New Content?
Adroit - Lost City
Posts: 4,628 Arc User
Just curious who would prefer new content all the time, or maybe a patch that fixes many of the current bugs. Just bored b:chuckle
Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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Current gear: pwcalc.com/6ab2893fbfb080a8
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Post edited by Adroit - Lost City on
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Comments
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Is it too much to ask for both? b:sad[SIGPIC][/SIGPIC]
oh look, i'm inactive again.
b> leviciti b:cry0 -
AinaMizuako - Sanctuary wrote: »Is it too much to ask for both? b:sad
apparently it is b:sadYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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both... but if i had to choose, new content ftw! most bugs are not that major that you cant play without fixing 'em. without new content this game would get way boring after a while...[SIGPIC]http://i53.tinypic.com/k9ymnq.gif[/SIGPIC]
♥♥♥ Teny0 -
PW has never had enough new content (if any). Why should they start now? b:chuckle b:shutup[SIGPIC][/SIGPIC]0
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Imma say bugs, theres a lot of things that need some refinement, like when im walking around and suddenly i disconnectb:sad0
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Rolonith - Heavens Tear wrote: »Imma say bugs, theres a lot of things that need some refinement, like when im walking around and suddenly i disconnectb:sad
dunno if thats a bug or not... might be your internet XD
I'd vote for one patch that fixes all the rebirth bugs, and maybe something that addresses flesh ream.. just me tho b:laugh And after that patch work on some new content again :PYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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Adroit - Lost City wrote: »dunno if thats a bug or not... might be your internet XD
yeah the internet thing crossed my mind as soon as i was writing the reply lol0 -
I think they've fixed City of abominations recently, people have been getting in for months( then crashing through the floor and freezing). The past two weeks it's been unbuggy, but the quests from the npc's are still missing.
Also I'm with Adroit, fix the bugs currently prevalent. Then add more content so we don't end up with just more things in need of fixing.Currently flying internet spaceships around dodixie, moving to amarr soon.
Send me a mail if you wanna ask/request anything
Sanctuary's retired king of wizards alongside queen Saintblu.0 -
Witchburner - Sanctuary wrote: »I think they've fixed City of abominations recently, people have been getting in for months( then crashing through the floor and freezing). The past two weeks it's been unbuggy, but the quests from the npc's are still missing.
they do fix some bugs, just seems like the bugs are being created faster than they are being fixed.. Rebirth the teleport to the chests just stopped working.. I rly can't remember a time when the arena worked (not the cube one.. that costs alot of coin) Ofc the flesh ream has been an issue forever... I dunno.. must be some reason they haven't been fixed yet..Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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I guess u got a point now that i think about it, new content is rly needed cause im starting to see all the same stuff xD (and yep, i think adroit and you are right.. =/)0
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Uhm new content..Cuz I don't really see the bugs xD Atleast I'm fine while playing lol. Could anyone list some of the current bugs? >.>0
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Monochrom - Sanctuary wrote: »Uhm new content..Cuz I don't really see the bugs xD Atleast I'm fine while playing lol. Could anyone list some of the current bugs? >.>
What i really meant, was bugs like that cube of fate one where you appeared and suddenly it was like PK was turned on and you were killed every time..
Stuff like that <.<0 -
Monochrom - Sanctuary wrote: »Uhm new content..Cuz I don't really see the bugs xD Atleast I'm fine while playing lol. Could anyone list some of the current bugs? >.>
http://pwi-forum.perfectworld.com/showthread.php?t=288111
that's a big list of current bugs b:chuckleYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
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Fixes/Changes
-Hot Color Packs no longer contain Random Pigments. Players will always receive 1 specific colored pigment.
-Fixed an issue where Barbarians in Tiger Form performing the Ancestral Rage skill would become stuck in a running/rolling animation.
-Fixed an issue where Venomancer were unable to change into Fox Form while unarmed.
- All Cube of Fate Lottery rooms (51 - 59) require a certain amount of coins to proceed, or to receive the initial quest. Text for the Lottery NPCs have been re-localized to reflect this cost.
- Twilight Temple Act II: Symphony of Fate - Removed the bridge that leads to the Astralwalker. A new NPC will now teleport players across to the platform.
-Fixed an issue with the Chat Smileys had overlapping animations and were named incorrectly.
-Mrs. Zoologist is now correctly named in the Coordinates Assistant.
-Re-localized All Territory War Intro text
read the patch notes, theyre fixing / changing alot of **** >_>; this thread is pointless0 -
Hmm... personnally I prefer both. But It would be better if they fixed the bugs and then updated new content, if eventually the new content has bugs.Semper Fidelis
The things that will destroy us: politics without principle, pleasure without conscience, wealth without work, knowledge without character, business without morality, science without humanity and worship without sacrifice.
- Mahatma Gandhi0 -
Tearvalerin - Sanctuary wrote: »
read the patch notes, theyre fixing / changing alot of **** >_>; this thread is pointless
Most of those fixes were just created... Every week there are new bugs, I'm not entirely sure there are less bugs now than last week (and that is assuming more weren't created with this patch)... And you didn't even mention the few bugs that have been around forever and never get fixed.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
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Maybe you should read the updates to see what bugs they are fixing. Plus the GM's have stated before that they try to add new content as well as fix bugs. Don't be so greedy. This thread is pointless.0
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Adroit - Lost City wrote: »Most of those fixes were just created... Every week there are new bugs, I'm not entirely sure there are less bugs now than last week (and that is assuming more weren't created with this patch)... And you didn't even mention the few bugs that have been around forever and never get fixed.0
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Here's some "new content" that I want: make current game features actually work well. Like the placement of the genie display or the squad display. Why can't they add some extra code to make the game remember where those were the last time I played? Why can't they make the game remember my pets' settings so I don't have to constantly select defense mode and the primary auto-attack skill? Why can't they prevent new system messages from interrupting my typing in the chat box?[SIGPIC][/SIGPIC]0
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Baraya - Dreamweaver wrote: »Here's some "new content" that I want: make current game features actually work well. Like the placement of the genie display or the squad display. Why can't they add some extra code to make the game remember where those were the last time I played? Why can't they make the game remember my pets' settings so I don't have to constantly select defense mode and the primary auto-attack skill? Why can't they prevent new system messages from interrupting my typing in the chat box?0
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Tearvalerin - Sanctuary wrote: »adding code isnt as simple as you may think either, you cant just type (example code) sefyhiuefs= edfsf if kfskdfjnjdf is sdfsdf. it just doesnt work that way; its long and complicated, let alone i doubt the devs here are allowed to even do that.[SIGPIC][/SIGPIC]0
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Tearvalerin - Sanctuary wrote: »some of those glitches have been around a while. and there are not 'new bugs every week.' there hasnt been a patch for a while, the smilie error being the most recent, but at least it got fixed. youre getting glitch fixes, so stop with the whining
lolz you remind me of my little brother... just wants to whine about what anybody says.. I think we all know that those "fixes" are just fixing the recent bugs that were created.. Looking back a few months... the only real difference that affects me is that rebirth is even more bugged with the teleport to the chests. None of the other "fixes" were even a problem back then... these patches are just fixing 90% of the mess from the last patch. Anyway I'm off to see what's new in PWI b:byeYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
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read the patch notes like i said noob lol. (stuff not included on the page, but on forums)
Fixed an issue in Valley of Reciprocity where players were unable to teleport into Happy Valley.
Mo Zun and Master Li now warn players that the Sage/Demon choice is irreversible.
Blessing of the Condor (Genie Skill) now correctly states that it is a self-only buff.
Wind Shield (Genie Skill) text now correctly states that it increases evasion, not dexterity.0 -
Adroit - Lost City wrote: »they do fix some bugs, just seems like the bugs are being created faster than they are being fixed.. Rebirth the teleport to the chests just stopped working.. I rly can't remember a time when the arena worked (not the cube one.. that costs alot of coin) Ofc the flesh ream has been an issue forever... I dunno.. must be some reason they haven't been fixed yet..
why o why do people QQ so much about nix's? sure they do full damage but so what lol, if thats the case then just like a player; knockback skills shouldnt work on pets so is that little trick a bug also? not being able to use a nix in an instance should be fixed also huh? since thats prolly a bug too right? wrong..if nix's ream was a bug dont u think PW would've fixed that over the months? and PW-MY nix does full damage as well with flesh-ream and there programs an files are way ahead of ours...get use to the deaths sweety cause nix prolly wont be even looked at any time soon...and im speakin from both ends, killed with nix an been killed ALOT by one..b:bye0 -
PoisonArtz - Harshlands wrote: »why o why do people QQ so much about nix's? sure they do full damage but so what lol, if thats the case then just like a player; knockback skills shouldnt work on pets so is that little trick a bug also? not being able to use a nix in an instance should be fixed also huh? since thats prolly a bug too right? wrong..if nix's ream was a bug dont u think PW would've fixed that over the months? and PW-MY nix does full damage as well with flesh-ream and there programs an files are way ahead of ours...get use to the deaths sweety cause nix prolly wont be even looked at any time soon...and im speakin from both ends, killed with nix an been killed ALOT by one..b:bye
From what I hear it is a bug... if it's not a bug.. it's sure overpowdered. And I think you answered your own question.
@Tearvalerin
:O didn't show that fix where I looked.. and lol @ calling me a noobYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
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lol read the forums one, its on there0
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Adroit - Lost City wrote: »From what I hear it is a bug... if it's not a bug.. it's sure overpowdered. And I think you answered your own question.
@Tearvalerin
:O didn't show that fix where I looked.. and lol @ calling me a noob
From all the red comming off of it, I think it has to much powder on alsob:chuckle...0 -
PoisonArtz - Harshlands wrote: »From all the red comming off of it, I think it has to much powder on alsob:chuckle...
b:chuckle typoYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
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Adroit - Lost City wrote: »b:chuckle typo
lol i know but i seen that and couldnt resistb:cute0 -
PoisonArtz - Harshlands wrote: »lol i know but i seen that and couldnt resistb:cute
hehe b:cuteYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
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