become a 5 sec stun aoe.
10.Plume shell-Would be nice to last 30 secs.
11.Thunderball-is useless. So it would be nice to be replaced with the genie skill thunderstorm.
12.Siren's kiss-it's not horrible but is not effective. It would be nice to have almost the same attack as wield thunder and 5 secs stun instead of 3 secs freeze.
13.Tempest is weaker than the ice dragon so it would be nice to get the "Mountain Seize" stun effect on it.
14.Both debuffs-should be at least -55% magic and physical resistence.
15.Both our lvl 100skills suck so it would be nice to replace "Elven boon" with a nuke of the same power with wield thunder and "Seal of the god" with an elven counterpart of "Blade tempest" so we can keep up with wizards.
16.Guardian light-would be really nice if it absorbs 90% all damage and lasts 15 secs.
And 17. and last: Flight mastery-should add its bonus to ALL WING TYPES. Stackable.
So hopes this thread gives some ideeas for future patches. To soften the cleric underpowerment.b:victory
Post edited by Rey_Rey - Harshlands_1308570535 on
0
Comments
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b:shocked your ideas would make clerics overpowered o.O
i already feel like my cleric is op, i can solo all my minibosses like veno and i feel like never dying like barbs because of ironheart o.o0 -
PS if anyone says that this new attributes makes a the cleric OP is a cleric-hater.b:angry0
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haha
im not cleric hater
i love my cleric and i love how easy it is to play it, kill all minibosses and always get into fb/tt/boss squads and now bounty hunter squads too0 -
OP? don't know what that means but owell but these ideas would make a cleric to powerful >_> n then everybody would wanna become one no point but some of em r nice"Want Me To Sing You Too Sleep"
[SIGPIC][/SIGPIC]0 -
Well i'm talking about actually standing a chance against other classes in pvp. Because endgame barbs are impossible to kill and when they get their HH armor refined and fill it with HP shards perdition 1shoots you, wizards massacrate everything in 3 hits (arcanes and heavies alike) and have equal phys and mag resist, venos have nixes and still rule, archers get to 40% crit rate and get those lvl 90+ xbows with +8 refines, other clerics is just pointless and we only get BM's. And them too have marrow spells and switch like 3 weapons.
b:cryAnd for all our compasion and care for others we only get to have our plume shield broken and our heals overpoweredb:cryb:sad *blows nose*.
I'm not saying put all these skills in, just a few.0 -
That would be nice a few more better skills get rid of usless heal"Want Me To Sing You Too Sleep"
[SIGPIC][/SIGPIC]0 -
Lol what are you on? I want some....
Do you even know how much most other classes hating fighting us in pvp? If u stand there and heal with plume shell up and a mp and hp charm phys classes can wack away all they like, they aren't going to kill u and unless you stand around and wait for a wiz to BT they won't do too much dmg (Im talking about same-ish lvl matchings here). I understand it can be hard to survive when you get ganked while killing mobs/bosses etc, but every class (cept barbs) is like that.
Implementing even 1 or 2 skills would make cleric a bit OP, we are a well balanced class.[SIGPIC][/SIGPIC]
GotTold.com
Sup?0 -
Oh Yeah Ironheat stacks i fergot XD so nvm about this skill idea Slake is right"Want Me To Sing You Too Sleep"
[SIGPIC][/SIGPIC]0 -
what level do you need to be to get a quest from bounty hunter ?0
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Slake - Lost City wrote: »Lol what are you on? I want some....
Do you even know how much most other classes hating fighting us in pvp? If u stand there and heal with plume shell up and a mp and hp charm phys classes can wack away all they like, they aren't going to kill u and unless you stand around and wait for a wiz to BT they won't do too much dmg (Im talking about same-ish lvl matchings here). I understand it can be hard to survive when you get ganked while killing mobs/bosses etc, but every class (cept barbs) is like that.
Implementing even 1 or 2 skills would make cleric a bit OP, we are a well balanced class.
Things change dramatically after classes get their lvl +90 gears. Their damage increases immensly and the hp bonuses from refining their armors makes them very hard to kill.
Also I bet you are a spy sent by other classes to undermine our survival by rolling a cleric to learn our weakneses while you secretly work on a wizard with the sole purpose to eliminate all clericsb:scorn
"Lol what are you on? I want some...." you cant handle what I'm on.0 -
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So lv 40 eh i was going to look for that awnser xD"Want Me To Sing You Too Sleep"
[SIGPIC][/SIGPIC]0 -
Rey_rey do u know how much coins/cash those archers (for example) spend on getting gear like that? If a cleric was to spend a similar amount of money on their own gear, they would be just as hard to kill. I have seen clerics with 5k+ hp unbuffed and like 50% phys resistances and i bet there are better ones out there.
Yeah i spent like 10 months lvling a cleric to 88 so I could spy on your totally fail thread. Well done! you caught me.
Lol stop editing ur post rey rey[SIGPIC][/SIGPIC]
GotTold.com
Sup?0 -
Rey_rey - Harshlands wrote: »4.Revive-is our most hated skill ...
Your squad mates/guildees must love you for this opinion.Rey_rey - Harshlands wrote: »So I think its fair that CLERICS SHOULD BE ABLE TO REVIVE THEMSELVES.
Agreed.Rey_rey - Harshlands wrote: »9.Razor feathers-is also kinda weak and would be nice to become a 5 sec stun aoe.
Weak? lmaoRey_rey - Harshlands wrote: »10.Plume shell-Would be nice to last 30 secs.
Plume shell is already one of the best defense-skills in this game.Rey_rey - Harshlands wrote: »13.Tempest is weaker than the ice dragon so it would be nice to get the "Mountain Seize" stun effect on it.
Yup weaker. So what? We're not wizzies.0 -
Bagoly_ - Sanctuary wrote: »Your squad mates/guildees must love you for this opinion.
Agreed.
Weak? lmao
Plume shell is already one of the best defense-skills in this game.
Yup weaker. So what? We're not wizzies."Want Me To Sing You Too Sleep"
[SIGPIC][/SIGPIC]0 -
Rey_rey - Harshlands wrote: »This is just a list of sugestions. If other clerics can add to it they are welcomed. I know that future patches tend to fix and add stuff to underpowered skills (like the barbs who lately got some improvements)
1.HP-Clerics tend to be the main target of the enemies so it would be nice if they would get the same HP/lvl up and added vit like venos.
2.Blessing of the pureheart-well, its useless (QQ). So it might be nice to grant immunity to stun for 10 secs. That would save this skill.
3.Wellspring surge-is fast casting but it doesn't heal much so it would be nice to grant 33 chi each time when casted.
4.Revive-is our most hated skill cause it does nothing for clerics. So I think its fair that CLERICS SHOULD BE ABLE TO REVIVE THEMSELVES.
5.Purify-I have big plans for it^^. I think that when used on enemy players should act like the veno's "Purge". So clerics can gain the advantage over players that have their own cleric buffsb:cry. So any player that isn't in your faction/squad gets debuffed.
6.Stream of rejuvenation-should have the same casting speed with "Ironheart blessing" so endgame clerics won't be overdamaged by others.
7.All buffs and team buffs-Should get 100% bonus (phys/mag resist, 50 HP/MP regen and 100%attack)
8.Plume shot-is weak endgame and needs a special attribute like skill intrerrupt.
9.Razor feathers-is also kinda weak and would be nice to become a 5 sec stun aoe.
10.Plume shell-Would be nice to last 30 secs.
11.Thunderball-is useless. So it would be nice to be replaced with the genie skill thunderstorm.
12.Siren's kiss-it's not horrible but is not effective. It would be nice to have almost the same attack as wield thunder and 5 secs stun instead of 3 secs freeze.
13.Tempest is weaker than the ice dragon so it would be nice to get the "Mountain Seize" stun effect on it.
14.Both debuffs-should be at least -55% magic and physical resistence.
15.Both our lvl 100skills suck so it would be nice to replace "Elven boon" with a nuke of the same power with wield thunder and "Seal of the god" with an elven counterpart of "Blade tempest" so we can keep up with wizards.
16.Guardian light-would be really nice if it absorbs 90% all damage and lasts 15 secs.
And 17. and last: Flight mastery-should add its bonus to ALL WING TYPES. Stackable.
So hopes this thread gives some ideeas for future patches. To soften the cleric underpowerment.b:victory
Um, all I have to say: Clerics in no way are Under Powered, you must just be terrible.
Everyone one of these ideas is dumb, someone QQing to make their character class better because they don't currently know how to play it well.
I have 3k hp unbuffed no vit, and and 62% to All magic and physical resist, -15 channeling with gear.
I don't need any OP skills to kill people.
My one desire: Crit heals, this would make LA clerics so much better XD[SIGPIC][/SIGPIC]0 -
Rey_rey - Harshlands wrote: »This is just a list of sugestions. If other clerics can add to it they are welcomed. I know that future patches tend to fix and add stuff to underpowered skills (like the barbs who lately got some improvements)
1.HP-Clerics tend to be the main target of the enemies so it would be nice if they would get the same HP/lvl up and added vit like venos.
2.Blessing of the pureheart-well, its useless (QQ). So it might be nice to grant immunity to stun for 10 secs. That would save this skill.
3.Wellspring surge-is fast casting but it doesn't heal much so it would be nice to grant 33 chi each time when casted.
4.Revive-is our most hated skill cause it does nothing for clerics. So I think its fair that CLERICS SHOULD BE ABLE TO REVIVE THEMSELVES.
5.Purify-I have big plans for it^^. I think that when used on enemy players should act like the veno's "Purge". So clerics can gain the advantage over players that have their own cleric buffsb:cry. So any player that isn't in your faction/squad gets debuffed.
6.Stream of rejuvenation-should have the same casting speed with "Ironheart blessing" so endgame clerics won't be overdamaged by others.
7.All buffs and team buffs-Should get 100% bonus (phys/mag resist, 50 HP/MP regen and 100%attack)
8.Plume shot-is weak endgame and needs a special attribute like skill intrerrupt.
9.Razor feathers-is also kinda weak and would be nice to become a 5 sec stun aoe.
10.Plume shell-Would be nice to last 30 secs.
11.Thunderball-is useless. So it would be nice to be replaced with the genie skill thunderstorm.
12.Siren's kiss-it's not horrible but is not effective. It would be nice to have almost the same attack as wield thunder and 5 secs stun instead of 3 secs freeze.
13.Tempest is weaker than the ice dragon so it would be nice to get the "Mountain Seize" stun effect on it.
14.Both debuffs-should be at least -55% magic and physical resistence.
15.Both our lvl 100skills suck so it would be nice to replace "Elven boon" with a nuke of the same power with wield thunder and "Seal of the god" with an elven counterpart of "Blade tempest" so we can keep up with wizards.
16.Guardian light-would be really nice if it absorbs 90% all damage and lasts 15 secs.
And 17. and last: Flight mastery-should add its bonus to ALL WING TYPES. Stackable.
So hopes this thread gives some ideeas for future patches. To soften the cleric underpowerment.b:victory
I LOLed at that b:cuteb:sweat0 -
Grats on 70 GodlyTank"Want Me To Sing You Too Sleep"
[SIGPIC][/SIGPIC]0 -
godly can i port my char to ur server now so we can do ur fb69? :P[SIGPIC][/SIGPIC]
GotTold.com
Sup?0 -
Rey_rey - Harshlands wrote: »So I think its fair that CLERICS SHOULD BE ABLE TO REVIVE THEMSELVES.
This is pretty much the only thing I agree with. Sucks to max revive, and then eat the penalty when you've spent all that coin and spirit to do so. Dunno what the "death penalty" for doing that would be, though.0 -
Rey_rey - Harshlands wrote: »2.Blessing of the pureheart-well, its uselessRey_rey - Harshlands wrote: »4.Revive-is our most hated skill cause it does nothing for clerics. So I think its fair that CLERICS SHOULD BE ABLE TO REVIVE THEMSELVES.
or maybe if you could revive yourself it would only reduce loss by half of your revive level (ie @lv 1, reduce 5%, at lv 10 reduce 50%).Rey_rey - Harshlands wrote: »7.All buffs and team buffs-Should get 100% bonus (phys/mag resist, 50 HP/MP regen and 100%attack)Rey_rey - Harshlands wrote: »11.Thunderball-is useless.Rey_rey - Harshlands wrote: »And 17. and last: Flight mastery-should add its bonus to ALL WING TYPES. Stackable.
as others have said, these would make clerics overpowered. As is, I can hit hard and survive quite well. I should not be able to slaughter everything/one in my path with ease... though it would be fun b:laugh0 -
The previous suggestions were really really stupid. As said before, those would all make clerics extremely overpowered. A lot of your suggestions ARE there if you get the sage/demon version of that spell. Also...every single class has worthless spells...just don't use them. Be glad you get to save spirit and coins.
My legitimate suggestions:
1) Pureheart Blessing is worthless....it should heal for more. Currently it heals for about as much as wellspring but takes 4 seconds. This should be a gigantic heal. This would open up an option for a cleric build to stack -channeling galore for a unique pureheart blessing spam healing (probably wouldn't work well unless the tank is charmless) but it would be very mana efficient.
2) The whole faction/red name/white name/squad protection BS needs to be removed. If you want to cast any helpful spell on anyone not in your squad, you should have to hold ctrl. Otherwise it is cast on yourself. The protection thing is ridiculously confusing and doesn't work all that well.
3) Why are you not allowed to buff/heal/res from safezone, this should be removed.
4) Clerics need to be more mana efficient. Clerics should either get a bonus to mana regeneration, or all healing spells should be reduced in cost. Using all hourly buffs should not cause your charm to tick....
Plume Shell should not cause a charm tick everytime you are hit. They need to reduce the amount of mana it burns
Clerics are easily the most costly class due to how often they need to use BB, and how much mana it costs to use it. It should be changed to around 350 mana/5 seconds. Every 2 Stream of Rejuvenations is a charm tick. This is a very powerful spell, but come on...that amount of mana is excessive. It should be dropped to 600 mana, instead of 1k.0 -
Rey_rey - Harshlands wrote: »PS if anyone says that this new attributes makes a the cleric OP is a cleric-hater.b:angry
I would wait untill you get more exprience playing a Cleric.
The only skill that needs a slight buff is Celestial Guardian Seal.Looking for a decent casual understanding Faction.0 -
Rey_rey - Harshlands wrote: »
4.Revive-is our most hated skill cause it does nothing for clerics. So I think its fair that CLERICS SHOULD BE ABLE TO REVIVE THEMSELVES.
And 17. and last: Flight mastery-should add its bonus to ALL WING TYPES. Stackable.
For revive, I think it is better to change into: lvl10 revive grants clerics ability to go back to town w/o losing exp
Totally agree with flight mastery idea lol Because clerics have the slowest movements and they are most important class for being able to heal.
I know I'm not a cleric. Don't hit meMoved to WoW b:bye0 -
I only agree on point about making useless skill more useful which is point 2 and 11. Other point would just make cleric too strong. Perhap make Puerheart give extra Chi to the target to make it more useful? And let Thunderball get a damage modifier with weapon magic damage too rather than just base magic damage.
Regarding point 4 of your: Revive is useless for cleric yes but some other class got skill that is useless for them too but useful for squad memeber: Wizard got Frostblade (seriously, who attack with a wizard with normal attack only to break the weapon faster than killing the mobs?); Venomancer got Lending Hand and Barbarian got Roar. So I think it is pretty fair for cleric to have Revive useless for themselves.0 -
Tryagain - Harshlands wrote: »The previous suggestions were really really stupid. As said before, those would all make clerics extremely overpowered. A lot of your suggestions ARE there if you get the sage/demon version of that spell. Also...every single class has worthless spells...just don't use them. Be glad you get to save spirit and coins.
My legitimate suggestions:
1) Pureheart Blessing is worthless....it should heal for more. Currently it heals for about as much as wellspring but takes 4 seconds. This should be a gigantic heal. This would open up an option for a cleric build to stack -channeling galore for a unique pureheart blessing spam healing (probably wouldn't work well unless the tank is charmless) but it would be very mana efficient.
2) The whole faction/red name/white name/squad protection BS needs to be removed. If you want to cast any helpful spell on anyone not in your squad, you should have to hold ctrl. Otherwise it is cast on yourself. The protection thing is ridiculously confusing and doesn't work all that well.
3) Why are you not allowed to buff/heal/res from safezone, this should be removed.
4) Clerics need to be more mana efficient. Clerics should either get a bonus to mana regeneration, or all healing spells should be reduced in cost. Using all hourly buffs should not cause your charm to tick....
Plume Shell should not cause a charm tick everytime you are hit. They need to reduce the amount of mana it burns
Clerics are easily the most costly class due to how often they need to use BB, and how much mana it costs to use it. It should be changed to around 350 mana/5 seconds. Every 2 Stream of Rejuvenations is a charm tick. This is a very powerful spell, but come on...that amount of mana is excessive. It should be dropped to 600 mana, instead of 1k.
My god someone who thinks like me only 1 difference i think of and that is clerics need a speed buff other than the one at level 79 that dosent do (blank)(or a skill like a bms speed skill OR the flight skill be applied to all wings) and it would be really nice if we could have a mp heal that can be cast on others AND ourselves so that clerics can not have to buy a charm in order to not die when grinding (or take 5 minute breaks every 10 minutes)
BB and Stream AND RB need to all use less mp i agree compleatly. the heal/buff blocks were kinda cool when they first came out but after i used em for a day i got really fed up and just turned em all off. The whole consept of waiting for swords to go away in a SZ in order to buff someone is kinda, well stupid it just waists time. I like the idea for pureheart it seems great and idk but the sage medf buff gives mp i think but i mean like a major mp heal like use 1 spark get 2-3k mp.(wizes have sutra so i think that -the 0 channeling +way more mp)Also guys just btw if u read the class discription on the lobie guide it says clerics have all sorts of attacks so they will be able to take on all sorts of enimies.(or something to that effect) Plume Shell is relitivly usless if u dont have a charm and if u do after the first 2 major hits its useless anyway, it should definantally use less mp/pt of dammage taken than 1.1 im thinking mabey .5 so u can actually do something before u die of mp loss. Just my thoughts. (btw really good clerics pwn in pvp and if your curious i am arcane not LA) P.S. as for the revive thing its not that bad and quite frankly it takes a lot for mobs to kill us in the first place. (if your a noob a tip stack ironheart to tank multiple mobs or hard hitting things)0 -
Regarding point 4 of your: Revive is useless for cleric yes but some other class got skill that is useless for them too but useful for squad memeber: Wizard got Frostblade (seriously, who attack with a wizard with normal attack only to break the weapon faster than killing the mobs?); Venomancer got Lending Hand and Barbarian got Roar. So I think it is pretty fair for cleric to have Revive useless for themselves.
Maybe it's fair... ...and from an other point of view we are the most reliable GA consumers.0 -
After reading the first post, All I can do is laugh,
I personally don't see how were underpowered at all really....
And those "tweaks" are a joke somewhat to make a cheap character instead of the current balanced one?
Seeing how plume shot sucks now? Hmmm, I know I still use it and think its good. And the Demon ver of it looks amazing.
Keep in mind, the demon / sage path boosts your skills in so many ways0 -
MystiMonk - Sanctuary wrote: »I would wait untill you get more exprience playing a Cleric.
The only skill that needs a slight buff is Celestial Guardian Seal.
for once i agree with you <_<
CGS is bullcrap atm.0 -
Aw come on guys. There are some good ideeas in there...b:cute[SIGPIC][/SIGPIC]
Boo!b:chuckle
I'm a wizard.b:pleased
I have Lvl10 Embrace!b:dirty0
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